Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 16096291879035223307 16 spinningangel the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on May 1, 2026. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1055 turns). spinningangel the Conjurer (Deep Elf Conjurer) Turns: 1055, Time: 00:03:13 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 0/8 EV: 11 Int: 22 God: Gold: 57 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... b - amulet of guardian spirit Stlth ++ c - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: guardian spirit @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of guardian spirit (worn) c - a ring of willpower (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of fog {unknown} j - a scroll of revelation {unknown} l - 2 scrolls of vulnerability {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of mutation {unknown} k - a potion of curing {unknown} n - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Fugue of the Fallen Necr 3% N/A 34% 3 Passwall Erth 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Eringya's Surprising Cr Summ 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########.# .. #........# .. #.######## .. #.# #. #.# #. #.# #. #.# #..###.####.# #......O@...# #......###### ####### You could see an ogre. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards 2 goblins (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spinningangel the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 911 | D:2 | Learned a level 2 spell: Searing Ray 1047 | D:2 | Encountered an ogre 1055 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1054 | 984 | 70 | 0 | 890 | 2 | 527.0 | Dungeon | 1054 | 984 | 70 | 0 | 890 | 2 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:2: 163 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+