Dungeon Crawl Stone Soup version 0.32-a0-1316-gbd61dd8 (webtiles) character file. Game seed: 6890627133677307231 529 steven32 the Magician (level 7, 59/59 HPs) Began as a White Draconian Hexslinger on May 30, 2024. Quit the game in an ossuary. The game lasted 00:09:47 (5189 turns). steven32 the Magician (White Draconian Hexslinger) Turns: 5189, Time: 00:09:48 Health: 59/59 AC: 6 Str: 10 XL: 7 Next: 3% Magic: 1/13 EV: 10 Int: 15 God: Gold: 170 SH: 6 Dex: 14 Spells: 12/14 levels left rFire . . . n - +2 dagger (drain) rCold + . . m - +2 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of regeneration Stlth + (no ring) HPRegen 1.09/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Glacial Breath You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 170 gold pieces. Inventory: Hand Weapons a - a +1 sling n - a +2 dagger of draining (weapon) Armour m - a +2 buckler (worn) Jewellery g - an amulet of regeneration (around neck) Wands q - a wand of flame (22) Scrolls f - 2 scrolls of poison i - a scroll of teleportation k - a scroll of silence l - a scroll of immolation {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of amnesia {unknown} Potions b - a potion of berserk rage {unknown} c - 2 potions of degeneration {unknown} d - 2 potions of mutation {unknown} e - a potion of haste {unknown} h - 3 potions of curing {unknown} j - a potion of cancellation {unknown} o - a potion of might {unknown} p - a potion of attraction {unknown} Skills: - Level 4.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 4.0 Spellcasting - Level 2.6 Hexes + Level 3.9 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Scorch Fire 28% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 14% 2 Inner Flame Hex/Fire 12% N/A 22% 3 Freeze Ice 12% 1d3 26% 1 Magic Dart Conj 12% 1d3 26% 1 Sigil of Binding Hex 11% N/A 26% 3 Searing Ray Conj 6% 2d4 38% 2 Sublimation of Blood Necr 3% N/A 38% 2 Frozen Ramparts Ice 6% 1d1 63% 3 Hailstorm Conj/Ice 3% 3d5 63% 3 Cause Fear Hex 5% N/A 65% 4 Flame Wave Conj/Fire 8% 2d5 77% 4 Ignite Poison Fire/Alch 8% N/A 77% 4 Dimensional Bullseye Hex/Tloc 3% N/A 83% 4 Fulminant Prism Conj/Alch 1% 3d5 95% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25657 Ossuary (1/1) Zot: 5091 Temple: D:4-7 Altars: Hepliaklqana Qazlal Trog Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History The orc priest casts a cantrip, but nothing happens. You now have 5/9 mp. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 3/9 mp. The orc priest looks encouraged for a moment. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 9 You climb downwards. The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc hits you with a +0 hand axe. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) There is a stone staircase leading up, spattered with blood here. You take 18 damage, and have 22/40 hp. MASSIVE DAMAGE!! The orc closely misses you. You climb upwards. There is a stone staircase leading down here. You regained 3 hp, and now have 25/40 hp. Flames lash the orc. The orc is almost dead. The orc's fire resistance burns away. The orc hits you but does no damage. You now have 7/9 mp. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 5/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 40 You start resting. Magic restored. MP restored: 10 You climb downwards. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 ring mail; a +0 mace Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. You now have 8/10 mp. Flames lash the orc priest. The orc priest is burned terribly! The orc priest is severely wounded. The orc priest hits you with a +0 mace. You take 4 damage, and have 36/40 hp. You now have 6/10 mp. Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! You now have 4/10 mp. HP restored. Magic restored. Items here: )) ÷ †. Items here: )) ÷ †. Key pressed, stopping explore. Health restored: 40; MP restored: 10 An orc priest is nearby! Flames lash the orc priest. The orc priest shouts! The orc priest is heavily wounded. The orc priest's fire resistance burns away. You now have 8/10 mp. Flames lash the orc priest. The orc priest is burned terribly! The orc priest is almost dead. The orc priest barely misses you. You now have 6/10 mp. Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. You now have 4/11 mp. e - 2 scrolls labelled ANLOAN FOIPAE (gained 1) A hobgoblin comes into view. MP restored: 11 Flames lash the hobgoblin. The hobgoblin shouts! The hobgoblin is severely wounded. The hobgoblin's fire resistance burns away. You now have 9/11 mp. Flames lash the hobgoblin. The hobgoblin is burned terribly! You kill the hobgoblin! You now have 7/11 mp. You see here a hobgoblin corpse. Key pressed, stopping explore. You see here a +0 robe. A sleepcap comes into view. MP restored: 11 A sleepcap is nearby! An endoplasm comes into view. Flames lash the sleepcap. The sleepcap is lightly damaged. The sleepcap's fire resistance burns away. The endoplasm quivers. You now have 9/11 mp. Flames lash the sleepcap but do no damage. The sleepcap releases spores at you but does no damage. You now have 7/11 mp. The sleepcap releases spores at you but does no damage. Flames lash the sleepcap. The sleepcap is burned terribly! The sleepcap is lightly damaged. You block the sleepcap's attack. You now have 5/11 mp. Flames lash the sleepcap. The sleepcap is burned terribly! The sleepcap is heavily damaged. The sleepcap barely misses you. You now have 3/11 mp. Flames lash the sleepcap. The sleepcap is burned terribly! The sleepcap is almost destroyed. The sleepcap misses you. You now have 1/11 mp. You don't have enough magic to cast this spell. You hit the sleepcap. You destroy the sleepcap! You have reached level 6! Your scales feel tougher. Health restored: 48 You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You take 1 damage, and have 47/48 hp. You hit the endoplasm. You drain the endoplasm. You kill the endoplasm! Health restored: 48 No target in view! f - 2 scrolls of poison (gained 1); s - a scroll labelled LEIKHO ATTORR MP restored: 12 You open the door. Found a hazy altar of Hepliaklqana. Okay, then. There is an open door here. There is a hazy altar of Hepliaklqana here. There is an open door here. There is an escape hatch in the floor here. You see here 6 stones. You see here 6 stones. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. As you read the scroll labelled ANLOAN FOIPAE, it crumbles to dust. It is a scroll of identify. i - a scroll of teleportation As you read the scroll of identify, it crumbles to dust. k - a scroll of silence Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. Found an inky potion. Found an escape hatch in the floor. Found an escape hatch in the ceiling. Found a stone staircase leading up. e - an inky potion You open the door. A howler monkey skeleton comes into view. There is an open door here. The helpless howler monkey skeleton fails to defend itself. You hit the howler monkey skeleton. The howler monkey skeleton is lightly damaged. You block the howler monkey skeleton's attack. You hit the howler monkey skeleton. The howler monkey skeleton is moderately damaged. You block the howler monkey skeleton's attack. You completely miss the howler monkey skeleton. The howler monkey skeleton is moderately damaged. The howler monkey skeleton barely misses you. You hit the howler monkey skeleton. You tail-slap the howler monkey skeleton, but do no damage. The howler monkey skeleton is moderately damaged. The howler monkey skeleton hits you. You take 1 damage, and have 47/48 hp. You hit the howler monkey skeleton. The howler monkey skeleton is heavily damaged. You block the howler monkey skeleton's attack. Health restored: 48 Flames lash the howler monkey skeleton. The howler monkey skeleton is almost destroyed. The howler monkey skeleton's fire resistance burns away. The howler monkey skeleton closely misses you. You now have 10/12 mp. The howler monkey skeleton attacks as it pursues you! The howler monkey skeleton barely misses you. You hit the howler monkey skeleton. You destroy the howler monkey skeleton! Your Fighting skill increases to level 2! No target in view! You open the door. An adder skeleton comes into view. A scorpion zombie comes into view. Found a sand-covered staircase. There is an open door here. You hit the adder skeleton. You tail-slap the adder skeleton. The adder skeleton is severely damaged. The adder skeleton barely misses you. You hit the adder skeleton. You destroy the adder skeleton! Flames lash the scorpion zombie. The scorpion zombie is lightly damaged. The scorpion zombie's fire resistance burns away. The scorpion zombie barely misses you. You now have 9/12 mp. Flames lash the scorpion zombie. The scorpion zombie is burned terribly! The scorpion zombie is heavily damaged. The scorpion zombie hits you. You take 4 damage, and have 44/48 hp. You now have 7/12 mp. Flames lash the scorpion zombie. The scorpion zombie is burned terribly! The scorpion zombie is severely damaged. You block the scorpion zombie's attack. You now have 5/12 mp. Flames lash the scorpion zombie. The scorpion zombie is burned terribly! The scorpion zombie is severely damaged. The scorpion zombie hits you. You take 1 damage, and have 44/48 hp. You now have 3/12 mp. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie barely misses you. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie misses you. You regained 2 hp, and now have 47/48 hp. You hit the scorpion zombie. You destroy the scorpion zombie! Health restored: 50 You hear the slow hiss of an avalanche of sand. There is a sand-covered staircase here. You start resting. You hear the slow hiss of an avalanche of sand. You regained 7 mp, and now have 11/12 mp. You start resting. Magic restored. MP restored: 12 The world spins around you as you enter the gateway. You enter an ossuary! Found two gates leading back out of this place. There is an empty arch of ancient stone here. An orc zombie comes into view. 2 gnoll zombies come into view. The orc zombie closely misses you. You barely miss the orc zombie. You block the orc zombie's attack. You hit the orc zombie. You tail-slap the orc zombie. The orc zombie is heavily damaged. The orc zombie closely misses you. You hit the orc zombie. You destroy the orc zombie! No target in view! A kobold zombie comes into view. 2 orc zombies come into view. The orc zombie hits you but does no damage. You hit the orc zombie. The orc zombie is moderately damaged. The orc zombie hits you but does no damage. You hit the orc zombie. The orc zombie is heavily damaged. The orc zombie closely misses you. You hit the orc zombie. You destroy the orc zombie! You hit the kobold zombie. The kobold zombie is moderately damaged. You hit the kobold zombie. The kobold zombie is almost destroyed. The kobold zombie barely misses you. You hit the kobold zombie. You destroy the kobold zombie! Flames lash the orc zombie. You destroy the orc zombie! A gnoll zombie comes into view. You now have 10/12 mp. Flames lash the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie's fire resistance burns away. You now have 8/12 mp. Flames lash the gnoll zombie. The gnoll zombie is burned terribly! The gnoll zombie is almost destroyed. You now have 6/12 mp. Flames lash the gnoll zombie. The gnoll zombie is burned terribly! You destroy the gnoll zombie! An orc zombie comes into view. You now have 5/12 mp. An orc zombie is nearby! You block the orc zombie's attack. You hit the orc zombie. The orc zombie is moderately damaged. The orc zombie completely misses you. You hit the orc zombie. You destroy the orc zombie! No target in view! You start resting. Magic restored. MP restored: 12 You open the door. A kobold zombie comes into view. Flames lash the kobold zombie. You destroy the kobold zombie! You now have 10/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 12 You open the door. A gnoll zombie comes into view. Flames lash the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie's fire resistance burns away. You now have 10/12 mp. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the gnoll zombie's attack. You now have 8/12 mp. Flames lash the gnoll zombie. The gnoll zombie is burned terribly! You destroy the gnoll zombie! You now have 6/12 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 12 Okay, then. You open the door. An orc zombie comes into view. Flames lash the orc zombie. The orc zombie is severely damaged. The orc zombie's fire resistance burns away. You block the orc zombie's attack. You now have 10/12 mp. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc zombie comes into view. You now have 8/12 mp. You miscast Scorch. Nothing appears to happen. You block the orc zombie's attack. You now have 6/12 mp. You barely miss the orc zombie. The orc zombie is severely damaged. The orc zombie is no longer more vulnerable to fire. You block the orc zombie's attack. You hit the orc zombie. The orc zombie is severely damaged. The orc zombie closely misses you. You hit the orc zombie. You destroy the orc zombie! The orc zombie barely misses you. There is an open door here. You barely miss the orc zombie. You tail-slap the orc zombie. The orc zombie is moderately damaged. The orc zombie closely misses you. You hit the orc zombie. The orc zombie is severely damaged. The orc zombie hits you but does no damage. You hit the orc zombie. Your tail-slap misses the orc zombie. The orc zombie is almost destroyed. The orc zombie misses you. You hit the orc zombie. You destroy the orc zombie! You hit the gnoll zombie. You tail-slap the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie barely misses you. You hit the gnoll zombie. The gnoll zombie is heavily damaged. You block the gnoll zombie's attack. You hit the