Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 11067926489887301652 5241 steven32 the Fighter (level 10, -7/112 HPs) Began as a Mountain Dwarf Forgewright on Aug 6, 2025. Mangled by an orc warrior ... wielding a +0 glaive (16 damage) ... in a bailey. The game lasted 00:20:32 (10507 turns). steven32 the Fighter (Mountain Dwarf Forgewright) Turns: 10507, Time: 00:20:33 Health: -7/112 AC: 10 Str: 13 XL: 10 Next: 36% Magic: 6/13 EV: 14 Int: 20 God: Gold: 284 SH: 0 Dex: 8 Spells: 3/13 levels left rFire . . . (100%) i - +2 whip (freeze) rCold + . . (50%) (no offhand) rNeg . . . (100%) h - quicksilver dragon scales rPois . (100%) (no helmet) rElec . (100%) j - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth + g - +5 ring of evasion HPRegen 0.38/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, cold resistance 1, robust 1 a: no special abilities You were in a bailey. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 284 gold pieces. Inventory: Hand Weapons a - a +0 hammer i - a +2 whip of freezing (weapon) k - a +4 quarterstaff of chaos Armour b - a +0 robe c - a +0 ring mail d - the +1 leather armour "Efre" {Str+2 SInv} (You took it off a goblin on level 3 of the Dungeon) Str+2: It affects your strength (+2). SInv: It lets you see invisible. e - a +0 plate armour h - quicksilver dragon scales (worn) j - a +0 cloak (worn) Jewellery f - an amulet of alchemy g - a +5 ring of evasion (worn) Wands p - a wand of polymorph (5) Scrolls d - a scroll of enchant armour {unknown} r - a scroll of revelation x - 2 scrolls of amnesia g - a scroll of fog k - a scroll of immolation {unknown} l - a scroll of summoning {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of poison {unknown} V - a scroll of vulnerability e - a scroll of noise {unknown} h - a scroll of fear {unknown} Potions g - 2 potions of magic h - 2 potions of haste C - 2 potions of cancellation A - a potion of attraction e - 2 potions of enlightenment m - 3 potions of might Skills: - Level 13.8 Fighting - Level 8.0 Maces & Flails - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.0 Spellcasting - Level 8.0 Forgecraft - Level 8.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 68% 2d5 1% 2 c - Launch Clockwork Bee Frge 34% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 34% N/A 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 68% 2d7 1% 2 Summon Small Mammal Summ 8% N/A 19% 1 Mercury Arrow Conj/Alch 4% 2d5 28% 2 Hailstorm Conj/Ice 2% 3d5 50% 3 Flame Wave Conj/Fire 18% 2d7 34% 4 Forge Lightning Spire Air/Frge 18% 3d4 34% 4 Hoarfrost Cannonade Ice/Frge 9% 3d6/3d12 69% 5 Fulminant Prism Conj/Alch 1% 3d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26827 Temple (1/1) D:4 Zot: 5998 Bailey (1/1) Zot: 5533 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Zin The Shining One Shops: D:5 = D:7 = Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are cold resistant. (rC+) You are robust. (+10% HP) Message History The kinetic grapnel hits the lemure but does no damage. The lemure is moderately wounded. The rocky spike misses the lemure. The lemure completely misses you. x2 You now have 6/10 mp. The kinetic grapnel hits the lemure. The lemure is moderately wounded. The rocky spike skewers the lemure. The lemure is moderately wounded. The lemure misses you. x2 You now have 5/10 mp. The kinetic grapnel hits the lemure. The lemure is heavily wounded. The rocky spike skewers the lemure. The lemure is severely wounded. The lemure barely misses you. The lemure hits you but does no damage. You now have 4/10 mp. The kinetic grapnel hits the lemure but does no damage. The lemure is severely wounded. The rocky spike skewers the lemure. The lemure is almost dead. The lemure barely misses you. The lemure hits you but does no damage. You now have 3/10 mp. The kinetic grapnel hits the lemure. The lemure is almost dead. The rocky spike misses the lemure. The lemure closely misses you. The lemure barely misses you. You now have 2/10 mp. The kinetic grapnel hits the lemure. You kill the lemure! That felt strangely unrewarding. The lemure hits you. You take 1 damage, and have 66/67 hp. You barely miss the lemure. The lemure closely misses you. The kinetic grapnel misses the lemure. The lemure misses you. You hit the lemure but do no damage. The lemure hits you but does no damage. Health restored: 67 You now have 1/10 mp. You hit the lemure but do no damage. The lemure hits you but does no damage. The kinetic grapnel hits the lemure. The lemure is moderately wounded. The lemure barely misses you. You now have 0/10 mp. The grapnel guides your strike. You hit the lemure. The lemure is heavily wounded. The lemure hits you but does no damage. The lemure hits you but does no damage. You hit the lemure but do no damage. The lemure is heavily wounded. The lemure hits you. You take 3 damage, and have 64/67 hp. You closely miss the lemure. The lemure is heavily wounded. The lemure barely misses you. You hit the lemure. You kill the lemure! No target in view! You start resting. HP restored. Health restored: 67 You start resting. You start resting. Magic restored. MP restored: 10 There is a stone staircase leading down, spattered with blood