Dungeon Crawl Stone Soup version 0.31-a0-705-ga145531 (webtiles) character file. Game seed: 17971046092660909593 2088 steven32 the Destroyer (level 9, -2/69 HPs) Began as a Human Conjurer on Sept 9, 2023. Was an Initiate of Sif Muna. Slain by Duvessa ... wielding a +0 rapier (12 damage) ... on level 5 of the Dungeon. The game lasted 00:19:41 (7793 turns). steven32 the Destroyer (Human Conjurer) Turns: 7793, Time: 00:19:42 Health: -2/69 AC: 6 Str: 7 XL: 9 Next: 52% Magic: 5/18 EV: 12 Int: 22 God: Sif Muna [......] Gold: 75 SH: 0 Dex: 13 Spells: 15/20 levels left rFire . . . s - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . j - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 310 gold pieces. You spent 235 gold pieces at shops. Inventory: Hand Weapons s - a +3 dagger (weapon) w - a +0 dagger of venom Armour a - a +0 robe (worn) d - a +0 helmet (worn) j - a +2 pair of boots (worn) l - a +0 buckler Jewellery i - an amulet of guardian spirit Scrolls c - a scroll of enchant armour e - a scroll of enchant weapon {unknown} f - 2 scrolls of fog m - 3 scrolls of vulnerability {unknown} n - 3 scrolls of identify o - 2 scrolls of amnesia {unknown} q - 2 scrolls of poison {unknown} r - a scroll of blinking {unknown} t - a scroll of immolation Potions b - a potion of magic g - 2 potions of heal wounds h - 2 potions of haste k - 2 potions of resistance {unknown} p - 2 potions of invisibility {unknown} u - a potion of degeneration {unknown} v - a potion of enlightenment x - a potion of curing z - a potion of cancellation {unknown} Skills: - Level 6.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 6.0 Spellcasting - Level 8.0 Conjurations + Level 4.5 Invocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Hex 12% 3d8 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 96% 1d9 1% 1 Searing Ray Conj 82% 2d7 1% 2 Dazzling Flash Conj/Hex 48% N/A 5% 3 Hailstorm Conj/Ice 24% 3d7 5% 3 Freeze Ice 24% 1d4 9% 1 Scorch Fire 12% 2d5 14% 2 Flame Wave Conj/Fire 24% 2d8 17% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 17% 4 Frozen Ramparts Ice 12% 1d2 26% 3 Swiftness Air 6% N/A 26% 3 Airstrike Air 3% 2d(1-17) 65% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 25230 Temple (0/1) D:6 Altars: Cheibriados Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet The Shining One Shops: D:1 *[= D:5 ! Annotations: D:3 3 runed translucent doors, cpf86's ghost, weakling OgSh D:5 Duvessa Message History Something hits you. Something shocks you. You take 7 damage, and have 43/60 hp. Your surroundings suddenly seem different. Found a shimmering blue altar of Sif Muna. The hound barks! You hit the hound. The hound is lightly wounded. The hound bites you but does no damage. The hound closely misses you. You closely miss the hound. The hound is lightly wounded. The ufetubus hits you but does no damage. The ufetubus barely misses you. The hound closely misses you. You hit the hound. The hound is moderately wounded. The ufetubus hits you but does no damage. The ufetubus hits you. The hound misses you. The hound bites you but does no damage. The ufetubus barely misses you. x2 You take 2 damage, and have 42/60 hp. You puncture the hound! The hound is heavily wounded. The ufetubus misses you. The ufetubus closely misses you. The hound bites you but does no damage. You barely miss the hound. The hound is heavily wounded. The ufetubus closely misses you. x2; The hound bites you. The ufetubus misses you. The ufetubus barely misses you. The hound closely misses you. You take 3 damage, and have 40/60 hp. You miss the hound. The hound is heavily wounded. The ufetubus hits you but does no damage. x2 The hound barely misses you. The magic dart hits the hound. The hound is almost dead. The ufetubus barely misses you. The ufetubus closely misses you. The hound closely misses you. The ufetubus hits you but does no damage. The ufetubus closely misses you. The hound closely misses you. You now have 2/16 mp. The magic dart hits the hound. You kill the hound! The ufetubus hits you but does no damage. The ufetubus hits you. You take 2 damage, and have 39/60 hp. You now have 1/16 mp. You closely miss the ufetubus. The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus closely misses you. The ufetubus hits you but does no damage. You hit the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you but does no damage. The ufetubus barely misses you. You closely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus closely misses you. x2 The ufetubus hits you but does no damage. You barely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you but does no damage. x2 You hit the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus misses you. x2 You hit the ufetubus but do no damage. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus closely misses you. You miss the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus hits you but does no damage. x2 The ufetubus misses you. You hit the ufetubus but do no damage. The ufetubus is heavily wounded. The ufetubus closely misses you. The ufetubus hits you but does no damage. You barely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus closely misses you. The ufetubus hits you but does no damage. x2 You hit the ufetubus. The ufetubus is almost dead. The ufetubus barely misses you. The ufetubus closely misses you. You hit the ufetubus. You kill the ufetubus! There is a shimmering blue altar of Sif Muna here. You start resting. An orc comes into view. It is wielding a +0 club. An orc is nearby! The orc misses you. You hit the orc. The orc is severely wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! No target in view! You start resting. You start resting. HP restored. Health restored: 60 You regained 8 mp, and now have 12/16 mp. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! You start resting. Magic restored. MP restored: 16 You start waiting. Done waiting. Things that are here: a +0 club; an orc corpse Found a glowing golden altar of the Shining One. Okay, then. Unknown command. You open the large door. There is a large open translucent door here. There is an open door here. You see here a +0 whip. Things that are here: a +0 robe; a +0 whip You see here a +0 spear. There is a stone staircase leading down here. You climb downwards. Reactivating autopickup. Found a scroll of identify. There is a stone staircase leading up here. Unknown command. n - 3 scrolls of identify (gained 1) A jelly comes into view. The jelly quivers. Okay, then. The magic dart hits the jelly. The jelly is lightly wounded. You now have 15/16 mp. The magic dart hits the jelly! The jelly is severely wounded. You now have 14/16 mp. The magic dart hits the jelly! You kill the jelly! Sif Muna accepts your kill. You now have 13/16 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 18 gold pieces (gained 8). i - an amulet of guardian spirit MP restored: 16 Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! The magic dart hits the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. You take 4 damage, and have 56/60 hp. You now have 15/16 mp. The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin closely misses you. You take 5 damage, and have 51/60 hp. You now have 14/16 mp. The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin bites you. You take 5 damage, and have 46/60 hp. You now have 13/16 mp. The magic dart hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. You now have 12/16 mp. The magic dart hits the water moccasin but does no damage. The water moccasin is severely wounded. The water moccasin barely misses you. x2 You now have 11/16 mp. The magic dart hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You take 5 damage, and have 42/60 hp. The magic dart hits the water moccasin but does no damage. The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You take 5 damage, and have 37/60 hp. You now have 10/16 mp. The magic dart hits the water moccasin! You kill the water moccasin! Sif Muna accepts your kill. You feel very sick. Training target 6.0 for Spellcasting reached! Your Spellcasting skill increases to level 6! You take 2 damage, and have 35/61 hp. You now have 9/17 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Key pressed, stopping explore. HP restored. You now have 27 gold pieces (gained 9). An iguana comes into view. The iguana hisses angrily. Health restored: 61; MP restored: 17 An iguana is nearby! The magic dart hits the iguana. The iguana is lightly wounded. You now have 16/17 mp. The magic dart hits the iguana but does no damage. The iguana is lightly wounded. The iguana closely misses you. You now have 15/17 mp. The magic dart hits the iguana but does no damage. The iguana is lightly wounded. The iguana barely misses you. You now have 14/17 mp. The magic dart hits the iguana. The iguana is moderately wounded. The iguana bites you! You take 7 damage, and have 54/61 hp. You now have 13/17 mp. The magic dart hits the iguana but does no damage. The iguana is moderately wounded. The iguana barely misses you. You now have 12/17 mp. The magic dart hits the iguana. The iguana is heavily wounded. The iguana bites you. You take 6 damage, and have 49/61 hp. The magic dart hits the iguana. The iguana is severely wounded. The iguana bites you but does no damage. You now have 11/17 mp. The magic dart hits the iguana. You kill the iguana! Sif Muna accepts your kill. You now have 10/17 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an iguana corpse. 