Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 12289676830690030989 513 steven32 the Firebug (level 7, 41/59 HPs) Began as a White Draconian Fire Elementalist on Aug 4, 2025. Quit the game in an ossuary. The game lasted 00:06:10 (4987 turns). steven32 the Firebug (DrFE) Turns: 4987, Time: 00:06:11 Health: 41/59 AC: 6 Str: 10 XL: 7 Next: 0% Magic: 2/10 EV: 11 Int: 18 God: Gold: 290 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . (100%) b - +0 rapier rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv + (no amulet) Will ..... c - ring of see invisible Stlth ++ (no ring) HPRegen 0.29/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded, armoured tail 1 a: Glacial Breath You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 290 gold pieces. Inventory: Hand Weapons b - a +0 rapier (weapon) Missiles d - 2 throwing nets Armour a - a +0 pair of boots Jewellery c - a ring of see invisible (worn) Wands e - a wand of charming (2) Scrolls u - a scroll of enchant armour {unknown} f - a scroll of fear d - a scroll of brand weapon {unknown} e - a scroll of immolation {unknown} t - a scroll of teleportation b - 2 scrolls of blinking c - 3 scrolls of identify {unknown} h - a scroll of revelation {unknown} m - a scroll of noise {unknown} o - 2 scrolls of vulnerability {unknown} q - a scroll of torment {unknown} v - 2 scrolls of amnesia {unknown} y - a scroll of butterflies {unknown} Potions f - a potion of curing {unknown} j - a potion of attraction {unknown} k - a potion of resistance {unknown} l - 3 potions of heal wounds {unknown} n - 2 potions of brilliance {unknown} p - a potion of haste {unknown} s - 2 potions of mutation {unknown} t - a potion of invisibility {unknown} Skills: - Level 4.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.5 Spellcasting - Level 4.0 Conjurations + Level 4.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Flame Wave Conj/Fire 17% 2d7 30% 4 s - Scorch Fire 36% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 17% 1 Soul Splinter Necr 8% N/A 17% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Lesser Beckoning Tloc 4% N/A 26% 2 Tukima's Dance Hex 2% N/A 45% 3 Animate Dead Necr 2% N/A 86% 4 Dispel Undead Necr 2% 3d7 86% 4 Fireball Conj/Fire 8% 3d6 63% 5 Orb of Destruction Conj 8% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20203 Ossuary (1/1) Zot: 4790 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You conjure some foxfire! You now have 3/7 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You need to enable at least one skill for training. You now have 1/7 mp. Your foxfire dissipates. Your foxfire dissipates. Key pressed, stopping explore. You see here a +0 flail. d - 2 throwing nets (gained 1) You see here a +0 flail. Key pressed, stopping explore. Found a spear. Health restored: 40; MP restored: 7 Found a robe. You see here a +0 robe. You see here a +0 spear. An iguana comes into view. Okay, then. You conjure some foxfire! You now have 6/7 mp. You conjure some foxfire! The foxfire burns the iguana. The iguana is lightly wounded. The foxfire burns the iguana. The iguana is heavily wounded. You now have 5/7 mp. You conjure some foxfire! The foxfire burns the iguana but does no damage. The iguana is heavily wounded. The foxfire burns the iguana. The iguana is heavily wounded. You now have 4/7 mp. You miscast Foxfire. Nothing appears to happen. The foxfire burns the iguana. The iguana is heavily wounded. The foxfire burns the iguana. The iguana is almost dead. You now have 3/7 mp. You conjure some foxfire! You now have 2/7 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. You kill the iguana! You have reached level 5! Health restored: 46 You now have 0/8 mp. Your foxfire dissipates. Your foxfire dissipates. Key pressed, stopping explore. You pick up a parchment of Animate Dead and begin reading... You add the spell Animate Dead to your library. MP restored: 8 Key pressed, stopping explore. You see here a +0 club. You see here a +0 dagger of electrocution. You see here a hobgoblin skeleton. You see here a hobgoblin skeleton. You see here a +0 robe. Done exploring. Unknown command. Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 whip. You see here a +0 flail. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. Found a parchment of Airstrike. Found a sand-covered staircase. There is a sand-covered staircase here. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Okay, then. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. The weeping skull gives a chilling moan. You open the gate. There is an open gate here. A hound zombie comes into view. A hound zombie is nearby! A hound zombie is nearby! You conjure some foxfire! You now have 7/8 mp. The foxfire burns the hound zombie. The hound zombie is lightly damaged. The foxfire burns the hound zombie. The hound zombie is lightly damaged. You miscast Foxfire. Nothing appears to happen. You now have 6/8 mp. You conjure some foxfire! You now have 5/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is moderately damaged. The foxfire burns the hound zombie. The hound zombie is moderately damaged. The hound zombie closely misses you. You now have 4/8 mp. The foxfire burns the hound zombie. The hound zombie is heavily damaged. The foxfire burns the hound zombie. The hound zombie is heavily damaged. The hound zombie closely misses you. You puncture the hound zombie! Your tail-slap misses the hound zombie. The hound zombie is severely damaged. The hound zombie bites you but does no damage. The hound zombie bites you. You take 1 damage, and have 45/46 hp. You hit the hound zombie. The hound zombie is almost destroyed. The hound zombie closely misses you. You barely miss the hound zombie. You tail-slap the hound zombie. You destroy the hound zombie! No target in view! HP restored. Magic restored. A gnoll zombie comes into view. Health restored: 46; MP restored: 8 A gnoll zombie is nearby! A gnoll zombie is nearby! You conjure some foxfire! You now have 7/8 mp. You conjure some foxfire! You now have 6/8 mp. Your foxfire dissipates. You conjure some foxfire! Your foxfire dissipates. x2 You now have 5/8 mp. You conjure some foxfire! You now have 4/8 mp. You conjure some foxfire! Your foxfire dissipates. You now have 3/8 mp. You conjure some foxfire! Your foxfire dissipates. x2 You now have 2/8 mp. You start resting. Your foxfire dissipates. x5 A gnoll zombie is nearby! A gnoll zombie is nearby! You conjure some foxfire! You miscast Foxfire. Nothing appears to happen. The foxfire burns the gnoll zombie. The gnoll zombie is moderately damaged. The foxfire burns the gnoll zombie. The gnoll zombie is heavily damaged. You now have 2/8 mp. You conjure some foxfire! You now have 1/8 mp. The foxfire burns the gnoll zombie. The gnoll zombie is heavily damaged. The foxfire burns the gnoll zombie. The gnoll zombie is severely damaged. You conjure some foxfire! You now have 0/8 mp. The foxfire burns the gnoll zombie. The gnoll zombie is almost destroyed. The foxfire burns the gnoll zombie. The gnoll zombie is almost destroyed. You hit the gnoll zombie. You destroy the gnoll zombie! No target in view! You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. You open the large door. There is a large open door here. A hound zombie comes into view. A hound zombie is nearby! Unknown command. You conjure some foxfire! You now have 7/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is moderately damaged. The foxfire burns the hound zombie. The hound zombie is moderately damaged. You now have 6/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is heavily damaged. The foxfire burns the hound zombie. The hound zombie is severely damaged. You now have 5/8 mp. Your foxfire dissipates! The foxfire burns the hound zombie. The hound zombie is almost destroyed. You miscast Foxfire. Nothing appears to happen. You now have 4/8 mp. You conjure some foxfire! The hound zombie closely misses you. You now have 3/8 mp. The foxfire burns the hound zombie. The hound zombie is almost destroyed. The foxfire burns the hound zombie. You destroy the hound zombie! Unknown command. You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. An orc zombie and 2 hound zombies come into view. There are monsters nearby! You conjure some foxfire! You now have 7/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is moderately damaged. The foxfire burns the hound zombie. The hound zombie is moderately damaged. You now have 6/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is moderately damaged. You now have 5/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is severely damaged. The foxfire burns the hound zombie. The hound zombie is severely damaged. The foxfire burns the hound zombie. The hound zombie is severely damaged. You now have 4/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is almost destroyed. The foxfire burns the hound zombie. You destroy the hound zombie! You now have 3/8 mp. You conjure some foxfire! The foxfire burns the orc zombie. The orc zombie is heavily damaged. The foxfire burns the orc zombie. The orc zombie is severely damaged. You now have 2/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is lightly damaged. The foxfire burns the orc zombie. The