Dungeon Crawl Stone Soup version 0.31-a0-799-g6bc09d0 (webtiles) character file. Game seed: 14060717062979480121 11508 steven32 the Fighter (level 12, 69/93 HPs) Began as a Djinni Hedge Wizard on Sept 19, 2023. Was a Believer of Zin. Quit the game on level 10 of the Dungeon. The game lasted 00:25:56 (14928 turns). steven32 the Fighter (Djinni Hedge Wizard) Turns: 14928, Time: 00:25:57 Health: 69/93 AC: 6 Str: 15 XL: 12 Next: 8% Gold: 213 EV: 19 Int: 21 God: Zin [**....] SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . N - +0 troll leather armour rPois ∞ x - +1 hat rElec . y - +1 cloak {Will+} rCorr . (no gloves) SInv . (boots unavailable) Will ++... I - amulet of faith Stlth ++ f - +6 ring of strength HPRegen 1.15/turn k - +5 ring of evasion MPRegen 0.00/turn %: faith @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Recite, Vitalisation, Donate Gold You were on level 10 of the Dungeon. You worshipped Zin. Zin was pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 722 gold pieces. You spent 486 gold pieces at shops. You donated 23 gold pieces to Zin. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles D - 3 throwing nets M - 4 curare-tipped darts Armour x - a +1 hat (worn) y - a +1 cloak of willpower (worn) N - a +0 troll leather armour (worn) Jewellery f - a +6 ring of strength (left hand) k - a +5 ring of evasion (right hand) I - an amulet of faith (around neck) Wands p - a wand of flame (35) u - a wand of polymorph (17) C - a wand of roots (10) L - a wand of acid (3) Scrolls h - a scroll of enchant weapon i - 3 scrolls of fear l - a scroll of noise m - 4 scrolls of teleportation n - 3 scrolls of blinking o - 2 scrolls of silence q - 2 scrolls of poison t - 3 scrolls of amnesia {unknown} w - a scroll of brand weapon {unknown} E - a scroll of torment {unknown} F - a scroll of revelation {unknown} J - a scroll of enchant armour {unknown} K - a scroll of acquirement {unknown} Potions d - 4 potions of haste e - 6 potions of heal wounds g - 3 potions of brilliance {unknown} j - 3 potions of mutation r - 3 potions of lignification s - 4 potions of curing v - 3 potions of attraction z - 3 potions of enlightenment {unknown} A - 2 potions of might {unknown} B - 2 potions of berserk rage {unknown} G - a potion of degeneration H - a potion of cancellation Skills: + Level 10.9 Fighting - Level 6.0 Dodging - Level 1.5 Stealth - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0 Translocations - Level 10.0 Transmutations - Level 10.0 Fire Magic - Level 10.0 Ice Magic - Level 10.0 Air Magic - Level 10.0 Earth Magic - Level 10.0 Poison Magic - Level 6.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 100% N/A 1% 2 c - Mephitic Cloud Conj/Pois/Air 51% N/A 1% 3 d - Call Imp Summ 100% N/A 1% 2 e - Slow Hex 100% N/A 1% 1 f - Shock Conj/Air 100% 1d9 1% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 h - Lesser Beckoning Tloc 100% N/A 1% 2 i - Vampiric Draining Necr 51% 2d9 1% 3 j - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 26979 Temple (1/1) D:4 Zot: 5939 Lair (0/5) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ( D:5 ! D:6 ( D:9 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The tengu conjurer mumbles some strange words. The tengu conjurer conjures a globe of magical energy! A battlesphere comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. You hear two shouts! You hear an angry hiss. The two-headed ogre is engulfed in noxious fumes. You take 2 damage, and have 83/85 hp. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The tengu conjurer is engulfed in noxious fumes. The tengu conjurer appears confused. You see here a +0 mace. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, confused, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. You hear a shout! The two-headed ogre is engulfed in noxious fumes. You take 2 damage, and have 82/85 hp. Something hits the battlesphere. Something pecks the battlesphere. Something claws the battlesphere. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Things that are here: a +0 robe; a +0 dagger; Health restored: 85 You see here a +0 dagger. The two-headed ogre ponders the situation. The two-headed ogre ponders the situation. The two-headed ogre seems less confused. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The two-headed ogre attacks as it pursues you! The two-headed ogre barely misses you. x2 There is a stone staircase leading up here. The shadow strikes at you from the darkness! Reactivating autopickup. The two-headed ogre closely misses you. x2 You fly upwards. There is a stone staircase leading down here. You take 16 damage, and have 69/85 hp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You take 1 damage, and have 68/85 hp. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. The stinking cloud engulfs the shadow but does no damage. You hear a roar! The two-headed ogre is engulfed in noxious fumes. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 1 damage, and have 67/85 hp. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. You feel ready to blink again. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre ponders the situation. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The shadow strikes at you from the darkness! Reactivating autopickup. You take 26 damage, and have 45/85 hp. MASSIVE DAMAGE!! The shadow attacks as it pursues you! The shadow hits you. You take 1 damage, and have 44/85 hp. The shadow attacks as it pursues you! The shadow hits you. You regained 2 hp, and now have 46/85 hp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the shadow. The shadow is lightly damaged. The zap hits the shadow! The shadow is moderately damaged. The shadow misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the shadow but does no damage. The shadow is moderately damaged. The zap hits the shadow. The shadow is heavily damaged. The shadow misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the shadow. The shadow is severely damaged. The zap hits the shadow. The shadow is severely damaged. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit something but do no damage. The shadow strikes at you from the darkness! Reactivating autopickup. You take 18 damage, and have 34/85 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the shadow. The zap hits the shadow! You destroy the shadow! You start resting. A two-headed ogre is nearby! A two-headed ogre is nearby! You regained 10 hp, and now have 44/85 hp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. You take 2 damage, and have 42/85 hp. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. You regained 2 hp, and now have 44/85 hp. You start resting. A two-headed ogre is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A two-headed ogre is nearby! You regained 17 hp, and now have 65/85 hp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - two-headed ogre The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. You take 2 damage, and have 63/85 hp. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. The stinking cloud engulfs you but does no damage. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. You take 2 damage, and have 63/85 hp. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre barely misses you. x2 The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. The magic dart hits the two-headed ogre! The two-headed ogre is moderately wounded. The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. The magic dart hits the two-headed ogre! The two-headed ogre is heavily wounded. The magic dart hits the two-headed ogre! The two-headed ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You regained 2 hp, and now have 71/85 hp. The two-headed ogre chortles and stares into space. The magic dart hits the two-headed ogre. The two-headed ogre is heavily wounded. The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre seems less confused. The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. You regained 2 hp, and now have 76/85 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is severely wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. You take 2 damage, and have 74/85 hp. The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre misses you. The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. You hit the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre completely misses you. The two-headed ogre hits itself with a +0 giant club. The two-headed ogre hits itself with a +0 giant club! The two-headed ogre is killed! Your Fighting skill increases to level 10! You take 17 damage, and have 57/85 hp. HP restored. Done exploring. Health restored: 85 Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A tengu conjurer is nearby! A tengu conjurer is nearby! The magic dart hits the tengu conjurer! The tengu conjurer is moderately wounded. The magic dart hits the tengu conjurer. The tengu conjurer is moderately wounded. The magic dart hits the tengu conjurer. The tengu conjurer is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu conjurer Aim: a tengu conjurer, wielding a +0 dagger and wearing a +0 buckler (heavily wounded, chance to affect: 67%) The ball explodes into a vile cloud! The stinking cloud engulfs the tengu conjurer but does no damage. The tengu conjurer is heavily wounded. The tengu conjurer is engulfed in noxious fumes. The tengu conjurer appears confused. You take 1 damage, and have 84/85 hp. The magic dart hits the tengu conjurer. The tengu conjurer is severely wounded. The tengu conjurer is engulfed in noxious fumes. The tengu conjurer appears confused. The magic dart hits the tengu conjurer. The tengu conjurer is severely wounded. The tengu conjurer is engulfed in noxious fumes. The tengu conjurer appears confused. The magic dart hits the tengu conjurer. The tengu conjurer is severely wounded. The tengu conjurer is engulfed in noxious fumes. The magic dart hits the tengu conjurer. The tengu conjurer is almost dead. The tengu conjurer is engulfed in noxious fumes. The tengu conjurer mumbles something. The magic dart hits the tengu conjurer. You kill the tengu conjurer! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You reach down and open the door. A hornet comes into view. Health restored: 86 A hornet is nearby! A hornet is nearby! The magic dart hits the hornet but does no damage. The hornet buzzes angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (chance to affect: 72%) The ball explodes into a vile cloud! The stinking cloud engulfs the hornet but does no damage. The hornet is engulfed in noxious fumes. The hornet appears confused. You take 2 damage, and have 84/86 hp. The magic dart hits the hornet! The hornet is moderately wounded. The hornet is engulfed in noxious fumes. x2 The hornet appears confused. The magic dart hits the hornet. The hornet is moderately wounded. The magic dart hits the hornet. The hornet is heavily wounded. The hornet is engulfed in noxious fumes. The hornet appears confused. The hornet buzzes around in tight circles. The hornet is engulfed in noxious fumes. The hornet appears confused. The magic dart hits the hornet but does no damage. The hornet is heavily wounded. The magic dart hits the hornet but does no damage. The hornet is heavily wounded. The magic dart hits the hornet. The hornet is heavily wounded. The hornet is engulfed in noxious fumes. The hornet appears confused. The hornet completely misses itself. The magic dart hits the hornet. The hornet is severely wounded. The magic dart hits the hornet. The hornet is almost dead. Health restored: 86 The magic dart hits the hornet. The hornet is almost dead. The magic dart hits the hornet. You kill the hornet! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Found a sacrificial altar of Ru. You reach down and open the door. There is an open door here. A centaur warrior comes into view. It is wielding a +0 war axe. The centaur warrior shouts! The centaur warrior unwields a +0 war axe. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow closely misses you. Unknown command. The centaur warrior shoots an arrow. The arrow hits you! You take 14 damage, and have 72/86 hp. The centaur warrior shoots an arrow. The arrow closely misses you. You regained 2 hp, and now have 74/86 hp. The centaur warrior shoots an arrow. The arrow hits you!! You take 21 damage, and have 54/86 hp. MASSIVE DAMAGE!! The centaur warrior shoots an arrow. The arrow hits you! You take 14 damage, and have 42/86 hp. You start resting. A centaur warrior is nearby! You regained 4 hp, and now have 47/86 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the centaur warrior but does no damage. The centaur warrior is engulfed in noxious fumes. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur warrior is engulfed in noxious fumes. The centaur warrior appears confused. You take 22 damage, and have 25/86 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You hit the centaur warrior but do no damage. The centaur warrior is engulfed in noxious fumes. The centaur warrior grins madly. The centaur warrior unwields a +0 shortbow. The centaur warrior wields a +0 war axe. The centaur warrior misses you. x2 You catch the helpless centaur warrior completely off-guard! You hit the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior is engulfed in noxious fumes. The centaur warrior appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (lightly wounded, confused, 100% to hit) The magic dart hits the centaur warrior but does no damage. The centaur warrior is lightly wounded. The centaur warrior is engulfed in noxious fumes. The centaur warrior appears confused. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (lightly wounded, confused, 100% to hit) The magic dart hits the centaur warrior but does no damage. The centaur warrior is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (lightly wounded, confused, 100% to hit) The magic dart hits the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior is engulfed in noxious fumes. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (lightly wounded, confused, 100% to hit) The magic dart hits the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior completely misses you. The centaur warrior barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (lightly wounded, confused, 94% to hit) Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (lightly wounded, confused, chance to affect: 54%) The centaur warrior looks drowsy... The centaur warrior shouts! The centaur warrior misses you. x2 The centaur warrior hits itself with a +0 war axe! The centaur warrior kicks itself. You take 1 damage, and have 27/86 hp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern, p - centaur warrior Aim: a wyvern (chance to affect: 71%) The centaur warrior is unaffected. * * * LOW HITPOINT WARNING * * * The centaur warrior shouts, "What's happening?!" The centaur warrior hits the wyvern with a +0 war axe! The centaur warrior hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The centaur warrior kicks the wyvern but does no damage. You take 4 damage, and have 23/86 hp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (severely wounded, chance to affect: 71%) The centaur warrior is unaffected. * * * LOW HITPOINT WARNING * * * The centaur warrior hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The centaur warrior closely misses you. The centaur warrior hits itself with a +0 war axe! The centaur warrior kicks itself. You take 2 damage, and have 21/86 hp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (severely wounded, chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the centaur warrior but does no damage. The centaur warrior is severely wounded. The stinking cloud engulfs you but does no damage. The stinking cloud engulfs the wyvern but does no damage. The wyvern is severely wounded. * * * LOW HITPOINT WARNING * * * The wyvern is engulfed in noxious fumes. The wyvern appears confused. The centaur warrior is