2 kobolds come into view. The kobold shouts! x2 Health restored: 61; MP restored: 17 There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The kobold throws a stone. The stone hits your fulminant prism but does no damage. You now have 13/17 mp. A kobold brigand comes into view. It is wielding a +0 dagger and quivering poisoned darts. The kobold hits your fulminant prism with a +0 club. Your fulminant prism crackles loudly. The kobold hits your fulminant prism with a +0 club. Your fulminant prism explodes! The blast of energy engulfs the kobold. You kill the kobold! Sif Muna accepts your kill. The blast of energy engulfs the kobold. You kill the kobold! Sif Muna accepts your kill. Casting: Fulminant Prism (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 9/17 mp. The kobold brigand throws a poisoned dart. The poisoned dart hits your fulminant prism! Your fulminant prism crackles loudly. The kobold brigand hits your fulminant prism with a +0 dagger. Your fulminant prism explodes! The blast of energy engulfs the kobold brigand! The kobold brigand is heavily wounded. The magic dart hits the kobold brigand. The kobold brigand is severely wounded. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. The magic dart hits the kobold brigand. The kobold brigand is almost dead. You now have 8/17 mp. The magic dart hits the kobold brigand but does no damage. The kobold brigand is almost dead. You now have 7/17 mp. The magic dart hits the kobold brigand. You kill the kobold brigand! Sif Muna accepts your kill. You now have 6/17 mp. Things that are here: a +0 dagger; 3 poisoned darts; a kobold corpse MP restored: 17 You see here a +0 club. A crimson imp comes into view. Found a stone staircase leading down. A crimson imp is nearby! The magic dart hits the crimson imp. The crimson imp is moderately wounded. The crimson imp blinks! You now have 16/17 mp. The magic dart hits the crimson imp. The crimson imp is moderately wounded. You now have 15/17 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A crimson imp is nearby! The magic dart hits the crimson imp. The crimson imp is moderately wounded. You now have 14/17 mp. The magic dart hits the crimson imp. The crimson imp is heavily wounded. You now have 13/17 mp. The magic dart hits the crimson imp! The crimson imp is almost dead. The crimson imp blinks! The magic dart hits the crimson imp. You kill the crimson imp! Sif Muna accepts your kill. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 66 You now have 12/18 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Found a burning altar of Makhleb. MP restored: 18 An iguana comes into view. Found 4 gold pieces. An iguana is nearby! An iguana is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Magic surges out from your body. You feel yourself slow down. You now have 14/18 mp. Casting: Fulminant Prism (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 10/18 mp. The iguana bites your fulminant prism. Your fulminant prism crackles loudly. The iguana bites your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the iguana! The iguana is heavily wounded. Casting: Fulminant Prism (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. The air around you crackles with energy! You take 7 damage, and have 59/66 hp. You now have 7/18 mp. The magic dart hits the iguana but does no damage. The iguana is heavily wounded. The iguana bites you. You take 1 damage, and have 58/66 hp. You now have 6/18 mp. The magic dart hits the iguana. The iguana is severely wounded. You feel yourself speed up. The iguana closely misses you. You now have 5/18 mp. The magic dart hits the iguana. The iguana is severely wounded. The iguana bites you! You take 9 damage, and have 49/66 hp. You now have 4/18 mp. The magic dart hits the iguana. The iguana is almost dead. The iguana bites you. You take 2 damage, and have 47/66 hp. You now have 3/18 mp. You hit the iguana but do no damage. The iguana is almost dead. The iguana bites you! You take 8 damage, and have 39/66 hp. You closely miss the iguana. The iguana is almost dead. The iguana barely misses you. The magic dart hits the iguana. The iguana is almost dead. The iguana completely misses you. You now have 3/18 mp. The magic dart hits the iguana. You kill the iguana! Sif Muna accepts your kill. You now have 2/18 mp. Key pressed, stopping travel. You regained 2 hp, and now have 42/66 hp. You start resting. Your magical contamination has completely faded away. You regained 3 hp, and now have 45/66 hp. You start resting. HP restored. Health restored: 66 You regained 11 mp, and now have 15/18 mp. You start resting. Magic restored. MP restored: 18 Found an iron altar of Okawaru and a radiant altar of Vehumet. Found a sacrificial altar of Ru. Found a stormy altar of Qazlal. You now have 31 gold pieces (gained 4). Found a white marble altar of Elyvilon. You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. You now have 44 gold pieces (gained 13). Key pressed, stopping explore. Things that are here: a +0 leather armour; a +0 dagger Items here: )))) [. An orc comes into view. It is wielding a +0 mace. You see here 10 gold pieces. You now have 54 gold pieces (gained 10). You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the scorpion but does no damage. The orc priest shouts! You now have 17/18 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 19% risk of failure) Press: ? - help, Dir - move target, p - scorpion You conjure a prism of explosive energy! A fulminant prism comes into view. The scorpion stings you. You take 1 damage, and have 65/66 hp. You now have 13/18 mp. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. Your fulminant prism crackles loudly. You closely miss the scorpion. Something hits your fulminant prism. x2 Your fulminant prism explodes! You hear a loud, deep croak! The scorpion stings you but does no damage. You hear an angry hiss. You hear a shout! Casting: Fulminant Prism (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a shout! The scorpion completely misses you. Health restored: 66 You now have 10/18 mp. You hit the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. The scorpion stings you. Your fulminant prism crackles loudly. You take 5 damage, and have 61/66 hp. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. Your fulminant prism explodes! The blast of energy engulfs the bullfrog! You kill the bullfrog! Sif Muna accepts your kill. x2 You feel a bit more experienced. The blast of energy engulfs the scorpion! You kill the scorpion! Sif Muna accepts your kill. Training target 8.0 for Conjurations reached! Your Fighting skill increases to level 5! Your Conjurations skill increases to level 8! Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target, f - you Okay, then. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! The magic dart hits the orc priest. The orc priest is heavily wounded. You now have 10/18 mp. The magic dart hits the orc priest. The orc priest is heavily wounded. You now have 9/18 mp. The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 dagger. You take 2 damage, and have 62/68 hp. You now have 8/18 mp. The magic dart hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. The adder bites you but does no damage. You now have 7/18 mp. The magic dart hits the adder. The adder is moderately wounded. The adder bites you. You take 2 damage, and have 60/68 hp. You now have 6/18 mp. The magic dart hits the adder! The adder is almost dead. The adder closely misses you. The magic dart hits the adder. You kill the adder! Sif Muna accepts your kill. You now have 5/18 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard comes into view. It is wielding a +0 dagger. You regained 4 hp, and now have 64/68 hp. You regained 2 mp, and now have 7/18 mp. An orc wizard is nearby! An orc wizard is nearby! The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard shouts! The orc wizard gestures at you while chanting. The magic dart hits you! You take 10 damage, and have 54/68 hp. You now have 6/18 mp. The magic dart hits the orc wizard but does no damage. The orc wizard is lightly wounded. You now have 5/18 mp. The magic dart hits the orc wizard. The orc wizard is moderately wounded. You now have 4/18 mp. The magic dart hits the orc wizard! The orc wizard is almost dead. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 3/18 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Unknown command. You barely miss something. Your punch misses something. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You barely miss something. Something hits you. You take 1 damage, and have 55/68 hp. You closely miss something. Something hits you but does no damage. You completely miss something. Something hits you but does no damage. You hit something but do no damage. Something hits you. You take 2 damage, and have 54/68 hp. You closely miss something. Something hits you but does no damage. You completely miss something. Something hits you but does no damage. You closely miss something. Something hits you. You take 2 damage, and have 53/68 hp. You hit something. Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. Items here: )) [[ ††. An orc comes into view. It is wielding a +0 dagger. You regained 10 hp, and now have 65/69 hp. You regained 6 mp, and now have 11/18 mp. An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is lightly wounded. The orc shouts! You now have 10/18 mp. The magic dart hits the orc. The orc is heavily wounded. The orc hits you but does no damage. You now have 9/18 mp. An orc is nearby! You barely miss the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. You kill the orc! Sif Muna accepts your kill. No target in view! HP restored. Things that are here: a +0 dagger; an orc corpse; a bullfrog corpse You see here a +0 mace. Found an ancient bone altar of Kikubaaqudgha. Health restored: 69; MP restored: 18 Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone. There is a stone staircase leading down here. Items here: )))) [. Key pressed, stopping