here. You climb downwards. Level annotation: Pikel The lemure shouts! You hear a shout! The lemure misses you. x2 There is a stone staircase leading up here. The lemure hits you but does no damage. You climb upwards. There is a stone staircase leading down, spattered with blood here. The kinetic grapnel hits the lemure. The lemure is moderately wounded. The lemure hits you. You take 4 damage, and have 63/67 hp. You now have 9/10 mp. The kinetic grapnel hits the lemure but does no damage. The lemure is moderately wounded. The lemure barely misses you. You now have 8/10 mp. The kinetic grapnel misses the lemure. The lemure completely misses you. You now have 7/10 mp. The grapnel guides your strike. You hit the lemure. The lemure is almost dead. The lemure hits you but does no damage. You hit the lemure but do no damage. The lemure is almost dead. The lemure hits you but does no damage. You hit the lemure but do no damage. The lemure is almost dead. The lemure barely misses you. You miss the lemure. The lemure is almost dead. The lemure misses you. The kinetic grapnel hits the lemure. You kill the lemure! No target in view! You start resting. HP restored. Health restored: 67 You start resting. Magic restored. MP restored: 10 You climb downwards. Level annotation: Pikel The lemure hits you. There is a stone staircase leading up here. You take 1 damage, and have 66/67 hp. HP restored. The lemure hits you but does no damage. Pikel zaps a wand. You resist with almost no effort. You climb upwards. There is a stone staircase leading down, spattered with blood here. Health restored: 67 The lemure completely misses you. Pikel barely misses you. The lemure misses you. Pikel says, "You'll make a fine lemure." Pikel zaps a wand. You resist with almost no effort. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the lemure. The lemure is lightly wounded. The lemure closely misses you. You now have 8/10 mp. The kinetic grapnel misses the lemure. The kinetic grapnel hits Pikel. Pikel is lightly wounded. The rocky spike skewers the lemure. The lemure is moderately wounded. You now have 7/10 mp. The grapnel guides your strike. You hit Pikel but do no damage. Pikel is lightly wounded. The rocky spike skewers Pikel. Pikel is lightly wounded. The kinetic grapnel hits Pikel. Pikel is moderately wounded. The rocky spike skewers Pikel! Pikel is heavily wounded. Pikel zaps a wand. You resist with almost no effort. You now have 6/10 mp. The grapnel guides your strike. You hit Pikel but do no damage. Pikel is heavily wounded. The rocky spike skewers Pikel but does no damage. Pikel is heavily wounded. Pikel zaps a wand. Your will is overpowered! You are confused. You're too confused to cast spells. Unknown command. The rocky spike skewers Pikel. Pikel is heavily wounded. Pikel closely misses you. The rocky spike skewers Pikel. Pikel is heavily wounded. Pikel says, "Hell isn't that bad." Pikel hits you with a +2 whip of freezing. Pikel freezes you. You take 4 damage, and have 63/67 hp. The rocky spike skewers Pikel. Pikel is severely wounded. Pikel barely misses you. Pikel hits you with a +2 whip of freezing. Pikel freezes you. You take 8 damage, and have 56/67 hp. You feel less confused. Pikel hits you with a +2 whip of freezing. Pikel freezes you. You take 2 damage, and have 54/67 hp. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Pikel. Pikel is almost dead. Pikel hits you with a +2 whip of freezing! Pikel freezes you. The lemure shimmers and splits apart. You take 13 damage, and have 41/67 hp. You now have 5/10 mp. The kinetic grapnel hits Pikel. Pikel is almost dead. The rocky spike skewers the lemure. The lemure is moderately wounded. Pikel hits you with a +2 whip of freezing. Pikel freezes you. You take 8 damage, and have 33/67 hp. You now have 4/10 mp. You are too injured to fight recklessly! The grapnel guides your strike. You sock Pikel! You kill Pikel! With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x2 Your Fire Magic skill gained 3 levels and is now at level 7! e - a wand of charming (7) Things that are here: a +2 whip of freezing; a +0 robe; the kobold corpse of Pikel You start resting. Magic restored. You regained 13 hp, and now have 47/67 hp. MP restored: 10 You start resting. HP restored. Health restored: 67 You start waiting. Done waiting. i - a +2 whip of freezing You unwield your +0 hammer. Your +2 whip of freezing glows with a cold blue light! i - a +2 whip of freezing (weapon) Your movement speed is average. Your attack delay is about 0.7. Your damage rating with your +2 whip of freezing is about 10 (Base 6 x 107% (Str) x 125% (Skill) + 2 (Ench)). Done exploring. Done exploring. Done exploring. Your movement speed is average. Your attack delay is about 0.7. Your damage rating with your +2 whip of freezing is about 10 (Base 6 x 107% (Str) x 125% (Skill) + 2 (Ench)). Unknown command. Unknown command. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. You see here an orb of energy. You now have 208 gold pieces (gained 14). Key pressed, stopping explore. You now have 222 gold pieces (gained 14). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! The kinetic grapnel hits the ice beast. The ice beast is lightly wounded. The ice beast shimmers and splits apart. You now have 9/10 mp. The ice beast attacks as it pursues you! The ice beast hits you but does no damage. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the ice beast! The ice beast is heavily wounded. You now have 7/10 mp. You hit the ice beast but do no damage. The ice beast is heavily wounded. The rocky spike skewers the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. You take 6 damage, and have 61/67 hp. You hit the ice beast. The ice beast is severely wounded. The rocky spike skewers the ice beast. You kill the ice beast! You barely miss the ice beast. The rocky spike skewers the ice beast! You kill the ice beast! You barely miss the ice beast. You barely miss the ice beast. The rocky spike skewers the ice beast. The ice beast is severely wounded. The ice beast misses you. You closely miss the ice beast. The ice beast is severely wounded. The rocky spike skewers the ice beast. You kill the ice beast! You hit the ice beast but do no damage. The ice beast closely misses you. You hit the ice beast. The ice beast is heavily wounded. The rocky spike skewers the ice beast! You kill the ice beast! No target in view! No target in view! HP restored. Magic restored. Found a hammer. Found a runed translucent door. Health restored: 67; MP restored: 10 Crazy Yiuf shouts! Key pressed, stopping explore. Key pressed, stopping explore. You see here a rimehorn talisman. Key pressed, stopping explore. Key pressed, stopping explore. There is an open door here. You see here a +0 plate armour. There is an open door here. Key pressed, stopping explore. Crazy Yiuf shouts! Could not explore, unopened runed door. Could not explore, unopened runed door. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Crazy Yiuf says, "Prologue sallow arm!" You now have 8/10 mp. You open the door. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak An open translucent door. Unknown command. Unknown command. Unknown command. You hit Crazy Yiuf. You freeze Crazy Yiuf. Crazy Yiuf is heavily wounded. The rocky spike misses Crazy Yiuf. Crazy Yiuf barely misses you. You barely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. The rocky spike skewers Crazy Yiuf! Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You take 2 damage, and have 65/67 hp. You hit Crazy Yiuf but do no damage. Crazy Yiuf is almost dead. The rocky spike misses Crazy Yiuf. You hit Crazy Yiuf. You freeze Crazy Yiuf. You kill Crazy Yiuf! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 6 hp, and now have 72/73 hp. j - a +0 cloak There is an open translucent door, spattered with blood here. Things that are here: a +4 quarterstaff of chaos; the gnoll corpse of Crazy Yiuf k - a +4 quarterstaff of chaos Health restored: 73 Unknown command. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. Done exploring. MP restored: 11 Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is an open translucent door, spattered with blood here. You see here the gnoll corpse of Crazy Yiuf. There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! There is a stone staircase leading up here. A jelly comes into view. A jelly is nearby! A jelly is nearby! The kinetic grapnel hits the jelly! The jelly is moderately wounded. You now have 10/11 mp. The grapnel guides your strike. You hit the jelly. You freeze the jelly. Your hands burn! The acid corrodes you! The jelly is severely wounded. You take 4 damage, and have 69/73 hp. You hit the jelly. You freeze the jelly. You kill the jelly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Magic restored. HP restored. You are no longer corroded. Found a stone staircase leading down. Health restored: 73; MP restored: 11 Found Moupibir's Jewellery Shop. You hear the faint creaking of a portcullis very nearby. There is an entrance to Moupibir's Jewellery Shop here. Unknown command. Unknown command. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 spear. The goblin shouts! A goblin comes into view. It is wielding a +0 spear. x2 There are monsters nearby! The goblin shouts! A goblin comes into view. It is wielding a +0 spear. The kinetic grapnel hits the goblin. You kill the goblin! You hear a splash. You now have 10/11 mp. Found a flagged portal. The kinetic grapnel hits the goblin. The goblin is severely wounded. The goblin splashes around in the water. You now have 9/11 mp. The goblin hits you but does no damage. The goblin closely misses you. The goblin hits you but does no damage. The goblin shimmers and splits apart. The grapnel guides your strike. You hit the goblin. You freeze the goblin. You kill the goblin! You hear a splash. The goblin hits you but does no damage. The goblin barely misses you. The goblin closely misses you. The goblin hits you but does no damage. x2 The kinetic grapnel misses the goblin. The goblin hits you but does no damage. x2 The goblin hits you with a +0 spear. The goblin misses you. The goblin hits you but does no damage. The kinetic grapnel hits the goblin. You kill the goblin! The goblin splashes around in the water. The goblin barely misses you. The goblin hits you but does no damage. The goblin closely misses you. You take 3 damage, and have 70/73 hp. You now have 7/11 mp. You closely miss the goblin. The goblin hits you but does no damage. The goblin closely misses you. The goblin barely misses you. The kinetic grapnel hits the goblin. You kill the goblin! You hear a splash. The goblin barely misses you. The goblin closely misses you. The goblin hits you but does no damage. You hit the goblin. You freeze the goblin. You kill the goblin! The goblin hits you from afar with a +0 spear. You take 2 damage, and have 69/73 hp. The kinetic grapnel hits the goblin! You kill the goblin! The goblin hits you but does no damage. You now have 6/11 mp. You enter the shallow water. Moving in this stuff is going to be slow. The goblin closely misses you. You see here a +0 spear. The kinetic grapnel hits the goblin. You kill the goblin! You now have 5/11 mp. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You start resting. HP restored. Health restored: 73 Things that are here: a +0 spear; a goblin corpse You start resting. You hear the faint creaking of a portcullis. You regained 3 mp, and now have 9/11 mp. You start resting. Magic restored. MP restored: 11 There is a flagged portal here. As you read the scroll of identify, it crumbles to dust. c -> V - a scroll of vulnerability As you read the scroll of identify, it crumbles to dust. f -> m - a potion of might As you read the scroll of identify, it crumbles to dust. o -> C - a potion of cancellation Things that are here: a +0 spear; a goblin corpse You enter the shallow water. Moving in this stuff is going to be slow. Items here: )) ††. Found a shimmering altar of Xom. Found a parchment of Fulminant Prism. i - a scroll of identify Found a battleaxe. You pick up a parchment of Fulminant Prism and begin reading... You add the spell Fulminant Prism to your library. You hear the faint creaking of a portcullis very nearby. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 spear. Things that are here: a +0 spear; a goblin corpse There is a flagged portal here. The world spins around you as you enter the gateway. You enter a bailey! Found two gates leading back out of this place. There is an empty arch of ancient stone here. As you read the scroll of identify, it crumbles to dust. p -> A - a potion of attraction An orc warrior comes into view. It is wielding a +0 hand axe. The orc warrior moves out of view. An orc warrior and 4 orcs come into view. The orc shouts! x2; The orc warrior shouts! The orc shouts! x2 You hear a shout! x2 Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. An orc comes into view. It is wielding a +0 war axe. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 7/11 mp. Casting: Forge Blazeheart Golem (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 5/11 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 hand axe You lock target on the orc warrior and prepare to deploy your bee. (Press . to continue winding your bee.) Your blazeheart golem barely misses the orc. You now have 2/11 mp. You continue winding your clockwork bee... The stone spike skewers the orc warrior! The orc warrior is moderately wounded. You continue winding your clockwork bee... The stone spike skewers the orc! You kill the orc! Your blazeheart golem punches the orc warrior! The orc warrior hits you from afar with a +0 spear. The orc warrior barely misses you. The orc warrior shimmers and splits apart. You take 2 damage, and have 71/73 hp. With a metallic buzz, your clockwork bee launches itself at the orc warrior. The stone spike skewers the orc warrior! You kill the orc warrior! The orc barely misses you. Something hits your blazeheart golem but does no damage. The orc warrior hits you from afar with a +0 spear. The orc warrior hits you but does no damage. The orc warrior hits your clockwork bee with a +0 hand axe! You take 6 damage, and have 65/73 hp. You swap places. An orc warrior comes into view. It is wielding a +0 spear. The stone spike skewers the orc. The orc is heavily wounded. Your clockwork bee stings the orc warrior! An orc comes into view. It is wielding a +0 halberd. The orc barely misses you. The orc warrior hits your blazeheart golem with a +0 hand axe. The orc warrior hits your clockwork bee with a +0 hand axe. Your blazeheart golem punches the orc warrior! The orc warrior dies! The orc warrior hits you from afar with a +0 spear. The orc warrior closely misses you. You take 2 damage, and have 63/73 hp. The stone spike skewers the orc. The orc is almost dead. Your clockwork bee stings the orc warrior! The orc warrior dies! The orc closely misses your clockwork bee. The orc warrior hits you from afar with a +0 spear. Training target 8.0 for Fire Magic reached! Your Fire Magic skill increases to level 8! You need to enable at least one skill for training. Your Fighting skill increases to level 5! Unknown command. The stone spike skewers the orc. You kill the orc! Your clockwork bee locks its sights upon the orc warrior. The orc warrior hits your clockwork bee with a +0 spear! Your blazeheart golem's core grows cold and it stops moving. Your clockwork bee stings the orc warrior. The orc warrior misses your clockwork bee. Your clockwork bee stings the orc warrior! Your clockwork bee stings the orc warrior! The orc warrior dies! Your clockwork bee winds down and falls to the ground. The Bane of Multiplicity upon you is lifted. Unknown command. Unknown command. The orc warrior hits your dormant clockwork bee with a +0 spear! Your dormant clockwork bee is destroyed! Your blazeheart golem's core flares to life once more. Your blazeheart golem closely misses the orc. The orc warrior barely misses you. The orc hits you from afar with a +0 halberd! You take 9 damage, and have 56/74 hp. An orc comes into view. It is wielding a +0 war axe. The orc warrior hits you with a +0 spear. The orc closely misses you. You take 4 damage, and have 52/74 hp. Your blazeheart golem punches the orc!! The orc dies! Your blazeheart golem falls apart, revealing its core! The orc warrior completely misses you. Your blazeheart core explodes! The fiery explosion engulfs the orc!! The orc dies! The fiery explosion engulfs the orc warrior!! The orc warrior dies! Your Fighting skill increases to level 6! Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 0/11 mp. Your blazeheart golem is engulfed in blazing flames. Something hits your blazeheart golem. Your blazeheart golem's core grows cold and it stops moving. Your blazeheart golem is engulfed in blazing flames. The orc hits your blazeheart golem with a +0 halberd. x2 Your blazeheart golem's core flares to life once more. Your blazeheart golem punches the orc! The orc dies! The orc hits you but does no damage. The orc closely misses you. The orc hits your blazeheart golem with a +0 war axe. Your blazeheart golem punches the orc!! The orc dies! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The fiery explosion engulfs the orc!! The orc dies! You start resting. You start resting. HP restored. Health restored: 75 You regained 7 mp, and now have 8/11 mp. You start resting. Magic restored. MP restored: 11 You open the door. There is an open door here. You now have 235 gold pieces (gained 13). You now have 248 gold pieces (gained 13). You now have 258 gold pieces (gained 10). You now have 262 gold pieces (gained 4). You now have 279 gold pieces (gained 17). You now have 284 gold pieces (gained 5). You open the door. An orc comes into view. It is wielding a +0 trident. The orc shouts! An orc comes into view. It is wielding a +0 hand axe. An orc warrior comes into view. It is wielding a +0 halberd. The orc moves out of view. An orc warrior comes into view. It is wielding a +0 trident. Unknown command. 2 orcs come into view. The orc shouts! The orc warrior shouts! The orc shouts! x2 The orc moves out of view. There is an open door here. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. An orc warrior comes into view. It is wielding a +0 trident. You now have 7/11 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target Fall back! Your blazeheart golem's core grows cold and it stops moving. The orc warrior hits your blazeheart golem with a +0 halberd. Your blazeheart golem's core flares to life once more. The orc warrior misses you. The orc closely misses you. You whack the orc! You freeze the orc. You kill the orc! The orc closely misses you. The orc warrior hits you from afar with a +0 halberd! Things that are here: a +0 hand axe; an orc corpse You take 12 damage, and have 63/75 hp. The orc closely misses you. The orc warrior barely misses you. The orc closely misses you. You whack the orc! You freeze the orc. You kill the orc! The orc closely misses you. Your blazeheart golem punches the orc warrior!! The orc warrior hits you from afar with a +0 halberd. You take 5 damage, and have 58/75 hp. You hit the orc. You freeze the orc. You kill the orc! The orc warrior hits you from afar with a +0 halberd! You take 13 damage, and have 45/75 hp. The orc hits you but does no damage. Your blazeheart golem punches the orc warrior!! The orc warrior dies! The orc barely misses you. The orc barely misses you. The orc warrior hits you from afar with a +0 trident! Your blazeheart golem punches the orc!! The orc dies! Your blazeheart golem falls apart, revealing its core! You take 13 damage, and have 34/78 hp. Your blazeheart core explodes! The fiery explosion engulfs the orc warrior!! The orc warrior dies! Things that are here: a +0 hand axe; an orc corpse You are too injured to fight recklessly! Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (75% to hit) The kinetic grapnel misses the orc warrior. You now have 7/11 mp. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (75% to hit) The kinetic grapnel misses the orc warrior. You now have 6/11 mp. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (75% to hit) The kinetic grapnel hits the orc warrior but does no damage. You now have 5/11 mp. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail You lock target on the orc warrior and prepare to deploy your bee. (Press . to continue winding your bee.) The orc warrior hits you from afar with a +0 trident! You take 12 damage, and have 24/78 hp. You now have 3/11 mp. You continue winding your clockwork bee... The orc warrior suddenly roars. The orc warrior hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 18/78 hp. You continue winding your clockwork bee... The orc warrior closely misses you. With a metallic buzz, your clockwork bee launches itself at the orc warrior. The orc warrior misses you. Your clockwork bee stings the orc warrior. Things that are here: a +0 halberd; a +0 scale mail Your clockwork bee stings the orc warrior. Your clockwork bee barely misses the orc warrior. The orc warrior hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 14/78 hp. Your clockwork bee misses the orc warrior. The orc warrior misses you. Your clockwork bee stings the orc warrior! Your clockwork bee closely misses the orc warrior. The orc warrior barely misses you. You see here a +0 trident. Your clockwork bee barely misses the orc warrior. The orc warrior closely misses your clockwork bee. Your clockwork bee stings the orc warrior. x2 Your clockwork bee winds down and falls to the ground. The orc warrior hits your dormant clockwork bee with a +0 trident. The orc warrior misses you. You see here a +0 trident. You wind your clockwork bee back up and it locks its sights upon the orc warrior! You now have 3/11 mp. Your clockwork bee stings the orc warrior. x2 The orc warrior dies! Your Fighting skill increases to level 7! Your clockwork bee winds down and falls to the ground. You see here a +0 trident. There is an open door here. You start resting. Your dormant clockwork bee falls apart. You regained 11 hp, and now have 29/79 hp. You regained 4 mp, and now have 8/11 mp. You start resting. Magic restored. You regained 8 hp, and now have 37/79 hp. MP restored: 11 You start resting. You start resting. HP restored. Health restored: 79 There is an open door here. You see here a +0 trident. You open the gate. There is an open gate here. E - a potion of experience m - 2 potions of might (gained 1) f - a fuming silvery potion m - 3 potions of might (gained 1) C - 2 potions of cancellation (gained 1) g - 2 potions of magic (gained 1) j - a murky red potion h - 2 potions of haste (gained 1) h - 3 potions of haste (gained 1) You feel more experienced! Your Fighting skill gained 6 levels and is now at level 13! Training target 12.0 for Fighting reached! You need to enable at least one skill for training. You have reached level 10! Health restored: 102; MP restored: 12 Unknown command. You open the gate. An orc warrior and 3 orcs come into view. The orc shouts! x3 An orc warrior comes into view. It is wielding a +0 glaive. An orc comes into view. It is wielding a +0 halberd. The orc moves out of view. x2 2 orc warriors come into view. Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The orc warrior shouts! The orc shouts! The orc warrior shouts! You now have 8/12 mp. You swap places. There is an open gate here. The orc attacks as it pursues you! The orc hits you from afar with a +0 halberd! Your blazeheart golem barely misses the orc warrior. You take 8 damage, and have 94/102 hp. The orc warrior misses you. The orc misses you. The orc warrior closely misses you. The orc hits you but does no damage. Your blazeheart golem barely misses the orc warrior. The orc warrior closely misses you. The orc warrior misses you. The orc warrior hits you from afar with a +0 halberd. The orc misses you. The orc warrior hits you from afar with a +0 glaive! You take 18 damage, and have 77/102 hp. The orc warrior hits you from afar with a +0 spear! The orc warrior closely misses you. Your blazeheart golem closely misses the orc warrior. The orc warrior hits you from afar with a +0 glaive. You take 7 damage, and have 70/102 hp. The orc warrior closely misses you. The orc warrior hits you from afar with a +0 halberd. The orc misses you. The orc warrior hits you from afar with a +0 glaive. You take 11 damage, and have 59/102 hp. The orc attacks as it pursues you! The orc misses you. The orc warrior hits your blazeheart golem with a +0 halberd! The orc warrior hits your blazeheart golem with a +0 halberd. Your blazeheart golem closely misses the orc warrior. Your blazeheart golem's core grows cold and it stops moving. The orc warrior hits your blazeheart golem but does no damage. The orc warrior closely misses you. The orc warrior hits your blazeheart golem with a +0 halberd! x2 The orc closely misses you. The orc warrior hits your blazeheart golem with a +0 glaive! The orc warrior hits you from afar with a +0 spear. The orc warrior hits your blazeheart golem with a +0 halberd. The orc hits you but does no damage. The orc warrior hits your blazeheart golem with a +0 halberd! Your blazeheart golem falls apart and the last of its fire goes out. You take 2 damage, and have 58/102 hp. The orc warrior attacks as it pursues you! The orc warrior hits you from afar with a +0 glaive! You take 16 damage, and have 42/102 hp. The orc warrior attacks as it pursues you! The orc warrior misses you. There is an open gate here. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The orc warrior hits you from afar with a +0 spear. The orc warrior hits you from afar with a +0 glaive!! * * * LOW HITPOINT WARNING * * * You take 25 damage, and have 19/102 hp. MASSIVE DAMAGE!! You now have 6/12 mp. You feel yourself speed up. Your blazeheart golem's core grows cold and it stops moving. The orc warrior hits your blazeheart golem with a +0 glaive! The orc warrior closely misses you. The orc warrior hits your blazeheart golem with a +0 halberd! The orc warrior hits your blazeheart golem but does no damage. The orc warrior hits your blazeheart golem with a +0 halberd! The orc warrior attacks as it pursues you! The orc warrior hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 8/102 hp. The orc warrior hits your blazeheart golem with a +0 glaive! Things that are here: a +0 halberd; a +0 scale mail The orc hits your blazeheart golem but does no damage. Things that are here: a +0 hand axe; an orc skeleton Things that are here: a +0 trident; a +0 chain mail; an orc skeleton There is an open door here. As you close the door, it creaks loudly! An orc warrior opens the door. There is an open door here. You close the door. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 4/12 mp. You swap places. It was a potion of mutation. You feel extremely strange. You feel resistant to cold. You feel robust. Unknown command. It was a potion of heal wounds. You feel much better. You regained 27 hp, and now have 40/112 hp. You swap places. An orc warrior opens the door. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Unknown command. You swap places. The orc warrior hits your blazeheart golem with a +0 spear! Your blazeheart golem punches the orc warrior. The orc warrior misses you. The orc warrior hits you but does no damage. The orc warrior hits you from afar with a +0 spear! You take 8 damage, and have 34/112 hp. The orc warrior hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 29/112 hp. Your blazeheart golem closely misses the orc warrior. The orc warrior closely misses you. Your extra speed is starting to run out. The orc warrior barely misses you. Your blazeheart golem closely misses the orc warrior. The orc warrior barely misses you. The orc warrior hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 28/112 hp. The orc warrior barely misses you. The orc warrior barely misses you. Your blazeheart golem punches the orc warrior but does no damage. You feel yourself slow down. The orc warrior misses you. The orc warrior misses you. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (lightly wounded, 78% to hit) Okay, then. Unknown command. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc warrior hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 27/112 hp. You now have 4/12 mp. The orc warrior misses you. Your blazeheart golem punches the orc warrior! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The fiery explosion engulfs the orc warrior!! The orc warrior dies! Your Spellcasting skill increases to level 2! Your spike launcher falls apart as you grow too distant to maintain it. You see here a +0 halberd. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 halberd (chance to affect: 66%) The orc is charmed. Something closely misses your orc. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (chance to affect: 66%) The orc warrior resists with some effort. Your orc hits the orc warrior from afar with a +0 halberd! Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (chance to affect: 66%) Okay, then. Unknown command. Your orc completely misses the orc warrior. The orc warrior hits your orc with a +0 glaive!! Your orc is killed! Aiming: Charm Press: ? - help, Shift-Dir - straight line Okay, then. You closely miss the orc. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (moderately wounded, chance to affect: 49%) The orc warrior resists with some effort. The orc warrior hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * The orc closely misses you. You take 9 damage, and have 22/112 hp. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (moderately wounded, chance to affect: 49%) The orc warrior resists with some effort. The orc closely misses you. The orc warrior misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (moderately wounded, chance to affect: 49%) The orc warrior resists with some effort. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc warrior barely misses you. You take 1 damage, and have 22/112 hp. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (moderately wounded, chance to affect: 49%) The orc warrior resists with some effort. The orc hits you but does no damage. The orc warrior hits you but does no damage. The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 9/112 hp. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +0 scale mail (moderately wounded, chance to affect: 49%) The orc warrior resists with some effort. The now-empty wand crumbles to dust. The orc completely misses you. The orc warrior hits you from afar with a +0 glaive! You die... ############ ####### ##.∩........## ##.....# #.....⌠#.....######....... #.....###o.o.#....#))##... #∩....)ß.@.o)o....').ß..o. #...).###..o.#....#).##o.. #.....)#)....######.)o.o.. ##.∩...))...## ##.....