gnoll zombie. The gnoll zombie is almost destroyed. You block the gnoll zombie's attack. You hit the gnoll zombie. You destroy the gnoll zombie! Your magical contamination has completely faded away. You hit the gnoll zombie. The gnoll zombie is lightly damaged. The gnoll zombie hits you. You take 1 damage, and have 49/50 hp. You barely miss the gnoll zombie. The gnoll zombie is lightly damaged. The gnoll zombie misses you. Health restored: 50 You hit the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie hits you but does no damage. You hit the gnoll zombie. You tail-slap the gnoll zombie. The gnoll zombie is severely damaged. You block the gnoll zombie's attack. You hit the gnoll zombie. The gnoll zombie is almost destroyed. You block the gnoll zombie's attack. You hit the gnoll zombie. You destroy the gnoll zombie! You start resting. Magic restored. MP restored: 12 There is an open door here. You open the door. A kobold zombie comes into view. The kobold zombie closely misses you. There is an open door here. Flames lash the kobold zombie. The kobold zombie is almost destroyed. The kobold zombie's fire resistance burns away. The kobold zombie closely misses you. You now have 10/12 mp. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold zombie hits you but does no damage. You now have 8/12 mp. Flames lash the kobold zombie. The kobold zombie is burned terribly! You destroy the kobold zombie! You now have 6/12 mp. You start resting. A kobold zombie comes into view. A kobold zombie is nearby! You barely miss the kobold zombie. You tail-slap the kobold zombie. The kobold zombie is heavily damaged. The kobold zombie barely misses you. You closely miss the kobold zombie. The kobold zombie is heavily damaged. The kobold zombie hits you. You take 1 damage, and have 49/50 hp. Flames lash the kobold zombie. You destroy the kobold zombie! Your magical contamination has completely faded away. Health restored: 50 You now have 5/12 mp. You start resting. Magic restored. MP restored: 12 You open the large door. There is a large open door here. You open the large door. A gnoll simulacrum, 2 hound simulacra and 3 jackal simulacra come into view. The jackal simulacrum moves out of view. Flames lash the jackal simulacrum. The jackal simulacrum melts! The jackal simulacrum vaporises! A bullfrog simulacrum comes into view. The hound simulacrum misses you. You now have 10/12 mp. There is a large open door here. Okay, then. Flames lash the hound simulacrum. The hound simulacrum melts! The hound simulacrum vaporises! You now have 8/12 mp. Flames lash the hound simulacrum. The hound simulacrum melts! The hound simulacrum vaporises! Your Fighting skill increases to level 3! Health restored: 51 You now have 6/12 mp. You start resting. A jackal simulacrum is nearby! You regained 2 mp, and now have 9/12 mp. There is an open door here. You close the door. You start resting. Magic restored. MP restored: 12 You open the door. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start waiting. A jackal simulacrum is nearby! Flames lash the jackal simulacrum. The jackal simulacrum melts! The jackal simulacrum vaporises! You now have 10/12 mp. You start resting. Magic restored. MP restored: 12 You start waiting. A gnoll simulacrum comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Flames lash the gnoll simulacrum. The gnoll simulacrum melts! The gnoll simulacrum vaporises! You now have 10/12 mp. There is an open door here. You close the door. You start resting. Magic restored. MP restored: 12 As you open the door, it creaks loudly! There is an open door here. There is a large open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Flames lash the gnoll simulacrum. The gnoll simulacrum melts! The gnoll simulacrum vaporises! You now have 10/12 mp. You start resting. A bullfrog simulacrum is nearby! A bullfrog simulacrum is nearby! Flames lash the bullfrog simulacrum. The bullfrog simulacrum melts! The bullfrog simulacrum is moderately damaged. The bullfrog simulacrum's fire resistance burns away. You now have 8/12 mp. Flames lash the bullfrog simulacrum. The bullfrog simulacrum melts! The bullfrog simulacrum vaporises! You now have 6/12 mp. Flames lash the jackal simulacrum. The jackal simulacrum melts! The jackal simulacrum vaporises! You now have 4/12 mp. There is an open door here. You close the door. You open the door. You start resting. Magic restored. MP restored: 12 There is an open door here. There is a large open door here. There is a large open door here. You open the large door. There is a large open door here. There is a large open door here. There is a large open door here. You open the huge gate. There is a huge open gate here. You open the huge gate. Unknown command. A human zombie comes into view. There is a huge open gate here. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is lightly damaged. The human zombie's fire resistance burns away. You now have 10/12 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is burned terribly! The human zombie is heavily damaged. You now have 8/12 mp. You hit the human zombie but do no damage. Your tail-slap misses the human zombie. The human zombie is heavily damaged. A human zombie comes into view. The human zombie completely misses you. You hit the human zombie. The human zombie is heavily damaged. The human zombie barely misses you. A human zombie comes into view. The human zombie closely misses you. There is a huge open gate here. There is a huge open gate here. The human zombie is no longer more vulnerable to fire. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/12 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is severely damaged. The human zombie's fire resistance burns away. You now have 6/12 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is lightly damaged. The human zombie's fire resistance burns away. The human zombie hits you. You take 5 damage, and have 46/51 hp. You now have 4/12 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is burned terribly! The human zombie is moderately damaged. You block the human zombie's attack. You now have 2/12 mp. You hit the human zombie but do no damage. The human zombie is severely damaged. The human zombie barely misses you. You hit the human zombie but do no damage. You tail-slap the human zombie. The human zombie is severely damaged. The human zombie is no longer more vulnerable to fire. The human zombie hits you. You barely miss the human zombie. The human zombie is severely damaged. You block the human zombie's attack. The human zombie hits you. Your magical contamination has completely faded away. You take 1 damage, and have 48/51 hp. The human zombie attacks as it pursues you! The human zombie barely misses you. The human zombie attacks as it pursues you! The human zombie hits you. You take 1 damage, and have 47/51 hp. There is a large open door here. Health restored: 51 You block the human zombie's attack. You barely miss the human zombie. You tail-slap the human zombie. The human zombie is severely damaged. The human zombie hits you. You take 1 damage, and have 50/51 hp. You hit the human zombie. The human zombie is almost destroyed. The human zombie hits you. You take 5 damage, and have 45/51 hp. You hit the human zombie. Your tail-slap misses the human zombie. The human zombie is almost destroyed. The human zombie closely misses you. The human zombie hits you. You take 4 damage, and have 41/51 hp. You hit the human zombie. You tail-slap the human zombie. You destroy the human zombie! The human zombie completely misses you. You regained 2 hp, and now have 43/52 hp. You hit the human zombie. The human zombie is lightly damaged. The human zombie closely misses you. You hit the human zombie but do no damage. You tail-slap the human zombie, but do no damage. The human zombie is lightly damaged. You block the human zombie's attack. x2 You hit the human zombie. You tail-slap the human zombie. The human zombie is lightly damaged. You block the human zombie's attack. The human zombie barely misses you. You hit the human zombie. You tail-slap the human zombie. The human zombie is moderately damaged. The human zombie hits you but does no damage. The human zombie hits you. You take 1 damage, and have 45/52 hp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is heavily damaged. The human zombie's fire resistance burns away. The human zombie closely misses you. You now have 2/12 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is burned terribly! The human zombie is severely damaged. The human zombie hits you. The human zombie hits you but does no damage. You take 1 damage, and have 45/52 hp. You now have 0/12 mp. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the human zombie. You tail-slap the human zombie. The human zombie is severely damaged. The human zombie hits you but does no damage. You regained 2 hp, and now have 47/52 hp. You hit the human zombie. You tail-slap the human zombie. The human zombie is almost destroyed. The human zombie closely misses you. The human zombie completely misses you. You hit the human zombie but do no damage. You tail-slap the human zombie. The human zombie is almost destroyed. The human zombie hits you but does no damage. The human zombie hits you. You take 1 damage, and have 47/52 hp. You hit the human zombie. You destroy the human zombie! The human zombie barely misses you. Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You need to enable at least one skill for training. You hit the human zombie. The human zombie is moderately damaged. The human zombie closely misses you. You barely miss the human zombie. You tail-slap the human zombie, but do no damage. The human zombie is moderately damaged. The human zombie barely misses you. You hit the human zombie but do no damage. The human zombie is moderately damaged. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the human zombie but do no damage. The human zombie is moderately damaged. You block the human zombie's attack. Health restored: 52 You barely miss the human zombie. The human zombie is moderately damaged. You block the human zombie's attack. You hit the human zombie. You tail-slap the human zombie. The human zombie is moderately damaged. The human zombie hits you. You take 2 damage, and have 50/52 hp. Flames lash the human zombie. The human zombie is moderately damaged. The human zombie's fire resistance burns away. You block the human zombie's attack. You now have 0/12 mp. You hit the human zombie. You tail-slap the human zombie. The human zombie is heavily damaged. The human zombie completely misses you. Health restored: 52 You hit the human zombie. The human zombie is severely damaged. The human zombie is no longer more vulnerable to fire. You hit the human zombie. The human zombie is severely damaged. You block the human zombie's attack. You hit the human zombie. You tail-slap the human zombie. The human zombie is severely damaged. The human zombie hits you. You take 2 damage, and have 50/52 hp. You barely miss the human zombie. The human zombie is severely damaged. The human zombie hits you but does no damage. You hit the human zombie but do no damage. The human zombie is severely damaged. The human zombie hits you. You take 1 damage, and have 50/52 hp. You hit the human zombie. The human zombie is almost destroyed. You hit the human zombie. The human zombie is almost destroyed. The human zombie hits you. You take 2 damage, and have 49/52 hp. You hit the human zombie but do no damage. You tail-slap the human zombie, but do no damage. The human zombie is almost destroyed. The human zombie hits you. You take 1 damage, and have 48/52 hp. You barely miss the human zombie. The human zombie is almost destroyed. The human zombie hits you but does no damage. You hit the human zombie. You destroy the human zombie! No target in view! HP restored. There is a large open door here. There is a large open door here. There is a large open door here. There is a huge open gate here. There is a huge open gate here. There is a huge open gate here. You open the door. A kobold zombie, a crocodile zombie, a human zombie and a mummy come into view. Health restored: 52; MP restored: 12 You close the door. There is a huge open gate here. You start waiting. Something unseen breaks down the door. There is a huge open gate here. There is a huge open gate here. There is a huge open gate here. You start waiting. A mummy is nearby! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the mummy. The mummy is burned terribly! The mummy is moderately damaged. The mummy's fire resistance burns away. You now have 10/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the mummy. The mummy is burned terribly! The mummy is almost destroyed. The mummy barely misses you. You now have 8/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the mummy. The mummy is burned terribly! You destroy the mummy! You now have 6/12 mp. You start resting. Magic restored. MP restored: 12 There is a huge open gate here. There is a huge open gate here. There are no items here. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is lightly damaged. The human zombie's fire resistance burns away. A crocodile zombie comes into view. A mummy comes into view. You now have 10/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is burned terribly! The human zombie is heavily damaged. A gnoll zombie comes into view. The human zombie hits you. You take 2 damage, and have 50/52 hp. You now have 8/12 mp. Health restored: 52 There is a huge open gate here. There is a huge open gate here. There is a huge open gate here. The human zombie is no longer more vulnerable to fire. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold zombie. The kobold zombie is severely damaged. The kobold zombie's fire resistance burns away. The human zombie hits you. You take 5 damage, and have 47/52 hp. You now have 8/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is heavily damaged. The human zombie's fire resistance burns away. You now have 6/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold zombie. The kobold zombie is burned terribly! You destroy the kobold zombie! You block the human zombie's attack. You now have 5/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is burned terribly! The human zombie is severely damaged. You block the human zombie's attack. You now have 3/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie's fire resistance burns away. The human zombie hits you but does no damage. You now have 1/12 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the human zombie. Your tail-slap misses the human zombie. The human zombie is almost destroyed. The crocodile zombie bites you! The crocodile zombie drags you backwards! You block the human zombie's attack. You take 6 damage, and have 45/52 hp. The crocodile zombie bites you. The crocodile zombie drags you backwards! The human zombie hits you but does no damage. You take 1 damage, and have 44/52 hp. The crocodile zombie bites you. The crocodile zombie drags you backwards! You take 1 damage, and have 43/52 hp. The crocodile zombie is no longer more vulnerable to fire. The human zombie is no longer more vulnerable to fire. There is a large open door here. You regained 2 hp, and now have 48/52 hp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is almost destroyed. The human zombie's fire resistance burns away. You now have 0/12 mp. You completely miss the human zombie. The human zombie is almost destroyed. The human zombie hits you. You take 1 damage, and have 49/52 hp. You hit the human zombie but do no damage. The human zombie is almost destroyed. The human zombie hits you but does no damage. You closely miss the human zombie. The human zombie is almost destroyed. The crocodile zombie bites you! The crocodile zombie drags you backwards! The human zombie hits you but does no damage. You take 9 damage, and have 41/52 hp. The human zombie is no longer more vulnerable to fire. There is a large open door here. The human zombie attacks as it pursues you! The human zombie hits you. You take 2 damage, and have 43/52 hp. You hit the human zombie. You destroy the human zombie! You regained 2 hp, and now have 45/52 hp. There is an open door here. You close the door. Health restored: 52 You start resting. A mummy opens the door. You hit the crocodile zombie. Your tail-slap misses the crocodile zombie. The crocodile zombie is moderately damaged. You hit the mummy. The mummy is lightly damaged. You hit the mummy but do no damage. You tail-slap the mummy. The mummy is moderately damaged. You hit the mummy. You tail-slap the mummy. The mummy is severely damaged. You block the mummy's attack. You barely miss the mummy. The mummy is severely damaged. You hit the mummy but do no damage. The mummy is severely damaged. The mummy hits you! You take 13 damage, and have 39/52 hp. MASSIVE DAMAGE!! You hit the mummy but do no damage. The mummy is severely damaged. You hit the mummy but do no damage. You tail-slap the mummy, but do no damage. The mummy is severely damaged. The mummy closely misses you. You barely miss the mummy. You tail-slap the mummy. The mummy is severely damaged. You block the mummy's attack. You hit the mummy. The mummy is almost destroyed. You barely miss the mummy. The mummy is almost destroyed. The mummy barely misses you. You barely miss the mummy. The mummy is almost destroyed. You hit the mummy but do no damage. The mummy is almost destroyed. You block the mummy's attack. You regained 2 hp, and now have 47/52 hp. You hit the mummy. You tail-slap the mummy. You destroy the mummy! The crocodile zombie completely misses you. There is an open door here. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie's fire resistance burns away. The crocodile zombie bites you. The crocodile zombie drags you backwards! You now have 4/12 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile zombie. The crocodile zombie is burned terribly! The crocodile zombie is heavily damaged. The crocodile zombie completely misses you. You now have 2/12 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile zombie. The crocodile zombie is burned terribly! The crocodile zombie is severely damaged. The crocodile zombie barely misses you. You now have 0/12 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the crocodile zombie but do no damage. The crocodile zombie is severely damaged. Health restored: 52 You closely miss the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you. You take 2 damage, and have 50/52 hp. You hit the crocodile zombie but do no damage. The crocodile zombie is severely damaged. The crocodile zombie closely misses you. Health restored: 52 You hit the crocodile zombie but do no damage. The crocodile zombie is severely damaged. You block the crocodile zombie's attack. You hit the crocodile zombie but do no damage. Your tail-slap misses the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you. You take 4 damage, and have 48/52 hp. You completely miss the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie barely misses you. You hit the crocodile zombie. You tail-slap the crocodile zombie. The crocodile zombie is almost destroyed. You hit the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie closely misses you. You hit the crocodile zombie. You destroy the crocodile zombie! You have reached level 7! Your scales start taking on an icy white colour. You learn Fire Magic much slower. Your Fire Magic skill decreases to level 3! You learn Ice Magic much quicker. You can breathe waves of cold which freeze foes solid. You feel resistant to cold. Health restored: 59 Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..'.....# ##.'#....# #.Z##...# ##..##..# ##..##.# ###++# ##### #######''### #.....##.#.# #.#.##.....# #......#'#'#####'#'#......# #...............@.........# #..........∩.∩.∩..........# ########################### There were no monsters in sight! Vanquished Creatures 4 human zombies (Ossuary) 2 orc priests (D:4) A scorpion zombie (D:5) A sleepcap (D:4) An iguana (D:4) A bullfrog simulacrum (Ossuary) A crocodile zombie (Ossuary) 2 mummies (Ossuary) Robin (D:2) 3 gnolls (D:4) A howler monkey skeleton (D:5) 3 adders 2 hound simulacra (Ossuary) An adder skeleton (D:5) 2 dart slugs 3 orcs 11 ball pythons 3 bats 8 endoplasms 3 giant cockroaches 4 gnoll zombies (Ossuary) 20 goblins 8 hobgoblins 5 jackals 3 quokkas 5 frilled lizards 2 gnoll simulacra (Ossuary) 3 jackal simulacra (Ossuary) 4 kobolds 5 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 4 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Draconian Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 165 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 173 | D:1 | Learned a level 2 spell: Scorch 626 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/4 676 | D:2 | Noticed Robin 1040 | D:2 | Killed Robin 1226 | D:2 | Reached XP level 4. HP: 35/35 MP: 0/5 1551 | D:2 | Noticed Natasha 1725 | D:3 | Found a stormy altar of Qazlal. 1905 | D:3 | Found a bloodstained altar of Trog. 2326 | D:3 | Found a faded altar of an unknown god. 2809 | D:4 | Reached XP level 5. HP: 40/40 MP: 3/9 3944 | D:4 | Reached XP level 6. HP: 48/48 MP: 1/12 4033 | D:4 | Found a hazy altar of Hepliaklqana. 4176 | D:5 | Entered Level 5 of the Dungeon 4213 | D:5 | Found a sand-covered staircase. 4286 | Ossuary | Entered an ossuary 5189 | Ossuary | Your scales start taking on an icy white colour. 5189 | Ossuary | Reached XP level 7. HP: 59/59 MP: 1/13 5189 | Ossuary | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 5189 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_basic, uniq_natasha, uniq_robin D:3: layout_rooms, nicolae_overflow_crystal_walls, mainiacjoe_overflow_six_doors_small, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_lake_a, hellmonk_ecumenical_altar_arch_garden D:4: layout_cave_pods, worldfamousw_hep_ancestral_shrine D:5: layout_layer_cave, gammafunk_temple_overflow_claw, mainiacjoe_overflow_boulevard, mainiacjoe_ossuary_entry_find_the_door Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 2 3 4 3 | 3.9 Spellcasting | 2 4 | 4.0 Fighting | 4 | 4.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Hexes | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 111 | 15 | || 126 Tailslap | 14 | 31 | || 45 Dagger | | 126 | || 126 Fire: Sling | 25 | | || 25 Cast: Scorch | 24 | 100 | || 124 Use: Scroll | | 2 | || 2 Stab: Sleeping | | 1 | || 1 Armour: Skin | 102 | 84 | || 186 Dodge: Dodged | 81 | 76 | || 157 Block: Buckler | | 42 | || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5250 | 5114 | 136 | 1080 | 2877 | 6 | 875.0 | Dungeon | 4342 | 4206 | 136 | 637 | 2778 | 5 | 868.4 | Ossuary | 908 | 908 | 0 | 443 | 99 | 1 | 908.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1382 daAuts D:3: 1133 daAuts D:1: 929 daAuts Ossuary: 908 daAuts D:2: 785 daAuts D:5: 110 daAuts