Dungeon Crawl Stone Soup version 0.31-a0-799-g6bc09d0 (webtiles) character file. Game seed: 4398285020606126617 1753 steven32 the Fighter (level 9, -5/71 HPs) Began as a Djinni Hedge Wizard on Sept 19, 2023. Killed from afar by an acid dragon (22 damage) ... with a splash of acid ... on level 5 of the Dungeon. The game lasted 00:06:51 (4944 turns). steven32 the Fighter (Djinni Hedge Wizard) Turns: 4944, Time: 00:06:51 Health: -5/71 AC: 3 Str: 15 XL: 9 Next: 27% Gold: 242 EV: 12 Int: 21 God: SH: 5 Dex: 12 rFire + + . s - +2 dagger (venom) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . r - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... d - amulet of reflection Stlth ++ i - +6 ring of strength HPRegen 0.31/turn (no ring) MPRegen 0.00/turn %: reflection, infuse magic (-6 HP) @: swift, flying, very slightly contaminated, quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 300 gold pieces. You spent 58 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger s - a +2 dagger of venom (weapon) Missiles o - 6 curare-tipped darts v - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) r - a +0 cloak (worn) Jewellery d - an amulet of reflection (around neck) i - a +6 ring of strength (left hand) t - a ring of protection from cold Wands f - a wand of quicksilver (10) k - a wand of digging (1) Scrolls e - 2 scrolls of teleportation g - a scroll of blinking j - a scroll of poison n - 2 scrolls of vulnerability p - 2 scrolls of immolation w - 2 scrolls of identify Potions h - 4 potions of haste l - 2 potions of invisibility m - 2 potions of mutation q - a potion of attraction {unknown} u - a potion of enlightenment {unknown} Skills: + Level 8.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations - Level 6.0 Hexes - Level 6.0 Summonings - Level 6.0 Necromancy - Level 6.0 Translocations - Level 6.0 Transmutations - Level 6.0 Fire Magic - Level 6.0 Ice Magic - Level 6.0 Air Magic - Level 6.0 Earth Magic - Level 6.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 62% 2d14 1% 1 b - Blink Tloc 62% N/A 1% 2 c - Mephitic Cloud Conj/Pois/Air 31% N/A 2% 3 d - Call Imp Summ 62% N/A 1% 2 e - Slow Hex 100% N/A 1% 1 f - Magic Dart Conj 100% 1d8 1% 1 g - Lesser Beckoning Tloc 62% N/A 1% 2 h - Swiftness Air 31% N/A 2% 3 i - Sticky Flame Conj/Fire 31% 2d5 9% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24959 Temple (0/1) D:4 Altars: Trog Wu Jian Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball explodes into a vile cloud! The stinking cloud engulfs the lemure but does no damage. The stinking cloud engulfs you but does no damage. You hear a shout! x2; You hear a bark! A scorpion comes into view. The lemure is engulfed in noxious fumes. You block the lemure's attack. You take 3 damage, and have 47/50 hp. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure hits itself. The blast of sand hits the lemure. The lemure is lightly wounded. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure barely misses the lemure. The lemure hits itself but does no damage. The lemure is engulfed in noxious fumes. You take 1 damage, and have 47/50 hp. The blast of sand hits the lemure! The lemure is heavily wounded. The lemure hits the lemure. You reach down and open the door. There is an open door here. The lemure attacks as it pursues you! The lemure barely misses you. The lemure attacks as it pursues you! The lemure hits you but does no damage. Health restored: 50 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - lemure The ball explodes into a vile cloud! The stinking cloud engulfs the lemure but does no damage. The lemure is heavily wounded. The stinking cloud engulfs the lemure but does no damage. The lemure is lightly wounded. The lemure is engulfed in noxious fumes. The lemure hits you but does no damage. The lemure is engulfed in noxious fumes. You take 3 damage, and have 47/50 hp. Casting: Mephitic Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (heavily wounded, confused, chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the lemure but does no damage. The lemure is heavily wounded. The stinking cloud engulfs the lemure but does no damage. The lemure is lightly wounded. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure is engulfed in noxious fumes. You take 2 damage, and have 45/50 hp. The scorpion is engulfed in noxious fumes. The scorpion appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure hits the lemure but does no damage. The lemure hits itself. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure hits the lemure! The scorpion is engulfed in noxious fumes. The scorpion appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure barely misses the lemure. Casting: Mephitic Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (heavily wounded, confused, chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the lemure but does no damage. x2 The lemure is heavily wounded. The scorpion stings the lemure. The lemure is poisoned. The scorpion poisons the lemure! The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure hits the lemure! The lemure hits itself! The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure completely misses the lemure. The lemure is engulfed in noxious fumes. The lemure appears confused. You take 3 damage, and have 42/50 hp. The blast of sand hits the lemure. The lemure is severely wounded. The scorpion is engulfed in noxious fumes. The scorpion appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The blast of sand hits the lemure! You kill the lemure! That felt strangely unrewarding. The scorpion is engulfed in noxious fumes. The scorpion appears confused. The lemure hits the lemure! The lemure is killed! That felt strangely unrewarding. The scorpion is engulfed in noxious fumes. The scorpion appears confused. The scorpion stings the lemure but does no damage. You take 1 damage, and have 41/50 hp. The blast of sand hits the scorpion but does no damage. The blast of sand hits the scorpion but does no damage. You take 1 damage, and have 40/50 hp. The blast of sand hits the lemure! The lemure is heavily wounded. The lemure seems less confused. You block the lemure's attack. The scorpion closely misses the lemure. The blast of sand hits the lemure. The lemure is severely wounded. You block the lemure's attack. You take 1 damage, and have 39/50 hp. The blast of sand hits the lemure. The lemure is severely wounded. The lemure hits the lemure. The lemure hits itself but does no damage. You take 1 damage, and have 38/50 hp. The blast of sand hits the lemure. The lemure is almost dead. The lemure hits you. The lemure misses you. You take 6 damage, and have 32/50 hp. The blast of sand misses the lemure. The lemure hits you. You take 2 damage, and have 30/50 hp. The blast of sand hits the lemure but does no damage. The lemure is moderately wounded. The lemure completely misses you. The lemure closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - lemure The ball explodes into a vile cloud! The stinking cloud engulfs the lemure but does no damage. The lemure is moderately wounded. The stinking cloud engulfs you but does no damage. The stinking cloud engulfs the lemure but does no damage. The lemure is almost dead. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure hits you. You take 9 damage, and have 21/50 hp. The lemure is engulfed in noxious fumes. The lemure appears confused. The scorpion seems to be having trouble coordinating all eight of its legs. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. You are too injured to fight recklessly! Casting: Mephitic Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (moderately wounded, confused, 92% to hit) The blast of sand hits the lemure! The lemure is severely wounded. You take 1 damage, and have 22/50 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (severely wounded, confused, 92% to hit) The blast of sand hits the lemure! You kill the lemure! That felt strangely unrewarding. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (almost dead, confused, 92% to hit) The blast of sand hits the lemure but does no damage. The lemure is almost dead. You take 1 damage, and have 21/50 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (severely wounded, confused, 92% to hit) The blast of sand hits the lemure. The lemure is almost dead. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (almost dead, confused, 92% to hit) The blast of sand hits the lemure. You kill the lemure! That felt strangely unrewarding. You take 1 damage, and have 20/50 hp. You start resting. A scorpion is nearby! A scorpion is nearby! You regained 7 hp, and now have 27/50 hp. The blast of sand hits the scorpion! The scorpion is severely wounded. The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion barely misses you. You block the scorpion's attack. You take 1 damage, and have 26/50 hp. The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you. The scorpion closely misses you. You take 4 damage, and have 22/50 