Dungeon Crawl Stone Soup version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 9341006038778006961 609 steven32 the Gusty (level 7, 60/60 HPs) Began as a Black Draconian Air Elementalist on Aug 2, 2025. Quit the game in a sewer. The game lasted 00:04:39 (3811 turns). steven32 the Gusty (DrAE) Turns: 3811, Time: 00:04:39 Health: 60/60 AC: 10 Str: 11 XL: 7 Next: 19% Magic: 11/11 EV: 11 Int: 17 God: Gold: 125 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no boots) SInv . c - amulet of regeneration Will ..... a - +4 ring of protection Stlth + (no ring) HPRegen 1.10/turn MPRegen 0.12/turn %: no passive effects @: very slow A: galvanic breath, AC +6, unfitting armour, electricity resistance, cold-blooded, armoured tail 1 a: Galvanic Breath You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 125 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Jewellery a - a +4 ring of protection (worn) c - an amulet of regeneration (worn) d - a +6 ring of dexterity e - a +6 ring of strength Scrolls i - 2 scrolls of identify N - 2 scrolls of noise a - 3 scrolls of enchant armour h - 2 scrolls of teleportation {unknown} j - a scroll of fear {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} c - a scroll of summoning {unknown} Potions d - a potion of cancellation {unknown} f - 2 potions of curing {unknown} g - 2 potions of magic n - 2 potions of invisibility {unknown} o - a potion of mutation {unknown} Skills: + Level 4.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 7.2 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 b - Static Discharge Conj/Air 38% 3-5/arc 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 27% N/A 2% 3 Airstrike Air 13% 2d(2-18) 9% 4 Call Canine Familiar Summ 2% N/A 45% 3 Summon Ice Beast Ice/Summ 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Iskenderun's Battlesphe Conj/Frge 7% 2d7 67% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 86% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20453 Sewer (1/1) Zot: 5709 Temple: D:4-7 Altars: Cheibriados Zin Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You open the door. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! The zap hits the jackal. The jackal is severely wounded. You now have 6/7 mp. The zap misses the jackal. The zap hits the jackal. You kill the jackal! You feel a bit more experienced. You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! No target in view! There is an open door here. A jackal comes into view. MP restored: 7 A jackal is nearby! A jackal is nearby! A jackal is nearby! The zap hits the jackal. The jackal is heavily wounded. The jackal barks! You now have 6/7 mp. The zap misses the jackal. The jackal barely misses you. You now have 5/7 mp. A jackal is nearby! A jackal is nearby! You closely miss the jackal. Your tail-slap misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 The zap misses the jackal. The jackal barely misses you. You now have 4/7 mp. The zap hits the jackal. The jackal is severely wounded. The jackal barely misses you. You now have 3/7 mp. A jackal is nearby! A jackal is nearby! You barely miss the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal misses you. You closely miss the jackal. You tail-slap the jackal. You kill the jackal! No target in view! There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. Found a club. MP restored: 7 d - 2 scrolls labelled CAENLA SYODUR (gained 1) You open the door. There is an open door here. Things that are here: a +0 short sword; a +0 leather armour; a +0 flail You see here a bat skeleton. Key pressed, stopping explore. You open the door. Found a leather armour. There is an open door here. c - 4 scrolls labelled FEUGRA UNOG (gained 1) Key pressed, stopping explore. Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! You now have 6/7 mp. The zap hits the hobgoblin. You kill the hobgoblin! A kobold comes into view. It is wielding a +0 short sword. You now have 5/7 mp. The zap hits the kobold. You kill the kobold! You now have 4/8 mp. A bat comes into view. A bat is nearby! You miscast Shock. Nothing appears to happen. You now have 4/8 mp. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! Unknown command. Found 9 gold pieces. Found an escape hatch in the ceiling. The bat closely misses you. The bat barely misses you. A bat is nearby! You closely miss the bat. The bat hits you. You take 1 damage, and have 37/38 hp. The zap hits the bat. You kill the bat! Health restored: 38 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - 2 brown potions (gained 1) You see here a hobgoblin corpse. You now have 99 gold pieces (gained 9). Found a stone staircase leading up. MP restored: 8 There is a stone staircase leading up here. Found a ring mail. A dart slug comes into view. Found a snail-covered altar of Cheibriados. A dart slug is nearby! A dart slug is nearby! No reachable target in view! The zap hits the dart slug. The dart slug is lightly wounded. You now have 7/8 mp. The zap hits the dart slug. The dart slug is heavily wounded. You now have 6/8 mp. The zap hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. You now have 5/8 mp. A dart slug is nearby! The zap hits the dart slug. You kill the dart slug! You now have 4/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - 2 scrolls labelled OCO IRENUAS (gained 1) A ball python comes into view. Found 9 gold pieces. A ball python is nearby! MP restored: 8 A ball python is nearby! A ball python is nearby! The zap hits the ball python. You kill the ball python! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 108 gold pieces (gained 9). Found a stone staircase leading down. MP restored: 8 You now have 117 gold pieces (gained 9). You now have 125 gold pieces (gained 8). You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. You kill the hobgoblin! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. Key pressed, stopping explore. You open the door. There is an open door here. Key pressed, stopping explore. Done exploring. MP restored: 8 Done exploring. Done exploring. Done exploring. There is an open door here. You see here a rat skeleton. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Found a stone staircase leading up. A ball python comes into view. A ball python is nearby! The zap hits the ball python. You kill the ball python! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A ball python comes into view. Found a stone staircase leading up. MP restored: 8 A ball python is nearby! The zap hits the ball python. You kill the ball python! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. MP restored: 8 An adder is nearby! The zap hits the adder. The adder is lightly wounded. The zap hits the adder. The adder is severely wounded. You now have 7/8 mp. The zap misses the adder. The zap hits the adder. You kill the adder! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear the slow rusting of a distant drain. You see here a ball python corpse. There is a stone staircase leading up here. Found a stone staircase leading down. MP restored: 8 There is a stone staircase leading down here. You hear the slow rusting of a drain very nearby. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The zap hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. You now have 7/8 mp. A goblin is nearby! Unknown command. The zap misses the goblin. A goblin comes into view. It is wielding a +0 club. You now have 6/8 mp. There are monsters nearby! The zap misses the goblin. The goblin shouts! You hear a shout! x5 You now have 5/8 mp. The zap misses the goblin. The zap hits the goblin. The goblin is severely wounded. You now have 4/8 mp. You miscast Shock. Nothing appears to happen. You now have 3/8 mp. Robin of the Strong Arm comes into view. They are wielding a +2 whip of draining. The goblin attacks as it pursues you! The goblin hits you but does no damage. Robin says, "Duck!" There is a stone staircase leading up here. The zap misses the goblin. The zap hits the goblin. You kill the goblin! The zap hits Robin. Robin is moderately wounded. Robin says, "Feeling lonely?" You now have 4/8 mp. The zap misses the goblin. The zap hits the goblin. You kill the goblin! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You have reached level 5! Health restored: 45 You now have 3/9 mp. The zap hits Robin. Robin is heavily wounded. You now have 2/9 mp. The zap hits Robin. Robin is severely wounded. You now have 1/9 mp. You hit Robin but do no damage. Robin is severely wounded. Robin barely misses you. You barely miss Robin. Robin is severely wounded. Robin misses you. A hobgoblin comes into view. You hit Robin but do no damage. Your tail-slap misses Robin. Robin is severely wounded. Robin hits you with a +2 whip of draining. You feel drained. You take 3 damage, and have 42/44 hp. You hit Robin but do no damage. Robin is severely wounded. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! You barely miss Robin. Robin is severely wounded. Robin barely misses you. Health restored: 44 Robin hits you with a +2 whip of draining. You feel drained. You climb upwards. There is a stone staircase leading down here. You take 3 damage, and have 41/42 hp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Robin is struck by an arc of lightning. You kill Robin! You are struck by an arc of lightning. You now have 0/9 mp. No target in view! HP restored. Magic restored. Things that are here: a +2 whip of draining; a +0 animal skin; a +0 helmet Health restored: 43; MP restored: 9 Done exploring. You can't go down here! There is a stone staircase leading down here. You can't go up here! You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a drain nearby. There is a stone staircase leading up here. The zap hits the hobgoblin. You kill the hobgoblin! You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A goblin comes into view. It is wielding a +0 long sword. MP restored: 9 The zap misses the goblin. You now have 8/9 mp. The zap hits the goblin. The goblin is moderately wounded. The goblin unwields a +0 long sword. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You take 5 damage, and have 38/43 hp. You now have 7/9 mp. The zap hits the goblin. You kill the goblin! You now have 6/9 mp. No target in view! No target in view! You regained 2 hp, and now have 42/43 hp. Found a stone staircase leading down. Health restored: 43 Things that are here: a +0 sling; a +0 long sword; a goblin corpse Found a dagger. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The zap hits the hobgoblin. You kill the hobgoblin! You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Health restored: 44 Found a parchment of Teleport Other. A goblin comes into view. It is wielding a +0 club. x2 A bombardier beetle and an adder come into view. The goblin shouts! x2; You hear a bark! The zap hits the goblin. The goblin is heavily wounded. The adder hisses angrily. You now have 6/9 mp. The zap hits the goblin. You kill the goblin! You now have 5/9 mp. The zap misses the goblin. The zap hits the adder. The adder is moderately wounded. The zap misses the bombardier beetle. A hound comes into view. The zap misses the goblin. The zap hits the adder. The adder is heavily wounded. You now have 4/9 mp. The zap hits the goblin. You kill the goblin! You now have 3/9 mp. The zap misses the adder. The zap hits the adder. The adder is almost dead. The adder closely misses you. A goblin comes into view. It is wielding a +0 club. You now have 2/9 mp. The zap hits the adder. You kill the adder! The goblin shouts! The hound barely misses you. Your life force feels restored. You now have 1/9 mp. The hound attacks as it pursues you! The hound completely misses you. Health restored: 45 The hound bites you. You take 1 damage, and have 44/45 hp. The hound attacks as it pursues you! The hound bites you but does no damage. Health restored: 45 The hound closely misses you. The hound attacks as it pursues you! The hound barely misses you. The hound bites you. You take 1 damage, and have 44/45 hp. You hear the slow rusting of a distant drain. Health restored: 45 The hound attacks as it pursues you! The hound barely misses you. The hound barely misses you. The hound bites you. You take 2 damage, and have 43/45 hp. The hound bites you but does no damage. The hound pauses to sniff the ground. The hound attacks as it pursues you! The hound completely misses you. Health restored: 45 The hound attacks as it pursues you! The hound bites you but does no damage. The hound barely misses you. The hound attacks as it pursues you! The hound barely misses you. There is a stone staircase leading down here. The hound attacks as it pursues you! The hound closely misses you. The hound barely misses you. The zap hits the hound. The hound is lightly wounded. The hound closely misses you. You now have 2/9 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The hound bites you but does no damage. The hound barely misses you. The hound barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hound. The hound is lightly wounded. The zap hits the hound. The hound is heavily wounded. The hound completely misses you. You now have 1/9 mp. The zap hits the hound. The hound is heavily wounded. The zap hits the hound. The hound is heavily wounded. The hound bites you but does no damage. The hound bites