orc zombie is severely damaged. The foxfire burns the hound zombie. The hound zombie is lightly damaged. You now have 1/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is moderately damaged. You now have 0/8 mp. You are out of magic! You are out of magic! You puncture the hound zombie! Your tail-slap misses the hound zombie. The hound zombie is heavily damaged. The foxfire burns the hound zombie. The hound zombie is severely damaged. The foxfire burns the hound zombie. The hound zombie is severely damaged. The hound zombie bites you but does no damage. You hit the hound zombie. You tail-slap the hound zombie, but do no damage. The hound zombie is almost destroyed. The hound zombie closely misses you. The hound zombie bites you but does no damage. You barely miss the hound zombie. The hound zombie is almost destroyed. The hound zombie bites you. You take 1 damage, and have 45/46 hp. You hit the hound zombie. You destroy the hound zombie! The orc zombie hits you but does no damage. You barely miss the orc zombie. The orc zombie is severely damaged. The orc zombie misses you. You puncture the orc zombie! You destroy the orc zombie! Health restored: 46 No target in view! Magic restored. 2 orc zombies, a gnoll zombie and 2 hound zombies come into view. You see here 11 gold pieces. MP restored: 8 There are monsters nearby! There are monsters nearby! You conjure some foxfire! You now have 7/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is lightly damaged. You now have 6/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is lightly damaged. The foxfire burns the hound zombie. The hound zombie is moderately damaged. The foxfire burns the hound zombie. The hound zombie is heavily damaged. You now have 5/8 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is heavily damaged. The foxfire burns the hound zombie. The hound zombie is heavily damaged. The hound zombie bites you. You take 1 damage, and have 45/46 hp. You now have 4/8 mp. The foxfire burns the hound zombie. The hound zombie is lightly damaged. The foxfire burns the hound zombie. The hound zombie is almost destroyed. Health restored: 46 The hound zombie attacks as it pursues you! The hound zombie barely misses you. The hound zombie misses you. You closely miss the hound zombie. The hound zombie is almost destroyed. The hound zombie closely misses you. The hound zombie bites you. You take 1 damage, and have 45/46 hp. You hit the hound zombie. Your tail-slap misses the hound zombie. The hound zombie is almost destroyed. The hound zombie bites you but does no damage. The hound zombie barely misses you. The hound zombie bites you but does no damage. x2 You barely miss the hound zombie. You tail-slap the hound zombie. You destroy the hound zombie! The hound zombie bites you. Your Conjurations skill increases to level 2! You hit the hound zombie but do no damage. You tail-slap the hound zombie, but do no damage. The hound zombie is lightly damaged. The hound zombie bites you but does no damage. The gnoll zombie hits you. The hound zombie closely misses you. You take 4 damage, and have 41/46 hp. You hit the hound zombie but do no damage. The hound zombie is lightly damaged. The hound zombie barely misses you. The gnoll zombie hits you. You take 2 damage, and have 39/46 hp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc zombie. The orc zombie is moderately damaged. The orc zombie's fire resistance burns away. The hound zombie closely misses you. The gnoll zombie closely misses you. The hound zombie closely misses you. Okay, then. You now have 3/8 mp. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie's fire resistance burns away. The hound zombie barely misses you. The gnoll zombie closely misses you. You now have 1/8 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc zombie is no longer more vulnerable to fire. The hound zombie closely misses you. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a hound zombie (lightly damaged, chance to affect: 62%) The hound zombie is charmed. The gnoll zombie hits your hound zombie. Your hound zombie barely misses the gnoll zombie. Your hound zombie bites the gnoll zombie. The gnoll zombie closely misses your hound zombie. The gnoll zombie is no longer more vulnerable to fire. Your hound zombie bites the gnoll zombie. The orc zombie closely misses your hound zombie. The gnoll zombie hits your hound zombie. Your hound zombie bites the gnoll zombie. The orc zombie hits your hound zombie. Your hound zombie bites the gnoll zombie. The gnoll zombie barely misses your hound zombie. Your hound zombie bites the gnoll zombie. The gnoll zombie is destroyed! The orc zombie hits your hound zombie. Your hound zombie barely misses the orc zombie. Your hound zombie bites the orc zombie. The orc zombie barely misses your hound zombie. Your hound zombie bites the orc zombie. The orc zombie is destroyed! An orc zombie is nearby! An orc zombie is nearby! Health restored: 46 What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target Okay, then. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target Fall back! There is an open gate here. The orc zombie barely misses your hound zombie. The weeping skull gives a chilling moan. x3 You start resting. An orc zombie is nearby! You conjure some foxfire! You now have 4/8 mp. You conjure some foxfire! The foxfire burns the orc zombie. The orc zombie is moderately damaged. The weeping skull wails for your inevitable fate. The foxfire burns the orc zombie. The orc zombie is almost destroyed. You now have 3/8 mp. You conjure some foxfire! The foxfire burns the orc zombie. You destroy the orc zombie! You now have 2/8 mp. You conjure some foxfire! Your foxfire dissipates. You now have 1/8 mp. You start resting. Your foxfire dissipates. x4 The hound zombie is no longer charmed. The hound zombie barely misses you. A hound zombie is nearby! A hound zombie is nearby! A hound zombie is nearby! You conjure some foxfire! The hound zombie bites you but does no damage. The hound zombie completely misses you. You now have 1/8 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You puncture the hound zombie! The hound zombie is heavily damaged. The foxfire burns the hound zombie. The hound zombie is heavily damaged. The foxfire burns the hound zombie. The hound zombie is severely damaged. The hound zombie bites you but does no damage. You hit the hound zombie. The hound zombie is severely damaged. The hound zombie bites you but does no damage. The hound zombie closely misses you. You closely miss the hound zombie. The hound zombie is severely damaged. The hound zombie bites you but does no damage. You hit the hound zombie. You destroy the hound zombie! No reachable target in view! The weeping skull moans at its own decrepit state. Key pressed, stopping explore. Magic restored. There is an empty arch of ancient stone here. There is an open gate here. You now have 249 gold pieces (gained 11). You now have 264 gold pieces (gained 15). You open the gate. There is an open gate here. u - a scroll labelled XUCOHUDIEL MP restored: 8 n - 2 red potions (gained 1) s - 2 bubbling clear potions (gained 1) There is an open gate here. You open the door. 2 human zombies come into view. There are monsters nearby! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is lightly damaged. The human zombie's fire resistance burns away. The human zombie hits you but does no damage. You now have 6/8 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is moderately damaged. The human zombie's fire resistance burns away. The human zombie hits you but does no damage. You now have 4/8 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The human zombie hits you but does no damage. You now have 2/8 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. The human zombie is burned terribly! The human zombie is moderately damaged. You now have 0/8 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the human zombie. The human zombie is moderately damaged. The human zombie hits you. You take 2 damage, and have 44/46 hp. You hit the human zombie. You tail-slap the human zombie. The human zombie is moderately damaged. The human zombie hits you but does no damage. You hit the human zombie. The human zombie is heavily damaged. The human zombie is no longer more vulnerable to fire. The human zombie hits you but does no damage. You hit the human zombie. The human zombie is heavily damaged. The human zombie misses you. You hit the human zombie. The human zombie is heavily damaged. The human zombie hits you. You take 5 damage, and have 40/46 hp. You barely miss the human zombie. The human zombie is heavily damaged. The human zombie hits you. You take 1 damage, and have 39/46 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the human zombie but do no damage. You tail-slap the human zombie. The human zombie is heavily damaged. The human zombie is no longer more vulnerable to fire. The human zombie misses you. You hit the human zombie. The human zombie is severely damaged. The human zombie misses you. You hit the human zombie. The human zombie is severely damaged. The human zombie hits you but does no damage. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the human zombie. The human zombie is severely damaged. The human zombie hits you. You take 3 damage, and have 37/46 hp. You hit the human zombie. You tail-slap the human zombie. The human zombie is almost destroyed. The human zombie hits you but does no damage. You hit the human zombie but do no damage. The human zombie is almost destroyed. The human zombie completely misses you. You closely miss the human zombie. The human zombie is almost destroyed. The human zombie hits you but does no damage. You hit the human zombie but do no damage. You tail-slap the human zombie. You destroy the human zombie! You closely miss the human zombie. You tail-slap the human zombie. The human zombie is heavily damaged. The human zombie closely misses you. You hit the human zombie but do no damage. The human zombie is heavily damaged. The human zombie hits you. You take 2 damage, and have 37/46 hp. You hit the human zombie. You tail-slap the human zombie, but do no damage. The human zombie is heavily damaged. The human zombie barely misses you. You hit the human zombie. The human zombie is heavily damaged. The human zombie hits you. You take 1 damage, and have 36/46 hp. You closely miss the human zombie. The human zombie is heavily damaged. The human zombie misses you. You barely miss the human zombie. The human zombie is heavily damaged. The human zombie closely misses you. You closely miss the human zombie. You tail-slap the human zombie, but do no damage. The human zombie is heavily damaged. The human zombie barely misses you. You closely miss the human zombie. The human zombie is heavily damaged. The human zombie hits you. You take 4 damage, and have 33/46 hp. You hit the human zombie. The human zombie is heavily damaged. The human zombie barely misses you. You closely miss the human zombie. You tail-slap the human zombie, but do no damage. The human zombie is heavily damaged. The human zombie hits you. You take 2 damage, and have 31/46 hp. You barely miss the human zombie. You tail-slap the human zombie. The human zombie is severely damaged. The human zombie hits you. You take 4 damage, and have 27/46 hp. You barely miss the human zombie. The human zombie is severely damaged. You hit the human zombie. Your tail-slap misses the human zombie. The human zombie is severely damaged. The human zombie closely misses you. You puncture the human zombie! The human zombie is almost destroyed. The human zombie barely misses you. You barely miss the human zombie. Your tail-slap misses the human zombie. The human zombie is almost destroyed. The human zombie hits you. You take 1 damage, and have 27/46 hp. You hit the human zombie. The human zombie is almost destroyed. The human zombie barely misses you. You closely miss the human zombie. Your tail-slap misses the human zombie. The human zombie is almost destroyed. The human zombie misses you. You barely miss the human zombie. The human zombie is almost destroyed. The human zombie hits you but does no damage. You hit the human zombie but do no damage. Your tail-slap misses the human zombie. The human zombie is almost destroyed. The human zombie barely misses you. You hit the human zombie. The human zombie is almost destroyed. The human zombie hits you. You take 4 damage, and have 25/46 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human zombie. You destroy the human zombie! Your Conjurations skill increases to level 3! You have reached level 6! Your scales feel tougher. You regained 4 hp, and now have 29/52 hp. You now have 3/9 mp. HP restored. You open the door. There is an open door here. You now have 274 gold pieces (gained 10). You now have 290 gold pieces (gained 16). There is an open door here. You open the large door. There is a large open door here. v - a scroll labelled VUOFER OLLAR ULY Health restored: 52; MP restored: 9 y - a scroll labelled TETAQU YKHLUWN There is a large open door here. You open the large door. A mummy and a gnoll zombie come into view. Found 2 scrolls labelled ONOJONW OZEODI. There are monsters nearby! There are monsters nearby! You conjure some foxfire! You now have 8/9 mp. You conjure some foxfire! The foxfire burns the mummy! The mummy is burned terribly! The mummy is heavily damaged. The mummy closely misses you. You now have 7/9 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie's fire resistance burns away. The foxfire burns the mummy! The mummy is burned terribly! The mummy is almost destroyed. The foxfire burns the mummy. The mummy is burned terribly! You destroy the mummy! The gnoll zombie hits you but does no damage. You now have 