# ############ ####### You could see 2 orc warriors and 3 orcs. Vanquished Creatures Pikel (D:5) A black bear (D:4) 6 ice beasts A centaur (D:5) A scorpion (D:6) A bombardier beetle (D:4) 2 hounds An orc priest (D:5) 2 jellies Crazy Yiuf (D:6) 2 sleepcaps A drude (D:6) An orc warrior (Bailey) An iguana (D:3) 7 sky beasts 6 orc wizards 6 lemures 8 bullfrogs (D:6) 2 gnolls (D:5) 7 adders 3 river rats (D:4) A shadow imp (D:5) A white imp (D:6) 2 ufetubi (D:5) 3 dart slugs 28 orcs 4 ribbon worms 5 endoplasms 8 giant cockroaches 7 hobgoblins 2 jackals (D:1) 6 quokkas 9 ball pythons 6 bats 4 frilled lizards 19 goblins 8 kobolds 5 rats 179 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:5) 8 orc warriors (Bailey) Ijyb (D:5) 2 gnolls (D:5) 6 orcs (Bailey) 18 creatures vanquished. Grand Total: 197 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Upgraded the game from 0.34-a0-572-g780caf05a1 to | 0.34-a0-573-gddf292f8a0 53 | D:1 | Reached skill level 5 in Forgecraft 137 | D:1 | Found a faded altar of an unknown god. 166 | D:1 | Reached XP level 2. HP: 17/20 MP: 2/4 619 | D:1 | Reached skill level 1 in Maces & Flails 812 | D:1 | Learned a level 2 spell: Construct Spike Launcher 844 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/5 1279 | D:2 | You fall into a shaft and drop 2 floors! 1555 | D:3 | Found an ornate altar of the Wu Jian Council. 1674 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/6 2080 | D:3 | Identified the +1 leather armour "Efre" {Str+2 SInv} 3163 | D:4 | Reached skill level 1 in Fighting 3174 | D:4 | Reached skill level 2 in Fighting 3174 | D:4 | Reached XP level 5. HP: 18/41 MP: 1/7 3285 | D:4 | Found a statue of an orb of winter. 3288 | D:4 | Found a staircase to the Ecumenical Temple. 3289 | D:4 | Found a statue of an orb of winter. 3309 | Temple | Entered the Ecumenical Temple 3332 | D:4 | Reached skill level 3 in Fighting 3341 | D:4 | Noticed a steam dragon 3470 | D:4 | Noticed an ice beast 3679 | D:4 | Found a glowing golden altar of the Shining One. 3694 | D:4 | Noticed a black bear 3725 | D:4 | Killed a black bear 3726 | D:4 | Reached skill level 4 in Fighting 3726 | D:4 | Reached XP level 6. HP: 51/52 MP: 2/8 4554 | D:5 | Entered Level 5 of the Dungeon 4692 | D:5 | Noticed Ijyb 4699 | D:5 | Learned a level 3 spell: Launch Clockwork Bee 4714 | D:5 | Killed Ijyb 4715 | D:5 | Reached XP level 7. HP: 53/59 MP: 3/9 4968 | D:5 | Reached skill level 5 in Maces & Flails 5227 | D:5 | Found Nut Qyov's Jewellery Boutique. 7443 | D:6 | Reached XP level 8. HP: 66/66 MP: 6/10 7796 | D:6 | Gained bane: Bane of Multiplicity [Doom] 7922 | D:6 | Noticed Pikel 7990 | D:5 | Learned a level 4 spell: Forge Blazeheart Golem 9023 | D:5 | Killed Pikel 9542 | D:6 | Noticed Crazy Yiuf 9812 | D:6 | Killed Crazy Yiuf 9813 | D:6 | Reached XP level 9. HP: 72/73 MP: 8/11 9898 | D:7 | Found Moupibir's Jewellery Shop. 9914 | D:7 | Found a flagged portal. 9993 | D:7 | Found a shimmering altar of Xom. 10026 | Bailey | Entered a bailey 10042 | Bailey | Reached skill level 5 in Fighting 10045 | Bailey | Lost bane: Bane of Multiplicity 10053 | Bailey | Reached skill level 6 in Fighting 10200 | Bailey | Reached skill level 7 in Fighting 10424 | Bailey | Reached skill level 13 in Fighting 10424 | Bailey | Reached XP level 10. HP: 102/102 MP: 12/12 10467 | Bailey | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 10467 | Bailey | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 10507 | Bailey | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, ebering_ecumenical_altar_ruins D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_brackets, nicolae_hexahallways, wander_ebering_terrifying_dragon_lair D:4: layout_rooms, mainiacjoe_overflow_24_doors, minmay_temple_entry_junction, portal_sewer_entry_e D:5: layout_basic, serial_shops, nicolae_shop_real_fake_doors, nicolae_sextant, minivault_5, eino_small_chamber_without_monster, uniq_ijyb D:6: layout_cave_pods, serial_library_hellmonk_hallway_a, uniq_crazy_yiuf_cottage, uniq_pikel D:7: hangedman_cross_stitches, layout_basic, xom_teletrap_fun, old_standard_altar, serial_shops, nicolae_shop_back_alley_shop, nicolae_shop_bloodbath_and_beyond, kennysheep_little_box, shop, nicolae_shop_glassy, enter_bailey_3 Temple: chequers_temple_sunken Bailey: bailey_polearm_5, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Forgecraft | 5 6 7 8 | 8.0 Maces & Flails | 1 3 4 7 8 | 8.0 Fighting | 2 4 13 | 13.8 Fire Magic | 7 8 | 8.0 Spellcasting | 2 | 2.0 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Mace | 85 | 94 | 133 | || 312 Whip | | | 20 | 1 || 21 Cast: Kinetic Grapnel | 65 | 84 | 139 | || 288 Construct Spike L | 1 | 6 | 14 | 1 || 22 Launch Clockwork | | 1 | 4 | || 5 Forge Blazeheart | | | 3 | 3 || 6 Evoke: Wand | | | | 7 || 7 Use: Scroll | | 4 | 6 | || 10 Potion | | | 5 | 3 || 8 Armour: Robe | 35 | | | || 35 Ring mail | 74 | 9 | | || 83 Leather armour | | 93 | 124 | || 217 Quicksilver drago | | | 111 | 25 || 136 Dodge: Dodged | 78 | 85 | 236 | 28 || 427 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10516 | 10258 | 258 | 1473 | 7101 | 9 | 1168.4 | Dungeon | 10048 | 9791 | 257 | 1211 | 7057 | 7 | 1435.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Bailey | 465 | 465 | 0 | 262 | 44 | 1 | 465.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 3315 daAuts D:6: 1849 daAuts D:3: 1725 daAuts D:4: 1342 daAuts D:1: 824 daAuts D:2: 819 daAuts Bailey: 465 daAuts D:7: 172 daAuts Temple: 1 daAuts