you. You take 1 damage, and have 44/45 hp. You now have 0/9 mp. You hit the hound. The hound is severely wounded. The hound closely misses you. Health restored: 45 You closely miss the hound. The hound is severely wounded. The hound bites you but does no damage. The hound barely misses you. You hit the hound but do no damage. You tail-slap the hound. The hound is almost dead. The hound bites you but does no damage. You hit the hound. You tail-slap the hound. You kill the hound! The zap hits the goblin. The goblin is heavily wounded. The zap hits the goblin. You kill the goblin! You now have 0/9 mp. You are out of magic! There is a stone staircase leading up here. There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You regained 3 mp, and now have 5/9 mp. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the rusting of a very distant drain. There is a stone staircase leading up here. The zap hits the bombardier beetle. The bombardier beetle is lightly wounded. You now have 5/9 mp. The zap hits the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You now have 4/9 mp. The zap hits the bombardier beetle. The bombardier beetle is severely wounded. You now have 3/9 mp. The zap hits the bombardier beetle. The bombardier beetle is almost dead. You now have 2/9 mp. The zap hits the bombardier beetle. You kill the bombardier beetle! Your Air Magic skill increases to level 4! You now have 1/9 mp. A goblin comes into view. It is wielding a +0 club. The goblin moves out of view. The goblin shouts! You hit the goblin. You kill the goblin! No target in view! No target in view! An ice beast comes into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. As you read the scroll labelled FEUGRA UNOG, it crumbles to dust. It is a scroll of identify. d -> N - 2 scrolls of noise; c -> i - 3 scrolls of identify The ice beast barely misses you. As you read the scroll of identify, it crumbles to dust. e -> a - 2 scrolls of enchant armour The ice beast hits you. The ice beast freezes you! You feel yourself slow down. You take 10 damage, and have 35/45 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast is struck by an arc of lightning. The ice beast is lightly wounded. You are struck by an arc of lightning. The ice beast is struck by an arc of lightning. The ice beast is moderately wounded. The lightning grounds out. The ice beast hits you but does no damage. You now have 2/9 mp. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast is struck by an arc of lightning. The ice beast is heavily wounded. You are struck by an arc of lightning. You feel yourself speed up. The ice beast closely misses you. The ice beast hits you. The ice beast freezes you! You feel yourself slow down. You take 12 damage, and have 23/45 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Magic courses through your body. The ice beast hits you but does no damage. You regained 2 hp, and now have 25/45 hp. MP restored: 9 Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast is struck by an arc of lightning. The ice beast is severely wounded. You are struck by an arc of lightning. The ice beast is struck by an arc of lightning. The ice beast is severely wounded. You are struck by an arc of lightning. You feel yourself speed up. The ice beast hits you but does no damage. The ice beast hits you. The ice beast freezes you! You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 12/45 hp. MASSIVE DAMAGE!! You now have 7/9 mp. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast is struck by an arc of lightning. The ice beast is almost dead. You are struck by an arc of lightning. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 4/45 hp. You now have 5/9 mp. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast is struck by an arc of lightning. You kill the ice beast! You are struck by an arc of lightning. You feel yourself speed up. Your Air Magic skill increases to level 5! You have reached level 6! Your scales feel tougher. You regained 2 hp, and now have 6/51 hp. You now have 4/10 mp. You start resting. You hear the brisk rusting of a very distant drain. You regained 11 hp, and now have 17/51 hp. You regained 5 hp, and now have 22/51 hp. You regained 4 hp, and now have 26/51 hp. You regained 5 hp, and now have 31/51 hp. You regained 6 hp, and now have 37/51 hp. Found a ring mail. Things that are here: a +0 club; a goblin corpse Found a parchment of Iskenderun's Battlesphere. You