engulfed in noxious fumes. The centaur warrior appears confused. The centaur warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The centaur warrior completely misses you. You take 11 damage, and have 10/86 hp. The centaur warrior is engulfed in noxious fumes. The centaur warrior appears confused. The centaur warrior is engulfed in noxious fumes. The centaur warrior appears confused. The centaur warrior hits itself with a +0 war axe! The centaur warrior barely misses itself. You regained 2 hp, and now have 12/86 hp. The centaur warrior is engulfed in noxious fumes. The wyvern is engulfed in noxious fumes. The wyvern appears confused. The centaur warrior is engulfed in noxious fumes. The wyvern is engulfed in noxious fumes. The wyvern appears confused. The wyvern is engulfed in noxious fumes. The wyvern appears confused. The wyvern is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (almost dead, confused, 100% to hit) The magic dart hits the centaur warrior. The centaur warrior is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (almost dead, confused, 100% to hit) The magic dart hits the centaur warrior. The centaur warrior is almost dead. * * * LOW HITPOINT WARNING * * * Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (almost dead, confused) The roots erupt in riotous growth! Roots grab the centaur warrior. The grasping roots constrict the centaur warrior. The centaur warrior escapes! The centaur warrior laughs at nothing. The centaur warrior closely misses you. The centaur warrior misses you. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 war axe (almost dead, confused) The roots erupt in riotous growth! Roots grab the centaur warrior. The grasping roots constrict the centaur warrior. The centaur warrior struggles to escape constriction. The grasping roots constrict the centaur warrior! You kill the centaur warrior! You have reached level 12! You feel clever. You regained 3 hp, and now have 24/93 hp. You start resting. A wyvern is nearby! A wyvern is nearby! A wyvern is nearby! You regained 24 hp, and now have 50/93 hp. The magic dart hits the wyvern but does no damage. The wyvern is heavily wounded. The wyvern hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A wyvern is nearby! You regained 4 hp, and now have 55/93 hp. A wyvern is nearby! The magic dart hits the wyvern. The wyvern is heavily wounded. The magic dart hits the wyvern. The wyvern is heavily wounded. The magic dart hits the wyvern. The wyvern is severely wounded. The magic dart hits the wyvern. The wyvern is severely wounded. The magic dart hits the wyvern but does no damage. The wyvern is severely wounded. The wyvern seems less confused. The wyvern closely misses you. The magic dart hits the wyvern. You kill the wyvern! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. There is an open door here. As you open the door, it creaks loudly! Health restored: 93 There is an open door here. Found a cloak. You see here a +0 cloak. You pay a tithe of 1 gold. You now have 193 gold pieces (gained 7). Key pressed, stopping explore. You pay a tithe of 1 gold. You now have 200 gold pieces (gained 7). t - 3 scrolls labelled RETUFEG OPOU (gained 1) You pay a tithe of 1 gold. You now have 213 gold pieces (gained 13). Found a book of Lightning. Found a robe. You see here a book of Lightning. You see here a +0 robe. q - 2 scrolls of poison (gained 1) Found 8 stones. Found a +0 robe. You see here a +0 robe. Found a stone staircase leading down. A wizard is nearby! A wizard is nearby! The magic dart hits the wizard but does no damage. The wizard shouts! A wight comes into view. It is wielding a +3 dire flail of freezing. The magic dart hits the wizard. The wizard is lightly wounded. The magic dart hits the wizard but does no damage. The wizard is lightly wounded. The wizard gestures wildly while chanting. The wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A kobold demonologist comes into view. It is wielding a +0 dagger. The magic dart hits something but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - wight The ball explodes into a vile cloud! The stinking cloud engulfs something but does no damage. You hear a shout! x2 A two-headed ogre comes into view. It is wielding two +0 giant clubs. The kobold demonologist begins to cast a cantrip, but forgets the words! You take 2 damage, and have 91/93 hp. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear some strange, mumbled words. A fireball appears from out of thin air! The fireball explodes! The fireball engulfs you! You resist. The two-headed ogre shouts in stereo! You hear a shout! You take 8 damage, and have 83/93 hp. The kobold demonologist gestures wildly while chanting. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. Something hits you. You take 2 damage, and have 83/93 hp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs something but does no damage. A kobold comes into view. It is wielding a +0 whip. Something closely misses you. The kobold throws a stone. The stone closely misses you. You take 2 damage, and have 81/93 hp. The kobold throws a stone. The stone closely misses you. Something hits you but does no damage. The kobold demonologist mumbles some strange words. Something hits you but does no damage. You hear a shout! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs something but does no damage. The stinking cloud engulfs you but does no damage. The stinking cloud engulfs the wight but does no damage. Something hits you. You take 7 damage, and have 79/93 hp. You hear some strange, mumbled words. A fireball appears from out of thin air! The fireball explodes! The fireball engulfs the wight!! The wight is destroyed! The fireball engulfs you! You resist. The fireball engulfs something!! You take 10 damage, and have 69/93 hp. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre is engulfed in noxious fumes. The kobold demonologist casts a spell. The two-headed ogre is engulfed in noxious fumes. The shadow imp lashes its tail. The shadow imp gestures at you. Something writhes in agony! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs something but does no damage. The kobold demonologist is engulfed in noxious fumes. Something hits the two-headed ogre. You take 1 damage, and have 72/93 hp. The magic dart hits something but does no damage. The two-headed ogre is engulfed in noxious fumes. The kobold demonologist is engulfed in noxious fumes. The kobold demonologist appears confused. The magic dart hits something. Zin accepts your kill. Reactivating autopickup. You feel a bit more experienced. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre hits the shadow imp with a +0 giant club! The shadow imp is killed! The shadow imp disappears in a puff of smoke! The kobold demonologist hits the kobold with a +0 dagger. The kobold demonologist misses the ufetubus. The two-headed ogre is engulfed in noxious fumes. You regained 2 hp, and now have 77/93 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (confused, chance to affect: 53%) The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre but does no damage. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre cries. You take 2 damage, and have 79/93 hp. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. The two-headed ogre says, "Why is everything spinning?" The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. You regained 2 hp, and now have 85/93 hp. The ufetubus attacks as it pursues you! The ufetubus misses you. The ufetubus completely misses you. The ufetubus completely misses you. The ufetubus hits you but does no damage. The two-headed ogre hits the kobold with a +0 giant club!! The kobold is killed! You miss the ufetubus. The ufetubus misses you. The ufetubus hits you. You take 1 damage, and have 87/93 hp. You barely miss the ufetubus. The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus completely misses you. The ufetubus closely misses you. You take 1 damage, and have 86/93 hp. You closely miss the ufetubus. The two-headed ogre seems less confused. The ufetubus closely misses you. x2 The kobold demonologist casts a spell. The ufetubus disappears in a puff of smoke! You regained 2 hp, and now have 89/93 hp. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - two-headed ogre Okay, then. The kobold completely misses you. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand, p - two-headed ogre Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the kobold brigand but does no damage. The stinking cloud engulfs the quasit but does no damage. The stinking cloud engulfs the kobold demonologist but does no damage. The kobold brigand is engulfed in noxious fumes. The kobold misses you. The kobold demonologist is engulfed in noxious fumes. The kobold demonologist appears confused. You take 2 damage, and have 89/93 hp. The kobold brigand is engulfed in noxious fumes. The kobold brigand appears confused. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre gestures wildly. The two-headed ogre hits the kobold demonologist with a +0 giant club!! The two-headed ogre hits the kobold demonologist with a +0 giant club! The kobold demonologist is engulfed in noxious fumes. The kobold demonologist is engulfed in noxious fumes. The kobold demonologist appears confused. The kobold attacks as it pursues you! The kobold hits you but does no damage. The two-headed ogre is engulfed in noxious fumes. The kobold attacks as it pursues you! The kobold closely misses you. The kobold attacks as it pursues you! The kobold barely misses you. Health restored: 93 Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (confused, chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the quasit but does no damage. The stinking cloud engulfs the kobold but does no damage. The kobold is moderately wounded. The stinking cloud engulfs you but does no damage. The quasit barely misses you. x2; The quasit misses you. The kobold barely misses you. You take 2 damage, and have 91/93 hp. The quasit attacks as it pursues you! The quasit closely misses you. x2 The quasit misses you. The kobold brigand hits the quasit but does no damage. The kobold brigand seems less confused. The quasit attacks as it pursues you! The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit closely misses you. The kobold demonologist mumbles something. The kobold demonologist misses the kobold. The quasit completely misses you. The quasit misses you. x2 Health restored: 93 The quasit attacks as it pursues you! The quasit misses you. The quasit closely misses you. The quasit barely misses you. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - kobold brigand Okay, then. The quasit completely misses you. x2 The quasit claws you but does no damage. The quasit barely misses you. The quasit closely misses you. The quasit completely misses you. The quasit misses you. The quasit claws you but does no damage. x2 The quasit bites you but does no damage. The quasit misses you. x2; The quasit attacks as it pursues you! The quasit bites you but does no damage. The quasit completely misses you. The quasit barely misses you. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - kobold brigand Aim: a kobold, wielding a +0 short sword and quivering stones (chance to affect: 96%) The ball explodes into a vile cloud! The stinking cloud engulfs the kobold brigand but does no damage. The stinking cloud engulfs the kobold but does no damage. The stinking cloud engulfs the quasit but does no damage. The quasit misses you. The quasit completely misses you. The quasit misses you. The quasit barely misses you. x2 The quasit claws you but does no damage. The kobold brigand is engulfed in noxious fumes. The kobold is engulfed in noxious fumes. The kobold appears confused. You take 2 damage, and have 91/93 hp. You closely miss the kobold brigand. The quasit barely misses you. The quasit completely misses you. The quasit barely misses you. The quasit misses you. x2; The quasit claws you. The kobold brigand is engulfed in noxious fumes. The kobold brigand appears confused. The quasit closely misses you. The quasit misses you. The quasit completely misses you. The quasit misses you. The quasit claws you. The quasit claws you but does no damage. You take 2 damage, and have 89/93 hp. The quasit bites you but does no damage. The quasit barely misses you. The quasit misses you. The quasit bites you but does no damage. The quasit closely misses you. The quasit misses you. The kobold barely misses the quasit. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - kobold Okay, then. The quasit attacks as it pursues you! The quasit misses you. The quasit claws you but does no damage. The quasit completely misses you. The kobold brigand closely misses you. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! You take 8 damage, and have 82/93 hp. The quasit attacks as it pursues you! The quasit bites you. The quasit claws you but does no damage. The quasit closely misses you. You take 1 damage, and have 81/93 hp. The quasit attacks as it pursues you! The quasit closely misses you. The quasit misses you. The quasit claws you but does no damage. Something misses the white imp. The quasit misses you. The quasit claws you but does no damage. The quasit claws you. The quasit attacks as it pursues you! The quasit completely misses you. The quasit closely misses you. The quasit claws you but does no damage. Something completely misses the quasit. The quasit closely misses you. The quasit misses you. x2 Something unseen opens the door. The quasit disappears in a puff of smoke! You regained 2 hp, and now have 88/93 hp. The white imp disappears in a puff of smoke! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The quasit disappears in a puff of smoke! The gargoyle hurls a stone arrow at you. The stone arrow misses you. The kobold brigand throws a poisoned dart. The poisoned dart hits you! The kobold brigand throws a poisoned dart. The poisoned dart hits you! Health restored: 93 The kobold brigand throws a poisoned dart. The poisoned dart hits you! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the gargoyle but does no damage. You take 2 damage, and have 91/93 hp. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Health restored: 93 Things that are here: a +0 short sword; the +5 robe of Misfortune {Harm *Corrode *Slow EV+5}; a human corpse An efreet comes into view. It is wielding a +1 scimitar of flaming. Things that are here: a +3 dire flail of freezing; a +0 ring mail; 4 gold pieces The efreet gestures at you. The fireball explodes! The fireball engulfs you. You resist. You take 2 damage, and have 91/93 hp. Health restored: 93 Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Charge where? Press: ? - help, Dir - move target, f - gargoyle Aim: a gargoyle, wielding a +0 mace (94% to hit) Okay, then. The efreet gestures at you. The bolt of fire misses you. The efreet gestures at you. The fireball explodes! The fireball engulfs you. You resist. You take 1 damage, and have 92/93 hp. Health restored: 93 There is a stone staircase leading down here. You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! Unknown command. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! The kobold brigand throws a curare-tipped dart. The curare-tipped dart completely misses you. You hear a shout! The magic dart hits the gnoll. The gnoll is severely wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the kobold brigand but does no damage. A vampire mosquito comes into view. The kobold brigand throws a curare-tipped dart. The curare-tipped dart misses you. The magic dart hits the kobold brigand but does no damage. The vampire mosquito buzzes angrily. You hear an angry growl. A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the vampire mosquito. The vampire mosquito is lightly damaged. The gnoll shouts! A kobold demonologist comes into view. It is wielding a +0 dagger. A kobold comes into view. It is wielding a +0 