Dungeon Crawl Stone Soup version 0.32-a0-1316-gbd61dd8 (webtiles) character file. Game seed: 1574932553737735613 544 steven32 the Trooper (level 7, 25/63 HPs) Began as a Green Draconian Hexslinger on May 30, 2024. Quit the game on level 5 of the Dungeon. The game lasted 00:09:15 (4566 turns). steven32 the Trooper (Green Draconian Hexslinger) Turns: 4566, Time: 00:09:15 Health: 25/63 AC: 11 Str: 11 XL: 7 Next: 6% Magic: 5/8 EV: 11 Int: 15 God: Gold: 193 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . b - +0 dagger rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . w - +0 cloak rCorr . u - +0 pair of gloves SInv . v - +2 pair of boots Will ..... j - amulet of the acrobat Stlth + n - ring of protection from cold HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: noxious breath, AC +6, unfitting armour, poison resistance, cold-blooded a: Noxious Breath You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 223 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons a - a +4 heavy orcbow b - a +0 dagger (weapon) d - a +1 sling Missiles x - a throwing net (quivered) Armour u - a +0 pair of gloves (worn) v - a +2 pair of boots (worn) w - a +0 cloak (worn) Jewellery h - a ring of fire j - an amulet of the acrobat (around neck) n - a ring of protection from cold (left hand) y - a ring of see invisible Wands q - a wand of flame (6) t - a wand of paralysis (1) Scrolls c - a scroll of poison e - 4 scrolls of identify f - 3 scrolls of teleportation k - a scroll of immolation {unknown} z - a scroll of revelation {unknown} A - a scroll of enchant armour {unknown} Potions g - 3 potions of curing i - a potion of brilliance {unknown} l - a potion of magic {unknown} m - a potion of mutation {unknown} o - a potion of might {unknown} p - a potion of invisibility {unknown} r - a potion of heal wounds {unknown} s - a potion of degeneration {unknown} Skills: - Level 6.1 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 2.6 Conjurations - Level 2.6 Hexes - Level 4.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 12% 2 b - Foxfire Conj/Fire 40% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 19% 3 Static Discharge Conj/Air 8% 3-4/arc 22% 2 Sigil of Binding Hex 8% N/A 24% 3 Ozocubu's Armour Ice 0% N/A 58% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Airstrike Air 0% 2d(0-16) 94% 4 Summon Lightning Spire Summ/Air 0% N/A 94% 4 Orb of Destruction Conj 4% 9d5 100% 7 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24936 Sewer (visited) Temple: D:4-7 Altars: Hepliaklqana Shops: D:2 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History The hound bites you but does no damage. The hound closely misses you. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, heavily drained, chance to call a sprite on attack: 56%, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the hound. A giggling sprite leaps out and smacks the hound with its own front paw. The hound is almost dead. The jinxing sprites lose interest in you. The hound barely misses you. The hound closely misses you. You shoot a sling bullet. The sling bullet closely misses the hound. The sling bullet hits the orc but does no damage. The hound bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is almost dead. The hound bites you but does no damage. The hound barely misses you. You shoot a sling bullet. The sling bullet hits the hound! You kill the hound! The orc misses you. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. The orc misses you. You shoot a sling bullet. The sling bullet barely misses the orc. The orc hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you but does no damage. The orc hits you with a +0 short sword. You take 1 damage, and have 47/50 hp. You shoot a sling bullet. The sling bullet completely misses the orc. The orc barely misses you. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. The orc barely misses you. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is severely wounded. The orc closely misses you. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Your Fire Magic skill increases to level 2! No target in view! Magic restored. You feel your willpower return. Things that are here: a +0 short sword; a +0 scale mail; a quokka corpse You see here a +0 ring mail. A gnoll comes into view. It is wielding a +0 flail of draining. The gnoll shouts! You hear a shout! Health restored: 50; MP restored: 6 Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. A gnoll comes into view. It is wielding a +0 spear. Things that are here: a +0 short sword; a +0 scale mail; a quokka corpse Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 4/6 mp. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of draining. You feel drained. You take 7 damage, and have 43/49 hp. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is almost dead. The jinxing sprites lose interest in you. The gnoll hits you but does no damage. You feel drained. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 flail of draining. You feel drained. The gnoll closely misses you. You take 4 damage, and have 40/46 hp. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! You start resting. Magic restored. You regained 2 hp, and now have 43/47 hp. MP restored: 6 You start resting. You feel your willpower return. You regained 2 hp, and now have 45/47 hp. You start resting. HP restored. Health restored: 47 You see here a +0 flail of draining. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 4/6 mp. You shoot a sling bullet. The sling bullet barely misses the gnoll. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll but does no damage. A giggling sprite leaps out and bonks the gnoll with its +0 spear. The gnoll is moderately wounded. The jinxing sprites lose interest in you. The gnoll seems less drained. The gnoll seems less drained. The gnoll attacks as it pursues you! The gnoll misses you. You see here a +0 flail of draining. There is a stone staircase leading up, spattered with blood here. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. x2 You take 9 damage, and have 38/47 hp. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. x2 You take 7 damage, and have 31/48 hp. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. The gnoll hits you but does no damage. MP restored: 6 You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 6! Your scales feel tougher. You regained 5 hp, and now have 36/56 hp. MP restored: 7 You start resting. You feel your willpower return. You regained 2 hp, and now have 38/56 hp. HP restored. You see here a +0 flail of draining. Things that are here: a +0 spear; a gnoll corpse Things that are here: a +0 short sword; a +0 scale mail; a quokka corpse Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 dagger. Health restored: 56 You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! u - a +0 pair of gloves Found a short sword. v - a +2 pair of boots You start putting on your armour. You continue putting on your +2 pair of boots. x4 You finish putting on your +2 pair of boots. You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. You see here a +0 dagger. You now have 165 gold pieces (gained 13). A hobgoblin comes into view. Found a stone staircase leading down. A hobgoblin is nearby! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin shouts! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. x2 You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin barely misses you. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Your life force feels restored. No target in view! You see here a hobgoblin corpse. Found a flail. Health restored: 57 Found a stone staircase leading down. Done exploring. Done exploring. Done exploring. Okay, then. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Done exploring. Done exploring. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The ufetubus hits you but does no damage. x2 There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet misses the ufetubus. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus slips past you! The ufetubus hits you but does no damage. The ufetubus hits you. You take 1 damage, and have 56/57 hp. You shoot a sling bullet. The sling bullet completely misses the ufetubus. The ufetubus hits you. The ufetubus barely misses you. You take 5 damage, and have 51/57 hp. You shoot a sling bullet. The sling bullet closely misses the ufetubus. The ufetubus closely misses you. The ufetubus misses you. The ufetubus hits you but does no damage. The ufetubus hits you. You take 2 damage, and have 49/57 hp. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is lightly wounded. The ufetubus hits you but does no damage. x3 The ufetubus barely misses you. You shoot a sling bullet. The sling bullet barely misses the ufetubus. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus barely misses you. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you but does no damage. The ufetubus closely misses you. The ufetubus slips past you! The ufetubus hits you. The ufetubus barely misses you. You take 1 damage, and have 49/57 hp. You shoot a sling bullet. The sling bullet closely misses the ufetubus. The ufetubus closely misses you. x2; The ufetubus barely misses you. The ufetubus misses you. You shoot a sling bullet. The sling bullet closely misses the ufetubus. The ufetubus barely misses you. x2; The ufetubus hits you. x2 You take 6 damage, and have 44/57 hp. You shoot a sling bullet. The sling bullet barely misses the ufetubus. The ufetubus barely misses you. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is moderately wounded. The ufetubus hits you. The ufetubus barely misses you. The ufetubus slips past you! The ufetubus hits you. x2 You take 4 damage, and have 41/57 hp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ufetubus hits you but does no damage. The ufetubus closely misses you. The ufetubus hits you. The ufetubus barely misses you. You take 2 damage, and have 39/57 hp. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the ufetubus but does no damage. The ufetubus is moderately wounded. The ufetubus closely misses you. The ufetubus barely misses you. x2 The ufetubus misses you. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is severely wounded. The ufetubus hits you. The ufetubus closely misses you. The ufetubus hits you. The ufetubus hits you but does no damage. You take 6 damage, and have 34/57 hp. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is almost dead. A giggling sprite leaps out and smacks the ufetubus with its own claw. You kill the ufetubus! No target in view! The sprites lose interest in your situation. Magic restored. You feel your willpower return. HP restored. Found a stone staircase leading down. You now have 176 gold pieces (gained 11). Health restored: 57; MP restored: 7 An ufetubus comes into view. The ufetubus shouts! You shoot a sling bullet. The sling bullet barely misses the ufetubus. You shoot a sling bullet. The sling bullet completely misses the ufetubus. The ufetubus barely misses you. The ufetubus closely misses you. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ufetubus hits you but does no damage. x4 You now have 5/7 mp. You shoot a sling bullet. The sling bullet closely misses the ufetubus. A giggling sprite leaps out and doodles on the ufetubus's face. The ufetubus is moderately wounded. The ufetubus hits you but does no damage. The ufetubus closely misses you. x2 The ufetubus hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ufetubus! You kill the ufetubus! No target in view! The sprites lose interest in your situation. You now have 193 gold pieces (gained 17). You feel your willpower return. An orc comes into view. It is wielding a +0 short sword. MP restored: 7 An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! The orc wizard gestures at you while chanting. The puff of flame hits you! You take 10 damage, and have 47/57 hp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 5/7 mp. You shoot a sling bullet. The sling bullet closely misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc wizard. You shoot a sling bullet. The sling bullet closely misses the orc wizard. A giggling sprite leaps out and smacks the orc wizard with its own hand. The orc wizard is moderately wounded. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard points at you and mumbles some strange words. The magic dart hits you but does no damage. You shoot a sling bullet. The orc wizard shouts! The sling bullet hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the orc wizard. x2 A giggling sprite leaps out and insults the orc wizard's ancestors. The orc wizard is heavily wounded. The jinxing sprites lose interest in you. An orc comes into view. It is wielding a +0 mace. The orc wizard hits you but does no damage. The orc wizard gestures at you while chanting. The magic dart hits you. You take 3 damage, and have 49/57 hp. The orc wizard seems less drained. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc shouts! You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet barely misses the orc wizard. The orc wizard gestures at you while chanting. You are confused. The orc wizard barely misses you. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. Okay, then. You miss the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. You miss the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. The orc wizard hits you but does no damage. MP restored: 7 You closely miss the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You clumsily bash the orc wizard but do no damage. Your tail-slap misses the orc wizard. The orc wizard is heavily wounded. You feel less confused. The orc wizard hits you with a +0 dagger. The orc wizard hits you but does no damage. You take 1 damage, and have 51/57 hp. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 50/57 hp. You shoot a sling bullet. The sling bullet hits the orc wizard. You kill the orc wizard! Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard hits you but does no damage. You now have 5/7 mp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. You feel your willpower return. The orc wizard hits you but does no damage. You now have 3/7 mp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard hits you but does no damage. You now have 1/7 mp. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard closely misses you. x2 You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is lightly wounded. A giggling sprite leaps out and makes the orc wizard trip over its own feet. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The puff of flame misses you. You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet hits the orc. The orc is almost dead. The orc wizard closely misses you. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is severely wounded. A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 51/57 hp. You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet closely misses the orc. The jinxing sprites lose interest in you. The orc wizard closely misses you. You shoot a sling bullet. The sling bullet hits the orc wizard. You kill the orc wizard! The orc barely misses you. Your Fire Magic skill increases to level 3! You shoot a sling bullet. The sling bullet barely misses the orc. The orc hits you with a +0 mace. You take 3 damage, and have 49/57 hp. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! No target in view! Your magical contamination has completely faded away. You feel your willpower return. Items here: ))) [[[. You see here a +0 leather armour. Key pressed, stopping explore. Found a hazy altar of Hepliaklqana. An adder comes into view. Health restored: 57; MP restored: 7 An adder is nearby! Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder hisses angrily. You hear an angry hiss. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the adder. An adder comes into view. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is almost dead. The adder bites you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the adder. The sling bullet barely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the adder but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the adder. The adder bites you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet completely misses the adder. The adder bites you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You take 2 damage, and have 55/57 hp. You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The adder barely misses you. You take 1 damage, and have 55/57 hp. You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. MP restored: 7 Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you but does no damage. x2 You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! No target in view! Health restored: 57 Found a marble ring. The sprites lose interest in your situation. w - a +0 cloak x - a throwing net You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. n - a ring of protection from cold (left hand) A water moccasin comes into view. MP restored: 7 Okay, then. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 5/7 mp. Casting: Jinxbite (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 3/7 mp. Unknown command. Casting: Jinxbite (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (chance to call a sprite on attack: 41%, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin barely misses you. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (chance to call a sprite on attack: 41%, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. A giggling sprite leaps out and makes the water moccasin trip over its own tail. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You take 8 damage, and have 49/57 hp. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, heavily drained, chance to call a sprite on attack: 49%, 40% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. You take 5 damage, and have 44/57 hp. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, heavily drained, chance to call a sprite on attack: 49%, 40% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You take 3 damage, and have 41/57 hp. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, heavily drained, chance to call a sprite on attack: 49%, 40% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. You feel very sick. The water moccasin seems less drained. The water moccasin bites you but does no damage. x2 You take 5 damage, and have 36/57 hp. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to call a sprite on attack: 41%, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel very sick. The water moccasin bites you but does no damage. x2 You take 4 damage, and have 32/57 hp. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to call a sprite on attack: 41%, 40% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. You take 2 damage, and have 30/57 hp. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to call a sprite on attack: 41%, chance to affect: 49%) The water moccasin suddenly stops moving! You feel sick. You take 2 damage, and have 28/57 hp. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, paralysed, chance to call a sprite on attack: 41%, 98% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You feel sick. You take 1 damage, and have 27/57 hp. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, paralysed, chance to call a sprite on attack: 41%, 98% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. A giggling sprite leaps out and ties the water moccasin's tail in a knot. The water moccasin is severely wounded. You feel sick. You take 1 damage, and have 26/57 hp. b - a +0 dagger (weapon) The helpless water moccasin fails to defend itself. You hit the water moccasin. The water moccasin is severely wounded. A giggling sprite leaps out and ties the water moccasin's tail in a knot. The water moccasin is almost dead. You feel sick. You take 1 damage, and have 25/57 hp. The helpless water moccasin fails to defend itself. You hit the water moccasin. The water moccasin is almost dead. A giggling sprite leaps out and smacks the water moccasin with its own tail. You kill the water moccasin! The jinxing sprites lose interest in you. You feel sick. Training target 4.0 for Fire Magic reached! Your Fire Magic skill increases to level 4! You need to enable at least one skill for training. Your Conjurations skill increases to level 1! Unknown command. You feel sick. You are no longer poisoned. You take 1 damage, and have 24/57 hp. You start resting. You feel your willpower return. You regained 3 hp, and now have 27/57 hp. You start resting. Magic restored. You regained 3 hp, and now have 30/57 hp. MP restored: 7 You start resting. HP restored. Health restored: 57 Found a ring mail. A sleepcap comes into view. You see here a ring of see invisible. Why would you want to do that? Found a stone staircase leading down. The sleepcap attacks as it pursues you! The sleepcap misses you. The sleepcap attacks as it pursues you! The sleepcap completely misses you. d - a +1 sling (weapon) Okay, then. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The sleepcap releases spores at you but does no damage. You now have 5/7 mp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The sleepcap misses you. You now have 3/7 mp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The sleepcap closely misses you. You now have 1/7 mp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (chance to call a sprite on attack: 50%, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is lightly damaged. A giggling sprite leaps out and smacks the sleepcap with its own body. The sleepcap is lightly damaged. The sleepcap releases spores at you but does no damage. x2 Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, heavily drained, chance to call a sprite on attack: 56%, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is lightly damaged. A giggling sprite leaps out and smacks the sleepcap with its own body. The sleepcap is moderately damaged. The sleepcap closely misses you. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, heavily drained, chance to call a sprite on attack: 56%, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. The sleepcap closely misses you. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, heavily drained, chance to call a sprite on attack: 56%, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is heavily damaged. A giggling sprite leaps out and makes the sleepcap trip over its own stem. The sleepcap is heavily damaged. The sleepcap misses you. The sleepcap barely misses you. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, heavily drained, chance to call a sprite on attack: 56%, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap! The sleepcap is almost destroyed. A giggling sprite leaps out and smacks the sleepcap with its own body. The sleepcap is almost destroyed. The sleepcap completely misses you. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, heavily drained, chance to call a sprite on attack: 56%, 98% to hit) You shoot a sling bullet. The sling bullet completely misses the sleepcap. The sleepcap misses you. Your magical contamination has completely faded away. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The sleepcap releases spores at you. You take 1 damage, and have 56/57 hp. You now have 0/7 mp. Fire: d) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, heavily drained, chance to call a sprite on attack: 56%, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. You destroy the sleepcap! Your Conjurations skill increases to level 2! The sprites lose interest in your situation. You feel your willpower return. Magic restored. y - a ring of see invisible Health restored: 57; MP restored: 7 g - 3 potions of curing (gained 1) z - a scroll labelled WOCIWA KEOVIJ There is a stone staircase leading down here. e - 4 scrolls of identify (gained 1) You open the gate. There is an open gate here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A - a scroll labelled CUS TIEMIUKH There is an open gate here. Found a short sword and 4 stones. Found a robe. You see here 4 stones. You see here a +0 robe. A centaur comes into view. The centaur shouts! You hear an angry hiss. You hear a bark! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow completely misses you. An ufetubus comes into view. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow completely misses you. An iguana and an orc come into view. The iguana hisses angrily. The orc shouts! A gnoll comes into view. It is wielding a +0 club. The orc moves out of view. Unknown command. The centaur unwields a +0 orcbow. The centaur completely misses you. The centaur kicks you. The ufetubus attacks as it pursues you! The ufetubus closely misses you. The ufetubus completely misses you. The centaur hits you. The centaur completely misses you. You take 4 damage, and have 53/57 hp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The ufetubus closely misses you. The ufetubus hits you but does no damage. x3 The orc hits you but does no damage. You now have 5/7 mp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ufetubus slips past you! The ufetubus hits you but does no damage. The ufetubus hits you. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The arrow barely misses the ufetubus. The orc hits you with a +0 mace. You hear a bark! You take 7 damage, and have 47/57 hp. You now have 3/7 mp. You shoot a sling bullet. The sling bullet closely misses the orc. A giggling sprite leaps out and makes the orc trip over its own feet. The orc is heavily wounded. The ufetubus hits you but does no damage. x4 The orc hits you with a +0 mace. The gnoll hits you with a +0 club. You take 5 damage, and have 42/57 hp. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! The ufetubus hits you but does no damage. The ufetubus barely misses you. x2 The ufetubus hits you but does no damage. The gnoll hits you with a +0 club. A hound comes into view. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the centaur! The centaur is moderately wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is moderately wounded. The ufetubus hits you. The ufetubus closely misses you. The gnoll hits you but does no damage. The ufetubus closely misses you. The ufetubus hits you but does no damage. The gnoll hits you but does no damage. You take 3 damage, and have 39/57 hp. You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet barely misses the centaur. A giggling sprite leaps out and bonks the gnoll with its +0 club. The gnoll is heavily wounded. The jinxing sprites lose interest in you. The ufetubus hits you but does no damage. The ufetubus misses you. x2; The ufetubus barely misses you. The gnoll hits you with a +0 club. Your magical contamination has completely faded away. You take 1 damage, and have 38/57 hp. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the centaur. The centaur is moderately wounded. The ufetubus hits you but does no damage. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus hits you but does no damage. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The ufetubus closely misses you. The ufetubus misses you. The gnoll hits you with a +0 club. The ufetubus barely misses you. The ufetubus hits you but does no damage. You take 5 damage, and have 34/57 hp. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the centaur. The centaur is heavily wounded. The ufetubus completely misses you. The ufetubus hits you but does no damage. The gnoll hits you but does no damage. The ufetubus hits you but does no damage. x2 The gnoll completely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the centaur. The centaur is severely wounded. The ufetubus closely misses you. The ufetubus completely misses you. The ufetubus closely misses you. The ufetubus hits you. The gnoll closely misses you. You take 1 damage, and have 34/57 hp. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus closely misses you. The ufetubus hits you but does no damage. The hound closely misses you. You take 3 damage, and have 31/57 hp. You shoot a sling bullet. The sling bullet barely misses the ufetubus. The ufetubus hits you but does no damage. x2 The hound closely misses you. The ufetubus hits you but does no damage. x2 The hound bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is moderately wounded. The ufetubus hits you but does no damage. x2 The hound closely misses you. The ufetubus closely misses you. x2 The hound bites you. You take 4 damage, and have 28/57 hp. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you. The ufetubus hits you but does no damage. The hound barely misses you. The ufetubus misses you. The ufetubus barely misses you. The hound bites you but does no damage. You take 2 damage, and have 26/57 hp. You shoot a sling bullet. The sling bullet hits the ufetubus. You kill the ufetubus! The hound bites you but does no damage. The hound closely misses you. You shoot a sling bullet. The sling bullet hits the hound. The hound is lightly wounded. The hound closely misses you. The hound misses you. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is lightly wounded. The hound bites you. The hound barely misses you. You take 3 damage, and have 24/57 hp. You shoot a sling bullet. The sling bullet closely misses the hound. The sling bullet hits the centaur but does no damage. The centaur is severely wounded. The hound closely misses you. The hound barely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, chance to affect: 57%) The hound resists with significant effort. The hound bites you. A hound comes into view. You take 2 damage, and have 22/57 hp. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, chance to affect: 57%) The hound suddenly stops moving! The hound barks! b - a +0 dagger (weapon) The helpless hound fails to defend itself. You hit the hound. You tail-slap the hound. The hound is heavily wounded. The helpless hound fails to defend itself. You hit the hound. You tail-slap the hound. You kill the hound! You feel your willpower return. The centaur shoots an arrow. The arrow hits you. You have reached level 7! Your scales start taking on a lurid green colour. You learn Alchemy much quicker. You can breathe blasts of noxious fumes. You feel resistant to poisons. You regained 2 hp, and now have 25/63 hp. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.##.# #..# ##.##.## #..#### ### .......# #.....# ... .#.##..# #.###.# #.##.. .#.##..###.# #.# #.... ...........# #.##..# ######.##### #..c.# ...# #.# #.#h#.# ##.###.#######.#@##.# #...##.#.........).#.. .....#.#.#####.###..##. .........# #.# #... . .....##### #.# #### #...## .. ##.## ### You could see a centaur and a hound. Vanquished Creatures A water moccasin (D:5) A bombardier beetle (D:3) 2 hounds A sleepcap (D:5) 3 orc wizards 7 gnolls 3 adders 3 shadow imps 2 white imps (D:4) 3 ufetubi (D:5) A ribbon worm (D:4) 9 orcs 5 ball pythons 3 bats 5 endoplasms 3 giant cockroaches (D:2) 4 goblins 6 hobgoblins 8 jackals 8 quokkas 4 frilled lizards 6 kobolds 3 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Draconian Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 143 | D:1 | Reached skill level 2 in Fighting 238 | D:1 | Reached XP level 2. HP: 24/25 MP: 3/3 680 | D:2 | Reached skill level 3 in Fighting 680 | D:2 | Identified a scroll of acquirement 681 | D:2 | Acquired a +4 heavy orcbow 816 | D:2 | Reached XP level 3. HP: 31/31 MP: 4/4 972 | D:2 | Found Soera's General Store. 981 | D:2 | Bought a scroll of teleportation for 30 gold pieces 1071 | D:2 | Noticed Sigmund 1672 | D:3 | Reached skill level 4 in Fighting 1672 | D:3 | Reached XP level 4. HP: 41/41 MP: 5/5 2024 | D:3 | Reached skill level 5 in Fighting 2508 | D:4 | Found a glowing drain. 2571 | D:4 | You fall into a shaft and drop 1 floor! 2571 | D:5 | Entered Level 5 of the Dungeon 2599 | D:5 | Reached XP level 5. HP: 48/48 MP: 6/6 2689 | Sewer | Entered a sewer 3120 | D:4 | Reached skill level 6 in Fighting 3159 | D:4 | Learned a level 2 spell: Jinxbite 3199 | D:4 | Got the Secrets of Frore Kinetic Energy 3203 | D:4 | Learned a level 1 spell: Foxfire 3449 | D:4 | Reached XP level 6. HP: 36/56 MP: 7/7 4050 | D:5 | Found a hazy altar of Hepliaklqana. 4089 | D:5 | Noticed a water moccasin 4105 | D:5 | Killed a water moccasin 4106 | D:5 | Reached skill level 1 in Conjurations 4566 | D:5 | Your scales start taking on a lurid green colour. 4566 | D:5 | Reached XP level 7. HP: 25/63 MP: 5/8 4566 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 4566 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minmay_small_reverse_x D:2: layout_loops_corners, serial_shops, shop, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_2, aquarium_window_fake, aquarium_view_2b, aquarium_view_2d, uniq_sigmund D:3: minmay_skewed_foursquare, layout_loops_ring D:4: layout_loops_ring, cheibrodos_sewer_entry_bend, serial_library_regret_index_headful D:5: layout_loops_ring, mainiacjoe_overflow_boulevard, gammafunk_ghost_nasty_kobolds, kennysheep_cross_bottleneck, minmay_manual_mess Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 5 6 | 6.1 Fire Magic | 2 4 | 4.0 Conjurations | 2 | 2.6 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 5 | 77 | || 82 Tailslap | | 10 | || 10 Sling | | 4 | || 4 Fire: Sling | 51 | 129 | || 180 Orcbow | 39 | 65 | || 104 Cast: Jinxbite | | 15 | || 15 Evoke: Wand | | 4 | || 4 Use: Scroll | 2 | | || 2 Potion | | 1 | || 1 Stab: Paralysed | | 4 | || 4 Armour: Skin | 27 | 261 | || 288 Dodge: Dodged | 25 | 219 | || 244 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4746 | 4601 | 145 | 261 | 3357 | 6 | 791.0 | Dungeon | 4733 | 4588 | 145 | 261 | 3357 | 5 | 946.6 | Sewer | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1275 daAuts D:2: 947 daAuts D:3: 946 daAuts D:5: 875 daAuts D:1: 688 daAuts Sewer: 12 daAuts