regained 8 hp, and now have 45/51 hp. You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. You regained 2 hp, and now have 47/51 hp. Found a quill talisman. HP restored. You see here a +0 ring mail. You pick up a parchment of Iskenderun's Battlesphere and begin reading... You add the spell Iskenderun's Battlesphere to your library. Health restored: 51 Magic restored. MP restored: 10 You see here a quill talisman. You hear the brisk rusting of a drain very nearby. You see here a +0 dagger. You see here a +0 club. There is a stone staircase leading up here. You see here a ball python skeleton. Menkaure, Prince of Dust comes into view. Menkaure shouts! You hear a shout! Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Okay, then. An ogre comes into view. It is wielding a +0 giant spiked club. Menkaure points at you and mumbles some strange words. Pain shoots through your body! You take 3 damage, and have 48/51 hp. Menkaure casts a spell. Menkaure seems to speed up. Health restored: 51 Menkaure calls on the powers of darkness! The ogre convulses! Your body is wracked with pain! You see here a ball python skeleton. You take 24 damage, and have 27/51 hp. MASSIVE DAMAGE!! You regained 2 hp, and now have 31/51 hp. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You regained 3 hp, and now have 37/51 hp. HP restored. There is a stone staircase leading down here. Health restored: 51 You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Level annotation: Menkaure You hear the brisk rusting of a very distant drain. There is a stone staircase leading up here. Menkaure is nearby! Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Menkaure. Menkaure is lightly damaged. The zap hits Menkaure. Menkaure is moderately damaged. Menkaure mumbles some strange words. Menkaure seems to speed up. You now have 9/10 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Menkaure. The zap hits Menkaure. Menkaure is heavily damaged. You now have 8/10 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Menkaure. The zap hits Menkaure. Menkaure is severely damaged. Menkaure calls on the powers of darkness! Your body is wracked with pain! You take 24 damage, and have 27/51 hp. MASSIVE DAMAGE!! You now have 7/10 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Menkaure. Menkaure is severely damaged. The zap hits Menkaure. Menkaure is severely damaged. Menkaure barely misses you. You now have 6/10 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Menkaure. Menkaure is almost destroyed. The zap hits Menkaure. Menkaure is almost destroyed. Menkaure points at you and mumbles some strange words. Pain shoots through your body! You take 6 damage, and have 22/51 hp. You now have 5/10 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Menkaure. You destroy Menkaure! You now have 4/10 mp. You regained 10 hp, and now have 37/51 hp. You regained 7 hp, and now have 44/51 hp. An orc comes into view. It is wielding a +0 dagger. You regained 3 hp, and now have 47/51 hp. The zap hits the orc. The orc is severely wounded. The orc shouts! An orc comes into view. It is wielding a +0 short sword. You now have 6/10 mp. Found 27 gold pieces. An orc comes into view. It is wielding a +0 flail. A ribbon worm comes into view. x2 Health restored: 51 The zap hits the orc. You kill the orc! The orc shouts! You now have 5/10 mp. The zap misses the orc. The orc shouts! You hear the quick rusting of a drain. Found 3 flux baubles. Things that are here: a +0 dagger; a +0 scale mail Found a glowing drain. The orc closely misses you. The zap misses the orc. The zap hits the orc. The orc is lightly wounded. The orc closely misses you. You now have 4/10 mp. The zap hits the orc. The orc is lightly wounded. The zap hits the orc! You kill the orc! The orc hits you with a +0 flail. You take 4 damage, and have 47/51 hp. You now have 3/10 mp. The zap misses the orc. The zap misses the ribbon worm. The orc misses you. You now have 2/10 mp. The zap hits the orc. The orc is heavily wounded. The zap hits the ribbon worm. The ribbon worm is lightly wounded. The orc closely misses you. You now have 1/10 mp. The zap hits the orc. The orc is severely wounded. The zap hits the ribbon worm. The ribbon worm is moderately wounded. The orc barely misses you. You now have 0/10 mp. You are out of magic! You hit the orc but do no damage. You tail-slap the orc. You kill the orc! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Health restored: 51 You are caught in a web! The zap hits the ribbon worm. The ribbon worm is lightly wounded. The zap hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You now have 0/10 mp. You are caught in a web! You are out of magic! You are caught in a web! You are out of magic! You are out of magic! You are caught in a web! You are caught in a web! The web tears apart. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You take 5 damage, and have 46/51 hp. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You take 2 damage, and have 45/51 hp. The web tears apart. The ribbon worm bites you. You take 3 damage, and have 42/51 hp. You hit the ribbon worm. The ribbon worm is moderately wounded. You regained 2 hp, and now have 44/51 hp. You hit the ribbon worm. You tail-slap the ribbon worm, but do no damage. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You hit the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm. You tail-slap the ribbon worm, but do no damage. The ribbon worm is moderately wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The zap hits the ribbon worm. The ribbon worm is heavily wounded. The zap hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. You now have 0/10 mp. Why would you want to do that? Why would you want to do that? The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Things that are here: a +0 dagger; a +0 scale mail; Health restored: 51 You enter the shallow water. Moving in this stuff is going to be slow. Found a short sword. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. The helpless brain worm fails to defend itself. You hit the brain worm. The brain worm is moderately wounded. The frilled lizard hisses angrily. The brain worm closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The brain worm is struck by an arc of lightning. The brain worm is heavily wounded. You are struck by an arc of lightning. The brain worm is struck by an arc of lightning. The brain worm is almost dead. The lightning grounds out. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You take 17 damage, and have 34/51 hp. MASSIVE DAMAGE!! You now have 0/10 mp. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the brain worm. The brain worm is almost dead. The brain worm completely misses you. You hit the brain worm. You kill the brain worm! Training target 6.0 for Air Magic reached! Your Air Magic skill increases to level 6! You need to enable at least one skill for training. You closely miss the frilled lizard. The frilled lizard closely misses you. You regained 2 hp, and now have 39/51 hp. You hit the frilled lizard. You kill the frilled lizard! There is a gate leading back out of this place here. No target in view! You start resting. HP restored. Health restored: 51 Magic restored. There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. MP restored: 10 A frilled lizard is nearby! No reachable target in view! The zap hits the frilled lizard. You kill the frilled lizard! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. MP restored: 10 A frilled lizard is nearby! A frilled lizard is nearby! No reachable target in view! The zap hits the frilled lizard! You kill the frilled lizard! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. MP restored: 10 A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. You now have 9/10 mp. The zap hits the ball python. You kill the ball python! You now have 8/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. MP restored: 10 A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. You now have 9/10 mp. The zap hits the ball python. You kill the ball python! You now have 8/10 mp. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a gate leading back out of this place. MP restored: 10 You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. a - 3 scrolls of enchant armour (gained 1) d - a blue potion g - a potion of magic g - 2 potions of magic (gained 1) n - 2 lumpy dark potions c - a scroll labelled ZEANLO BARGHATU o - a yellow potion You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is moderately wounded. No reachable target in view! You now have 9/10 mp. The zap hits the ball python. You kill the ball python! You have reached level 7! Your scales start taking on a glossy black colour. You learn Air Magic much quicker. Your Air Magic skill increases to level 7! You learn Earth Magic much slower. You can breathe arcing electricity. You feel insulated. Health restored: 57 You now have 8/11 mp. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Pargi the Meek comes into view. Pargi shouts! You hear an angry hiss. MP restored: 11 A ball python comes into view. Aiming: Galvanic Breath Press: ? - help, Shift-Dir - straight line Aim: Pargi (100% to hit) The arc of electricity hits Pargi!! Pargi is struck by an electric surge! Pargi is heavily wounded. Pargi is almost dead. The ball python hisses angrily. Pargi bites you but does no damage. Pargi misses you. Pargi barely misses you. Aiming: Galvanic Breath Press: ? - help, Shift-Dir - straight line Aim: Pargi (almost dead, 100% to hit) The arc of electricity hits Pargi! Pargi is struck by an electric surge! You kill Pargi! The ball python is struck by an electric surge! You kill the ball python! Your Fighting skill increases to level 4! Health restored: 60 You see here a ball python corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The zap hits the frilled lizard. You kill the frilled lizard! You now have 10/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. MP restored: 11 Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ≈≈~### ##~≈≈≈≈≈## ≈≈≈..## #.≈≈≈≈≈≈≈# ≈≈≈≈≈~## ###~≈≈≈≈≈≈≈# ≈≈≈≈≈..###### #~.≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈~~.##.## ##.≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈~~###∩∩## ##..≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈.#~≈≈.####..≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈.≈≈≈≈~...~≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@.≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### #≈#≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈## ####≈###≈≈≈####≈### #≈## ## There were no monsters in sight! Vanquished Creatures Menkaure (D:4) Pargi (Sewer) An ice beast (D:4) A brain worm (Sewer) A bombardier beetle (D:4) A hound (D:4) An orc priest (D:3) Robin (D:3) 7 adders 2 dart slugs 6 orcs A ribbon worm (D:2) 2 endoplasms 3 giant cockroaches 7 hobgoblins 3 jackals (D:3) 2 quokkas (D:1) 10 ball pythons 10 bats 5 frilled lizards 8 goblins (D:4) 7 kobolds 6 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 404 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 974 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/6 1107 | D:2 | Reached skill level 1 in Fighting 1634 | D:2 | Reached XP level 4. HP: 37/37 MP: 2/7 2168 | D:3 | Found a glowing silver altar of Zin. 2192 | D:3 | Learned a level 2 spell: Static Discharge 2683 | D:3 | Found a snail-covered altar of Cheibriados. 3060 | D:4 | Noticed Robin 3078 | D:4 | Reached XP level 5. HP: 45/45 MP: 3/9 3087 | D:3 | Killed Robin 3292 | D:4 | Reached skill level 4 in Air Magic 3312 | D:4 | Noticed an ice beast 3320 | D:4 | Killed an ice beast 3321 | D:4 | Reached skill level 5 in Air Magic 3321 | D:4 | Reached XP level 6. HP: 6/51 MP: 4/10 3414 | D:4 | Noticed Menkaure 3481 | D:4 | Killed Menkaure 3511 | D:4 | Found a glowing drain. 3541 | Sewer | Entered a sewer 3547 | Sewer | Reached skill level 6 in Air Magic 3741 | Sewer | Your scales start taking on a glossy black colour. 3741 | Sewer | Reached skill level 7 in Air Magic 3741 | Sewer | Reached XP level 7. HP: 57/57 MP: 8/11 3741 | Sewer | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 3767 | Sewer | Noticed Pargi 3771 | Sewer | Killed Pargi 3811 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: layout_loops_ring, nicolae_underground_beach D:3: layout_basic, kennysheep_slug_shrine, zin_scriptorium, kennysheep_generic_room_11 D:4: layout_rooms, mainiacjoe_overflow_concentric_impassable, jmf_multi_god_temple2, cheibrodos_sewer_entry_sluice, uniq_robin, uniq_menkaure Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 | 3.0 Fighting | 2 3 4 | 4.4 Spellcasting | 3 | 3.0 Air Magic | 5 7 | 7.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Tailslap | 5 | 9 | || 14 Short sword | 12 | 31 | || 43 Cast: Shock | 63 | 97 | 1 || 161 Static Discharge | | 8 | || 8 Ability: Galvanic Breath | | | 2 || 2 Use: Scroll | | 2 | || 2 Potion | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Skin | 18 | 44 | 1 || 63 Dodge: Dodged | 19 | 52 | 2 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3836 | 3601 | 235 | 24 | 3053 | 5 | 767.2 | Dungeon | 3546 | 3311 | 235 | 14 | 2812 | 4 | 886.5 | Sewer | 290 | 290 | 0 | 10 | 240 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1178 daAuts D:1: 966 daAuts D:2: 944 daAuts D:4: 456 daAuts Sewer: 290 daAuts