explore. Things that are here: a +0 leather armour; a +0 dagger Found a staircase to the Ecumenical Temple. You now have 66 gold pieces (gained 12). o - 2 scrolls labelled JENEISTRACUN (gained 1) Key pressed, stopping explore. There is a staircase to the Ecumenical Temple here. An iguana comes into view. An iguana is nearby! The magic dart hits the iguana. The iguana is lightly wounded. You now have 17/18 mp. The magic dart hits the iguana. The iguana is moderately wounded. You now have 16/18 mp. The magic dart hits the iguana. The iguana is heavily wounded. You now have 15/18 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target, p - iguana You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 11/18 mp. The iguana bites your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 8/18 mp. The iguana barely misses you. Your fulminant prism crackles loudly. You closely miss the iguana. The iguana is heavily wounded. The iguana bites you! Your fulminant prism explodes! The blast of energy engulfs the iguana! You kill the iguana! Sif Muna accepts your kill. You hear a shout! You take 10 damage, and have 59/69 hp. An ogre comes into view. It is wielding a +0 giant club. Health restored: 69 You regained 5 mp, and now have 13/18 mp. An ogre is nearby! An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! You now have 12/18 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target, p - ogre You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 8/18 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre! The ogre is heavily wounded. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 5/18 mp. The ogre hits your fulminant prism with a +0 giant club!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 2/18 mp. The ogre completely misses your fulminant prism. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre! The ogre is almost dead. The magic dart hits the ogre. You kill the ogre! Sif Muna accepts your kill. Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. Your Invocations skill increases to level 1! You now have 1/18 mp. x - a potion of curing MP restored: 18 A hound comes into view. Found a stone staircase leading down. A hound is nearby! The magic dart hits the hound. The hound is moderately wounded. The hound barks! You hear a shout! Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 trident of draining, wearing a +2 robe of willpower and wearing an orb of mayhem. You now have 17/18 mp. The magic dart hits the hound. The hound is severely wounded. The hound bites you. Jeremiah hops! You take 1 damage, and have 68/69 hp. You now have 16/18 mp. The magic dart hits the hound. You kill the hound! Sif Muna accepts your kill. Jeremiah hits you from afar with a +3 trident of draining. You feel drained. You take 5 damage, and have 63/68 hp. You now have 15/18 mp. Jeremiah's eyes close briefly, then snap open. Jeremiah hits you from afar with a +3 trident of draining! You feel drained. You take 10 damage, and have 53/66 hp. Unknown command. You have nothing you can fire or use right now. Unknown command. You aren't carrying any items that you can evoke. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 12/18 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the butterfly!! You kill the butterfly! The butterfly disappears in a burst of colours! The blast of energy engulfs the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The blast of energy engulfs the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The blast of energy engulfs Jeremiah! Jeremiah is moderately wounded. You hear an angry hiss. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 8/18 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Jeremiah. Jeremiah is moderately wounded. The blast of energy engulfs the butterfly!! You kill the butterfly! The butterfly disappears in a burst of colours! The blast of energy engulfs the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 5/18 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Jeremiah! Jeremiah is heavily wounded. The blast of energy engulfs the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 1/18 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Jeremiah. Jeremiah is heavily wounded. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You start resting. Jeremiah is nearby! You regained 2 hp, and now have 62/66 hp. Jeremiah is nearby! Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target, f - Jeremiah Aim: Jeremiah, wielding a +3 trident of draining, wearing a +2 robe of willpower and wearing an orb of mayhem (heavily wounded) You can't place the prism on a creature. Unknown command. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target, p - Jeremiah You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 0/18 mp. Your fulminant prism crackles loudly. Something hits your fulminant prism. Your fulminant prism explodes! Sif Muna accepts your kill. You feel a bit more experienced. Your life force feels restored. Your Invocations skill gained 3 levels and is now at level 4! HP restored. A phantom comes into view. Health restored: 69 You regained 4 mp, and now have 4/18 mp. A phantom is nearby! Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 0/18 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the phantom!! The phantom is severely damaged. The phantom attacks as it pursues you! The phantom closely misses you. You closely miss the phantom. The phantom is severely damaged. The phantom hits you but does no damage. You hit the phantom. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You take 2 damage, and have 67/69 hp. You hit the phantom. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You take 2 damage, and have 65/69 hp. You hit the phantom but do no damage. The phantom is almost destroyed. The phantom hits you but does no damage. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You hit the phantom but do no damage. The phantom is almost destroyed. The phantom hits you but does no damage. You barely miss the phantom. The phantom is almost destroyed. The phantom closely misses you. The magic dart hits the phantom. You destroy the phantom! Sif Muna accepts your kill. You now have 2/18 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Magic restored. Items here: ) [[ †. Health restored: 69; MP restored: 18 You open the gate. A worm comes into view. Found a snail-covered altar of Cheibriados. A worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 14/18 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the worm! You kill the worm! Sif Muna accepts your kill. There is an open gate here. Items here: ) [[ †. Key pressed, stopping explore. You now have 75 gold pieces (gained 9). Found a stone staircase leading up. MP restored: 18 z - a glowing pink potion A sky beast comes into view. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 14/18 mp. Your fulminant prism crackles loudly. There is a stone staircase leading up here. Something hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs something! The blast of energy engulfs you!! You take 21 damage, and have 48/69 hp. MASSIVE DAMAGE!! There is a stone staircase leading up here. Something hits you but does no damage. You climb upwards. Level annotation: Duvessa Reactivating autopickup. There is a stone staircase leading down here. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. You now have 11/18 mp. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Your fulminant prism cannot move out of your way! You hit your fulminant prism. Your fulminant prism is moderately damaged. Something hits you but does no damage. Your fulminant prism crackles loudly. You strike your helpless fulminant prism from behind! You puncture your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs you! Something barely misses you. You take 9 damage, and have 40/69 hp. Something hits you but does no damage. Something hits you but does no damage. You hit something. Something hits you but does no damage. Something barely misses you. Duvessa hits you with a +0 rapier! You take 14 damage, and have 27/69 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target, f - you Okay, then. Okay, then. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target Okay, then. Something hits you but does no damage. Duvessa hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 19/69 hp. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you but does no damage. You now have 8/18 mp. The sky beast attacks as it pursues you! The sky beast hits you but does no damage. Your fulminant prism crackles loudly. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something completely misses your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs Duvessa! Duvessa is moderately wounded. The blast of energy engulfs something! The blast of energy engulfs the sky beast! The sky beast is almost dead. Duvessa rages. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The sky beast misses you. Duvessa closely misses you. You now have 5/18 mp. Duvessa attacks as she pursues you! Duvessa hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * The sky beast closely misses you. Something hits your fulminant prism. Something shocks your fulminant prism. Your fulminant prism resists. Your fulminant prism detonates feebly. Duvessa barely misses you. You take 1 damage, and have 19/69 hp. The sky beast flickers out of sight! Duvessa hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 10/69 hp. Okay, then. As you read the scroll labelled MUM KOLECRE, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Duvessa hits you with a +0 rapier! You die... #>#.# #.#.##. #.#.# ##.#.##. ##.#.#####....##. #......Y...≈≈≈##. #~#.#.....≈≈≈≈≈#. ##.{###.###≈≈∩~≈#. #.......)##≈~.~≈#. #.e........<[.~.#. #@.......