stayk Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (7, 16, D:1) a bat skeleton (7, 17, D:1) a +0 club (13, 26, D:1) a rat corpse (skeletalised by now) (14, -11, D:1) a hobgoblin skeleton (15, -12, D:1) a +2 vampiric whip (17, -4, D:1) a quokka skeleton (20, -2, D:1) 2 poisoned darts (25, -2, D:1) a +0 hand axe (32, 16, D:1) a hobgoblin skeleton (43, 2, D:1) a +0 flail Level 2 of the Dungeon (1, -3, D:2) a +0 chain mail (15, 1, D:2) a bat corpse (22, 33, D:2) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (23, 17, D:2) a +0 spear (23, 18, D:2) a +0 flail a gnoll corpse (24, 31, D:2) a rat corpse (skeletalised by now) (24, 34, D:2) a frilled lizard corpse (skeletalised by now) (25, 0, D:2) a +0 mace (30, 23, D:2) a potion of heal wounds (31, 19, D:2) 5 stones