Dungeon Crawl Stone Soup version 0.34-a0-610-gfa3920e165 (webtiles) character file. Game seed: 5374343069496326892 34209 steven32 the Jinx (level 13, -3/95 HPs) Began as a Poltergeist Enchanter on Aug 13, 2025. Was an Elder of Dithmenos. Engulfed by a fire crab's flame (7 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:28:08 (18958 turns). steven32 the Jinx (Poltergeist Enchanter) Turns: 18958, Time: 00:28:09 Health: -3/95 AC: 8 Str: 4 XL: 13 Next: 75% Magic: 22/22 EV: 14 Int: 22 God: Dithmenos [****..] Gold: 677 SH: 5 Dex: 15 Spells: 1/24 levels left rFire + + . (33%) e - +0 dagger (venom) rCold + + . (33%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) l - scarf {rC+ rF+} rElec . (100%) h - +0 cloak {rCorr} rCorr + (50%) y - +1 hat {Will+} SInv . s - +0 cloak {Air} Will +++.. t - +2 cloak Stlth ++++ c - amulet of reflection HPRegen 0.35/turn n - ring of willpower MPRegen 0.18/turn p - ring of protection from fire %: reflection @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 2, trickster, accursed a: Cacophony, Renounce Religion, Shadowslip, Aphotic Marionette You were on level 3 of the Lair of Beasts. You worshipped Dithmenos. Dithmenos was greatly pleased with you. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Ice Cave. You collected 789 gold pieces. You spent 112 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger e - a +0 dagger of venom (weapon) f - a +1 dagger of holy wrath j - a +0 short sword of protection m - a +0 rapier Missiles d - 28 poisoned darts o - 5 throwing nets Armour b - a +1 cloak (haunted) h - a +0 cloak of corrosion resistance (haunted) l - a scarf of resistance (haunted) s - a +0 cloak of air (haunted) t - a +2 cloak (haunted) v - a +0 cloak of corrosion resistance x - a +1 hat y - a +1 hat of willpower (haunted) Jewellery c - an amulet of reflection (worn) g - an amulet of the acrobat i - a ring of resist corrosion k - an amulet of dissipation n - a ring of willpower (worn) p - a ring of protection from fire (worn) q - a ring of protection from fire r - a ring of magical power u - a ring of wizardry w - a ring of protection from cold Wands c - a wand of iceblast (13) e - a wand of charming (11) f - a wand of mindburst (16) Scrolls x - 6 scrolls of amnesia a - 3 scrolls of enchant armour W - a scroll of brand weapon f - 3 scrolls of fear r - 2 scrolls of revelation g - 2 scrolls of fog p - 2 scrolls of poison q - a scroll of immolation {unknown} c - a scroll of acquirement {unknown} u - 3 scrolls of noise {unknown} v - a scroll of enchant weapon {unknown} t - 5 scrolls of teleportation Potions i - a potion of invisibility c - 6 potions of curing A - 4 potions of attraction j - a potion of might {unknown} k - 2 potions of haste {unknown} e - 3 potions of enlightenment r - a potion of resistance d - a potion of moonshine {unknown} p - 2 potions of lignification {unknown} b - 3 potions of brilliance t - 2 potions of experience {unknown} x - 2 potions of magic {unknown} Skills: + Level 11.4 Fighting - Level 8.0 Short Blades - Level 6.0 Dodging - Level 10.0 Stealth - Level 6.0 Spellcasting - Level 14.0 Hexes - Level 4.0 Necromancy - Level 4.0 Ice Magic - Level 8.0 Alchemy - Level 8.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Alistair's Intoxicat Alch 27% N/A 10% 5 b - Gloom Hex/Necr 92% N/A 1% 3 c - Confusing Touch Hex 62% N/A 1% 3 d - Tukima's Dance Hex 62% N/A 1% 3 e - Jinxbite Hex 100% 2d4 1% 2 y - Yara's Violent Unrav Hex/Alch 26% 3d11 2% 5 z - Ensorcelled Hibernat Hex/Ice 92% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 96% 1d10 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Kiss of Death Conj/Necr 60% 2d10 4% 1 Apportation Tloc 12% N/A 9% 1 Kinetic Grapnel Frge 24% 1d4 9% 1 Magic Dart Conj 24% 1d4 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Grave Claw Necr 48% 2d10 2% 2 Olgreb's Toxic Radiance Alch 41% N/A 3% 4 Frozen Ramparts Ice 48% 1d8 5% 3 Scorch Fire 12% 2d5 14% 2 Searing Ray Conj 12% 2d4 14% 2 Launch Clockwork Bee Frge 6% N/A 26% 3 Passwall Erth 6% N/A 26% 3 Teleport Other Tloc 6% N/A 26% 3 Curse of Agony Necr 24% N/A 43% 5 Irradiate Conj/Alch 12% 3d15 43% 5 Summon Seismosaurus Egg Summ/Erth 6% N/A 65% 4 Hoarfrost Cannonade Ice/Frge 7% 3d6/3d12 73% 5 Fireball Conj/Fire 3% 3d4 94% 5 Nazja's Percussive Temp Frge 3% 4d4 94% 5 Bombard Conj/Erth 3% 9d1 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 25437 Temple (0/1) D:7 Lair (3/5) D:10 Zot: 12630 Swamp (0/4) Lair:3 Spider (0/4) Lair:2 Orc (0/2) D:9 IceCv (visited) The Realm of Zot is guarded by orbs of winter. Altars: Dithmenos Hepliaklqana Kikubaaqudgha Okawaru Trog Uskayaw Yredelemnul Shops: D:1 = D:5 ! Annotations: D:9 Erolcha Lair:3 1 transporter Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination and unleash them. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History There is a web here. There is a web here. Key pressed, stopping explore. There is a web here. There is a stone staircase leading down here. You see here a yak skeleton. Key pressed, stopping explore. Things that are here: a yak skeleton; a yak skeleton Key pressed, stopping explore. Things that are here: a yak skeleton; a yak skeleton Key pressed, stopping explore. There is a stone staircase leading down here. Key pressed, stopping explore. There is a web here. There is a web here. Done exploring. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a web here. There is a web here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a whip. A yak comes into view. A yak is nearby! A yak is nearby! A yak is nearby! A yak comes into view. A yak comes into view. The helpless yak fails to defend itself. You stick the yak like a pincushion!!! You kill the yak! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The helpless yak fails to defend itself. You spit the yak like a pig!!! You kill the yak! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The helpless yak fails to defend itself. You perforate the yak like a sieve!!!! You kill the yak! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Alistair's Intoxication Adjust to which letter? a - Alistair's Intoxication; b - Gloom A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! The helpless water moccasin fails to defend itself. You spit the water moccasin like a pig!!! You kill the water moccasin! No target in view! Found a quarterstaff. You see here a +0 whip. t - 5 scrolls of teleportation (gained 1) You see here a +0 quarterstaff. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! You closely miss the water moccasin. Your shadow barely misses the water moccasin. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is poisoned. The water moccasin is lightly wounded. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is lightly wounded. A water moccasin is nearby! You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You take 2 damage, and have 90/92 hp. The water moccasin looks drowsy... You feel bolstered by spreading misfortune. Your shadow gestures at the rock wall while chanting. The creeping shadows grasp the water moccasin! The helpless water moccasin fails to defend itself. You perforate the water moccasin like a sieve!!! You kill the water moccasin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You now have 20/22 mp. HP restored. Your shadow fades away. Magic restored. You pick up a parchment of Bombard and begin reading... You add the spell Bombard to your library. Health restored: 92; MP restored: 22 You see here a water moccasin corpse. You feel your existence waver again. You see here a bog body skeleton. Key pressed, stopping explore. k - 2 viscous grey potions (gained 1) Found a chain mail. You see here a +0 chain mail. Key pressed, stopping explore. Found an escape hatch in the floor. There is an escape hatch in the floor here. A wyvern comes into view. A wyvern is nearby! A wyvern is nearby! A wyvern is nearby! Found a transporter. The helpless wyvern fails to defend itself. You perforate the wyvern like a sieve!!!! You kill the wyvern! No target in view! A cane toad comes into view. A cane toad is nearby! A cane toad is nearby! A cane toad is nearby! A cane toad is nearby! Found a scroll of enchant armour. The helpless cane toad fails to defend itself. You perforate the cane toad like a sieve!!! You kill the cane toad! Health restored: 93 No target in view! A bullfrog comes into view. You see here a cane toad corpse. A bullfrog is nearby! A bullfrog is nearby! The bullfrog gives a loud, deep croak! Found a parchment of Nazja's Percussive Tempering. You hit the bullfrog but do no damage. The bullfrog is poisoned. Your shadow barely misses the bullfrog. The bullfrog barely misses you. You hit the bullfrog. The bullfrog looks as sick as possible! The bullfrog is lightly wounded. The bullfrog completely misses you. You barely miss the bullfrog. The bullfrog is lightly wounded. Your shadow hits the bullfrog with a dagger! The bullfrog hits you but does no damage. The bullfrog struggles to resist. The bullfrog hits you but does no damage. You closely miss the bullfrog. The bullfrog is severely wounded. Your shadow hits the bullfrog with a dagger. The bullfrog completely misses you. You now have 20/22 mp. The bullfrog looks drowsy... You feel bolstered by spreading misfortune. You kill the bullfrog! No target in view! You now have 18/22 mp. A five-headed hydra is nearby! A five-headed hydra is nearby! Your shadow fades away. A five-headed hydra is nearby! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Your shadow points at the five-headed hydra and mumbles some strange words. The five-headed hydra seems to slow down. You now have 16/22 mp. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a five-headed hydra (slow, ally target) The five-headed hydra's magical effects unravel! The enchantments explode! The five-headed hydra twists and deforms. The unravelling engulfs the five-headed hydra! The five-headed hydra is moderately wounded. You now have 11/22 mp. Casting: Yara's Violent Unravelling (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a five-headed hydra (moderately wounded, misshapen and mutated, ally target, chance to affect: 50%) The five-headed hydra resists with significant effort. The five-headed hydra closely misses you. The five-headed hydra bites you but does no damage. The five-headed hydra barely misses you. The five-headed hydra bites you but does no damage. The five-headed hydra barely misses you. You now have 9/22 mp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a five-headed hydra (lightly wounded, misshapen and mutated, ally target, chance to affect: 50%) The five-headed hydra resists with significant effort. The five-headed hydra bites you but does no damage. x2 The five-headed hydra bites you. You block the five-headed hydra's attack. The five-headed hydra closely misses you. You take 6 damage, and have 87/93 hp. You now have 8/22 mp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a five-headed hydra (lightly wounded, misshapen and mutated, ally target, chance to affect: 50%) The five-headed hydra resists with significant effort. Your shadow fades away. The five-headed hydra bites you but does no damage. x2 The five-headed hydra barely misses you. You block the five-headed hydra's attack. The five-headed hydra bites you but does no damage. You now have 6/22 mp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a five-headed hydra (lightly wounded, misshapen and mutated, chance to affect: 50%) The five-headed hydra resists with significant effort. The five-headed hydra bites you but does no damage. The five-headed hydra closely misses you. The five-headed hydra bites you. The five-headed hydra bites you! The five-headed hydra barely misses you. You take 8 damage, and have 80/93 hp. You now have 4/22 mp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a five-headed hydra (lightly wounded, misshapen and mutated, chance to affect: 50%) The five-headed hydra looks drowsy... You now have 2/22 mp. The helpless five-headed hydra fails to defend itself. You perforate the five-headed hydra like a sieve!!!! You kill the five-headed hydra! a - 3 scrolls of enchant armour (gained 1) You feel your existence waver again. Key pressed, stopping explore. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Health restored: 93 You regained 10 mp, and now have 14/22 mp. A bullfrog is nearby! The bullfrog gives a loud, deep croak! A bullfrog comes into view. The bullfrog closely misses you. You block the bullfrog's attack. You closely miss the bullfrog. Your shadow hits the bullfrog with a dagger! The bullfrog hits you but does no damage. You hit the bullfrog. The bullfrog is heavily wounded. The bullfrog barely misses you. You hit the bullfrog but do no damage. The bullfrog is poisoned. The bullfrog is heavily wounded. The bullfrog misses you. The bullfrog struggles to resist. The bullfrog hits you. You hit the bullfrog. The bullfrog looks as sick as possible! The bullfrog is severely wounded. The bullfrog misses you. The bullfrog barely misses you. You take 1 damage, and have 92/93 hp. You now have 13/22 mp. The bullfrog looks drowsy... You feel bolstered by spreading misfortune. Your shadow gestures at the bullfrog while chanting. The bullfrog seems to slow down. The fungus seems to slow down. x2 The bullfrog hits you but does no damage. The helpless bullfrog fails to defend itself. You skewer the bullfrog like a kebab!!!! You kill the bullfrog! The bullfrog closely misses you. You hit the bullfrog but do no damage. The bullfrog is poisoned. The fungus is no longer moving slowly. The bullfrog swells and bulges. The bullfrog hits you but does no damage. The bullfrog looks drowsy... The fungus is no longer moving slowly. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The helpless bullfrog fails to defend itself. You skewer the bullfrog like a kebab!!!! You kill the bullfrog! Your shadow fades away. Key pressed, stopping explore. No target in view! Health restored: 93 You now have 10/22 mp. No target in view! Unknown command. Key pressed, stopping explore. You feel your existence waver again. A rime drake comes into view. MP restored: 22 A rime drake is nearby! A rime drake is nearby! A rime drake is nearby! A rime drake is nearby! A raven comes into view. Found a scroll of amnesia. The helpless rime drake fails to defend itself. You skewer the rime drake like a kebab!!!! You kill the rime drake! No target in view! x - 6 scrolls of amnesia (gained 1) A raven is nearby! A raven is nearby! The raven caws. The raven pecks you but does no damage. You barely miss the raven. Your shadow hits the raven with a dagger! You block the raven's attack. The raven looks drowsy... You feel bolstered by spreading misfortune. You now have 20/22 mp. The helpless raven fails to defend itself. You perforate the raven like a sieve!!!! You kill the raven! Your shadow fades away. You now have 661 gold pieces (gained 8). Found a war axe. MP restored: 22 You pick up a parchment of Nazja's Percussive Tempering and begin reading... You add the spell Nazja's Percussive Tempering to your library. You feel your existence waver again. A death yak comes into view. Found a sling. A death yak is nearby! 3 death yaks come into view. The death yak bellows! You hear a bellow! A death yak comes into view. x2 Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (chance to affect: 9%) Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. Your shadow points at the death yak and mumbles some strange words. You feel bolstered by spreading misfortune. The death yak seems to slow down. x3 The death yak bellows! The death yak seems to slow down. The death yak bellows! You now have 19/22 mp. The death yak is no longer moving slowly. x2 Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Okay, then. You see here a +0 war axe. The death yak closely misses your shadow. The death yak barely misses your shadow. Your shadow fades away. MP restored: 22 Your tendrils stop glowing. You feel your existence waver again. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The death yak gores you. You fly upwards. There is a stone staircase leading down here. You take 4 damage, and have 89/93 hp. Casting: Yara's Violent Unravelling (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (chance to affect: 9%) The death yak resists with almost no effort. The death yak closely misses you. You now have 20/22 mp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (chance to affect: 9%) The death yak resists with almost no effort. The death yak gores you but does no damage. You now have 18/22 mp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The death yak misses you. You now have 15/22 mp. You hit the death yak but do no damage. Your shadow hits the death yak with a dagger! The death yak closely misses you. You hit the death yak but do no damage. The death yak is lightly wounded. Your shadow hits the death yak with a dagger! You hit the death yak but do no damage. The death yak is moderately wounded. The death yak gores you!! You take 25 damage, and have 65/93 hp. MASSIVE DAMAGE!! You hit the death yak but do no damage. The death yak is moderately wounded. The death yak gores you! You take 11 damage, and have 54/93 hp. You hit the death yak but do no damage. The death yak is moderately wounded. You hit the death yak but do no damage. The death yak is moderately wounded. The death yak completely misses you. You hit the death yak but do no damage. The death yak is moderately wounded. Press: ? - help, v - describe, . - travel Here: a death yak (moderately wounded, ally target, chance to confuse on hit: 13%) The floor, spattered with blood. The death yak barely misses you. Your shadow fades away. The death yak attacks as it pursues you! The death yak gores you!! You take 22 damage, and have 34/93 hp. MASSIVE DAMAGE!! Your tendrils stop glowing. The death yak gores you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You take 15 damage, and have 19/93 hp. Okay, then. Okay, then. Unknown command. As you read the scroll of butterflies, it crumbles to dust. You hear the flapping of tiny wings. The death yak is knocked back by the sudden gust. The death yak closely misses your butterfly. You fly upwards. Your summoned allies are left behind. There is a stone staircase leading down here. You start resting. Magic restored. You regained 8 hp, and now have 28/93 hp. MP restored: 22 You start resting. You start resting. HP restored. Health restored: 93 There is a dry fountain here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Done exploring. You reach down and open the door. There is an open door here. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The death yak bellows! Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The death yak bellows! You now have 20/22 mp. You hit the death yak but do no damage. The death yak is poisoned. Your shadow barely misses the death yak. You block the death yak's attack. You hit the death yak but do no damage. The death yak is lightly wounded. You hit the death yak. The death yak looks even sicker. The death yak is lightly wounded. The death yak gores you!! You take 23 damage, and have 70/93 hp. MASSIVE DAMAGE!! You hit the death yak but do no damage. The death yak looks as sick as possible! The death yak is lightly wounded. Your shadow hits the death yak with a dagger. The death yak gores you! You take 17 damage, and have 53/93 hp. Activating: Shadowslip (0% risk of failure) Press: ? - help, Dir - look around, f - activate You swap places with your shadow and weave the vestiges of your form into it. The death yak turns its attention towards your shadow. You take 6 damage, and have 47/93 hp. You now have 17/22 mp. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Okay, then. The death yak gores your shadow!! The sprites lose interest in your situation. You start resting. You feel your willpower return. You regained 4 hp, and now have 55/93 hp. You regained 2 mp, and now have 21/22 mp. You start resting. Magic restored. You regained 2 hp, and now have 57/93 hp. MP restored: 22 You start resting. HP restored. Health restored: 93 You start waiting. Done waiting. You see here a +0 helmet. There is a stone staircase leading down here. You see here a yak skeleton. There is a stone staircase leading down here. You see here a yak skeleton. There is a stone staircase leading down here. You fly downwards. Level annotation: 1 transporter Found a scroll labelled UHEPO QORPHUUBA. There is a stone staircase leading up here. The wolf howls! x3 The wolf howls! x2 You hit the wolf. The wolf is poisoned. The wolf is lightly wounded. Your shadow hits the wolf with a dagger. The wolf closely misses you. The wolf looks drowsy... You feel bolstered by spreading misfortune. The wolf bites you but does no damage. You now have 20/22 mp. The helpless wolf fails to defend itself. You skewer the wolf like a kebab!!! You kill the wolf! Your shadow hits the wolf with a dagger! The wolf closely misses you. The wolf bites you but does no damage. The wolf bites you. You take 1 damage, and have 92/93 hp. The wolf looks drowsy... The wolf barely misses you. x2 You block the wolf's attack. The wolf bites you. The wolf barely misses you. The wolf closely misses you. You take 4 damage, and have 88/93 hp. You now have 18/22 mp. The helpless wolf fails to defend itself. You skewer the wolf like a kebab!!! You kill the wolf! The wolf misses you. The wolf bites you but does no damage. The wolf barely misses you. The wolf struggles to resist. The wolf barely misses you. The wolf bites you but does no damage. The wolf closely misses you. The wolf barely misses you. The wolf closely misses you. The wolf bites you. You hit the wolf but do no damage. The wolf is poisoned. The wolf is heavily wounded. Your shadow fades away. The wolf closely misses you. The wolf misses you. The wolf bites you but does no damage. You take 1 damage, and have 88/93 hp. You now have 16/22 mp. The wolf looks drowsy... The wolf bites you but does no damage. The wolf bites you. The helpless wolf fails to defend itself. You perforate the wolf like a sieve!!!! You kill the wolf! The wolf bites you. The wolf bites you but does no damage. You take 3 damage, and have 85/93 hp. You now have 15/22 mp. The wolf struggles to resist. The wolf bites you but does no damage. x2 You block the wolf's attack. The wolf bites you but does no damage. You hit the wolf but do no damage. The wolf looks as sick as possible! The wolf is severely wounded. Your shadow hits the wolf with a dagger. The wolf barely misses you. The wolf misses you. You now have 13/22 mp. The wolf struggles to resist. You block the wolf's attack. The wolf misses you. The wolf bites you but does no damage. The wolf bites you. You completely miss the wolf. The wolf is severely wounded. The wolf barely misses you. The wolf bites you. You take 8 damage, and have 77/93 hp. You now have 11/22 mp. You barely miss the wolf. The wolf is almost dead. The wolf bites you but does no damage. x2 You completely miss the wolf. The wolf is almost dead. The wolf closely misses you. The wolf bites you but does no damage. You barely miss the wolf. The wolf is almost dead. You kill the wolf! The wolf bites you! You take 8 damage, and have 69/93 hp. The wolf looks drowsy... Your shadow fades away. The helpless wolf fails to defend itself. You perforate the wolf like a sieve!!!! You kill the wolf! You regained 2 hp, and now have 71/94 hp. You now have 10/22 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You start resting. You start resting. You feel your existence waver again. HP restored. Health restored: 94; MP restored: 22 You start waiting. u - 3 scrolls labelled UHEPO QORPHUUBA (gained 1) A seven-headed hydra comes into view. The seven-headed hydra roars! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a seven-headed hydra (chance to affect: 34%) The seven-headed hydra looks drowsy... You feel bolstered by spreading misfortune. You now have 20/22 mp. You see here 5 poisoned darts. The helpless seven-headed hydra fails to defend itself. You perforate the seven-headed hydra like a sieve!!!! You kill the seven-headed hydra! Magic restored. d - 28 poisoned darts (gained 5) MP restored: 22 A cane toad comes into view. A cane toad is nearby! A cane toad is nearby! A cane toad is nearby! A cane toad is nearby! The helpless cane toad fails to defend itself. You perforate the cane toad like a sieve!!! You kill the cane toad! Your Fighting skill increases to level 11! Health restored: 95 No target in view! Found a transporter. You feel your existence waver again. You see here a +0 war axe. Key pressed, stopping explore. You see here a raven skeleton. Found a stone staircase leading down. You pick up a parchment of Irradiate and begin reading... You add the spell Irradiate to your library. c - a scroll labelled WAATIM LEOLA A komodo dragon comes into view. A komodo dragon is nearby! Okay, then. Unknown command. Okay, then. Unknown command. Key pressed, stopping explore. Key pressed, stopping explore. A komodo dragon is nearby! A komodo dragon is nearby! The helpless komodo dragon fails to defend itself. You stick the komodo dragon like a pincushion!!! You kill the komodo dragon! Key pressed, stopping explore. You see here a wyvern skeleton. Found a leather armour. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A black mamba comes into view. The water moccasin bites you. You take 2 damage, and have 93/95 hp. You barely miss the water moccasin. Your shadow hits the water moccasin with a dagger! You hit the water moccasin. The water moccasin is poisoned. The water moccasin is heavily wounded. Your shadow hits the water moccasin with a dagger. The water moccasin bites you. You take 2 damage, and have 91/95 hp. You hit the water moccasin. The water moccasin is severely wounded. The black mamba hisses angrily. You block the water moccasin's attack. The water moccasin struggles to resist. The water moccasin bites you but does no damage. You now have 20/22 mp. You barely miss the water moccasin. The water moccasin is severely wounded. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is severely wounded. Your shadow closely misses the water moccasin. The water moccasin barely misses you. The water moccasin struggles to resist. The black mamba bites you. The water moccasin barely misses you. You block the black mamba's attack. The water moccasin closely misses you. You hit the water moccasin. The water moccasin looks as sick as possible! The water moccasin is almost dead. The black mamba bites you. You take 9 damage, and have 83/95 hp. You now have 18/22 mp. The water moccasin struggles to resist. You kill the water moccasin! The black mamba bites you but does no damage. The black mamba completely misses you. You closely miss the black mamba. The black mamba bites you! You take 10 damage, and have 73/95 hp. You now have 17/22 mp. The black mamba looks drowsy... You feel bolstered by spreading misfortune. The helpless black mamba fails to defend itself. You stick the black mamba like a pincushion!!!! You kill the black mamba! You now have 15/22 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Your shadow fades away. You feel your existence waver again. Key pressed, stopping explore. HP restored. Found a stone staircase leading down. Health restored: 95; MP restored: 22 Key pressed, stopping explore. You now have 677 gold pieces (gained 16). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A death yak is nearby! A death yak is nearby! A death yak is nearby! A death yak is nearby! The death yak bellows! You hear a bellow! Found a potion of resistance. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a death yak (chance to dazzle: 37%) You now have 19/22 mp. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You now have 16/22 mp. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The death yak gores you but does no damage. You now have 13/22 mp. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel bolstered by spreading misfortune. The death yak is enveloped in gloom. The death yak gores you! You take 12 damage, and have 83/95 hp. You now have 10/22 mp. You hit the death yak but do no damage. Your shadow hits the death yak with a dagger. You hit the death yak. The death yak is poisoned. The death yak is lightly wounded. The death yak barely misses you. You hit the death yak but do no damage. The death yak looks even sicker. The death yak is lightly wounded. You block the death yak's attack. You hit the death yak but do no damage. The death yak looks as sick as possible! The death yak is lightly wounded. The death yak is no longer blind. You barely miss the death yak. The death yak is lightly wounded. Your shadow fades away. The death yak misses you. You completely miss the death yak. The death yak is moderately wounded. You hit the death yak but do no damage. The death yak looks as sick as possible! The death yak is moderately wounded. The death yak completely misses you. The death yak attacks as it pursues you! You block the death yak's attack. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. You block the death yak's attack. You now have 9/22 mp. Press: ? - help, v - describe, . - travel Here: a death yak (moderately wounded, extremely poisoned, chance to confuse on hit: 13%) The floor. Unknown command. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The death yak is enveloped in gloom. The death yak gores you! You take 6 damage, and have 80/95 hp. You now have 6/22 mp. You hit the death yak but do no damage. The death yak is moderately wounded. You hit the death yak but do no damage. The death yak is moderately wounded. The death yak gores you. You take 3 damage, and have 77/95 hp. You catch the helpless death yak completely off-guard! You hit the death yak but do no damage. The death yak is moderately wounded. The death yak barely misses you. You hit the death yak but do no damage. The death yak is heavily wounded. The death yak is no longer blind. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The death yak gores you! You take 14 damage, and have 63/95 hp. You now have 4/22 mp. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The death yak gores you! You take 15 damage, and have 48/95 hp. You now have 1/22 mp. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a death yak (heavily wounded, very poisoned, chance to confuse on hit: 13%, 90% to hit) The bolt of light hits the death yak! The death yak is severely wounded. The death yak is blinded. The now-empty wand crumbles to dust. Your tendrils stop glowing. You start resting. You start resting. You feel your existence waver again. You start resting. Magic restored. You regained 36 hp, and now have 88/95 hp. MP restored: 22 HP restored. Health restored: 95 There is a transporter here. You enter the transporter and appear at another place. r - a potion of resistance To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or i - a ring of resist corrosion; > or n - a ring of willpower You remove your ring of resist corrosion. p - a ring of protection from fire (worn) You reach down and open the gate. 2 fire crabs and a fire bat come into view. A fire elemental and a fire crab come into view. You are engulfed in blazing flames. You resist. There is an open gate here. You take 5 damage, and have 90/95 hp. The helpless fire crab fails to defend itself. You spit the fire crab like a pig!!!! You kill the fire crab! Your shadow eviscerates the fire bat with a dagger!! You kill the fire bat! You are engulfed in blazing flames. You resist. You take 2 damage, and have 88/95 hp. You are engulfed in blazing flames. You resist. You take 3 damage, and have 85/95 hp. You barely miss the fire elemental. You are engulfed in blazing flames. You resist. The fire crab breathes flames at you. The blast of flame engulfs you but does no damage. You block the fire elemental's attack. You take 1 damage, and have 84/95 hp. You are engulfed in blazing flames. You resist. There is an open gate here. You take 5 damage, and have 79/95 hp. The fire crab attacks as it pursues you! The fire crab bites you but does no damage. The fire crab misses you. The fire crab breathes flames at you. The blast of flame engulfs you but does no damage. You resist. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a fire crab The mass of ice explodes! The iceblast engulfs the fire crab! The fire crab is moderately wounded. The iceblast engulfs the fire elemental! The fire elemental is frozen! The fire elemental is moderately damaged. The iceblast engulfs the fire crab! The fire crab is lightly wounded. The iceblast engulfs you! You partially resist. You are engulfed in blazing flames. You resist. The fire elemental hits you. The fire elemental burns you! You resist. The fire crab breathes flames at you. The blast of flame engulfs you. You resist. The fire crab bites you! You are engulfed in flames. You resist. The fire crab barely misses you. You take 34 damage, and have 46/95 hp. MASSIVE DAMAGE!! Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a fire crab (flame, moderately wounded) The mass of ice explodes! The iceblast engulfs the fire crab! The fire crab is moderately wounded. The iceblast engulfs the fire elemental! The fire elemental is frozen! The fire elemental is severely damaged. The iceblast engulfs the fire crab. The fire crab is moderately wounded. The iceblast engulfs you but does no damage. You are engulfed in blazing flames. You resist. Your shadow fades away. You block the fire elemental's attack. The fire crab completely misses you. The fire crab claws you. You are engulfed in flames. You resist. The fire crab closely misses you. The fire crab misses you. The fire elemental closely misses you. You take 12 damage, and have 34/95 hp. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a fire crab (flame, moderately wounded) The mass of ice explodes! The iceblast engulfs the fire crab! The fire crab is heavily wounded. The iceblast engulfs the fire elemental! The fire elemental is frozen! You destroy the fire elemental! The iceblast engulfs the fire crab! The fire crab is heavily wounded. The iceblast engulfs you! You partially resist. * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * The fire crab breathes flames at you. The blast of flame engulfs you but does no damage. The fire crab bites you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. * * * LOW HITPOINT WARNING * * * The fire crab barely misses you. You take 26 damage, and have 8/95 hp. MASSIVE DAMAGE!! You feel much better. You are engulfed in blazing flames. You resist. The fire crab breathes flames at you. The blast of flame misses you. The fire crab closely misses you. The fire crab claws you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. * * * LOW HITPOINT WARNING * * * You regained 16 hp, and now have 24/95 hp. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You feel better. You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * The fire crab bites you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. * * * LOW HITPOINT WARNING * * * The fire crab claws you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. * * * LOW HITPOINT WARNING * * * The fire crab closely misses you. You block the fire crab's attack. You take 20 damage, and have 4/95 hp. MASSIVE DAMAGE!! Okay, then. Unknown command. Casting: Gloom (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a fire crab (heavily wounded, chance to affect: 47%) The fire crab's mind is blasted!! You are engulfed in blazing flames. You resist. You die... ................##............... ................................. .........#########............... ......####☼°○☼°########..÷....... #......###☼☼○☼°#○☼.°☼○#.........# #......###☼☼☼○○#○☼☼○○.#.......... .........#?[☼☼°○.#.#°○#.......... ........©#©}☼°☼t...©☼☼#©.....P.P# P........#??☼°○t@#.#..#......P.P. ..#...#..#°☼☼○☼#○○○○○○#......P.P# .##......#☼○○☼.#○☼☼○☼☼#......P.P. ......#..#○○○○°########......P.P. ....#....#######.............P.P. ................................. ....##........#.................. #..##.......########..#.......... ########P÷..# #####......... You could see 2 fire crabs. Vanquished Creatures Gastronok (Lair:2) 2 hydras (Lair:3) A catoblepas (Lair:2) Harold (D:9) Erica (D:9) A two-headed ogre (D:10) A fire crab (Lair:3) Amaemon (D:9) A skyshark (Lair:3) An orb spider (Lair:2) A bog body (Lair:3) 2 lindwurms (Lair:1) Sprozz (D:11) An ugly thing (D:11) Cassandra (D:9) 7 elephants 5 black mambas A torpor snail (Lair:1) An orange demon (D:9) 8 cane toads 3 rime drakes 2 komodo dragons 2 ice devils (D:11) 2 tengu conjurers (D:10) 3 trolls 3 polar bears A hornet (D:4) Grinder (D:3) Blorkula the Orcula (D:7) A raven (Lair:3) 6 wyverns 38 yaks A fire bat (Lair:3) Eustachio (D:5) A fire elemental (Lair:3) A warg (D:9) 2 basilisks A steam dragon (D:10) 4 vampire mosquitoes (D:11) Menkaure (D:4) Edmund (D:6) An acid dragon (D:10) 11 water moccasins 4 orc warriors An ice beast (D:5) 7 black bears 4 ogres 8 wolves A centaur (D:9) A kobold brigand (D:6) 16 bullfrogs 2 scorpions (D:5) A marrowcuda (D:5) 5 killer bees (D:10) 3 howler monkeys A hound (D:4) A jelly (D:8) 7 orc priests Crazy Yiuf (D:3) A gnoll bouda (D:7) A drude (D:8) 3 iguanas Terence (D:3) 6 orc wizards Natasha (thrice) (D:4) Robin (D:2) 9 gnolls 4 adders 4 ufetubi 2 ribbon worms 2 dart slugs 32 orcs 7 endoplasms 4 giant cockroaches 8 hobgoblins 6 jackals 3 quokkas 7 ball pythons 6 bats 5 frilled lizards (D:1) 18 goblins 8 kobolds 331 creatures vanquished. Vanquished Creatures (others) 2 shadows 2 creatures vanquished. Grand Total: 333 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 20 | D:1 | Found a faded altar of an unknown god. 67 | D:1 | Reached skill level 5 in Hexes 67 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 85 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 583 | D:1 | Reached skill level 6 in Hexes 583 | D:1 | Upgraded the game from 0.34-a0-607-g4f2b8cf1c1 to | 0.34-a0-610-gfa3920e165 583 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 715 | D:1 | Found Famics's Jewellery Shop. 975 | D:1 | Reached skill level 5 in Stealth 1225 | D:1 | Reached XP level 4. HP: 11/27 MP: 0/7 2222 | D:2 | Noticed Robin 2237 | D:2 | Killed Robin 2238 | D:2 | Reached XP level 5. HP: 22/31 MP: 3/8 2506 | D:2 | You are sucked into a shaft and drop 2 floors! 2805 | D:3 | Noticed Grinder 2934 | D:2 | Learned a level 3 spell: Confusing Touch 2938 | D:2 | Learned a level 3 spell: Tukima's Dance 2977 | D:3 | Paralysed by Grinder for 2 turns 2997 | D:3 | Killed Grinder 2998 | D:3 | Reached skill level 1 in Fighting 2998 | D:3 | Reached XP level 6. HP: 37/39 MP: 7/9 3019 | D:3 | Found a basalt altar of Yredelemnul. 3022 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3026 | D:3 | Found an iron altar of Okawaru. 3029 | D:3 | Found a bloodstained altar of Trog. 3145 | D:3 | Noticed Terence 3225 | D:3 | Killed Terence 3588 | D:3 | Noticed Crazy Yiuf 3703 | D:3 | Killed Crazy Yiuf 3766 | D:4 | Noticed Natasha 3776 | D:4 | Killed Natasha 3777 | D:4 | Reached XP level 7. HP: 37/46 MP: 3/10 3854 | D:4 | Noticed Natasha 3863 | D:4 | Killed Natasha 4146 | D:4 | Noticed a hornet 4151 | D:4 | Killed a hornet 4280 | D:4 | Noticed Natasha 4288 | D:4 | Killed Natasha 4416 | D:4 | Noticed Menkaure 4426 | D:4 | Reached skill level 1 in Ice Magic 4442 | D:4 | Killed Menkaure 4443 | D:4 | Reached XP level 8. HP: 39/54 MP: 1/11 4812 | D:5 | Entered Level 5 of the Dungeon 5204 | D:5 | Found a shadowy altar of Dithmenos. 5271 | D:5 | Found Ruacul's Distillery. 5285 | D:5 | Bought a potion of attraction for 42 gold pieces 5285 | D:5 | Bought a potion of enlightenment for 70 gold pieces 5328 | D:5 | Became a worshipper of Dithmenos the Shrouded 5382 | D:5 | Reached skill level 5 in Fighting 6005 | D:5 | Found a hazy altar of Hepliaklqana. 6011 | D:5 | Reached XP level 9. HP: 61/62 MP: 12/15 6108 | D:5 | Reached skill level 1 in Invocations 6162 | D:6 | Noticed Edmund 6166 | D:6 | Noticed Eustachio 6171 | D:6 | Killed Edmund 6366 | D:5 | Killed Eustachio 6513 | D:6 | Learned a level 3 spell: Gloom 6548 | D:6 | Reached * piety under Dithmenos 6596 | D:6 | Reached skill level 1 in Necromancy 6703 | D:6 | Noticed Blorkula the Orcula 7086 | D:7 | Killed Blorkula the Orcula 7348 | D:7 | Found a statue of an orb of winter. 7349 | D:7 | Found a statue of an orb of winter. 7351 | D:7 | Found a staircase to the Ecumenical Temple. 7641 | D:7 | Reached ** piety under Dithmenos 8241 | D:7 | Reached XP level 10. HP: 72/72 MP: 16/16 8951 | D:8 | Found a hide-covered altar of Uskayaw. 9000 | D:9 | Noticed Erica 9010 | D:9 | Killed Erica 9084 | D:9 | Noticed Harold 9103 | D:9 | Killed Harold 9104 | D:9 | Reached skill level 10 in Stealth 9137 | D:9 | Reached skill level 5 in Dodging 9386 | D:9 | Noticed Cassandra 9408 | D:9 | Found a staircase to the Orcish Mines. 9708 | D:9 | Gained bane: Bane of Claustrophobia [Doom] 9721 | D:9 | Killed Cassandra 9722 | D:9 | Reached skill level 7 in Hexes 9722 | D:9 | Noticed an orange demon 9730 | D:9 | Killed an orange demon 9731 | D:9 | Reached skill level 8 in Hexes 9838 | D:9 | Noticed Amaemon 9897 | D:9 | Killed Amaemon 9898 | D:9 | Reached skill level 9 in Hexes 9898 | D:9 | Reached XP level 11. HP: 35/77 MP: 2/20 10113 | D:9 | Noticed Erolcha 10130 | D:9 | Reached skill level 10 in Hexes 10305 | D:10 | Entered Level 10 of the Dungeon 10305 | D:10 | Reached *** piety under Dithmenos 10706 | D:10 | Found a staircase to the Lair. 10981 | D:10 | Reached skill level 5 in Short Blades 11049 | D:10 | Noticed a two-headed ogre 11054 | D:10 | Killed a two-headed ogre 11554 | D:11 | Reached **** piety under Dithmenos 11633 | D:11 | Found a frozen archway. 11723 | IceCv | Entered an ice cave 12319 | IceCv | Noticed a death yak 12320 | IceCv | Noticed a death yak 12320 | IceCv | Noticed a death yak 12650 | D:11 | Noticed Sprozz 12655 | D:11 | Killed Sprozz 12679 | D:11 | Got Sprozz's Anthology of the Linchpin 12807 | D:11 | Reached skill level 10 in Fighting 12826 | D:11 | Reached XP level 12. HP: 54/87 MP: 14/21 13066 | D:11 | Reached skill level 5 in Invocations 13406 | Lair:1 | Entered Level 1 of the Lair of Beasts 13413 | Lair:1 | Learned a level 5 spell: Yara's Violent Unravelling 14478 | Lair:1 | Lost bane: Bane of Claustrophobia 14478 | Lair:1 | Reached skill level 11 in Hexes 14770 | Lair:1 | Reached skill level 12 in Hexes 15457 | Lair:2 | Noticed a catoblepas 15600 | Lair:2 | Killed a catoblepas 15601 | Lair:2 | Reached skill level 13 in Hexes 15914 | Lair:2 | Reached skill level 14 in Hexes 15914 | Lair:2 | Gained mutation: You can equip up to 6 pieces of aux armour | in any combination and unleash them. [Poltergeist growth] 15914 | Lair:2 | Reached XP level 13. HP: 49/92 MP: 7/22 15924 | Lair:2 | Reached skill level 1 in Alchemy 16374 | Lair:2 | Learned a level 5 spell: Alistair's Intoxication 16429 | Lair:2 | You are sucked into a shaft and drop 1 floor! 16435 | Lair:3 | Reached skill level 5 in Alchemy 16576 | Lair:3 | Found a staircase to the Swamp. 16689 | Lair:2 | Found a hole to the Spider Nest. 16729 | Lair:2 | Noticed Gastronok 16754 | Lair:2 | Killed Gastronok 17269 | Lair:3 | Found a transporter. 17861 | Lair:2 | Learned a level 2 spell: Jinxbite 18370 | Lair:3 | Found a transporter. 18957 | Lair:3 | HP: 4/95 [fire crab (4)] 18958 | Lair:3 | Engulfed by a fire crab's flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_basic, serial_shops, nicolae_shop_targeted, hellmonk_ecumenical_altar_leap_of_faith, grunt_decor_clamped, amcnicky_mini_corridor_feature, minmay_pentomino_o4 D:2: layout_rooms, basic_altar, chequers_jeans, minmay_circle_x, uniq_robin D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, nicolae_overflow_macrodata_refinement, guppyfry_early_lair_pool, uniq_crazy_yiuf_cottage, uniq_terence, uniq_grinder D:4: layout_loops_corners, uniq_natasha, uniq_menkaure D:5: layout_loops_corners, mainiacjoe_overflow_brackets, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_stop_n_shop_1 D:6: layout_rooms, minmay_misc_feat_enclosed, uniq_edmund, uniq_blorkula_the_orcula, uniq_eustachio D:7: layout_gridville, minmay_temple_entry_glassed_door, nicolae_fountain_basement D:8: layout_rooms, gammafunk_temple_overflow_pools D:9: layout_rooms, minmay_orc_entry_guard_dogs, uniq_harold, uniq_amaemon, uniq_erolcha, uniq_erica, uniq_cassandra D:10: layout_gridville, david_lair_generic, nicolae_figureground_sparkle D:11: layout_roguey, portal_ice_cave_demonic_guard, uniq_sprozz Lair:1: layout_cave_pods, nicolae_lair_lindhole, grunt_megastairs_2 Lair:2: layout_roguey, nicolae_spider_entry_orb_guardian, lemuel_fruit_fields, uniq_gastronok Lair:3: gammafunk_cloud_chamber, layout_gridlike, skrybe_swamp_entry_bodies, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_clump_medium, infiniplex_forest_lined_ring, infiniplex_forest_straight_2, infiniplex_forest_clump_large, infiniplex_forest_end_1, grunt_megastairs_3 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Hexes | 5 6 9 10 14 | 14.0 Stealth | 5 7 8 10 | 10.0 Short Blades | 4 8 | 8.0 Fighting | 1 3 4 6 7 8 10 11 | 11.4 Dodging | 4 6 | 6.0 Ice Magic | 4 | 4.0 Spellcasting | 4 6 | 6.0 Invocations | 4 8 | 8.0 Necromancy | 4 | 4.0 Alchemy | 8 | 8.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Dagger | 70 | 175 | 236 | 342 | 165 || 988 Cast: Ensorcelled Hiber | 13 | 32 | 62 | 164 | 42 || 313 Confusing Touch | | 2 | 4 | 12 | 6 || 24 Tukima's Dance | | | 1 | 4 | || 5 Gloom | | | | 11 | 9 || 20 Yara's Violent Un | | | | 3 | 2 || 5 Alistair's Intoxi | | | | | 2 || 2 Jinxbite | | | | | 1 || 1 Invoke: Shadowslip | | | | 2 | 1 || 3 Evoke: Wand | | | | 1 | 5 || 6 Use: Scroll | | 2 | 1 | 13 | 1 || 17 Potion | | | 1 | 1 | 2 || 4 Stab: Sleeping | 9 | 22 | 51 | 93 | 38 || 213 Confused | | | 4 | 17 | 3 || 24 Distracted | | | 1 | 1 | || 2 Invisible | | | 1 | | || 1 Blind | | | | | 2 || 2 Armour: Skin | 36 | 97 | 159 | 231 | 117 || 640 Dodge: Dodged | 32 | 109 | 243 | 227 | 84 || 695 Block: Other | 17 | 49 | | 59 | 28 || 153 Reflection | | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18717 | 18059 | 658 | 4245 | 10701 | 15 | 1247.8 | Dungeon | 12734 | 12321 | 413 | 2261 | 8009 | 11 | 1157.6 | Lair | 5369 | 5124 | 245 | 1459 | 2676 | 3 | 1789.7 | Ice Cave | 614 | 614 | 0 | 525 | 16 | 1 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 2210 daAuts Lair:2: 1793 daAuts D:1: 1623 daAuts D:5: 1522 daAuts D:11: 1424 daAuts Lair:3: 1365 daAuts D:9: 1310 daAuts D:7: 1305 daAuts D:2: 1207 daAuts D:10: 1082 daAuts D:4: 1059 daAuts D:3: 894 daAuts D:6: 732 daAuts IceCv: 614 daAuts D:8: 572 daAuts