###e..... #.....#.####...... #................# ###.#......#.....# #.#####......... #.# #......... #.# ##........ #.# #.##....# #(# #.##....# You could see Duvessa (berserk, inner flame). Vanquished Creatures Jeremiah (D:6) A water moccasin (D:6) 4 ogres 2 phantoms A kobold brigand (D:6) A bullfrog (D:6) 2 scorpions Dowan (D:5) A killer bee (D:5) A crimson imp (D:6) A howler monkey (D:5) 4 hounds 2 jellies 3 orc priests 2 gnoll boudas 5 iguanas 4 orc wizards 4 gnolls (D:5) 11 adders A shadow imp (D:5) An ufetubus (D:5) 3 worms A dart slug (D:4) 16 orcs 7 ball pythons A bat (D:1) 9 endoplasms 5 giant cockroaches 4 goblins 4 hobgoblins 8 jackals 3 quokkas A frilled lizard (D:2) 8 kobolds 8 rats A fulminant prism (D:5) 132 creatures vanquished. Vanquished Creatures (others) 20 fulminant prisms 20 creatures vanquished. Grand Total: 152 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 298 | D:1 | Found Beocot's Jewellery Emporium. 530 | D:1 | Found Vesezut's General Store. 544 | D:1 | Bought a scroll of teleportation for 33 gold pieces 544 | D:1 | Bought a scroll of identify for 22 gold pieces 576 | D:1 | Found Joasch's Antique Armour Boutique. 757 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/6 763 | D:2 | Reached skill level 1 in Fighting 1307 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/8 2238 | D:3 | Found a runed translucent gate. 2238 | D:3 | Found a runed translucent gate. 2238 | D:3 | Found a runed translucent gate. 2238 | D:3 | Noticed cpf86's ghost (weakling OgSh) 2264 | D:3 | Found a hazy altar of Hepliaklqana. 2839 | D:4 | Reached XP level 5. HP: 27/37 MP: 2/9 2932 | D:4 | Reached skill level 5 in Conjurations 3110 | D:4 | Reached XP level 6. HP: 43/44 MP: 0/11 3300 | D:4 | Noticed an ogre 3357 | D:3 | Learned a level 4 spell: Fulminant Prism 3897 | D:4 | Reached XP level 7. HP: 9/51 MP: 4/13 4023 | D:4 | Found a bloodstained altar of Trog. 4098 | D:4 | Reached skill level 6 in Conjurations 4466 | D:5 | Entered Level 5 of the Dungeon 4518 | D:5 | Found Eblorgh's Distillery. 4555 | D:5 | Bought a potion of enlightenment for 60 gold pieces 4555 | D:5 | Bought a potion of haste for 120 gold pieces 4745 | D:5 | Found a large runed translucent door. 4806 | D:5 | Reached skill level 5 in Spellcasting 4922 | D:5 | Reached XP level 8. HP: 53/58 MP: 11/15 5044 | D:5 | Found a large runed translucent door. 5256 | D:5 | Reached skill level 7 in Conjurations 5323 | D:5 | Noticed Dowan 5323 | D:5 | Noticed Duvessa 5376 | D:5 | Killed Dowan 6075 | D:5 | Found a shimmering blue altar of Sif Muna. 6154 | D:5 | Became a worshipper of Sif Muna the Loreminder 6284 | D:5 | Found a glowing golden altar of the Shining One. 6695 | D:6 | Reached XP level 9. HP: 66/66 MP: 12/18 6732 | D:6 | Found a burning altar of Makhleb. 6866 | D:6 | Found an iron altar of Okawaru. 6866 | D:6 | Found a radiant altar of Vehumet. 6871 | D:6 | Found a sacrificial altar of Ru. 6873 | D:6 | Found a stormy altar of Qazlal. 6879 | D:6 | Found a white marble altar of Elyvilon. 6974 | D:6 | Reached skill level 5 in Fighting 6974 | D:6 | Reached skill level 8 in Conjurations 7106 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 7216 | D:6 | Found a staircase to the Ecumenical Temple. 7339 | D:6 | Reached skill level 1 in Invocations 7485 | D:6 | Noticed Jeremiah 7518 | D:6 | Killed Jeremiah 7677 | D:6 | Found a snail-covered altar of Cheibriados. 7793 | D:5 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_shops, nicolae_shop_behind_doors, nicolae_shop_tiny_real_fake_doors, shop D:2: layout_basic D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, ebering_ghost_rock_garden, chequers_serial_rivers_room_b D:4: layout_basic, mainiacjoe_overflow_boulevard, grunt_ministairs_8, minmay_fractal_squares_gapless_5 D:5: kennysheep_spiral_hall, layout_loops_ring, jmf_multi_god_temple2, portal_sewer_entry_f, serial_shops, nicolae_shop_waterfront, minmay_increasing_density, uniq_duvessa D:6: layout_loops_ring, kiku_gazebo_garden_becter, minitemple, slow_altar_2, makhleb_grotto_becter, minmay_temple_entry_purple_smoke, uniq_crazy_yiuf_cottage, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 6 | 6.0 Spellcasting | 3 4 5 6 | 6.0 Conjurations | 5 6 7 8 | 8.0 Invocations | 4 | 4.5 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 40 | 6 | || 46 Dagger | | 20 | 58 || 78 Cast: Magic Dart | 60 | 127 | 204 || 391 Fulminant Prism | | | 21 || 21 Use: Scroll | 4 | | 3 || 7 Potion | | 1 | 1 || 2 Stab: Sleeping | | | 1 || 1 Betrayed ally | | | 1 || 1 Armour: Robe | 20 | 21 | 120 || 161 Dodge: Dodged | 34 | 32 | 104 || 170 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7798 | 7529 | 269 | 890 | 5597 | 6 | 1299.7 | Dungeon | 7798 | 7529 | 269 | 890 | 5597 | 6 | 1299.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1804 daAuts D:4: 1788 daAuts D:6: 1499 daAuts D:2: 1223 daAuts D:1: 753 daAuts D:3: 729 daAuts