Dungeon Crawl Stone Soup version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 5650893583338792822 2 steven32 the Gusty (level 1, 0/14 HPs) Began as a Draconian Air Elementalist on Aug 2, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (66 turns). steven32 the Gusty (Draconian Air Elementalist) Turns: 66, Time: 00:00:29 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 25% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 1.0 Conjurations + Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5933 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, steven32 the Draconian Air Elementalist. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A jackal comes into view. There are monsters nearby! The zap hits the jackal. The jackal is moderately wounded. You now have 2/3 mp. The zap hits the jackal. The jackal is heavily wounded. The zap hits the kobold. You kill the kobold! You now have 1/3 mp. The zap misses the jackal. The jackal misses you. You now have 0/3 mp. You are out of magic! You are out of magic! You are out of magic! A jackal is nearby! You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. A jackal comes into view. The jackal bites you but does no damage. You hit the jackal. Your tail-slap misses the jackal. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. There are monsters nearby! You are out of magic! You hit the jackal but do no damage. The jackal bites you but does no damage. A jackal comes into view. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal bites you. The jackal barely misses you. You take 2 damage, and have 12/14 hp. Health restored: 14 The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal but does no damage. The zap hits the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The jackal closely misses you. The jackal barely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. x2; The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. The jackal is heavily wounded. The jackal barely misses you. You now have 0/3 mp. You are out of magic! You hit the jackal. Your tail-slap misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. x2 The jackal barely misses you. x2 You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. The jackal bites you but does no damage. x2 The jackal barely misses you. You take 2 damage, and have 9/14 hp. You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 8/14 hp. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 7/14 hp. You closely miss the jackal. Your tail-slap misses the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. x2; The jackal bites you. You take 1 damage, and have 6/14 hp. You now have 0/3 mp. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. You take 2 damage, and have 4/14 hp. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/14 hp. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/14 hp. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. You die... ####### ###.....### ##.........## ##.....#.....## #.....###.....# ##....<# #h....## #..@..## ##.....# #.h#h.# #..#..# #..#..# #..#..# #.....# ##.....# ##.....# #.....## #.....# #.....# ##...........## ##....#....## ######..### You could see 2 jackals. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 66 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Shock || 6 Armour: Skin || 25 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 16 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 16 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts