Dungeon Crawl Stone Soup version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 5498576719330423106 522 steven32 the Gusty (level 7, 56/59 HPs) Began as a Red Draconian Air Elementalist on Aug 2, 2025. Was a Follower of Sif Muna. Quit the game on level 5 of the Dungeon. The game lasted 00:06:41 (6197 turns). steven32 the Gusty (Red Draconian Air Elementalist) Turns: 6197, Time: 00:06:42 Health: 56/59 AC: 6 Str: 10 XL: 7 Next: 1% Magic: 0/12 EV: 11 Int: 18 God: Sif Muna [*.....] Gold: 290 SH: 0 Dex: 11 Spells: 8/13 levels left rFire + . . (50%) a - +0 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.29/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: combustion breath, AC +6, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1 a: Combustion Breath, Renounce Religion, Channel Magic You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 290 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming (weapon) Missiles c - 10 poisoned darts Armour d - a +0 pair of boots Jewellery b - a +4 ring of slaying (worn) Scrolls c - a scroll of vulnerability {unknown} i - a scroll of identify a - a scroll of enchant armour W - a scroll of brand weapon h - a scroll of noise {unknown} m - a scroll of immolation {unknown} Potions g - 2 potions of magic A - 2 potions of attraction f - 3 potions of brilliance {unknown} j - 2 potions of haste {unknown} k - a potion of mutation {unknown} l - a potion of might {unknown} n - 4 potions of curing {unknown} Skills: - Level 4.0 Fighting - Level 1.7 Dodging - Level 1.8 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations - Level 4.2 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Mercury Arrow Conj/Alch 20% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 68% 1d6 3% 1 Swiftness Air 18% N/A 8% 3 Sandblast Erth 6% 2d5 16% 1 Construct Spike Launche Frge 6% 2d3 22% 2 Airstrike Air 9% 2d(2-18) 26% 4 Sigil of Binding Hex 3% N/A 41% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23804 Temple (1/1) D:4 Zot: 5983 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Ru Sif Muna Vehumet Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug but do no damage. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug. You burn the dart slug. You kill the dart slug! No target in view! No target in view! A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! A howler monkey is nearby! Found 18 gold pieces. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear an angry hiss. You hear a shout! You hear an angry hiss. x2 You see here a +0 dagger. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. Health restored: 33 The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. x2; You hear a shout! There is a stone staircase leading up here. You start resting. A howler monkey is nearby! The zap hits the howler monkey. The howler monkey is lightly wounded. The zap hits the howler monkey. The howler monkey is heavily wounded. You miscast Shock. Nothing appears to happen. The howler monkey misses you. You now have 2/7 mp. The zap hits the howler monkey. The howler monkey is severely wounded. The zap hits the howler monkey. The howler monkey is severely wounded. The zap misses you. The howler monkey barely misses you. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear an angry hiss. x2; You hear a shout! You hear an angry hiss. You hear a shout! x2 You now have 1/7 mp. The zap hits the howler monkey. The howler monkey is almost dead. The zap hits the howler monkey. You kill the howler monkey! The zap misses you. You have reached level 5! Health restored: 38 You now have 0/8 mp. You start resting. Magic restored. MP restored: 8 A scorpion comes into view. An adder comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The zap hits the adder. The adder is lightly wounded. The adder hisses angrily. You hear a shout! A hound comes into view. You now have 7/8 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Throw: 11 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (50% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. Throw: 10 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (50% to hit) You throw a poisoned dart. The poisoned dart closely misses the scorpion. The scorpion barely misses you. Throw: 9 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (50% to hit) You throw a poisoned dart. The poisoned dart barely misses the scorpion. The scorpion stings you but does no damage. The scorpion stings you. An orc priest comes into view. It is wielding a +0 club. You take 4 damage, and have 34/38 hp. Throw: 8 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (50% to hit) You throw a poisoned dart. The poisoned dart closely misses the scorpion. The orc priest shouts! You hear an angry hiss. The scorpion closely misses you. MP restored: 8 The scorpion barely misses you. The scorpion attacks as it pursues you! The scorpion misses you. The adder attacks as it pursues you! The adder barely misses you. The adder closely misses you. You see here a howler monkey corpse. The adder bites you. There is a stone staircase leading up here. You take 1 damage, and have 35/38 hp. The adder barely misses you. You climb upwards. There is a stone staircase leading down here. The zap hits the adder. The adder is heavily wounded. The zap hits the adder. The adder is heavily wounded. The adder bites you but does no damage. You now have 7/8 mp. The zap misses the adder. The zap hits the adder. You kill the adder! Training target 4.0 for Conjurations reached! Your Conjurations skill increases to level 4! You need to enable at least one skill for training. You now have 6/8 mp. You see here an adder corpse. HP restored. Magic restored. There is a stone staircase leading down here. Health restored: 39; MP restored: 8 You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading down here. An iguana comes into view. An iguana is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! There is a stone staircase leading down here. Throw: 7 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an iguana (54% to hit) You throw a poisoned dart. The poisoned dart closely misses the iguana. Okay, then. Throw: 6 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an iguana (54% to hit) You throw a poisoned dart. The poisoned dart closely misses the iguana. Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an iguana (54% to hit) You throw a poisoned dart. The poisoned dart hits the iguana. Throw: 4 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an iguana (54% to hit) You throw a poisoned dart. The poisoned dart hits the iguana. The iguana barely misses you. Throw: 3 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an iguana (54% to hit) You throw a poisoned dart. The poisoned dart hits the iguana. The iguana is poisoned. The iguana closely misses you. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an iguana (poisoned, 54% to hit) You throw a poisoned dart. The poisoned dart hits the iguana. The iguana looks even sicker. The iguana barely misses you. The zap hits the iguana. The iguana is moderately wounded. The zap hits the iguana. The iguana is heavily wounded. The iguana bites you. You take 4 damage, and have 35/39 hp. You now have 7/8 mp. The zap hits the iguana. The iguana is almost dead. The zap hits the iguana. You kill the iguana! Your Fighting skill increases to level 1! You regained 2 hp, and now have 37/41 hp. You now have 6/8 mp. HP restored. A gnoll comes into view. It is wielding a +0 spear. Health restored: 41 MP restored: 8 The zap hits the gnoll! The gnoll is heavily wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is severely wounded. You hear a shout! x2 You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A gnoll is nearby! The zap hits the gnoll. The gnoll is almost dead. You now have 6/8 mp. The zap hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 2! You now have 5/8 mp. You start resting. A gnoll comes into view. It is wielding a +0 flail. The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll! The gnoll is almost dead. You now have 4/8 mp. The zap hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 club. You now have 3/8 mp. The zap hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is moderately wounded. You now have 2/8 mp. The zap hits the gnoll. The gnoll is moderately wounded. You now have 1/8 mp. The zap hits the gnoll. The gnoll is heavily wounded. You now have 0/8 mp. There is a stone staircase leading up here. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 56% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll closely misses you. You have nothing you can fire or use right now. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You take 1 damage, and have 40/41 hp. The gnoll barely misses you. You hit the gnoll. You burn the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You take 3 damage, and have 37/41 hp. You hit the gnoll. You burn the gnoll. You kill the gnoll! Things that are here: a +0 club; a gnoll corpse You start resting. HP restored. Health restored: 42 You regained 2 mp, and now have 3/8 mp. You start resting. Magic restored. MP restored: 8 There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. b - a +4 ring of slaying You now have 260 gold pieces (gained 12). Things that are here: a +0 flail; a gnoll corpse b - a +4 ring of slaying (worn) Things that are here: a +0 leather armour; a +0 spear c - 3 poisoned darts You see here an iguana corpse. A kobold comes into view. It is wielding a +0 whip. You see here a poisoned dart. A kobold is nearby! The zap hits the kobold. You kill the kobold! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You aren't carrying any wearable armour. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! The zap misses the adder. x2 The adder hisses angrily. You now have 6/8 mp. The zap hits the adder. The adder is moderately wounded. The adder barely misses you. You now have 5/8 mp. The zap hits the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You take 3 damage, and have 39/42 hp. You now have 4/8 mp. The zap hits the adder. You kill the adder! You now have 3/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! HP restored. Magic restored. c - 4 poisoned darts (gained 1) c - 5 poisoned darts (gained 1) There is a stone staircase leading down here. Key pressed, stopping explore. c - 6 poisoned darts (gained 1) You see here a hobgoblin skeleton. c - 7 poisoned darts (gained 1) c - 10 poisoned darts (gained 3) You see here a +0 dagger. A hobgoblin comes into view. It is wielding a +0 mace. Health restored: 42; MP restored: 8 A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The zap misses the hobgoblin. The hobgoblin shouts! You now have 7/8 mp. The zap hits the hobgoblin but does no damage. You now have 6/8 mp. The zap hits the hobgoblin. The hobgoblin is lightly wounded. You now have 5/8 mp. A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. You kill the hobgoblin! You now have 4/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 4/8 mp. The zap hits the ribbon worm. The ribbon worm is heavily wounded. You now have 3/8 mp. The zap hits the ribbon worm. The ribbon worm is heavily wounded. The zap hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 2/8 mp. The zap hits the ribbon worm. You kill the ribbon worm! You now have 1/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. The web tears apart. You now have 278 gold pieces (gained 18). You now have 290 gold pieces (gained 12). Things that are here: a +0 mace; a hobgoblin corpse Found a staircase to the Ecumenical Temple. MP restored: 8 Okay, then. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found seven altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Done exploring. Done exploring. Done exploring. Search for what [Enter for "sif", or ? for help]? sif There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Unknown command. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. You kill the hobgoblin! Sif Muna accepts your kill. A quokka comes into view. You now have 7/8 mp. The zap hits the quokka. The quokka is almost dead. You now have 6/8 mp. The zap misses the quokka. You now have 5/8 mp. A quokka is nearby! The zap misses the quokka. You now have 4/8 mp. Okay, then. You hit the quokka. You burn the quokka. You kill the quokka! Sif Muna accepts your kill. Health restored: 44 Magic restored. An adder comes into view. MP restored: 8 An adder is nearby! An adder is nearby! An adder is nearby! Okay, then. Unknown command. The zap hits the adder. The adder is moderately wounded. The adder hisses angrily. You now have 7/8 mp. The zap hits the adder. The adder is severely wounded. You now have 6/8 mp. The zap misses the adder. You now have 5/8 mp. The zap hits the adder. You kill the adder! Sif Muna accepts your kill. Your Fighting skill increases to level 3! Health restored: 45 You now have 4/8 mp. Unknown command. Okay, then. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Okay, then. Unknown command. Unknown command. Magic restored. You see here an adder corpse. Key pressed, stopping explore. An orc comes into view. It is wielding a +0 dagger. MP restored: 8 An orc is nearby! An orc is nearby! An orc is nearby! The zap hits the orc. The orc is severely wounded. The orc shouts! You now have 7/8 mp. The zap hits the orc. You kill the orc! Sif Muna accepts your kill. You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a +0 pair of boots MP restored: 8 A ball python comes into view. A ball python is nearby! The zap hits the ball python. You kill the ball python! Sif Muna accepts your kill. You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a +0 leather armour i - a scroll of identify MP restored: 8 An orc comes into view. It is wielding a +0 hand axe. You see here a fizzy pink potion. An orc is nearby! An orc is nearby! f - 3 fizzy pink potions (gained 1) The orc shouts! The zap hits the orc. The orc is heavily wounded. An orc priest comes into view. It is wielding a +2 mace of protection. You now have 7/8 mp. The zap hits the orc. The orc is heavily wounded. The orc priest shouts! You now have 6/8 mp. The zap hits the orc. The orc is severely wounded. The zap hits the orc. You kill the orc! Sif Muna accepts your kill. A giant cockroach comes into view. You now have 5/8 mp. The zap misses the orc priest. The orc priest calls down the wrath of Beogh upon you. You barely resist. An orc wizard comes into view. It is wielding a +0 dagger. You now have 4/8 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An orc comes into view. It is wielding a +0 flail. The orc priest looks satisfied for a moment. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 mace of protection and wearing a +0 ring mail (chance to weaken: 100%) The glob of mercury hits the orc priest but does no damage. The orc priest looks weaker. The mercury splashes! The giant cockroach looks weaker. The orc shouts! You hear a shout! The giant cockroach waves its antennae. You now have 2/8 mp. Casting: Mercury Arrow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 mace of protection and wearing a +0 ring mail (weak, chance to weaken: 100%) The glob of mercury hits the orc priest but does no damage. The orc priest looks even weaker. You now have 0/8 mp. Things that are here: 3 stones; a +0 whip The orc priest casts a cantrip, but nothing happens. The orc priest is no longer weakened. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You take 4 damage, and have 41/45 hp. Things that are here: a +0 leather armour; a +0 spear Things that are here: a +0 flail; a gnoll skeleton There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Health restored: 45 You start resting. Magic restored. MP restored: 8 You climb downwards. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The zap misses the giant cockroach. The zap hits the giant cockroach. The giant cockroach is almost dead. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 7/8 mp. The zap hits the giant cockroach. You kill the giant cockroach! Sif Muna accepts your kill. You now have 6/8 mp. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. The orc wizard points at you and mumbles some strange words. You are confused. There is a stone staircase leading up here. You're too confused to cast spells. The orc wizard gestures at you while chanting. The puff of flame hits you! There is a stone staircase leading down here. You take 9 damage, and have 36/45 hp. You're too confused to move! You bump into the rock wall. The orc wizard barely misses you. You closely miss the orc wizard. You feel less confused. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You take 5 damage, and have 31/45 hp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc wizard is struck by an arc of lightning. The orc wizard is moderately wounded. The orc priest is struck by an arc of lightning. The orc priest is heavily wounded. The orc wizard is struck by an arc of lightning. The orc wizard is heavily wounded. The lightning grounds out. The orc wizard barely misses you. You now have 6/8 mp. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc wizard is struck by an arc of lightning. The orc wizard is severely wounded. The orc priest is struck by an arc of lightning. The orc priest is severely wounded. The lightning grounds out. The orc wizard hits you but does no damage. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You hear a shout! You now have 4/8 mp. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc wizard is struck by an arc of lightning. The orc wizard is severely wounded. You are struck by an arc of lightning. The orc wizard is struck by an arc of lightning. You kill the orc wizard! Sif Muna accepts your kill. The lightning grounds out. You have reached level 6! Your scales feel tougher. You regained 4 hp, and now have 35/51 hp. You now have 2/9 mp. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc priest is struck by an arc of lightning. The orc priest is severely wounded. You are struck by an arc of lightning. The orc priest is struck by an arc of lightning. You kill the orc priest! Sif Muna accepts your kill. The lightning grounds out. You take 2 damage, and have 33/52 hp. You now have 0/9 mp. An orc is nearby! An orc is nearby! An orc is nearby! Unknown command. You are out of magic! You are out of magic! There is a stone staircase leading down here. Items here: )) [[ †. The orc hits you with a +0 flail. You take 4 damage, and have 30/52 hp. You hit the orc but do no damage. You tail-slap the orc, but do no damage. The orc closely misses you. You hit the orc. You burn the orc. The orc is severely wounded. The orc closely misses you. You hit the orc but do no damage. The orc is severely wounded. The orc barely misses you. You barely miss the orc. Your tail-slap misses the orc. The orc is severely wounded. The orc completely misses you. You hit the orc but do no damage. You tail-slap the orc. You kill the orc! Sif Muna accepts your kill. No target in view! No target in view! There is a stone staircase leading up here. You start resting. An orc comes into view. It is wielding a +0 flail. You regained 7 hp, and now have 38/52 hp. You regained 3 mp, and now have 4/9 mp. An orc is nearby! The zap hits the orc but does no damage. The orc shouts! You now have 3/9 mp. The zap hits the orc. The orc is heavily wounded. You now have 2/9 mp. The zap hits the orc. You kill the orc! Sif Muna accepts your kill. You now have 1/9 mp. A goblin comes into view. It is wielding a +0 club. You regained 3 hp, and now have 42/52 hp. You climb upwards. There is a stone staircase leading down here. HP restored. Magic restored. Done exploring. Health restored: 52; MP restored: 9 You climb downwards. There is a stone staircase leading up here. A goblin is nearby! The zap hits the goblin. The goblin is moderately wounded. The goblin shouts! You now have 8/9 mp. The zap hits the goblin. You kill the goblin! Sif Muna accepts your kill. You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is a stone staircase leading down here. Items here: )) [[ †. Things that are here: a +0 chain mail; a +0 flail Key pressed, stopping explore. An endoplasm comes into view. The endoplasm moves out of view. MP restored: 9 An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is severely wounded. You now have 8/9 mp. The zap hits the endoplasm. You kill the endoplasm! Sif Muna accepts your kill. You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. MP restored: 9 An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! The zap hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! You now have 8/9 mp. The zap hits the orc priest. The orc priest is moderately wounded. You now have 7/9 mp. The zap hits the orc priest. The orc priest is heavily wounded. You now have 6/9 mp. The zap hits the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You take 6 damage, and have 46/52 hp. You now have 5/9 mp. The zap hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You need to enable at least one skill for training. You now have 4/9 mp. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The zap misses the ball python. The ball python hisses angrily. You now have 4/9 mp. The zap misses the ball python. You now have 3/9 mp. The zap hits the ball python. You kill the ball python! Sif Muna accepts your kill. You now have 2/9 mp. HP restored. Key pressed, stopping explore. There is a stone staircase leading down here. Things that are here: a +0 club; a +0 chain mail Found a stone staircase leading up. Health restored: 52; MP restored: 9 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hazy altar of Hepliaklqana. There is an empty arch of ancient stone here. You see here a hobgoblin skeleton. You see here a +0 dagger. Key pressed, stopping explore. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! The zap hits the quokka. The quokka is almost dead. You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! A quokka is nearby! A quokka is nearby! The zap hits the quokka. You kill the quokka! Sif Muna accepts your kill. You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You see here an adder skeleton. You see here a hobgoblin skeleton. Key pressed, stopping explore. A hound is nearby! MP restored: 9 A hound is nearby! A hound is nearby! The zap hits the hound. The hound is moderately wounded. The hound barks! You now have 8/9 mp. The zap misses the hound. You now have 7/9 mp. The zap misses the hound. You now have 6/9 mp. The zap hits the hound! The hound is severely wounded. The hound bites you. You take 4 damage, and have 48/52 hp. You now have 5/9 mp. The zap misses the hound. The hound barely misses you. You now have 4/9 mp. The zap misses the hound. The hound pauses to sniff the ground. The hound barely misses you. The hound bites you but does no damage. You now have 3/9 mp. The zap hits the hound. You kill the hound! Sif Muna accepts your kill. You now have 2/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Health restored: 52; MP restored: 9 Done exploring. Done exploring. Done exploring. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Done exploring. Done exploring. Done exploring. You see here a hound corpse. Things that are here: a +0 club; a +0 chain mail There is a stone staircase leading down here. You climb downwards. The gnoll bouda shouts! The gnoll shouts! Found 9 gold pieces and 2 javelins. Found an escape hatch in the floor. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The zap hits the ice beast. The ice beast is lightly wounded. The zap hits the gnoll. The gnoll is heavily wounded. You now have 8/9 mp. The zap hits the ice beast. The ice beast is moderately wounded. The zap misses the gnoll. The zap hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 halberd. You now have 7/9 mp. Unknown command. The zap hits the ice beast. The ice beast is heavily wounded. The zap hits the gnoll. The gnoll is moderately wounded. The zap misses the gnoll. You now have 6/9 mp. The zap hits the ice beast. The ice beast is heavily wounded. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. You kill the gnoll! Sif Muna accepts your kill. The zap hits the gnoll! The gnoll is heavily wounded. The gnolls pick up the pace! You now have 5/9 mp. The gnoll hits you from afar with a +0 halberd. The ice beast closely misses you. You climb upwards. There is a stone staircase leading down here. You take 1 damage, and have 51/52 hp. The zap hits the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. You now have 4/9 mp. The zap hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! You take 9 damage, and have 42/52 hp. You now have 3/9 mp. The zap hits the ice beast. The ice beast is severely wounded. The ice beast closely misses you. The zap hits the ice beast. The ice beast is almost dead. The ice beast barely misses you. You now have 2/9 mp. The zap hits the ice beast but does no damage. The ice beast is almost dead. The ice beast hits you but does no damage. You now have 1/9 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the ice beast. You melt the ice beast terribly. The ice beast is almost dead. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast misses you. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! You take 16 damage, and have 28/52 hp. MASSIVE DAMAGE!! You barely miss the ice beast. You tail-slap the ice beast. You kill the ice beast! Sif Muna accepts your kill. Your Spellcasting skill increases to level 3! You start resting. You start resting. Magic restored. You regained 22 hp, and now have 50/52 hp. MP restored: 11 Things that are here: a +0 chain mail; a +0 club HP restored. There is a stone staircase leading down here. Health restored: 52 You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. Found a robe. You see here a +0 robe. An orc priest comes into view. It is wielding a +0 short sword. The orc priest shouts! You hear a shout! x3 An orc priest is nearby! An orc priest is nearby! The zap hits the orc priest. The orc priest is moderately wounded. You now have 10/11 mp. The zap misses the orc priest. The zap hits the orc priest. The orc priest is moderately wounded. An orc comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +0 club. You now have 9/11 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc is struck by an arc of lightning. The orc is heavily wounded. You are struck by an arc of lightning. The orc is struck by an arc of lightning. You kill the orc! Sif Muna accepts your kill. The lightning grounds out. You take 1 damage, and have 51/52 hp. You now have 7/11 mp. You hit the orc priest. You burn the orc priest. The orc priest is severely wounded. Health restored: 52 Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc priest is struck by an arc of lightning! You kill the orc priest! Sif Muna accepts your kill. You are struck by an arc of lightning. An orc comes into view. It is wielding a +0 club. You take 1 damage, and have 51/52 hp. You now have 5/11 mp. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc is struck by an arc of lightning! The orc is almost dead. You are struck by an arc of lightning. The orc is struck by an arc of lightning. You kill the orc! Sif Muna accepts your kill. The lightning grounds out. You take 1 damage, and have 50/52 hp. You now have 3/11 mp. An orc is nearby! An orc is nearby! The zap hits the orc. The orc is moderately wounded. The zap hits the orc. You kill the orc! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. You now have 2/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! The zap hits the orc wizard. The orc wizard is heavily wounded. The zap hits the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. You now have 2/11 mp. The zap hits the orc wizard. The orc wizard is almost dead. The zap misses the orc wizard. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 49/52 hp. You now have 1/11 mp. The zap hits the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. A bombardier beetle comes into view. You have reached level 7! Your scales start taking on a fiery red colour. You learn Fire Magic much quicker. You learn Ice Magic much slower. You can breathe blasts of explosive embers. You feel resistant to heat. You regained 7 hp, and now have 56/59 hp. You now have 0/12 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## #....#... #.##.#.# #......# #.[#<<.# #..##.## #..#.... #@.#..... #....)).#.###..# ####.##.#. ..# #. #.#. .. . .... ## #. .B.. # ... .... You could see a bombardier beetle (wandering). Vanquished Creatures An ice beast (D:4) A howler monkey (D:4) A hound (D:4) 3 orc priests An iguana (D:4) 3 orc wizards 4 gnolls 5 adders 3 dart slugs 3 ribbon worms 6 endoplasms 6 giant cockroaches 10 hobgoblins 11 orcs 3 quokkas 10 ball pythons 4 bats 4 frilled lizards 4 goblins 8 kobolds 5 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Noticed a dwarf 2 | D:1 | Noticed a gargoyle 4 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a demigod 8 | D:1 | Noticed a djinni 10 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a revenant 12 | D:1 | Noticed a spriggan 12 | D:1 | Noticed a draconian 14 | D:1 | Noticed a troll 14 | D:1 | Noticed an armataur 16 | D:1 | Noticed a minotaur 16 | D:1 | Noticed a barachi 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a formicid 20 | D:1 | Noticed a naga 22 | D:1 | Noticed an oni 24 | D:1 | Noticed an elf 24 | D:1 | Noticed a human 26 | D:1 | Noticed a demonspawn 26 | D:1 | Noticed a tengu 28 | D:1 | Noticed a felid 466 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1140 | D:2 | Learned a level 2 spell: Static Discharge 1832 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 3675 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/7 4399 | D:3 | Found a radiant altar of Vehumet. 4399 | D:3 | Found a sacrificial altar of Ru. 4615 | D:4 | Reached XP level 5. HP: 38/38 MP: 0/8 4786 | D:4 | Reached skill level 1 in Fighting 5089 | D:4 | Found a statue of an orb of winter. 5090 | D:4 | Found a staircase to the Ecumenical Temple. 5091 | D:4 | Found a statue of an orb of winter. 5095 | Temple | Entered the Ecumenical Temple 5103 | Temple | Became a worshipper of Sif Muna the Loreminder 5177 | D:4 | Learned a level 2 spell: Mercury Arrow 5500 | D:4 | Reached XP level 6. HP: 35/51 MP: 2/9 5799 | D:4 | Found a hazy altar of Hepliaklqana. 6055 | D:5 | Entered Level 5 of the Dungeon 6192 | D:5 | Reached * piety under Sif Muna 6197 | D:5 | Your scales start taking on a fiery red colour. 6197 | D:5 | Reached XP level 7. HP: 56/59 MP: 0/12 6197 | D:5 | Gained mutation: You are heat resistant. (rF+) [Red | Draconian growth] 6197 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: serial_bayou_shore_a, layout_basic, kennysheep_minor_cross, amethyst_killhole, minmay_pentomino_w4 D:3: layout_basic, gammafunk_temple_overflow_statue, minmay_misc_feat_four_crosses, lexackson_kobold_supper D:4: layout_rooms, nzn_hepliaklqana_mist_gate, minmay_temple_entry_proselytizer D:5: layout_basic Temple: nicolae_temple_little_seven Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Air Magic | 4 | 4.2 Conjurations | 2 3 4 | 4.0 Fighting | 3 4 | 4.0 Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 36 | | || 36 Tailslap | 7 | 3 | || 10 Dagger | 3 | 33 | || 36 Throw: Dart | | 11 | || 11 Cast: Shock | 103 | 121 | || 224 Static Discharge | | 7 | || 7 Mercury Arrow | | 2 | || 2 Use: Scroll | 4 | 1 | || 5 Armour: Skin | 36 | 43 | || 79 Dodge: Dodged | 38 | 42 | || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6212 | 5918 | 294 | 1135 | 4095 | 6 | 1035.3 | Dungeon | 6195 | 5909 | 286 | 1135 | 4095 | 5 | 1239.0 | Temple | 16 | 8 | 8 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2007 daAuts D:2: 1651 daAuts D:4: 1312 daAuts D:1: 1200 daAuts D:5: 24 daAuts Temple: 16 daAuts