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - scorpion You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion stings you. You take 5 damage, and have 17/50 hp. Casting: Mephitic Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the scorpion but does no damage. The scorpion is severely wounded. The stinking cloud engulfs you but does no damage. * * * LOW HITPOINT WARNING * * * The scorpion is engulfed in noxious fumes. The scorpion appears confused. You take 3 damage, and have 14/50 hp. Casting: Mephitic Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (severely wounded, confused, 94% to hit) The blast of sand hits the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 4! You have reached level 8! You feel clever. You regained 2 hp, and now have 16/58 hp. Your magical contamination has completely faded away. HP restored. There is an open door here. An orc comes into view. It is wielding a +0 quarterstaff. The orc shouts! Health restored: 58 An orc is nearby! The blast of sand hits the orc. The orc is lightly wounded. The orc barely misses you. The blast of sand hits the orc. The orc is moderately wounded. The orc hits you with a +0 quarterstaff. You take 2 damage, and have 56/58 hp. An orc is nearby! The blast of sand hits the orc. The orc is severely wounded. The orc hits you with a +0 quarterstaff! You block the orc's attack. You take 8 damage, and have 48/58 hp. The blast of sand hits the orc. You kill the orc! Things that are here: a +0 quarterstaff; a +0 ring mail; an orc corpse Found a ring mail. Health restored: 58 You now have 165 gold pieces (gained 17). An iguana comes into view. The iguana moves out of view. The iguana hisses angrily. A jackal comes into view. A jackal is nearby! A jackal comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The blast of sand hits the iguana! The iguana is severely wounded. The jackal barks! The blast of sand hits the iguana! You kill the iguana! You take 1 damage, and have 57/58 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a staircase to the Ecumenical Temple. The blast of sand misses the jackal. The jackal closely misses you. The blast of sand hits the jackal! You kill the jackal! The jackal barely misses you. You take 1 damage, and have 56/58 hp. The blast of sand hits the jackal!! You kill the jackal! The blast of sand hits the jackal!! You kill the jackal! You take 1 damage, and have 55/58 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a jackal corpse; a jackal corpse Found a leather armour. Health restored: 58 Found a stone staircase leading down. t - a scroll of identify You now have 176 gold pieces (gained 11). You see here a +0 leather armour. Found an escape hatch in the floor. You now have 187 gold pieces (gained 11). Found a hand axe. Pikel shouts! Pikel is nearby! The blast of sand hits Pikel. Pikel is lightly wounded. Pikel closely misses you. You take 1 damage, and have 57/58 hp. The blast of sand misses Pikel. Pikel hits you with a +2 whip of freezing! Pikel freezes you! You take 21 damage, and have 36/58 hp. MASSIVE DAMAGE!! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly wounded, chance to affect: 72%) The ball explodes into a vile cloud! The stinking cloud engulfs Pikel but does no damage. Pikel is lightly wounded. The stinking cloud engulfs you but does no damage. Pikel is engulfed in noxious fumes. Pikel barely misses you. You take 3 damage, and have 33/58 hp. Pikel is engulfed in noxious fumes. Pikel appears confused. The blast of sand hits Pikel!! Pikel is heavily wounded. Pikel is engulfed in noxious fumes. Pikel appears confused. Pikel is engulfed in noxious fumes. Pikel appears confused. The blast of sand hits Pikel. Pikel is severely wounded. Pikel is engulfed in noxious fumes. Pikel appears confused. You take 1 damage, and have 32/58 hp. The blast of sand hits Pikel. Pikel is severely wounded. Pikel hits you with a +2 whip of freezing. Pikel freezes you. Pikel barely misses himself. You take 8 damage, and have 24/58 hp. Pikel cries. You start resting. Pikel is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Pikel The ball explodes into a vile cloud! The stinking cloud engulfs Pikel but does no damage. Pikel is severely wounded. Pikel is engulfed in noxious fumes. You take 3 damage, and have 25/58 hp. You are too injured to fight recklessly! Pikel is engulfed in noxious fumes. Pikel appears confused. You are too injured to fight recklessly! Pikel is engulfed in noxious fumes. Pikel appears confused. You