dagger. A gnoll sergeant comes into view. It is wielding a +3 spear of flaming. The magic dart hits the vampire mosquito. The vampire mosquito is lightly damaged. The kobold shouts! You hear a shout! A vampire mosquito comes into view. A polar bear comes into view. The magic dart hits the vampire mosquito. The vampire mosquito is moderately damaged. The polar bear growls angrily. The vampire mosquito buzzes angrily. The vampire mosquito barely misses you. A gnoll comes into view. It is wielding a +0 whip. A kobold comes into view. It is wielding a +0 short sword. The vampire mosquito bites you! The vampire mosquito closely misses you. You fly upwards. There is a stone staircase leading down here. You take 8 damage, and have 85/93 hp. The vampire mosquito completely misses you. x2 You regained 2 hp, and now have 87/93 hp. The vampire mosquito misses you. The vampire mosquito bites you. You take 4 damage, and have 84/93 hp. The vampire mosquito attacks as it pursues you! The vampire mosquito bites you. The vampire mosquito bites you! You take 10 damage, and have 74/93 hp. The vampire mosquito misses you. The vampire mosquito closely misses you. The vampire mosquito bites you but does no damage. The vampire mosquito completely misses you. The efreet gestures at you. The bolt of fire misses you. The vampire mosquito closely misses you. You regained 2 hp, and now have 79/93 hp. The vampire mosquito attacks as it pursues you! The vampire mosquito bites you! The vampire mosquito bites you. You take 10 damage, and have 69/93 hp. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.°# #(# #..# #.°# #.# #..# #>.# #..# #.☼# #..# #.☼# #..# #°.# #..# #..##### ####..# #####......# #.....# .........9y@# #.....# ############# ####### You could see a vampire mosquito and a gargoyle. Vanquished Creatures Gastronok (D:9) A centaur warrior (D:10) A two-headed ogre (D:9) A wizard (D:10) Maurice (D:8) A kobold demonologist (D:10) A tengu conjurer (D:10) 2 komodo dragons 2 trolls (D:9) A hornet (D:10) Grinder (D:3) Prince Ribbit (D:8) 2 shadows (D:9) Sigmund (D:3) 6 yaks 2 wyverns An acid dragon (D:10) Duvessa (D:5) 2 water moccasins 3 black bears 3 orc warriors An ogre (D:7) 8 centaurs 2 phantoms (D:6) Blork the orc (D:5) 3 kobold brigands 6 bullfrogs 2 gnoll sergeants 7 scorpions 12 wights Dowan (D:5) 5 killer bees 5 howler monkeys 5 hounds 3 jellies Crazy Yiuf (D:4) 4 orc priests Ijyb (D:4) 5 iguanas 13 orc wizards 12 gnolls 12 adders A shadow imp (D:6) A white imp (D:7) An ufetubus (D:5) A worm (D:2) 2 dart slugs 25 orcs 5 endoplasms 5 giant cockroaches 6 goblins 6 hobgoblins 18 kobolds 2 quokkas 5 ball pythons 4 bats 3 frilled lizards 6 rats 235 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A worm (D:2) 2 creatures vanquished. Vanquished Creatures (others) A golden eye (shapeshifter) (D:10) An orc warrior (D:9) A wight (D:10) An orc wizard (D:8) 4 creatures vanquished. Grand Total: 241 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 307 | D:1 | Found a faded altar of an unknown god. 321 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 668 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 668 | D:1 | Learned a level 1 spell: Shock 1286 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 1782 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1782 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2294 | D:3 | Noticed Sigmund 2304 | D:3 | Killed Sigmund 2305 | D:3 | Reached skill level 5 in Spellcasting 2305 | D:3 | Reached skill level 5 in Conjurations 2305 | D:3 | Reached skill level 5 in Hexes 2305 | D:3 | Reached skill level 5 in Summonings 2305 | D:3 | Reached skill level 5 in Necromancy 2305 | D:3 | Reached skill level 5 in Translocations 2305 | D:3 | Reached skill level 5 in Transmutations 2305 | D:3 | Reached skill level 5 in Fire Magic 2305 | D:3 | Reached skill level 5 in Ice Magic 2305 | D:3 | Reached skill level 5 in Air Magic 2305 | D:3 | Reached skill level 5 in Earth Magic 2305 | D:3 | Reached skill level 5 in Poison Magic 2305 | D:3 | Reached XP level 6. HP: 31/40 MP: 0/0 2373 | D:3 | Noticed Grinder 2384 | D:3 | Killed Grinder 2385 | D:3 | Reached skill level 1 in Fighting 2385 | D:3 | Reached XP level 7. HP: 32/47 MP: 0/0 2385 | D:3 | Learned a level 2 spell: Lesser Beckoning 2920 | D:4 | Found Heagroe's Antique Weapon Emporium. 2967 | D:4 | Bought an ichor-stained flail for 161 gold pieces 2967 | D:4 | Identified the +10 flail "Bocudwae" {distort, rC- Str+5} | (You bought it in a shop on level 4 of the Dungeon) 2985 | D:4 | Noticed Ijyb 3005 | D:4 | Killed Ijyb 3135 | D:4 | Found a staircase to the Ecumenical Temple. 3146 | Temple | Entered the Ecumenical Temple 3327 | D:4 | Reached XP level 8. HP: 56/58 MP: 0/0 3406 | D:4 | Found a runed translucent door. 3407 | D:4 | Noticed Crazy Yiuf 3672 | D:4 | Killed Crazy Yiuf 3732 | D:5 | Entered Level 5 of the Dungeon 3810 | D:5 | Noticed Dowan 4000 | D:4 | Reached skill level 5 in Fighting 5007 | D:5 | You are sucked into a shaft and drop 3 floors! 5083 | D:8 | Noticed a yak 5238 | D:9 | Reached XP level 9. HP: 65/69 MP: 0/0 5238 | D:9 | Learned a level 3 spell: Vampiric Draining 6281 | D:7 | Reached skill level 5 in Dodging 7013 | D:6 | Found Fuonir Hamn's Weapon Emporium. 