squeakweiz Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -1, D:1) a +0 ring mail (7, -7, D:1) 5 stones (9, 17, D:1) a storm talisman (14, -14, D:1) a +0 club (16, -9, D:1) a +0 whip (20, 27, D:1) a +0 trident (23, -10, D:1) a +0 flail (26, 11, D:1) a +0 whip (30, 17, D:1) a +0 robe (40, 24, D:1) a stone (42, -9, D:1) a +0 mace (43, -15, D:1) a +2 whip of venom Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 9, D:2) a +0 ring mail (6, 25, D:2) a +0 dagger (9, 17, D:2) a +0 club a +2 robe of fire resistance (13, 28, D:2) a +0 dagger (30, 28, D:2) a +0 hand axe (31, 21, D:2) a +0 short sword (32, 34, D:2) 5 stones (35, 3, D:2) a +0 robe (35, 21, D:2) the +1 mace "Cajoent" {venom, rC- Str+3 SInv} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. an amulet of guardian spirit (40, 3, D:2) a +2 short sword of draining a +4 chain mail (42, 15, D:2) a stone (42, 32, D:2) a +2 helmet (50, -4, D:2) 6 stones (50, -3, D:2) a +0 club (54, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 21, D:3) a serpent talisman (9, 10, D:3) an amulet of magic regeneration (10, -6, D:3) a +0 whip (28, 19, D:3) a +0 ring mail (33, 33, D:3) a +0 club (46, 27, D:3) a +0 ring mail (50, 0, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a staff of fire (18, 3, D:4) a +0 quarterstaff (20, 1, D:4) 13 gold pieces