are too injured to fight recklessly! Casting: Mephitic Cloud (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Mephitic Cloud (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You take 2 damage, and have 24/58 hp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severely wounded, confused, ally target) Attack! You swap places. Your cerulean imp hits Pikel but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severely wounded, confused, ally target) Attack! Your cerulean imp hits Pikel but does no damage. Your cerulean imp hits Pikel but does no damage. Pikel barely misses your cerulean imp. Your cerulean imp barely misses Pikel. Pikel completely misses your cerulean imp. Your cerulean imp hits Pikel with a -2 spear. Your cerulean imp hits Pikel but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Pikel is nearby! Your cerulean imp hits Pikel with a -2 spear. Pikel closely misses your cerulean imp. Your cerulean imp barely misses Pikel. Pikel closely misses your cerulean imp. Your cerulean imp hits Pikel but does no damage. Your cerulean imp hits Pikel with a -2 spear. Pikel seems less confused. Your cerulean imp hits Pikel from afar with a -2 spear. Your cerulean imp hits Pikel with a -2 spear. Pikel barely misses your cerulean imp. Your cerulean imp closely misses Pikel. Pikel barely misses your cerulean imp. Your cerulean imp barely misses Pikel. Pikel barely misses your cerulean imp. Your cerulean imp hits Pikel but does no damage. Pikel hits your cerulean imp with a +2 whip of freezing! Pikel freezes your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severely wounded, chance to affect: 72%) The ball explodes into a vile cloud! The stinking cloud engulfs Pikel but does no damage. Pikel is severely wounded. Pikel is engulfed in noxious fumes. Pikel appears confused. You take 3 damage, and have 30/58 hp. The blast of sand hits Pikel but does no damage. Pikel is severely wounded. The blast of sand hits Pikel. Pikel is almost dead. The blast of sand hits Pikel but does no damage. Pikel is almost dead. Pikel is engulfed in noxious fumes. Pikel appears confused. You take 1 damage, and have 29/58 hp. You are too injured to fight recklessly! Pikel laughs crazily. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead, confused, 92% to hit) The blast of sand hits Pikel but does no damage. Pikel is almost dead. You take 1 damage, and have 29/58 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead, confused, 92% to hit) The blast of sand hits Pikel but does no damage. Pikel is almost dead. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead, confused, 92% to hit) The blast of sand hits Pikel! You kill Pikel! Your Fighting skill gained 2 levels and is now at level 6! HP restored. Things that are here: a +2 whip of freezing; a +0 robe; the kobold corpse of Pikel Health restored: 62 There is a stone staircase leading up here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The blast of sand hits the hobgoblin! You kill the hobgoblin! You take 1 damage, and have 61/62 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. Health restored: 62 The kobold shouts! A kobold is nearby! Unknown command. Unknown command. Unknown command. Unknown command. The blast of sand hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; 4 stones; a kobold corpse Found a book of the Hunter. You see here a book of the Hunter. Found 5 stones. You see here 5 stones. Found a stone staircase leading up. You see here 5 stones. You see here a book of the Hunter. Things that are here: a +0 short sword; 4 stones; a kobold corpse There is an open door here. There is an open door here. Found a book of Cantrips. An orc comes into view. It is wielding a +0 trident. You see here a book of Cantrips. An orc is nearby! The blast of sand hits the orc! You kill the orc! You take 1 damage, and have 61/62 hp. You see here a book of Cantrips. A jackal comes into view. The jackal moves out of view. Health restored: 62 A jackal is nearby! The blast of sand hits the jackal! You kill the jackal! You take 1 damage, and have 61/62 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. Health restored: 62 A jackal is nearby! The blast of sand hits the jackal but does no damage. The jackal bites you. You block the jackal's attack. You take 1 damage, and have 61/62 hp. The blast of sand misses the jackal. You block the jackal's attack. The jackal bites you but does no damage. You take 1 damage, and have 60/62 hp. The blast of sand hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You take 1 damage, and have 59/62 hp. A jackal is nearby! The blast of sand hits the jackal!! You kill the jackal! p - 2 scrolls labelled TIRIUMN QOHOX (gained 1) Key pressed, stopping explore. You see here a jackal corpse. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Done exploring. Health restored: 62 Done exploring. Done exploring. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. p - 2 scrolls of immolation You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You now have 196 gold pieces (gained 9). You reach down and open the door. There is an open door here. You reach down and open the door. A water moccasin comes into view. There is an open door here. A water moccasin is nearby! The blast of sand hits the water moccasin!! The water moccasin is severely wounded. The water moccasin hisses angrily. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin barely misses you. The blast of sand hits the water moccasin! You kill the water moccasin! Your Fighting skill increases to level 7! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You reach down and open the door. There is an open door here. You see here a water moccasin corpse. You reach down and open the door. A sleepcap and a centaur come into view. Health restored: 64 There is an open door here. The centaur wields a +0 orcbow. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! The centaur shoots an arrow. The arrow hits you. You take 4 damage, and have 60/64 hp. The blast of sand hits the sleepcap! The sleepcap is heavily damaged. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the sleepcap but does no damage. You take 1 damage, and have 59/64 hp. The blast of sand hits the sleepcap. The sleepcap is heavily damaged. The sleepcap closely misses you. The sleepcap barely misses you. The blast of sand hits the sleepcap! The sleepcap is almost destroyed. You block the sleepcap's attack. You take 1 damage, and have 58/64 hp. The blast of sand hits the sleepcap. You destroy the sleepcap! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You take 14 damage, and have 44/64 hp. MASSIVE DAMAGE!! The blast of sand hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You take 15 damage, and have 29/64 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! The centaur unwields a +0 orcbow. You block the centaur's attack. The centaur kicks you. There is an open door here. You take 1 damage, and have 28/64 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (severely wounded, 90% to hit) The blast of sand hits the centaur! The centaur is almost dead. The centaur closely misses you. You block the centaur's attack. x2 The centaur closely misses you. The centaur hits you. The centaur kicks you but does no damage. You take 4 damage, and have 24/64 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (almost dead, 90% to hit) The blast of sand hits the centaur. You kill the centaur! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 19, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sticky Flame wells up from within. Spell assigned to 'i'. You reach down and close the door. Key pressed, stopping explore. As you open the door, it creaks loudly! Health restored: 69 There is an open door here. Found a pair of embroidered boots. Things that are here: a +0 orcbow; a centaur corpse t - a ring of protection from cold Found 4 stones. Found a scale mail. A hound comes into view. The hound barks! A hound is nearby! The blast of sand hits the hound! The hound is severely wounded. The hound closely misses you. The hound bites you but does no damage. The hound bites you. You take 3 damage, and have 66/69 hp. The blast of sand hits the hound. The hound is almost dead. The hound closely misses you. The hound bites you. You take 4 damage, and have 62/69 hp. The blast of sand hits the hound! You kill the hound! You see here a +0 scale mail. You reach down and open the door. There is an open door here. Key pressed, stopping explore. You reach down and open the door. There is an open door here. You reach down and open the door. An orc wizard and 2 orcs come into view. The orc shouts! The orc wizard shouts! You hear an angry hiss. The orc wizard moves out of view. Found a stone staircase leading up. An orc wizard comes into view. It is wielding a +0 dagger. Health restored: 70 There are monsters nearby! The blast of sand hits the orc wizard. The orc wizard is heavily wounded. You take 1 damage, and have 69/70 hp. The blast of sand hits the orc! You kill the orc! A wyvern comes into view. The blast of sand hits the orc! You kill the orc! The wyvern hisses angrily. The orc wizard casts a spell at you. The magic dart hits you. You take 7 damage, and have 62/70 hp. The blast of sand misses the orc wizard. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 60/70 hp. The blast of sand hits the orc wizard! You kill the orc wizard! You take 1 damage, and have 59/70 hp. The blast of sand hits the orc wizard! The orc wizard is severely wounded. The orc wizard gestures at you while chanting. You easily resist. The orc wizard hits you but does no damage. The blast of sand hits the orc wizard! You kill the orc wizard! The wyvern bites you. Your Fighting skill increases to level 8! You take 5 damage, and have 54/70 hp. The blast of sand hits the wyvern. The wyvern is lightly wounded. The wyvern bites you! The wyvern bites you. You take 14 damage, and have 40/70 hp. The blast of sand hits the wyvern! The wyvern is heavily wounded. The wyvern closely misses you. The wyvern barely misses you. The wyvern bites you. You take 3 damage, and have 37/70 hp. The blast of sand hits the wyvern but does no damage. The wyvern is heavily wounded. The wyvern bites you! The wyvern bites you. * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 20/70 hp. MASSIVE DAMAGE!! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (heavily wounded, chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the wyvern but does no damage. The wyvern is heavily wounded. The stinking cloud engulfs you but does no damage. * * * LOW HITPOINT WARNING * * * The wyvern is engulfed in noxious fumes. The wyvern bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 16/70 hp. The wyvern is engulfed in noxious fumes. The wyvern appears confused. The wyvern is engulfed in noxious fumes. You barely miss the wyvern. The wyvern is heavily wounded. The wyvern closely misses you. You hit the wyvern but do no damage. The wyvern is heavily wounded. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * The wyvern bites itself but does no damage. You take 2 damage, and have 15/70 hp. You reach down and close the door, pushing everything out of the way. Items here: )) [ ††. An ufetubus comes into view. The ufetubus shouts! There is a stone staircase leading up here. An ufetubus is nearby! You feel ready to blink again. You fly upwards. There is a stone staircase leading down here. You start resting. You start resting. HP restored. Health restored: 70 You fly downwards. The ufetubus misses you. The ufetubus hits you but does no damage. The ufetubus hits you. You block the ufetubus's attack. The ufetubus hits you. x2 There is a stone staircase leading up here. You take 7 damage, and have 63/70 hp. The blast of sand misses the ufetubus. The ufetubus hits you. The ufetubus barely misses you. The ufetubus misses you. The ufetubus barely misses you. You take 1 damage, and have 62/70 hp. The blast of sand hits the ufetubus! You kill the ufetubus! You take 1 damage, and have 61/70 hp. HP restored. Things that are here: a +3 mace; a +0 robe; an orc corpse; Health restored: 70 There is a stone staircase leading up here. Found an ornate altar of the Wu Jian Council. u - a glowing inky potion A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll sergeant comes into view. It is wielding a +0 spear. The gnoll sergeant shouts! The blast of sand hits the gnoll! You kill the gnoll! The gnoll sergeant blocks the blast of sand. You block the gnoll sergeant's attack. You take 1 damage, and have 69/70 hp. The blast of sand misses the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 spear! The gnoll sergeant hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 whip. You take 13 damage, and have 56/70 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail, wearing a +0 kite shield and quivering stones (chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll sergeant but does no damage. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. You take 2 damage, and have 54/70 hp. The blast of sand hits the gnoll sergeant! The gnoll sergeant is severely wounded. A gnoll comes into view. It is wielding a +0 whip. You take 1 damage, and have 53/70 hp. The blast of sand hits the gnoll sergeant! You kill the gnoll sergeant! The gnoll shouts! A jelly comes into view. The blast of sand hits the jelly!! You kill the jelly! The blast of sand hits the gnoll! The gnoll is severely wounded. You take 1 damage, and have 52/71 hp. The blast of sand hits the gnoll! The gnoll is almost dead. The gnoll misses you. The blast of sand hits the gnoll!! You kill the gnoll! The gnoll misses you. You take 1 damage, and have 51/71 hp. The blast of sand hits the gnoll! You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) v - a throwing net Items here: ))) ††. There is an open door here. Key pressed, stopping explore. Found a stone staircase leading down. Health restored: 71 There is an open door here. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. w - a scroll of identify You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. Found 7 stones. There is an open door here. A scorpion comes into view. A scorpion is nearby! The blast of sand hits the scorpion! The scorpion is heavily wounded. A quokka comes into view. The blast of sand misses the scorpion. The scorpion stings you. You take 3 damage, and have 68/71 hp. The blast of sand hits the scorpion! You kill the scorpion! You take 1 damage, and have 67/71 hp. The blast of sand hits the quokka!! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "dagger", or ? for help]? staff Unknown command. A worm comes into view. Health restored: 71 A worm is nearby! A worm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the worm!! You kill the worm! An orc comes into view. It is wielding a +0 dagger. The orc moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 mace. The orc shouts! You hear a bark! You hear a shout! A hound comes into view. A gnoll comes into view. It is wielding a +0 flail. The blast of sand hits the gnoll! You kill the gnoll! The hound barks! You hear an angry hiss. You take 1 damage, and have 70/71 hp. The blast of sand hits the orc. The orc is severely wounded. An adder comes into view. The blast of sand hits the orc!! You kill the orc! You take 1 damage, and have 69/71 hp. The blast of sand hits the hound! The hound is almost dead. The hound barely misses you. The blast of sand hits the hound! You kill the hound! The adder closely misses you. You take 1 damage, and have 68/71 hp. The blast of sand hits the adder!! You kill the adder! The blast of sand hits the orc! You kill the orc! You take 1 damage, and have 67/71 hp. An adder comes into view. You regained 3 hp, and now have 70/71 hp. An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Health restored: 71 Found 15 gold pieces. The blast of sand hits the adder! The adder is almost dead. The adder hisses angrily. The blast of sand hits the adder! You kill the adder! You take 1 damage, and have 70/71 hp. You now have 211 gold pieces (gained 15). Found a Trismegistus Codex. Health restored: 71 You now have 221 gold pieces (gained 10). Found 5 stones. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! A hound comes into view. Found a scroll of vulnerability. The hound moves out of view. The blast of sand hits the orc! You kill the orc! You take 1 damage, and have 70/71 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - 4 potions of haste (gained 2) You now have 235 gold pieces (gained 14). You now have 242 gold pieces (gained 7). w - 2 scrolls of identify (gained 1) Key pressed, stopping explore. n - 2 scrolls of vulnerability (gained 1) An iguana comes into view. Health restored: 71 An iguana is nearby! A scorpion comes into view. The iguana hisses angrily. You hear a roar! The blast of sand misses the iguana. An acid dragon comes into view. Found a stone staircase leading down. The acid dragon spits acid at you. The splash of acid hits you!! You take 29 damage, and have 42/71 hp. MASSIVE DAMAGE!! The blast of sand hits the iguana. The iguana is moderately wounded. The iguana bites you. The iguana misses you. The acid dragon bites you! The acid dragon claws you but does no damage. You take 17 damage, and have 25/71 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, chance to affect: 86%) The ball explodes into a vile cloud! The stinking cloud engulfs the acid dragon but does no damage. The stinking cloud engulfs the iguana but does no damage. The iguana is moderately wounded. The stinking cloud engulfs you but does no damage. You take 3 damage, and have 22/71 hp. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Swiftness. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The acid dragon barely misses you. The acid dragon closely misses you. You take 2 damage, and have 20/71 hp. Unknown command. Casting: Swiftness (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. * * * LOW HITPOINT WARNING * * * The acid dragon spits acid at you. The splash of acid hits you!! You die... ##..........### #. #.............## ##. #..............# #.. #............... ##..# ##.............. ##.... ##............... #.....##................ ##....s#○................ ......lD@...#............ ......###..###........... ..... ##..# #.......... >... ##... #......... ... ##..##.......† .# .. #........... .# . #..# ##†.... .# #..# #..... .# #..# ##..## You could see an acid dragon (catching breath), a scorpion and an iguana. Vanquished Creatures Pikel (D:4) Grinder (D:4) Sigmund (D:2) A water moccasin (D:5) A centaur (D:5) A phantom (D:4) 4 lemures (D:4) 3 scorpions A gnoll sergeant (D:5) 2 howler monkeys (D:4) A jelly (D:5) 2 hounds (D:5) An iguana (D:4) A sleepcap (D:5) 2 orc wizards (D:5) 6 adders 5 gnolls An ufetubus (D:5) 3 worms 3 dart slugs 7 orcs 6 ball pythons 9 endoplasms 3 giant cockroaches (D:1) 10 goblins 5 hobgoblins 5 jackals (D:4) 7 kobolds 4 quokkas 5 bats 2 frilled lizards 4 rats (D:2) 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 329 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 329 | D:1 | Learned a level 1 spell: Sandblast 854 | D:2 | Noticed Sigmund 863 | D:2 | Killed Sigmund 864 | D:2 | Reached XP level 4. HP: 14/31 MP: 0/0 864 | D:2 | Reached XP level 5. HP: 16/35 MP: 0/0 864 | D:2 | Learned a level 2 spell: Lesser Beckoning 866 | D:2 | Reached skill level 5 in Spellcasting 866 | D:2 | Reached skill level 5 in Conjurations 866 | D:2 | Reached skill level 5 in Hexes 866 | D:2 | Reached skill level 5 in Summonings 866 | D:2 | Reached skill level 5 in Necromancy 866 | D:2 | Reached skill level 5 in Translocations 866 | D:2 | Reached skill level 5 in Transmutations 866 | D:2 | Reached skill level 5 in Fire Magic 866 | D:2 | Reached skill level 5 in Ice Magic 866 | D:2 | Reached skill level 5 in Air Magic 866 | D:2 | Reached skill level 5 in Earth Magic 866 | D:2 | Reached skill level 5 in Poison Magic 866 | D:2 | Reached XP level 6. HP: 13/40 MP: 0/0 1049 | D:2 | Found a bloodstained altar of Trog. 1876 | D:3 | Found a faded altar of an unknown god. 2191 | D:3 | Found Xajyuj's Armour Shop. 2198 | D:3 | Bought a +0 cloak for 58 gold pieces 2536 | D:4 | Reached XP level 7. HP: 30/45 MP: 0/0 2536 | D:4 | Learned a level 3 spell: Swiftness 2623 | D:4 | Reached skill level 1 in Fighting 2811 | D:4 | Noticed Grinder 2822 | D:4 | Killed Grinder 2823 | D:4 | Reached skill level 3 in Fighting 2922 | D:4 | Noticed Pikel 3002 | D:4 | Reached skill level 4 in Fighting 3002 | D:4 | Reached XP level 8. HP: 16/58 MP: 0/0 3220 | D:4 | Found a staircase to the Ecumenical Temple. 3374 | D:4 | Killed Pikel 3375 | D:4 | Reached skill level 6 in Fighting 3990 | D:5 | Entered Level 5 of the Dungeon 4028 | D:5 | Reached skill level 7 in Fighting 4047 | D:5 | Reached XP level 9. HP: 25/69 MP: 0/0 4047 | D:5 | Learned a level 4 spell: Sticky Flame 4339 | D:5 | Reached skill level 8 in Fighting 4574 | D:5 | Found an ornate altar of the Wu Jian Council. 4944 | D:5 | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, nicolae_houndstooth_variations D:2: layout_basic, basic_altar, uniq_sigmund D:3: layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_grove, kennysheep_cross_bottleneck D:4: layout_basic, minmay_temple_entry_sparse_star, uniq_pikel, uniq_grinder D:5: layout_cave_pods, mainiacjoe_overflow_alcove_4, nicolae_hexahallways, hangedman_decor_growths, minmay_starry_boxes Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 6 | 6.0 Conjurations | 3 4 5 6 | 6.0 Hexes | 3 4 5 6 | 6.0 Summonings | 3 4 5 6 | 6.0 Necromancy | 3 4 5 6 | 6.0 Translocations | 3 4 5 6 | 6.0 Transmutations | 3 4 5 6 | 6.0 Fire Magic | 3 4 5 6 | 6.0 Ice Magic | 3 4 5 6 | 6.0 Air Magic | 3 4 5 6 | 6.0 Earth Magic | 3 4 5 6 | 6.0 Poison Magic | 3 4 5 6 | 6.0 Fighting | 4 7 8 | 8.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 2 | 3 || 5 Cast: Magic Dart | 29 | | || 29 Sandblast | 20 | 48 | 122 || 190 Mephitic Cloud | 1 | | 12 || 13 Call Imp | 1 | | 1 || 2 Blink | | | 1 || 1 Swiftness | | | 1 || 1 Use: Scroll | | 7 | 1 || 8 Armour: Robe | 6 | 11 | 54 || 71 Dodge: Dodged | 5 | 19 | 38 || 62 Block: Other | 1 | 6 | 20 || 27 Reflection | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5039 | 4830 | 209 | 196 | 3913 | 5 | 1007.8 | Dungeon | 5039 | 4830 | 209 | 196 | 3913 | 5 | 1007.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1754 daAuts D:2: 1104 daAuts D:1: 824 daAuts D:5: 808 daAuts D:3: 548 daAuts