Dungeon Crawl Stone Soup version 0.34-a0-618-gc67ce7006d (webtiles) character file. Game seed: 5110921509396976096 351388 steven32 the Cryomancer (level 21, -19/194 HPs) Began as a Revenant Ice Elementalist on Aug 14, 2025. Was the Champion of Vehumet. Killed from afar by Vv (46 damage) ... with a blast of magma ... on level 1 of the Crypt on Aug 15, 2025. The game lasted 01:37:13 (69801 turns). steven32 the Cryomancer (ReIE) Turns: 69801, Time: 01:37:13 Health: -19/194 AC: 33 Str: 30 XL: 21 Next: 29% Magic: 13/35 EV: 9 Int: 34 God: Vehumet [******] Gold: 585 SH: 11 Dex: 7 Spells: 0/55 levels left rFire + . . (50%) c - staff of cold rCold + + + (20%) D - +2 buckler of the Cobbler {rElec Will+} rNeg + + + (0%) q - +14 chain mail of Wonder {Str+3} rPois ∞ (0%) I - +2 hat {SInv} rElec + (33%) m - scarf {+Inv} rCorr + (50%) l - +1 pair of gloves "Deohot" {rPois Str+3 Int+4 Stlth+} SInv + w - +2 pair of boots of the Blue Moon {Bane rElec Str+8} Will ++... M - amulet "Fasm" {Reflect ^Drain rCorr Str+3 SH+5} Stlth J - ring of Ephemeral Luck {rF+ rC+ rN+ Dex-2} HPRegen 0.52/turn o - +6 ring of intelligence MPRegen 0.24/turn %: reflection @: studying 3 skills A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed }: 2/15 runes: barnacled, gossamer a: Enkindle, Renounce Religion, Evoke Invisibility You were on level 1 of the Crypt. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 9 branches of the dungeon, and saw 39 of its levels. You visited 1 bazaar. You also visited: Trove and Sewer. You collected 5054 gold pieces. You spent 4469 gold pieces at shops. Inventory: Hand Weapons v - the +12 spear of Nammonea {venom, rC- Will++ rCorr Int-3} (You bought it in a shop in a bazaar) rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Missiles s - 18 curare-tipped darts C - 4 throwing nets Armour l - the +1 pair of gloves "Deohot" (worn) {rPois Str+3 Int+4 Stlth+} (You acquired it on level 7 of the Dungeon) rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. m - a scarf of invisibility (worn) q - the +14 chain mail of Wonder (worn) {Str+3} (You found it on level 10 of the Dungeon) Str+3: It affects your strength (+3). u - the +1 troll leather armour of Gravitas {Regen+ Dex+7} (You found it on level 14 of the Dungeon) Regen+: It increases your rate of health regeneration. Dex+7: It affects your dexterity (+7). w - the +2 pair of boots of the Blue Moon (worn) {Bane rElec Str+8} (You found it on level 4 of the Spider Nest) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). x - the +3 pair of seven-league boots {Rampage+∞} (You bought it in a shop in a bazaar) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. z - the +3 buckler of Impressiveness {rElec rPois rN++ Dex-2 Stlth-} (You found it in a treasure trove) rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. B - the scarf of Privacy {Repulsion, rPois Str-3 Dex+3} (You found it in a treasure trove) rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). D - the +2 buckler of the Cobbler (worn) {rElec Will+} (You found it in a treasure trove) rElec: It insulates you from electricity. Will+: It increases your willpower. H - the +8 storm dragon scales "Hahosuem" {*Slow rElec MP-4 Str+5 Stlth+} (You found it in a treasure trove) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. MP-4: It affects your magic capacity (-4). Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. I - a +2 hat of see invisible (worn) Magical Staves c - a staff of cold (weapon) y - the staff of Instant Death {rElec Will+ Int+4 Fire Air} (You found it in a treasure trove) [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. E - the staff of Inflation {rElec rF- MP+6 Necro Air Earth} (You found it in a treasure trove) [staff of air] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. MP+6: It affects your magic capacity (+6). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. Jewellery a - a ring of see invisible b - a +6 ring of intelligence g - a ring of resist corrosion h - a +6 ring of strength j - a +4 ring of protection k - an amulet of faith n - a +5 ring of evasion o - a +6 ring of intelligence (worn) r - a +6 ring of strength t - a ring of protection from fire A - a ring of protection from cold F - the ring "Moimor" {rElec Dex+7 SInv Stlth-} (You found it in a treasure trove) [ring of see invisible] rElec: It insulates you from electricity. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. G - the amulet "Forat" {Spirit rElec} (You found it in a treasure trove) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. J - the ring of Ephemeral Luck (worn) {rF+ rC+ rN+ Dex-2} (You bought it in a shop on level 2 of the Elven Halls) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). K - the ring of Utetiss {rN+ Stlth+} (You found it on level 3 of the Elven Halls) [ring of positive energy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. L - a ring of magical power M - the amulet "Fasm" (worn) {Reflect ^Drain rCorr Str+3 SH+5} (You bought it in a shop on level 2 of the Elven Halls) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). Wands b - a wand of quicksilver (7) a - a wand of flame (39) f - a wand of mindburst (30) d - a wand of digging (13) c - a wand of iceblast (31) p - a wand of polymorph (11) e - a wand of charming (35) Scrolls b - 9 scrolls of blinking t - 17 scrolls of teleportation x - 2 scrolls of amnesia a - 2 scrolls of enchant armour N - 10 scrolls of noise f - 10 scrolls of fear W - 2 scrolls of brand weapon p - 3 scrolls of poison I - 6 scrolls of immolation w - 5 scrolls of enchant weapon r - 5 scrolls of revelation T - a scroll of torment V - 4 scrolls of vulnerability S - a scroll of silence i - 2 scrolls of identify Potions w - 7 potions of heal wounds r - 8 potions of resistance c - 8 potions of curing n - 10 potions of moonshine a - 13 potions of ambrosia e - 7 potions of enlightenment L - 4 potions of lignification B - 3 potions of berserk rage h - 3 potions of haste C - 6 potions of cancellation i - a potion of invisibility A - 4 potions of attraction b - 4 potions of brilliance m - 4 potions of might M - 2 potions of mutation g - 2 potions of magic Miscellaneous g - a +0 lightning rod (4/4) h - a +0 phantom mirror Skills: - Level 18.0 Fighting - Level 8.0 Staves - Level 10.0 Armour - Level 6.0 Dodging - Level 2.1 Stealth - Level 6.0 Shields - Level 17.6 Spellcasting - Level 9.0 Conjurations - Level 6.0 Translocations - Level 23.6 Ice Magic - Level 4.0 Air Magic + Level 10.0 Earth Magic - Level 2.2 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Polar Vortex Ice 68% 12d9* 8% 9 b - Blink Tloc 100% N/A 1% 2 c - Lee's Rapid Deconstr Erth 39% 3d19* 1% 5 d - Ozocubu's Armour Ice 100% N/A 0% 3 e - Irradiate Conj/Alch 28% 3d21 5% 5 f - Freezing Cloud Conj/Ice/Air 53% 6-21 1% 5 g - Stone Arrow Conj/Erth 100% 3d13 1% 3 h - Hailstorm Conj/Ice 100% 3d16 0% 3 i - Bombard Conj/Erth 38% 9d7 4% 6 m - Iskenderun's Mystic Conj/Tloc 69% 2d14 (+2d71% 4 o - Orb of Destruction Conj 37% 9d11 24% 7 r - Frozen Ramparts Ice 100% 1d16 0% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shatter Erth 39% 3d31* 100% 9 Freeze Ice 100% 1d10 0% 1 Apportation Tloc 100% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Scorch Fire 60% 2d7 1% 2 Searing Ray Conj 100% 2d8 1% 2 Mephitic Cloud Conj/Alch/Air 56% N/A 1% 3 Passwall Erth 78% N/A 1% 3 Summon Ice Beast Ice/Summ 100% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Brom's Barrelling Bould Conj/Erth 76% 2d11 1% 4 Flame Wave Conj/Fire 57% 2d14 1% 4 Iskenderun's Battlesphe Conj/Frge 57% 2d13 1% 4 Rending Blade Conj/Frge 57% 2d(10+2*) 1% 4 Hoarfrost Cannonade Ice/Frge 52% 3d9/3d19 1% 5 Swiftness Air 55% N/A 2% 3 Arcjolt Conj/Air 32% 1d42 2% 5 Passage of Golubria Tloc 63% N/A 3% 4 Slow Hex 100% N/A 4% 1 Inner Flame Hex/Fire 30% N/A 4% 3 Fireball Conj/Fire 28% 3d12 5% 5 Sculpt Simulacrum Ice/Alch 52% N/A 5% 6 Leda's Liquefaction Alch/Erth 29% N/A 6% 4 Petrify Alch/Erth 29% N/A 6% 4 Summon Seismosaurus Egg Summ/Erth 59% N/A 6% 4 Vhi's Electric Charge Tloc/Air 100% N/A 6% 4 Call Imp Summ 60% N/A 7% 2 Jinxbite Hex 60% 2d3 7% 2 Ignite Poison Fire/Alch 30% N/A 12% 4 Olgreb's Toxic Radiance Alch 30% N/A 12% 4 Confusing Touch Hex 30% N/A 14% 3 Sigil of Binding Hex 30% N/A 14% 3 Tukima's Dance Hex 30% N/A 14% 3 Borgnjor's Vile Clutch Necr/Erth 29% N/A 16% 5 Cigotuvi's Putrefaction Necr/Air 43% N/A 21% 4 Forge Lightning Spire Air/Frge 43% 3d7 21% 4 Starburst Conj/Fire 28% 6d9 28% 6 Yara's Violent Unravell Hex/Alch 15% 3d8 30% 5 Summon Forest Summ/Tloc 25% N/A 36% 5 Forge Blazeheart Golem Fire/Frge 30% N/A 41% 4 Silence Hex/Air 21% N/A 50% 5 Alistair's Intoxication Alch 20% N/A 77% 5 Alistair's Walking Alem Alch/Frge 30% N/A 77% 5 Detonation Catalyst Fire/Alch 30% 2d2 77% 5 Spellspark Servitor Conj/Frge 28% N/A 80% 7 Lehudib's Crystal Spear Conj/Erth 38% 10d9 80% 8 Eringya's Noxious Bog Alch 15% 4d6 83% 6 Fortress Blast Frge 40% 6d16 83% 6 Manifold Assault Tloc 31% N/A 97% 7 Death Channel Necr 15% N/A 100% 6 Forge Monarch Bomb Fire/Frge 15% 4d8 100% 6 Diamond Sawblades Frge 15% 4d6 100% 7 Summon Hydra Summ 15% N/A 100% 7 Ignition Fire 15% 3d6 100% 8 Maxwell's Capacitive Co Air 27% ∞ 100% 8 Chain Lightning Conj/Air 32% 3d43 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25065 Temple (1/1) D:4 Zot: 5991 Lair (5/5) D:11 Zot: 19822 Shoals (4/4) Lair:2 Zot: 14582 Spider (4/4) Lair:3 Zot: 11470 Slime (0/5) Lair:4 Orc (2/2) D:11 Zot: 9407 Elf (3/3) Orc:2 Zot: 10900 Vaults (4/5) D:13 Zot: 14029 Crypt (1/3) Vaults:2 Zot: 5964 Depths (0/4) D:15 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: Orc:2 [((:=: Elf:2 [[:=[* Shoals:3 (*[ Vaults:1 * Portals: Hell: Lair:5 Annotations: Lair:3 exclusion: orange crystal statue Elf:2 3 runed translucent doors Crypt:1 Vv Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History a +0 great sword; a +0 ring mail; a tengu corpse You see here a +0 arbalest. Key pressed, stopping explore. There is an open door, spattered with blood here. Things that are here: a +0 cloak; a sphinx marauder skeleton You see here a +0 arbalest. You now have 452 gold pieces (gained 35). Found a scale mail and a hand axe. Health restored: 194; MP restored: 35 Found a scale mail. You now have 475 gold pieces (gained 23). You pick up a parchment of Sigil of Binding and begin reading... You add the spell Sigil of Binding to your library. r - 5 scrolls of revelation (gained 1) You pick up a parchment of Volatile Blastmotes and begin reading... You add the spell Volatile Blastmotes to your library. There is an open door, spattered with blood here. The slime creature quivers. A slime creature is nearby! A slime creature is nearby! A slime creature comes into view. The slime creature quivers. The stone arrow hits the slime creature! The slime creature is moderately wounded. You now have 32/35 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. You hit the slime creature. You freeze the slime creature!! The slime creature is severely wounded. You kill the slime creature! Vehumet accepts your kill. You now have 23/35 mp. A slime creature comes into view. The slime creature quivers. The slime creature closely misses you. You hit the slime creature but do no damage. You freeze the slime creature! The slime creature is almost dead. You kill the slime creature! Vehumet accepts your kill. You feel your power returning. You regained 6 mp, and now have 29/35 mp. No target in view! No target in view! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You hear an angry hiss. You regained 3 mp, and now have 32/35 mp. The winds around you start to calm down. You float gracefully downwards. The winds around you calm down. A faun comes into view. MP restored: 35 A faun is nearby! A faun is nearby! The faun changes into a swamp dragon! Casting: Polar Vortex (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You resist. You now have 26/35 mp. The stone arrow misses the swamp dragon. The swamp dragon changes into a raven! You now have 23/35 mp. The stone arrow hits the raven!!! You kill the raven! Vehumet accepts your kill. You now have 20/35 mp. No target in view! No target in view! No target in view! No target in view! The winds around you start to calm down. You float gracefully downwards. The winds around you calm down. Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. A deep troll is nearby! A deep troll is nearby! MP restored: 35 A war gargoyle comes into view. It is wielding a +6 flail of venom. The deep troll shouts! You hear a shout! A peacekeeper comes into view. A crystal guardian comes into view. The peacekeeper roars! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. You hear a horrible gurgling sound! The peacekeeper throws volley of spikes at you. The volley of spikes misses you. An arcanist comes into view. It is wielding a +0 dagger. You now have 26/35 mp. You kill the deep troll! Vehumet accepts your kill. You block the war gargoyle's attack. A crawling flesh cage comes into view. You hit the war gargoyle but do no damage. The war gargoyle is heavily damaged. The war gargoyle launches metal splinters at you. The spray of metal splinters hits you but does no damage. You see your fractured reflection in the crystal guardian contort and writhe. The war gargoyle hits you with a +6 flail of venom!! You block the peacekeeper's attack. The peacekeeper claws you but does no damage. You take 27 damage, and have 167/194 hp. You hit the peacekeeper but do no damage. You freeze the peacekeeper! The peacekeeper is almost destroyed. You destroy the peacekeeper! Vehumet accepts your kill. You feel your power returning. You destroy the war gargoyle! Vehumet accepts your kill. You feel your power returning. You regained 6 mp, and now have 32/35 mp. You kill the arcanist! Vehumet accepts your kill. You feel your power returning. The crystal guardian hits you but does no damage. MP restored: 35 You hear a shout! x2 The crystal guardian fires a shard of itself at you. The crystallising shot hits you!!! Your body becomes as fragile as glass! A yaktaur opens the door. The crawling flesh cage tentacle-slaps you but does no damage. A vault sentinel comes into view. It is wielding a +0 falchion. A yaktaur comes into view. x2 You take 44 damage, and have 124/194 hp. MASSIVE DAMAGE!! You destroy the crystal guardian! Vehumet accepts your kill. You devour the vestiges of the crystal guardian's existence in your flames. The winds around you start to calm down. You float gracefully downwards. A vault warden comes into view. It is wielding a +0 battleaxe. The crawling flesh cage tentacle-slaps you from afar. The crawling flesh cage shocks you. You resist. You take 9 damage, and have 115/194 hp. You are engulfed in whirling frost. The vault sentinel blows a loud note on a signal horn! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt with an invisible shield... and reflect it back! The bolt hits the yaktaur!! The crawling flesh cage tentacle-slaps you from afar. You are splashed with acid. You resist. A guardian sphinx comes into view. You hear a shout! You take 12 damage, and have 103/194 hp. Casting: Polar Vortex (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. Casting: Polar Vortex (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Fragment what (e.g. wall or brittle monster)?: a crawling flesh cage (severely wounded) An open door. The crawling flesh cage shatters!!! You blow up the crawling flesh cage! Vehumet accepts your kill. You feel your power returning. A yaktaur comes into view. The yaktaur shoots a bolt. You block the bolt with an invisible shield... and reflect it back! The bolt hits the yaktaur!! You kill the yaktaur! Vehumet accepts your kill. You now have 32/35 mp. Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. Casting: Polar Vortex (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Polar Vortex (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target A metal wall. The metal wall shatters! The blast of metal fragments hits the yaktaur!!! The yaktaur is almost dead. The blast of metal fragments hits the vault warden!! The vault warden is moderately wounded. The blast of metal fragments hits the yaktaur!! The yaktaur is severely wounded. The winds around you calm down. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you but does no damage. You now have 27/35 mp. Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target An open door, spattered with blood. The stone door frame shatters! The blast of rock fragments hits the vault warden!! The vault warden is heavily wounded. The blast of rock fragments hits the yaktaur!! You kill the yaktaur! Vehumet accepts your kill. You feel your power returning. The vault sentinel blows a loud note on a signal horn! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt with an invisible shield... and reflect it back! The bolt hits the yaktaur. You now have 25/35 mp. Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target A metal wall. The metal wall shatters! The blast of metal fragments hits the vault sentinel!! The vault sentinel is severely wounded. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The blast of metal fragments hits the yaktaur!!! You kill the yaktaur! Vehumet accepts your kill. You feel your power returning. The blast of metal fragments hits the vault warden!! The vault warden is almost dead. You regained 2 mp, and now have 27/35 mp. Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target A metal wall, spattered with blood. The metal wall shatters! The blast of metal fragments hits the guardian sphinx!! The guardian sphinx is moderately wounded. The blast of metal fragments hits the vault warden!! You kill the vault warden! Vehumet accepts your kill. You feel your power returning. The vault sentinel points at you and mumbles some strange words. You struggle to resist. The vault sentinel blows a loud note on a signal horn! The guardian sphinx bites you. You block the guardian sphinx's attack. The guardian sphinx claws you! You take 19 damage, and have 87/194 hp. Casting: Lee's Rapid Deconstruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. You barely miss the guardian sphinx. The guardian sphinx is moderately wounded. The guardian sphinx barely misses you. The guardian sphinx claws you but does no damage. The guardian sphinx barely misses you. You now have 18/35 mp. You are too injured to fight recklessly! The guardian sphinx attacks as it pursues you! The guardian sphinx completely misses you. The guardian sphinx closely misses you. You block the guardian sphinx's attack. You kill the vault sentinel! Vehumet accepts your kill. You feel your power returning. You kill the guardian sphinx! Vehumet accepts your kill. You regained 4 mp, and now have 23/35 mp. The winds around you start to calm down. You float gracefully downwards. You are engulfed in whirling frost. You are engulfed in whirling frost. You start resting. The winds around you calm down. You feel less fragile. You start resting. You start resting. Magic restored. You regained 21 hp, and now have 114/194 hp. MP restored: 35 Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. HP restored. You see here a +6 flail of venom. Health restored: 194 There is an open door, spattered with blood here. Items here: ))) [[ ÷÷ †. Found a +0 arbalest. Things that are here: a +0 arbalest; a yaktaur skeleton n - 10 potions of moonshine (gained 1) As you open the door, it creaks loudly! There is an open door here. There is an open door here. Things that are here: a +0 arbalest; a yaktaur skeleton Things that are here: a +0 arbalest; a yaktaur skeleton There is an open door, spattered with blood here. Items here: ))) [[ ÷÷÷. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 robe Found a dagger. You now have 490 gold pieces (gained 15). There is an open door here. You open the door. There is an open door here. You open the door. Key pressed, stopping explore. There is an open door here. You open the door. An ironbound thunderhulk comes into view. It is wielding a +0 dire flail. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you! You resist. Found a potion of magic. You take 17 damage, and have 177/194 hp. An ironbound thunderhulk is nearby! There is an open door here. Casting: Polar Vortex (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. You now have 26/35 mp. You barely miss the ironbound thunderhulk. The ironbound thunderhulk is lightly wounded. The ironbound thunderhulk hits you but does no damage. You hit the ironbound thunderhulk! You freeze the ironbound thunderhulk. The ironbound thunderhulk is severely wounded. You kill the ironbound thunderhulk! Vehumet accepts your kill. You feel your power returning. You regained 8 mp, and now have 34/35 mp. No target in view! No target in view! You hear a shout! x3 The winds around you start to calm down. You float gracefully downwards. The winds around you calm down. g - 2 potions of magic (gained 1) There is an open door here. Key pressed, stopping explore. You open the door. A glowing orange brain comes into view. There is an open door here. Health restored: 194; MP restored: 35 A glowing orange brain is nearby! A glowing orange brain is nearby! A glowing orange brain is nearby! A glowing orange brain is nearby! The stone arrow hits the glowing orange brain! The glowing orange brain is moderately wounded. You now have 32/35 mp. The stone arrow hits the glowing orange brain!!! The glowing orange brain is almost dead. You now have 29/35 mp. The stone arrow hits the glowing orange brain!! You kill the glowing orange brain! Vehumet accepts your kill. You feel your power returning. Your Ice Magic skill increases to level 23! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You open the door. There is an open door here. You see here the +2 robe "Xiulow" {Int+3}. MP restored: 35 You open the door. There is an open door here. Key pressed, stopping explore. 3 centaur warriors come into view. The centaur warrior shouts! x3 The centaur warrior wields a +1 shortbow of electrocution. You hear the crackle of electricity. The centaur warrior shoots an arrow. The arrow barely misses you. A centaur warrior comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior. The centaur warrior hits you. The centaur warrior kicks you but does no damage. You take 1 damage, and have 193/194 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. You hit the centaur warrior but do no damage. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. The centaur warrior shoots an arrow. The arrow closely misses you. Health restored: 194 You now have 26/35 mp. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow barely misses the centaur warrior. The centaur warrior hits you. The centaur warrior kicks you but does no damage. You take 4 damage, and have 190/194 hp. You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. You kill the centaur warrior! Vehumet accepts your kill. You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. You devour the vestiges of the centaur warrior's existence in your flames. You block the centaur warrior's attack. x2 You regained 7 mp, and now have 33/35 mp. You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. You hear a shout! MP restored: 35 You hear a shout! The winds around you start to calm down. You float gracefully downwards. You hear a shout! The winds around you calm down. A centaur warrior comes into view. Health restored: 194 A centaur warrior is nearby! A centaur warrior is nearby! The centaur warrior shouts! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow hits you. The centaur warrior shoots an arrow. The arrow hits you but does no damage. The stone arrow hits the centaur warrior!! The centaur warrior is moderately wounded. The centaur warrior shoots an arrow. The arrow hits you but does no damage. The stone arrow hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior! The centaur warrior shoots an arrow. The arrow barely misses you. You take 5 damage, and have 189/194 hp. You now have 30/35 mp. The stone arrow hits the centaur warrior!! You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 shortbow; a centaur corpse Things that are here: a +0 orcbow; a centaur corpse You see here a +1 shortbow of electrocution. Health restored: 194; MP restored: 35 There is an open door here. An ironbound preserver comes into view. It is wielding a +0 mace. An ironbound preserver is nearby! An ironbound preserver is nearby! The ironbound preserver shouts! You hear a shout! x2 A deep troll comes into view. You block the ironbound preserver's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. You hit the ironbound preserver! You freeze the ironbound preserver! The ironbound preserver is moderately wounded. You block the ironbound preserver's attack. A deep troll comes into view. You now have 26/35 mp. You hit the ironbound preserver but do no damage. You freeze the ironbound preserver!! The ironbound preserver is severely wounded. The ironbound preserver barely misses you. You hit the ironbound preserver but do no damage. You freeze the ironbound preserver! You kill the ironbound preserver! Vehumet accepts your kill. You feel your power returning. You kill the deep troll! Vehumet accepts your kill. You feel your power returning. You hear a shout! You regained 8 mp, and now have 34/35 mp. A deep troll comes into view. Found a stone staircase leading up. The deep troll bites you but does no damage. The deep troll claws you but does no damage. x2 MP restored: 35 You kill the deep troll! Vehumet accepts your kill. You kill the deep troll! Vehumet accepts your kill. The troll leather armour is intact enough to wear. The winds around you start to calm down. You float gracefully downwards. No target in view! No target in view! No target in view! You are engulfed in whirling frost. The winds around you calm down. You open the door. There is an open door here. You open the door. A vault sentinel comes into view. It is wielding a +0 long sword. The vault sentinel shouts! The vault sentinel gestures at you while chanting. A sentinel's mark forms upon you. A vault sentinel is nearby! A vault sentinel is nearby! A vault sentinel is nearby! A vault sentinel is nearby! The stone arrow hits the vault sentinel! The vault sentinel is moderately wounded. You now have 32/35 mp. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A vault sentinel is nearby! A vault sentinel is nearby! A vault sentinel is nearby! The stone arrow misses the vault sentinel. You barely miss the vault sentinel. The vault sentinel is moderately wounded. The vault sentinel points at you and mumbles some strange words. You struggle to resist. You now have 29/35 mp. The stone arrow hits the vault sentinel!! The vault sentinel is heavily wounded. You hit the vault sentinel but do no damage. You freeze the vault sentinel! The vault sentinel is severely wounded. You block the vault sentinel's attack. You now have 27/35 mp. The stone arrow misses the vault sentinel. You hit the vault sentinel. You freeze the vault sentinel. The vault sentinel is severely wounded. You block the vault sentinel's attack. You now have 24/35 mp. The stone arrow hits the vault sentinel!! You kill the vault sentinel! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sentinel's mark upon you fades away. There is an open door, spattered with blood here. Things that are here: a +0 long sword; a +0 scale mail; a human corpse Key pressed, stopping explore. You open the door. There is an open door here. There is an open door here. Things that are here: a +0 orcbow; a centaur corpse Key pressed, stopping explore. Things that are here: a +0 orcbow; a centaur corpse Key pressed, stopping explore. You pick up a parchment of Olgreb's Toxic Radiance and begin reading... You add the spell Olgreb's Toxic Radiance to your library. MP restored: 35 Key pressed, stopping explore. Key pressed, stopping explore. Found a scroll of teleportation. You see here a staff of fire. t - 17 scrolls of teleportation (gained 1) A vault guard comes into view. It is wielding a +0 long sword. The vault guard shouts! A vault guard is nearby! A vault guard is nearby! A vault guard is nearby! A vault guard is nearby! The stone arrow hits the vault guard! The vault guard is lightly wounded. You now have 32/35 mp. The stone arrow hits the vault guard! The vault guard is heavily wounded. You hit the vault guard but do no damage. You freeze the vault guard! The vault guard is severely wounded. The vault guard hits you but does no damage. You now have 29/35 mp. The stone arrow hits the vault guard! The vault guard is almost dead. You hit the vault guard but do no damage. The vault guard is almost dead. The vault guard hits you with a +0 long sword. You take 1 damage, and have 193/194 hp. You now have 26/35 mp. The stone arrow hits the vault guard!! You kill the vault guard! Vehumet accepts your kill. You now have 24/35 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found a stone staircase leading down. Health restored: 194; MP restored: 35 A vault sentinel comes into view. It is wielding a +0 long sword. The vault sentinel shouts! The vault sentinel gestures at you while chanting. A sentinel's mark forms upon you. There is an open door here. A vault sentinel is nearby! A vault sentinel is nearby! A vault sentinel is nearby! The vault sentinel blows a loud note on a signal horn! You hear a shout! You hear a roar! You hear a shout! x8 Something unseen breaks down the door. A deep troll comes into view. x2 The vault sentinel points at you and mumbles some strange words. You struggle to resist. The stone arrow hits the vault sentinel!! The vault sentinel is heavily wounded. You closely miss the vault sentinel. The vault sentinel is heavily wounded. A war gargoyle comes into view. It is wielding a +1 flail of venom. The vault sentinel hits you with a +0 long sword. A crystal guardian comes into view. The war gargoyle moves out of view. You take 2 damage, and have 192/194 hp. You now have 32/35 mp. The stone arrow misses the vault sentinel. You closely miss the vault sentinel. The vault sentinel is heavily wounded. The vault sentinel hits you with a +0 long sword! You take 6 damage, and have 186/194 hp. You now have 29/35 mp. The stone arrow hits the vault sentinel! The vault sentinel is severely wounded. You hit the vault sentinel but do no damage. The vault sentinel is severely wounded. An ironbound preserver comes into view. It is wielding a +3 morningstar. The vault sentinel blows a loud note on a signal horn! You now have 26/35 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. You miss the vault sentinel. The vault sentinel is severely wounded. You kill the vault sentinel! Vehumet accepts your kill. You feel your power returning. You now have 22/35 mp. A deep troll comes into view. You kill the deep troll! Vehumet accepts your kill. You feel your power returning. The troll leather armour is intact enough to wear. The crystal guardian fires a shard of itself at you. You block the crystallising shot... and reflect it back! The crystallising shot hits the crystal guardian!! The crystal guardian becomes as fragile as glass! You regained 4 mp, and now have 26/35 mp. Casting: Polar Vortex (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep troll (whirling frost, severely wounded, 76% to hit) The iron shot hits the deep troll!! You kill the deep troll! Vehumet accepts your kill. You feel your power returning. The troll leather armour is intact enough to wear. You destroy the crystal guardian! Vehumet accepts your kill. You feel your power returning. A deep troll comes into view. x2 You regained 4 mp, and now have 30/35 mp. The war gargoyle launches metal splinters at you. The spray of metal splinters hits you. You take 1 damage, and have 187/194 hp. The stone arrow hits the war gargoyle! You destroy the war gargoyle! Vehumet accepts your kill. You feel your power returning. You devour the vestiges of the war gargoyle's existence in your flames. You kill the deep troll! Vehumet accepts your kill. A deep troll opens the door. A deep troll comes into view. You regained 3 mp, and now have 33/35 mp. You kill the deep troll! Vehumet accepts your kill. You feel your power returning. The winds around you start to calm down. You float gracefully downwards. MP restored: 35 A peacekeeper comes into view. A deep troll comes into view. An ironbound preserver comes into view. It is wielding a +0 great mace. The deep troll bites you but does no damage. The deep troll claws you! The deep troll claws you but does no damage. The ironbound preserver attacks as it pursues you! The ironbound preserver barely misses you. Things that are here: a +0 long sword; a +0 scale mail You take 8 damage, and have 182/194 hp. The stone arrow hits the ironbound preserver! The ironbound preserver is heavily wounded. You hit the ironbound preserver! You freeze the ironbound preserver!! The ironbound preserver is almost dead. The winds around you calm down. The deep troll misses you. The deep troll claws you but does no damage. x2 The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. A deep troll comes into view. You now have 32/35 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the peacekeeper. The peacekeeper is lightly damaged. The peacekeeper is knocked back by