Dungeon Crawl Stone Soup version 0.32-a0-406-gdbcfc42 (webtiles) character file. Game seed: 12747083298515939678 0 staltz the Vexing (level 1, 13/13 HPs) Began as a Coglin Enchanter on Feb 20, 2024. Got out of the dungeon alive. The game lasted 00:00:40 (3 turns). staltz the Vexing (Coglin Enchanter) Turns: 3, Time: 00:00:41 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +1 dagger {Doyun} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) {Doyun} Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 0.8 Short Blades + Level 1.7 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 2.6 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Dazzling Flash Conj/Hex 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History Ran out of altars for temple! x3 Welcome, staltz the Coglin Enchanter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! #+ ...## .....## .......## #.....## #....# ###.@# ##.# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | staltz the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Dungeon | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3 daAuts