5/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll zombie. The gnoll zombie is burned terribly! You destroy the gnoll zombie! You now have 3/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a large open door here. c - 3 scrolls labelled ONOJONW OZEODI (gained 2) There is a large open door here. You open the large door. A gnoll zombie and a mummy come into view. Found a scroll labelled VUOFER OLLAR ULY. MP restored: 9 There are monsters nearby! There are monsters nearby! You conjure some foxfire! The gnoll zombie closely misses you. You now have 8/9 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie's fire resistance burns away. The foxfire burns the gnoll zombie! The gnoll zombie is burned terribly! You destroy the gnoll zombie! The foxfire burns the mummy. The mummy is burned terribly! The mummy is lightly damaged. The mummy hits you! You take 12 damage, and have 40/52 hp. MASSIVE DAMAGE!! You now have 6/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the mummy. The mummy is burned terribly! The mummy is heavily damaged. The mummy's fire resistance burns away. You now have 4/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the mummy. The mummy is burned terribly! The mummy is almost destroyed. The mummy hits you. You take 5 damage, and have 36/52 hp. You now have 2/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the mummy. The mummy is burned terribly! You destroy the mummy! You now have 0/9 mp. There is a large open door here. v - 2 scrolls labelled VUOFER OLLAR ULY (gained 1) There is a large open door here. You open the large door. A gnoll zombie and a hound zombie come into view. Health restored: 52; MP restored: 9 There are monsters nearby! There are monsters nearby! You conjure some foxfire! You now have 8/9 mp. You conjure some foxfire! The foxfire burns the hound zombie. The hound zombie is lightly damaged. The foxfire burns the hound zombie. The hound zombie is moderately damaged. The hound zombie closely misses you. You now have 7/9 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound zombie. The hound zombie is heavily damaged. The hound zombie's fire resistance burns away. The foxfire burns the gnoll zombie. The gnoll zombie is moderately damaged. The foxfire burns the hound zombie! The hound zombie is burned terribly! The hound zombie is almost destroyed. The hound zombie bites you. You take 3 damage, and have 49/52 hp. You now have 5/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound zombie. The hound zombie is burned terribly! You destroy the hound zombie! You now have 3/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll zombie. The gnoll zombie is almost destroyed. The gnoll zombie's fire resistance burns away. The gnoll zombie barely misses you. You now have 1/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A gnoll zombie is nearby! You hit the gnoll zombie but do no damage. You tail-slap the gnoll zombie, but do no damage. The gnoll zombie is almost destroyed. The gnoll zombie barely misses you. You hit the gnoll zombie. You destroy the gnoll zombie! No target in view! No target in view! A marrowcuda comes into view. Health restored: 52; MP restored: 9 A marrowcuda is nearby! A marrowcuda is nearby! You conjure some foxfire! You now have 8/9 mp. You conjure some foxfire! The foxfire burns the marrowcuda. The marrowcuda is moderately damaged. You now have 7/9 mp. You conjure some foxfire! The foxfire burns the marrowcuda but does no damage. The marrowcuda is moderately damaged. The foxfire burns the marrowcuda but does no damage. The marrowcuda is moderately damaged. The foxfire burns the marrowcuda. The marrowcuda is moderately damaged. You now have 6/9 mp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the marrowcuda. The marrowcuda is severely damaged. The marrowcuda's fire resistance burns away. The foxfire burns the marrowcuda. The marrowcuda is severely damaged. The foxfire burns the marrowcuda. The marrowcuda is burned terribly! The marrowcuda is almost destroyed. The marrowcuda bites you but does no damage. You now have 4/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the marrowcuda. The marrowcuda is burned terribly! You destroy the marrowcuda! Training target 4.0 for Conjurations reached! Your Conjurations skill increases to level 4! You need to enable at least one skill for training. You now have 2/9 mp. Unknown command. You open the large door. There is a large open door here. b - 2 scrolls of blinking (gained 1) t - a sedimented purple potion MP restored: 9 There is a large open door here. There is a dry fountain here. You open the large door. As you open the large