Dungeon Crawl Stone Soup version 0.32-a0-1316-gbd61dd8 (webtiles) character file. Game seed: 7796505980152583991 515 steven32 the Trooper (level 7, 63/63 HPs) Began as a Green Draconian Hexslinger on May 30, 2024. Was an Initiate of Sif Muna. Quit the game on level 5 of the Dungeon. The game lasted 00:06:19 (4308 turns). steven32 the Trooper (Green Draconian Hexslinger) Turns: 4308, Time: 00:06:20 Health: 63/63 AC: 11 Str: 10 XL: 7 Next: 0% Magic: 9/13 EV: 11 Int: 16 God: Sif Muna [......] Gold: 186 SH: 0 Dex: 13 Spells: 12/14 levels left rFire + . . a - +1 sling (drain) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . v - scarf {repulsion} rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth + p - +4 ring of protection HPRegen 0.30/turn o - ring of protection from fire MPRegen 0.13/turn %: repel missiles @: weak-willed A: noxious breath, AC +6, unfitting armour, poison resistance, cold-blooded a: Noxious Breath, Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons a - a +1 sling of draining (weapon) k - a +4 dagger Armour j - a +0 pair of boots (worn) v - a scarf of repulsion (worn) Jewellery d - a ring of resist corrosion o - a ring of protection from fire (right hand) p - a +4 ring of protection (left hand) Wands q - a wand of roots (9) r - a wand of paralysis (7) s - a wand of polymorph (9) Scrolls b - a scroll of poison e - a scroll of blinking f - a scroll of amnesia h - a scroll of immolation {unknown} l - 2 scrolls of vulnerability {unknown} t - a scroll of revelation {unknown} Potions c - 2 potions of attraction {unknown} g - 2 potions of haste {unknown} i - 2 potions of enlightenment {unknown} m - a potion of ambrosia {unknown} n - a potion of magic {unknown} u - a potion of degeneration {unknown} Skills: - Level 6.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 4.0 Spellcasting - Level 2.6 Hexes + Level 2.4 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 17% 1 Sigil of Binding Hex 11% N/A 17% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Mercury Vapours Alch/Air 6% N/A 26% 2 Frozen Ramparts Ice 6% 1d1 45% 3 Hailstorm Conj/Ice 3% 3d5 45% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25648 Temple (1/1) D:4 Zot: 5973 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:2 ! Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History The slug dart misses you. You see here a goblin corpse. You start waiting. A dart slug is nearby! You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. You drain the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. There is a stone staircase leading up here. You start waiting. A dart slug is nearby! You shoot a sling bullet. The sling bullet hits the dart slug. You drain the dart slug. The dart slug is almost dead. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 3/5 mp. You shoot a sling bullet. The sling bullet barely misses the orc priest. A giggling sprite leaps out and bonks the orc priest with its +0 hand axe. The orc priest is moderately wounded. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Your Fighting skill increases to level 5! You take 2 damage, and have 39/42 hp. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is heavily wounded. A giggling sprite leaps out and bonks the orc priest with its +0 hand axe. The orc priest is severely wounded. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is severely wounded. A giggling sprite leaps out and insults the orc priest's ancestors. The orc priest is almost dead. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc priest. You kill the orc priest! You have reached level 5! You regained 6 hp, and now have 46/48 hp. HP restored. You feel your willpower return. Magic restored. l - a scroll labelled BEUTAERANG Health restored: 48; MP restored: 6 Found a ring of resist corrosion. Found a stone staircase leading up. m - an emerald potion Found 4 stones. You see here 4 stones. The hound bites you. You take 4 damage, and have 44/48 hp. There are monsters nearby! You see here 4 stones. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ball python hisses angrily. The hound closely misses you. The hound barely misses you. You now have 4/6 mp. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The hound bites you but does no damage. You now have 2/6 mp. You shoot a sling bullet. The sling bullet hits the hound! The hound is moderately wounded. The hound barely misses you. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the hound. The sling bullet hits the ball python! You kill the ball python! The hound bites you. The hound closely misses you. You take 2 damage, and have 44/48 hp. You shoot a sling bullet. The sling bullet hits the hound! The hound is severely wounded. The hound bites you but does no damage. The hound closely misses you. You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! You regained 3 hp, and now have 47/50 hp. No target in view! Unknown command. Unknown command. The sprites lose interest in your situation. You feel your willpower return. Things that are here: a ring of resist corrosion; a ball python corpse A rat comes into view. The rat squeaks loudly. Health restored: 50; MP restored: 6 A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat. The rat is moderately wounded. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! Found a stone staircase leading down. You see here a rat corpse. A rat comes into view. A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat but does no damage. You drain the rat. The rat squeaks loudly. The rat is severely wounded. No target in view! No target in view! A rat is nearby! A rat is nearby! You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Found a falchion. n - a metallic clear potion You see here a +0 falchion. You now have 139 gold pieces (gained 18). A ball python is nearby! A ball python is nearby! You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The orc shouts! The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You drain the goblin. You kill the goblin! No target in view! There is an open door here. There is a stone staircase leading up here. You see here a +0 flail. Things that are here: a +0 flail; a +0 scale mail Things that are here: a +0 club; a +0 leather armour; an orc skeleton Key pressed, stopping explore. An orc is nearby! An orc is nearby! You shoot a sling bullet. The sling bullet closely misses the orc. The orc shouts! You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. The orc hits you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. The orc misses you. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! You see here a +0 club. Found an escape hatch in the ceiling. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is heavily wounded. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet closely misses the goblin. The hobgoblin shouts! The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The sling bullet closely misses the hobgoblin. The hobgoblin shouts! Robin of the Strong Arm comes into view. They are wielding a +0 dagger. There is an escape hatch in the ceiling here. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. Level annotation: Robin There is a stone staircase leading up here. You see here a +0 flail. Things that are here: a +0 scale mail; a +0 flail Things that are here: a +0 leather armour; a +0 club; an orc skeleton You see here a +0 club. o - a ring of protection from fire You see here a goblin skeleton. Things that are here: 4 stones; a +0 short sword Things that are here: 4 stones; a +0 short sword You see here a goblin skeleton. Robin is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x2 You see here a goblin skeleton. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start waiting. Robin is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start waiting. Robin is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x2 You start waiting. A hobgoblin is nearby! There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 4/6 mp. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. The sling bullet barely misses Robin. A giggling sprite leaps out and bonks Robin with their +0 dagger. Robin is moderately wounded. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/6 mp. You shoot a sling bullet. The sling bullet closely misses Robin. Robin seems less drained. Robin says, "Duck!" You shoot a sling bullet. The sling bullet hits Robin! You drain Robin. You kill Robin! Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. The sprites lose interest in your situation. You feel your willpower return. Magic restored. Things that are here: a +0 hand axe; an orc skeleton Things that are here: a +0 dagger; a +0 animal skin; a +0 helmet You see here a goblin skeleton. You see here a +0 club. Done exploring. MP restored: 6 Done exploring. Done exploring. You see here a +0 club. Things that are here: a +0 leather armour; a +0 club; an orc skeleton Things that are here: a +0 scale mail; a +0 flail There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard shouts! The orc wizard is lightly wounded. You hear a shout! x2 An orc comes into view. It is wielding a +0 falchion. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc wizard casts a spell at you. You resist with some effort. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard gestures at you while chanting. The puff of flame misses you. You now have 4/6 mp. Fire: a) +1 sling (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, chance to call a sprite on attack: 43%, 51% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is heavily wounded. A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. The orc wizard is severely wounded. An orc comes into view. It is wielding a +0 dagger. Fire: a) +1 sling (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, heavily drained, chance to call a sprite on attack: 55%, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet hits the orc. You drain the orc. You kill the orc! The orc wizard casts a spell at you. You resist with some effort. Fire: a) +1 sling (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, heavily drained, chance to call a sprite on attack: 55%, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc wizard seems less drained. A hobgoblin comes into view. An endoplasm comes into view. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 48/50 hp. Fire: a) +1 sling (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, chance to call a sprite on attack: 43%, 51% to hit) You shoot a sling bullet. The sling bullet barely misses the orc wizard. A giggling sprite leaps out and makes the orc wizard trip over its own feet. The orc wizard is almost dead. The jinxing sprites lose interest in you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Fire: a) +1 sling (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a sling bullet. The orc throws a boomerang. The boomerang closely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You take 17 damage, and have 31/50 hp. MASSIVE DAMAGE!! Fire: a) +1 sling (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (59% to hit) Okay, then. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You hear some strange, mumbled words. A puff of flame appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The puff of flame hits you. You take 3 damage, and have 29/50 hp. Fire: a) +1 sling (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a sling bullet. Reactivating autopickup. You feel a bit more experienced. You start resting. You feel your willpower return. You regained 3 hp, and now have 33/50 hp. You start resting. Magic restored. You regained 2 hp, and now have 35/50 hp. MP restored: 7 There is an open door here. HP restored. A rat comes into view. The rat squeaks loudly. The rat moves out of view. Health restored: 50 You can't go down here! You can't go down here! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! There is a stone staircase leading down here. You climb downwards. Found a scratched bronze ring and a glowing ivory wand. Found an escape hatch in the floor. Found a stone staircase leading down. There is a stone staircase leading up here. p - a +4 ring of protection There is a stone staircase leading up here. p - a +4 ring of protection (left hand) o - a ring of protection from fire (right hand) q - a wand of roots (9) r - a wand of paralysis (7) As you open the door, it creaks loudly! You hear an angry hiss. An adder comes into view. The adder hisses angrily. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. A kobold comes into view. It is wielding a +0 short sword. You now have 5/7 mp. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold shouts! A giggling sprite leaps out and doodles on the kobold's face. The kobold is severely wounded. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. You drain the adder. The adder is almost dead. A giggling sprite leaps out and makes the adder trip over its own tail. You kill the adder! The jinxing sprites lose interest in you. No target in view! Magic restored. Things that are here: a +0 short sword; an adder corpse You feel your willpower return. You open the door. There is an open door here. There is a stone staircase leading down here. An adder comes into view. MP restored: 7 An adder is nearby! An adder is nearby! Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the adder. You drain the adder. The adder hisses angrily. The adder is severely wounded. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! Your Spellcasting skill increases to level 2! No target in view! The sprites lose interest in your situation. A jackal comes into view. A jackal is nearby! Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal barks! You hear a bark! A jackal comes into view. You now have 4/8 mp. You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal. The jackal is moderately wounded. You shoot a sling bullet. The sling bullet misses the jackal. The sling bullet closely misses the jackal. A giggling sprite leaps out and makes the jackal trip over its own paws. The jackal is almost dead. A giggling sprite leaps out and makes the jackal trip over its own paws. The jackal is severely wounded. You shoot a sling bullet. The sling bullet hits the jackal. You drain the jackal. You kill the jackal! The jinxing sprites lose interest in you. A jackal comes into view. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. The jackal seems less drained. The jackal barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal closely misses you. x2 The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal barely misses you. You take 3 damage, and have 47/50 hp. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal completely misses you. The jackal bites you but does no damage. The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You drain the jackal. You kill the jackal! No target in view! HP restored. You feel your willpower return. There is an open door here. You open the door. There is an open door here. A quokka comes into view. The quokka moves out of view. Health restored: 50; MP restored: 8 A quokka is nearby! You shoot a sling bullet. The sling bullet misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! No target in view! A dart slug comes into view. A dart slug is nearby! You shoot a sling bullet. The sling bullet hits the dart slug! You drain the dart slug. You kill the dart slug! No target in view! A ball python comes into view. A ball python is nearby! You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! The orc shouts! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The orc shouts! The sling bullet hits the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You feel yourself slow down. You take 2 damage, and have 48/50 hp. You shoot a sling bullet. The sling bullet hits the endoplasm. You drain the endoplasm. You kill the endoplasm! You shoot a sling bullet. The sling bullet hits the orc. You drain the orc. The orc is almost dead. You feel yourself speed up. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! Things that are here: a +0 falchion; an orc corpse There is an open door here. A ball python comes into view. Health restored: 50 A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug! You drain the dart slug. You kill the dart slug! No target in view! An endoplasm comes into view. Found 11 gold pieces and a ring mail. You shoot a sling bullet. The sling bullet hits the endoplasm. You drain the endoplasm. You kill the endoplasm! There is an open door here. You now have 150 gold pieces (gained 11). Found a staircase to the Ecumenical Temple. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of polymorph. Found 4 poisoned darts and a scroll labelled NEUN KAITIEW. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 6/8 mp. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb shouts! A giggling sprite leaps out and doodles on Ijyb's face. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with significant effort. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is lightly wounded. A giggling sprite leaps out and bonks Ijyb with her +0 dagger. Ijyb is moderately wounded. No target in view! You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb zaps a wand. You turn into a bat. Your +1 sling of draining melds into your body. Your +0 pair of boots melds into your body. Your +4 ring of protection melds into your body. Your ring of protection from fire melds into your body. The jinxing sprites lose interest in you. There is an open door here. MP restored: 8 Found a stone staircase leading down. You barely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. Your transformation is almost over. The hobgoblin completely misses you. The hobgoblin misses you. You feel your willpower return. You feel less batty. Your +1 sling of draining unmelds from your body. Your +0 pair of boots unmelds from your body. Your +4 ring of protection unmelds from your body. Your ring of protection from fire unmelds from your body. You sense an unholy aura. There is an open door here. No target in view! There is an open door here. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! You start waiting. Ijyb is nearby! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 6/8 mp. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb completely misses you. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. A giggling sprite leaps out and bonks Ijyb with her +0 dagger. Ijyb is heavily wounded. Ijyb hits you but does no damage. You shoot a sling bullet. The sling bullet hits Ijyb. You drain Ijyb. Ijyb is severely wounded. Ijyb closely misses you. Ijyb zaps a wand. You resist with significant effort. You shoot a sling bullet. The sling bullet barely misses Ijyb. A giggling sprite leaps out and smacks Ijyb with her own hand. Ijyb is almost dead. The jinxing sprites lose interest in you. Ijyb hits you but does no damage. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. Ijyb barely misses you. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb hits you but does no damage. x2 You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb hits you but does no damage. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. You drain Ijyb. You kill Ijyb! You have reached level 6! Your scales feel tougher. Health restored: 57 s - a wand of polymorph (9) Things that are here: a +0 dagger; a +0 chain mail You feel your willpower return. Magic restored. There is an open door here. You see here a +0 mace. Key pressed, stopping explore. You open the door. There is an open door here. A ball python comes into view. MP restored: 10 A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is severely wounded. You shoot a sling bullet. The sling bullet completely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found ten altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Search for what [? for help]? sif Found an opulent altar of Gozag. Found a burning altar of Makhleb. Found a bloodstained altar of Trog. Found a shimmering blue altar of Sif Muna. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. You kneel at the altar of Sif Muna. Sif Muna welcomes you! Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Done exploring. You're already at the bottom of this branch! There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You see here 4 poisoned darts. You enter the shallow water. Moving in this stuff is going to be slow. t - a scroll labelled NEUN KAITIEW c - 2 cyan potions (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a buckler. There is an open door here. You see here a ball python corpse. Found a stone staircase leading down. Found a robe. You see here a +0 robe. l - 2 scrolls labelled BEUTAERANG (gained 1) Found a stone staircase leading up. You see here a +0 robe. There is an open door here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. You now have 165 gold pieces (gained 15). There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The iguana hisses angrily. There is a stone staircase leading up here. An iguana is nearby! You shoot a sling bullet. The sling bullet hits the iguana. You drain the iguana. The iguana is moderately wounded. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 8/10 mp. You shoot a sling bullet. The sling bullet hits the iguana. You drain the iguana. The iguana is severely wounded. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is severely wounded. A giggling sprite leaps out and smacks the iguana with its own front talon. The iguana is almost dead. You shoot a sling bullet. The sling bullet hits the iguana. You drain the iguana. You kill the iguana! Sif Muna accepts your kill. Your Spellcasting skill increases to level 3! The sprites lose interest in your situation. Magic restored. Found a dire flail. You see here an iguana corpse. MP restored: 10 No target in view! Found a leather armour. You feel your willpower return. You now have 172 gold pieces (gained 7). u - a sapphire potion Found a stone staircase leading up. A hound comes into view. The hound stops to sniff the ground. A hound is nearby! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 8/10 mp. You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet misses the hound. The hound bites you but does no damage. The hound pauses to sniff the ground. The hound barely misses you. You shoot a sling bullet. The sling bullet closely misses the hound. The hound bites you but does no damage. The hound barely misses you. You shoot a sling bullet. The sling bullet hits the hound. The hound is lightly wounded. The hound closely misses you. The hound barely misses you. You shoot a sling bullet. The sling bullet hits the hound. You drain the hound. The hound is heavily wounded. A giggling sprite leaps out and smacks the hound with its own front paw. The hound is severely wounded. The hound barely misses you. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet hits the hound! You kill the hound! Sif Muna accepts your kill. No target in view! The jinxing sprites lose interest in you. The sprites lose interest in your situation. A hound comes into view. MP restored: 10 A hound is nearby! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The hound barks! You now have 8/10 mp. You shoot a sling bullet. The sling bullet hits the hound. The hound is lightly wounded. You shoot a sling bullet. The sling bullet hits the hound. You drain the hound. The hound is heavily wounded. A giggling sprite leaps out and makes the hound trip over its own paws. The hound is severely wounded. You shoot a sling bullet. The sling bullet hits the hound. You drain the hound. You kill the hound! Sif Muna accepts your kill. No target in view! The jinxing sprites lose interest in you. The sprites lose interest in your situation. Found a trident. You feel your willpower return. MP restored: 11 Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. Found an escape hatch in the floor. v - a scarf of repulsion You start putting on your armour. You continue putting on your scarf of repulsion. x4 You finish putting on your scarf of repulsion. You are surrounded by a repulsion field. You now have 186 gold pieces (gained 14). There is a stone staircase leading down here. Found a stone staircase leading down. A sleepcap comes into view. Found a stone staircase leading up. A sleepcap is nearby! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 9/11 mp. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. A giggling sprite leaps out and smacks the sleepcap with its own body. The sleepcap is lightly damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. A giggling sprite leaps out and makes the sleepcap trip over its own stem. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. The jinxing sprites lose interest in you. The sleepcap closely misses you. The sleepcap releases spores at you but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap. You drain the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You take 1 damage, and have 56/57 hp. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is almost destroyed. The sleepcap barely misses you. Health restored: 57 You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You drain the sleepcap. You destroy the sleepcap! Sif Muna accepts your kill. An adder comes into view. MP restored: 11 An adder is nearby! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 9/11 mp. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is almost dead. A water moccasin comes into view. You shoot a sling bullet. The water moccasin hisses angrily. The sling bullet hits the adder. You kill the adder! Sif Muna accepts your kill. You shoot a sling bullet. The sling bullet closely misses the water moccasin. A giggling sprite leaps out and ties the water moccasin's tail in a knot. The water moccasin is lightly wounded. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 7/11 mp. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is lightly wounded. A giggling sprite leaps out and smacks the water moccasin with its own tail. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet misses the water moccasin. A giggling sprite leaps out and smacks the water moccasin with its own tail. The water moccasin is heavily wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. A giggling sprite leaps out and ties the water moccasin's tail in a knot. The water moccasin is severely wounded. The jinxing sprites lose interest in you. The water moccasin bites you but does no damage. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. x2 You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! Sif Muna accepts your kill. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. Your Fire Magic skill increases to level 2! You have reached level 7! Your scales start taking on a lurid green colour. You learn Alchemy much quicker. You can breathe blasts of noxious fumes. You feel resistant to poisons. Health restored: 63 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..####...# .... ..####...## ...## ... ..##......###...# ... ...............# .... ....###.......#### .>... #..##.....#...#..##....† ##.##................... .#.##.###.>............. .......##..##..#@†?..... ##.###.....##..#.......# #...##.....#...#........ ...####.......##........ ....#...#.....##.#...#.. ........####.....#..## . .....#### #........< .....## ##......#.. ......## ### .. There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) 3 hounds An orc priest (D:3) An iguana (D:5) A sleepcap (D:5) Ijyb (D:4) 2 orc wizards (D:3) Robin (D:3) 2 gnolls (D:1) 4 adders 4 dart slugs 11 orcs 7 ball pythons 5 endoplasms A giant cockroach (D:2) 6 goblins 4 hobgoblins 11 jackals 3 quokkas 2 bats 2 frilled lizards 7 kobolds 6 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Draconian Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 69 | D:2 | Found Hulukud's Distillery. 394 | D:2 | Reached skill level 2 in Fighting 400 | D:2 | Reached XP level 2. HP: 20/25 MP: 3/3 403 | D:2 | Learned a level 2 spell: Jinxbite 738 | D:2 | Found a snail-covered altar of Cheibriados. 862 | D:2 | Found a faded altar of an unknown god. 1013 | D:1 | Reached skill level 3 in Fighting 1096 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/4 1594 | D:1 | Reached skill level 4 in Fighting 1929 | D:3 | Reached XP level 4. HP: 41/41 MP: 0/5 2331 | D:3 | Reached skill level 5 in Fighting 2335 | D:3 | Reached XP level 5. HP: 46/48 MP: 3/6 2662 | D:3 | Noticed Robin 2970 | D:3 | Killed Robin 2971 | D:3 | Reached skill level 6 in Fighting 3527 | D:4 | Found a staircase to the Ecumenical Temple. 3528 | D:4 | Noticed Ijyb 3610 | D:4 | Killed Ijyb 3611 | D:4 | Reached XP level 6. HP: 57/57 MP: 7/10 3739 | Temple | Entered the Ecumenical Temple 3752 | Temple | Became a worshipper of Sif Muna the Loreminder 4056 | D:5 | Entered Level 5 of the Dungeon 4297 | D:5 | Noticed a water moccasin 4307 | D:5 | Killed a water moccasin 4308 | D:5 | Your scales start taking on a lurid green colour. 4308 | D:5 | Reached XP level 7. HP: 63/63 MP: 9/13 4308 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 4308 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_crystal, basic_altar, chequers_ecumenical_altar_island, minmay_misc_feat_rugged, minmay_misc_feat_doors D:3: layout_basic, nicolae_figureground_sparkle, uniq_robin D:4: layout_basic, minmay_temple_entry_water_ring, uniq_ijyb D:5: layout_cave_pools, fedhas_altar_fruit_tree Temple: dpeg_three_leaves_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 5 6 | 6.0 Spellcasting | 2 4 | 4.0 Fire Magic | 2 | 2.4 Ranged Weapons | | 1.7 Dodging | | 1.7 Hexes | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 2 | || 2 Fire: Sling | 94 | 152 | || 246 Cast: Jinxbite | 7 | 18 | || 25 Use: Scroll | 4 | | || 4 Armour: Skin | 29 | 44 | || 73 Dodge: Dodged | 32 | 40 | || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4378 | 4001 | 377 | 167 | 3121 | 6 | 729.7 | Dungeon | 4351 | 4000 | 351 | 167 | 3121 | 5 | 870.2 | Temple | 26 | 1 | 25 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1570 daAuts D:2: 1024 daAuts D:4: 757 daAuts D:1: 737 daAuts D:5: 262 daAuts Temple: 26 daAuts