7020 | D:6 | Reached XP level 10. HP: 58/78 MP: 0/0 7639 | D:5 | Noticed Duvessa 7684 | D:5 | Killed Duvessa 7686 | D:5 | Killed Dowan 7802 | D:5 | Found Fecwod's Distillery. 7811 | D:5 | Bought a potion of attraction for 33 gold pieces 7811 | D:5 | Bought a potion of degeneration for 11 gold pieces 7811 | D:5 | Bought a potion of cancellation for 88 gold pieces 7811 | D:5 | Bought a potion of lignification for 33 gold pieces 7862 | D:5 | Noticed Blork the orc 7871 | D:5 | Killed Blork the orc 8103 | D:5 | Found a blossoming altar of Fedhas. 9157 | D:8 | Reached skill level 1 in Evocations 9416 | D:8 | Noticed Maurice 9846 | D:8 | Killed Maurice 9847 | D:8 | Reached skill level 5 in Evocations 9993 | D:8 | Reached XP level 11. HP: 81/84 MP: 0/0 9993 | D:8 | Learned a level 4 spell: Vhi's Electric Charge 10263 | D:8 | Found a staircase to the Lair. 10429 | D:8 | Noticed Prince Ribbit 10442 | D:8 | Killed Prince Ribbit 11411 | D:9 | Noticed Gastronok 11595 | D:9 | Killed Gastronok 11768 | D:9 | Identified the +0 chain mail of Experimentation {rF+} 11816 | D:9 | Found Goggiyjo's General Store. 11821 | D:9 | Bought a scroll of identify for 32 gold pieces 11821 | D:9 | Bought a potion of mutation for 128 gold pieces 11985 | D:9 | Found a burning altar of Makhleb. 12013 | D:9 | Found a glowing golden altar of the Shining One. 12325 | Temple | Became a worshipper of Zin the Law-Giver 12325 | Temple | Reached * piety under Zin 12486 | D:10 | Entered Level 10 of the Dungeon 12518 | D:10 | Noticed a wizard 12518 | D:10 | Noticed a two-headed ogre 13247 | D:9 | HP: 4/84 [something (14)] 13769 | D:9 | Reached skill level 10 in Spellcasting 13769 | D:9 | Reached skill level 10 in Conjurations 13769 | D:9 | Reached skill level 10 in Hexes 13769 | D:9 | Reached skill level 10 in Summonings 13769 | D:9 | Reached skill level 10 in Necromancy 13769 | D:9 | Reached skill level 10 in Translocations 13769 | D:9 | Reached skill level 10 in Transmutations 13769 | D:9 | Reached skill level 10 in Fire Magic 13769 | D:9 | Reached skill level 10 in Ice Magic 13769 | D:9 | Reached skill level 10 in Air Magic 13769 | D:9 | Reached skill level 10 in Earth Magic 13769 | D:9 | Reached skill level 10 in Poison Magic 13977 | D:10 | Noticed a four-headed hydra 13978 | D:10 | Reached ** piety under Zin 14371 | D:9 | Killed a two-headed ogre 14372 | D:9 | Reached skill level 10 in Fighting 14459 | D:10 | Found a sacrificial altar of Ru. 14494 | D:10 | Noticed a centaur warrior 14530 | D:10 | Killed a centaur warrior 14531 | D:10 | Reached XP level 12. HP: 24/93 MP: 0/0 14797 | D:10 | Noticed a two-headed ogre 14928 | D:10 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, dreamdust_ecumenical_altar_grove, minmay_misc_feat_columns D:2: layout_basic, ebering_dispersal_statue_hall, nicolae_figureground_pulse D:3: layout_loops_ring, uniq_grinder, uniq_sigmund D:4: layout_rooms, temple_doors_e, serial_shops, nicolae_shop_tiny_waterfront, uniq_crazy_yiuf_cottage, uniq_ijyb D:5: layout_basic, kennysheep_mini, serial_shops, shop, uniq_duvessa, uniq_blork_the_orc D:6: layout_cave_pools, serial_shops, shop, chequers_garden, lemuel_flamethrower_2 D:7: layout_loops_cross, kennysheep_pointless_box, roderic_lattice_a, grunt_decor_fettered D:8: layout_loops_ring, due_lair_maze_entry_diamond, dreamdust_wishing_well, minmay_circle_x, uniq_prince_ribbit1, uniq_maurice D:9: layout_loops_ring, mainiacjoe_overflow_two_lobes, serial_shops, nicolae_shop_rolling_square, kennysheep_donut, nicolae_two_hexagons, grunt_ministairs_13, uniq_gastronok D:10: minmay_bloctagon, layout_long_grid, mainiacjoe_overflow_six_doors_small, special_room [special_room_bee] D:11: layout_loops_cross, serial_ice, serial_ice_j, serial_ice_a, serial_ice_g, serial_ice_o, portal_ice_cave_rime Temple: regret_index_temple_chain_breaker Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 3 4 5 6 8 10 | 10.0 Conjurations | 3 4 5 6 8 10 | 10.0 Hexes | 3 4 5 6 8 10 | 10.0 Summonings | 3 4 5 6 8 10 | 10.0 Necromancy | 3 4 5 6 8 10 | 10.0 Translocations | 3 4 5 6 8 10 | 10.0 Transmutations | 3 4 5 6 8 10 | 10.0 Fire Magic | 3 4 5 6 8 10 | 10.0 Ice Magic | 3 4 5 6 8 10 | 10.0 Air Magic | 3 4 5 6 8 10 | 10.0 Earth Magic | 3 4 5 6 8 10 | 10.0 Poison Magic | 3 4 5 6 8 10 | 10.0 Fighting | 1 4 7 9 10 | 10.9 Dodging | 6 | 6.0 Evocations | 6 | 6.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 7 | | 74 | 36 || 117 Punch | | | 1 | 3 || 4 Cast: Magic Dart | 68 | 64 | 406 | 431 || 969 Shock | 3 | 7 | 3 | 22 || 35 Mephitic Cloud | 2 | 1 | 46 | 76 || 125 Blink | 2 | | 5 | 12 || 19 Call Imp | 1 | | 10 | || 11 Ensorcelled Hiber | | | 4 | 7 || 11 Vampiric Draining | | | | 85 || 85 Vhi's Electric Ch | | | | 1 || 1 Evoke: Wand | | | | 2 || 2 Use: Scroll | | | 1 | 8 || 9 Potion | | | 1 | 1 || 2 Stab: Confused | | | 6 | 2 || 8 Sleeping | | | 1 | 1 || 2 Armour: Robe | 15 | 5 | 119 | 156 || 295 Troll leather arm | | | | 74 || 74 Dodge: Dodged | 13 | 13 | 241 | 448 || 715 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14967 | 14181 | 786 | 3613 | 8060 | 12 | 1247.2 | Dungeon | 14907 | 14178 | 729 | 3613 | 8060 | 11 | 1355.2 | Temple | 60 | 4 | 56 | 0 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 3036 daAuts D:9: 2726 daAuts D:4: 1796 daAuts D:8: 1700 daAuts D:5: 1197 daAuts D:1: 1075 daAuts D:10: 934 daAuts D:2: 881 daAuts D:6: 822 daAuts D:3: 725 daAuts Temple: 60 daAuts D:11: 9 daAuts