door, it creaks loudly! A burial acolyte and a weeping skull come into view. The burial acolyte shouts! The weeping skull gives a chilling moan. Found a scroll of blinking and a scroll labelled ONOJONW OZEODI. There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 32% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the weeping skull. The weeping skull is lightly damaged. The flame wave engulfs the burial acolyte. The burial acolyte is moderately wounded. (Press . to intensify the flame waves.) The burial acolyte barely misses you. The weeping skull closely misses you. You now have 5/9 mp. A wave of flame ripples out! The flame wave engulfs the weeping skull! The weeping skull is moderately damaged. The flame wave engulfs the burial acolyte. The burial acolyte is heavily wounded. The burial acolyte hits you but does no damage. The weeping skull touches you but does no damage. You now have 4/9 mp. A wave of flame ripples out! The flame wave engulfs the weeping skull. The weeping skull is heavily damaged. The flame wave engulfs the burial acolyte. The burial acolyte is heavily wounded. Your wave of flame reaches its maximum intensity and dissipates. You hear a shout! The burial acolyte hits you with a +0 dagger. The weeping skull barely misses you. You take 1 damage, and have 51/52 hp. You now have 3/9 mp. Casting: Flame Wave (quite dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the burial acolyte. You kill the burial acolyte! You now have 1/9 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the weeping skull but do no damage. You tail-slap the weeping skull, but do no damage. The weeping skull is heavily damaged. The weeping skull's misery bubbles over. The wave of grief passes through you. The weeping skull touches you. You take 2 damage, and have 49/52 hp. You hit the weeping skull but do no damage. The weeping skull is heavily damaged. The weeping skull misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the weeping skull but do no damage. The weeping skull is heavily damaged. The weeping skull misses you. You hit the weeping skull. The weeping skull is heavily damaged. The weeping skull closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the weeping skull. The weeping skull is severely damaged. The weeping skull's fire resistance burns away. The weeping skull barely misses you. You now have 0/9 mp. You hit the weeping skull. The weeping skull is severely damaged. A burial acolyte comes into view. It is wielding a +0 dagger. The weeping skull's misery bubbles over. The wave of grief passes through you. The weeping skull attacks as it pursues you! The weeping skull barely misses you. The burial acolyte drones a funeral chant. The weeping skull is empowered. The weeping skull touches you! You take 8 damage, and have 43/52 hp. The weeping skull is no longer more vulnerable to fire. The weeping skull attacks as it pursues you! The weeping skull touches you! The weeping skull touches you. You feel drained. You take 11 damage, and have 32/51 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (severely damaged, strong, covering ground quickly, chance to affect: 49%) The weeping skull resists with some effort. The weeping skull closely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (severely damaged, strong, covering ground quickly, chance to affect: 49%) The weeping skull resists with some effort. The weeping skull touches you! You take 9 damage, and have 23/51 hp. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a weeping skull (severely damaged, strong, covering ground quickly, chance to affect: 49%) The weeping skull is charmed. Your weeping skull no longer looks unusually strong. Your weeping skull is no longer moving quickly. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target Okay, then. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe Attack! Your weeping skull's misery overflows. The wave of grief passes through the burial acolyte. The burial acolyte is drained! The burial acolyte is engulfed in excruciating misery. The burial acolyte hits your weeping skull with a +0 dagger. Your weeping skull touches the burial acolyte. The burial acolyte is engulfed in excruciating misery. The burial acolyte hits your weeping skull but does no damage. Your weeping skull unleashes gushing sobs. The wave of grief passes through the burial acolyte. The burial acolyte is drained! The burial acolyte is engulfed in excruciating misery. The burial acolyte hits your weeping skull with a +0 dagger. Your weeping skull barely misses the burial acolyte. The burial acolyte is engulfed in excruciating misery. The burial acolyte hits your weeping skull but does no damage. Your weeping skull unleashes gushing sobs. The wave of grief passes through the burial acolyte. The burial acolyte is drained! The burial acolyte dies! Your life force feels restored. Your Fire Magic skill increases to level 5! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target Fall back! You start resting. A weeping skull is nearby! You regained 5 hp, and now have 36/52 hp. You regained 2 mp, and now have 6/9 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the weeping skull. The weeping skull is almost destroyed. The weeping skull's fire resistance burns away. You now have 4/9 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the weeping skull. The weeping skull is burned terribly! You destroy the weeping skull! You have reached level 7! Your scales start taking on an icy white colour. You learn Fire Magic much slower. Your Fire Magic skill decreases to level 4! You learn Ice Magic much quicker. You can breathe waves of cold which freeze foes solid. You feel resistant to cold. You regained 5 hp, and now have 41/59 hp. You now have 2/10 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#.'...ß..#...#..ß. #..####.....#####.... #.............⌠...... #.................... #..#..#..#..#...#..#. #..#''#..#''#...#''#. #..#..#..#..#...#..#. #..####..####...####. #○.○@................ #.................... #############'''##### ##...## ##.....## ####.......### #z#...∩.∩...#z ####.......### ##.....## There were no monsters in sight! Vanquished Creatures A weeping skull (Ossuary) A marrowcuda (Ossuary) A burial acolyte (Ossuary) 2 human zombies (Ossuary) An iguana (D:3) 2 mummies (Ossuary) Robin (D:1) 4 gnolls (D:3) 3 adders (D:2) 7 hound zombies (Ossuary) A ribbon worm (D:2) 2 dart slugs 4 gnoll zombies (Ossuary) 6 endoplasms 2 giant cockroaches 9 hobgoblins A jackal (D:1) A quokka (D:2) 7 ball pythons 5 bats 2 frilled lizards (D:1) 13 goblins 7 kobolds 2 orc zombies (Ossuary) 3 rats 88 creatures vanquished. Vanquished Creatures (collateral kills) A burial acolyte (Ossuary) A gnoll zombie (Ossuary) An orc zombie (Ossuary) 3 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 409 | D:1 | Learned a level 2 spell: Scorch 1078 | D:2 | Reached skill level 1 in Fighting 1310 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1442 | D:2 | Noticed Robin 1566 | D:1 | Killed Robin 1797 | D:2 | Found a faded altar of an unknown god. 1872 | D:2 | Reached XP level 4. HP: 33/37 MP: 0/7 2010 | D:2 | Identified the +9 dagger "Huosyeg" {spect, rElec rF+ | Stlth+} 2625 | D:3 | Identified the quill talisman of the Spheres {Rampage rN+++ | Will-} 2823 | D:3 | Identified the rimehorn talisman of Proximity {rCorr} 3481 | D:3 | Reached XP level 5. HP: 46/46 MP: 0/8 3779 | D:4 | Found a sand-covered staircase. 3788 | D:4 | Learned a level 4 spell: Flame Wave 3789 | Ossuary | Entered an ossuary 4471 | Ossuary | Reached XP level 6. HP: 29/52 MP: 3/9 4945 | Ossuary | Reached skill level 5 in Fire Magic 4987 | Ossuary | Your scales start taking on an icy white colour. 4987 | Ossuary | Reached XP level 7. HP: 41/59 MP: 2/10 4987 | Ossuary | Gained mutation: You are cold resistant. (rC+) [White | Draconian growth] 4987 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, st_stairs_13, minmay_octomino_j4 D:2: minmay_evil_eye, layout_basic, hellmonk_ecumenical_altar_run_dry, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_2corner, co_window_broadway_a, co_window_broadway_a, hangedman_feature_mirror, skrybe_limestone_x, uniq_robin D:3: layout_loops_ring, minmay_goblin_outpost D:4: layout_gridville, mainiacjoe_overflow_alcove_2, minmay_temple_entry_statues_fountains, nicolae_ossuary_entry_ruins, chequers_arboretum, kennysheep_generic_room_13, uniq_grinder, uniq_natasha, uniq_sigmund Ossuary: ossuary_kennysheep_city_of_the_dead Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 4 4 | 4.4 Fighting | 1 2 4 | 4.0 Conjurations | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 23 | | || 23 Tailslap | 3 | 17 | || 20 Rapier | | 77 | || 77 Cast: Foxfire | 72 | 67 | || 139 Scorch | 6 | 38 | || 44 Flame Wave | | 1 | || 1 Evoke: Wand | | 5 | || 5 Use: Scroll | 3 | | || 3 Potion | | 1 | || 1 Armour: Skin | 36 | 82 | || 118 Dodge: Dodged | 40 | 87 | || 127 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5006 | 4888 | 118 | 464 | 3614 | 5 | 1001.2 | Dungeon | 3796 | 3678 | 118 | 124 | 2981 | 4 | 949.0 | Ossuary | 1209 | 1209 | 0 | 340 | 633 | 1 | 1209.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1505 daAuts Ossuary: 1209 daAuts D:3: 1180 daAuts D:1: 1099 daAuts D:4: 11 daAuts