the mystic blast. The mystic blast hits the deep troll!! The deep troll is moderately wounded. The deep troll is knocked back by the mystic blast. The mystic blast hits the ironbound preserver! The ironbound preserver is almost dead. The ironbound preserver is knocked back by the mystic blast. The mystic blast hits the deep troll! The deep troll is lightly wounded. The deep troll is knocked back by the mystic blast. The mystic blast hits the deep troll! The deep troll is severely wounded. The deep troll is knocked back by the mystic blast. You kill the ironbound preserver! Vehumet accepts your kill. You feel your power returning. MP restored: 35 Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. A great orb of eyes comes into view. You now have 26/35 mp. You barely miss the deep troll. The deep troll is moderately wounded. You kill the deep troll! Vehumet accepts your kill. You feel your power returning. You kill the deep troll! Vehumet accepts your kill. You feel your power returning. The troll leather armour is intact enough to wear. You kill the deep troll! Vehumet accepts your kill. The troll leather armour is intact enough to wear. You kill the deep troll! Vehumet accepts your kill. You feel your power returning. The troll leather armour is intact enough to wear. You regained 4 mp, and now have 30/35 mp. You destroy the peacekeeper! Vehumet accepts your kill. The great orb of eyes gazes at you. You resist with almost no effort. You kill the ironbound preserver! Vehumet accepts your kill. You feel your power returning. You regained 2 mp, and now have 32/35 mp. You kill the deep troll! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 troll leather armour; a deep troll corpse MP restored: 35 You kill the great orb of eyes! Vehumet accepts your kill. The winds around you start to calm down. You float gracefully downwards. You are engulfed in whirling frost. You are engulfed in whirling frost. The winds around you calm down. The sentinel's mark upon you fades away. Things that are here: a +0 long sword; a +0 scale mail Items here: [[ ††. You see here a +1 flail of venom. Health restored: 194 Things that are here: a +3 morningstar; a +0 leather armour; a human corpse There is a broken door here. Found a stone staircase leading down. There is an open door here. Key pressed, stopping explore. There is an open door here. You open the door. A great orb of eyes comes into view. The great orb of eyes turns its gaze towards you. The great orb of eyes moves out of view. Found a stone staircase leading up. There is an open door here. A great orb of eyes is nearby! A great orb of eyes is nearby! The stone arrow hits the great orb of eyes!! The great orb of eyes is moderately wounded. You now have 32/35 mp. The stone arrow misses the great orb of eyes. You barely miss the great orb of eyes. The great orb of eyes is moderately wounded. The great orb of eyes bites you! You take 11 damage, and have 183/194 hp. You now have 29/35 mp. The stone arrow hits the great orb of eyes!! The great orb of eyes is severely wounded. You completely miss the great orb of eyes. The great orb of eyes is severely wounded. The great orb of eyes bites you but does no damage. You now have 26/35 mp. The stone arrow hits the great orb of eyes. The great orb of eyes is severely wounded. You hit the great orb of eyes but do no damage. You freeze the great orb of eyes!! You kill the great orb of eyes! Vehumet accepts your kill. You feel your power returning. You devour the vestiges of the great orb of eyes's existence in your flames. You now have 25/35 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. There is an open door, spattered with blood here. Things that are here: a +0 arbalest; a yaktaur skeleton Things that are here: a +0 flail; a +0 leather armour Key pressed, stopping explore. You see here a +0 chain mail of willpower. Health restored: 194; MP restored: 35 You see here a +1 hand axe of freezing. You now have 518 gold pieces (gained 28). w - 7 potions of heal wounds (gained 1) You now have 535 gold pieces (gained 17). You now have enough gold to buy a lightning rod (4/4) on Shoals:3. You can access your shopping list by pressing '$'. You now have 564 gold pieces (gained 29). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Unknown command. Okay, then. Unknown command. As you read the scroll of identify, it crumbles to dust. d -> M - 2 potions of mutation As you read the scroll of identify, it crumbles to dust. s -> B - 3 potions of berserk rage As you read the scroll of identify, it crumbles to dust. t -> h - 3 potions of haste Okay, then. Unknown command. You drop an orb of pyromania. You drop a +2 helmet. You drop a +0 hat of ice. You drop a +0 helmet. You drop a +0 pair of boots of rampaging. Unknown command. Search for what [Enter for "orb", or ? for help]? will Unknown command. Unknown command. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You now have 33/35 mp. Unknown command. You start resting. You feel ready to blink again. You start resting. Magic restored. MP restored: 35 Okay, then. Okay, then. Unknown command. What level of the Crypt? (default 1, ? - help) Things that are here: a +0 cloak; a sphinx marauder skeleton There is an open door, spattered with blood here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open gate here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 war axe; a +0 scale mail; a +0 war axe There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase to the Crypt here. You climb downwards. Welcome to the Crypt! This branch is unnaturally silent: sounds travel farther here. There is a staircase back to the Vaults here. Okay, then. Okay, then. Unknown command. You open the door. There is an open door here. b - 10 scrolls of blinking (gained 3) You now have enough gold to buy 2 scrolls of torment on Elf:2. You can access your shopping list by pressing '$'. You now have 585 gold pieces (gained 21). Found a stone staircase leading down. A ghoul and Vv come into view. Unknown command. An eleionoma zombie comes into view. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. You hear a shout! Vv rends the earth beneath you! The blast of magma engulfs you!! You partially resist. You take 23 damage, and have 171/194 hp. You now have 26/35 mp. Okay, then. A harpy draugr comes into view. It is wielding a +0 dire flail. Vv calls gouts of flame from the lava! The flame surge hits you!! You resist. You take 23 damage, and have 149/194 hp. The stone arrow hits Vv. Vv is lightly damaged. An ancient champion comes into view. It is wielding a +2 great sword of freezing. A skeletal warrior comes into view. It is wielding a +0 flail. You now have 24/35 mp. The stone arrow misses Vv. You hit Vv but do no damage. You freeze Vv. Vv is moderately damaged. A deep elf death mage comes into view. It is wielding a +0 short sword. The deep elf death mage shouts! A skeletal warrior comes into view. It is wielding a +0 vampiric halberd. Vv hits you! Vv freezes you! You resist. Vv hits you but does no damage. You take 23 damage, and have 127/194 hp. You now have 21/35 mp. The stone arrow misses Vv. The stone arrow hits the eleionoma zombie! The eleionoma zombie is heavily damaged. You hit Vv but do no damage. You freeze Vv. Vv is heavily damaged. You destroy the harpy draugr! Vehumet accepts your kill. You feel your power returning. You hear a sizzling splash. The winds around you start to calm down. You float gracefully downwards. The ancient champion casts a spell. The ancient champion seems to speed up. Vv completely misses you. Vv hits you! You are engulfed in flames! You resist. You take 28 damage, and have 99/194 hp. You now have 20/35 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! Vv is blasted with magical radiation!! Vv is severely damaged. The eleionoma zombie is blasted with magical radiation!! The eleionoma zombie is almost destroyed. You hit Vv but do no damage. Vv is severely damaged. The eleionoma zombie hits you but does no damage. Vv hits you!! Vv freezes you. You resist. You block Vv's attack. A skeletal warrior comes into view. It is wielding a +0 scimitar. You take 24 damage, and have 75/194 hp. You now have 15/35 mp. Casting: Irradiate (mildly dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The ghoul is blasted with magical radiation!!! The ghoul is severely damaged. Vv is blasted with magical radiation! Vv is severely damaged. The eleionoma zombie is blasted with magical radiation!! You destroy the eleionoma zombie! Vehumet accepts your kill. You feel your power returning. You closely miss Vv. Vv is severely damaged. The ghoul claws you but does no damage. x2 A skeletal warrior comes into view. It is wielding a +0 dire flail of protection. The deep elf death mage beckons forth restless souls! Vv hits you!! * * * LOW HITPOINT WARNING * * * Vv freezes you. You resist. * * * LOW HITPOINT WARNING * * * Vv hits you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You resist. * * * LOW HITPOINT WARNING * * * You take 48 damage, and have 27/194 hp. MASSIVE DAMAGE!! You now have 13/35 mp. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The winds around you calm down. Vv rends the earth beneath you! The blast of magma engulfs you!!! You partially resist. You die... ##> ###..# #..# ..#.## .z #..... ....######.z #.....# #..........# #.....# #.......zz.# #.....# #.....*....# #.....########.≈.*.e....# #........≈@....n........# #.........≈.....9§......# #.......................# #......#############....# #.####.# ....# #.#..#.# ...# #.#..#.# ..# #.#<.#.# . #.'..#.# You could see Vv, a ghoul and a lost soul (summoned). Vanquished Creatures Bai Suzhen (Spider:3) A golden dragon (Vaults:4) Zenata (Vaults:1) Jorgrun (Shoals:2) 2 guardian sphinxes Boris (Vaults:1) Asterion (Elf:2) A deep elf blademaster (Elf:3) 2 sphinx marauders 2 deep elf master archers (Elf:3) A kraken (Shoals:2) Polyphemus (Shoals:2) Gastronok (Lair:2) Kirke (D:14) 3 tengu reavers Roxanne (Spider:4) Ilsuiw (Shoals:1) 3 frost giants 10 emperor scorpions Louise (Spider:3) 6 deep elf sorcerers (Elf:3) 12 vault wardens 2 ghost moths 8 deep elf elementalists (Elf:3) 2 formless jellyfish (Vaults:3) 12 ironbound preservers 4 broodmothers A stone giant (Vaults:2) 6 ironbound thunderhulks 5 deep elf death magi (Elf:3) Nessos (Lair:4) 6 deep elf demonologists (Elf:3) 10 deep elf annihilators (Elf:3) 8 dire elephants Azrael (Spider:3) 3 ironbound mechanists 2 war gargoyles (Vaults:4) 5 spark wasps 3 crystal guardians 12 merfolk javelineers An ettin (D:15) 3 ironbound beastmasters 8 yaktaur captains Josephine (Orc:1) 5 deep elf high priests 5 entropy weavers 8 great orbs of eyes 4 peacekeepers 8 hydras 13 vault guards 12 centaur warriors 5 catoblepae 10 two-headed ogres 4 boulder beetles 2 ogre magi (Orc:2) 2 radroaches 6 tengu warriors (D:15) 5 merfolk avatars Urug (Lair:2) 5 death yaks 7 ironbound frosthearts 8 demonic crawlers An orc high priest (Elf:2) A sun demon (Lair:5) 2 occultists 8 deep elf knights 13 dancing weapons A hell knight (D:15) A fire crab (shapeshifter) (D:14) 12 skysharks 2 pharaoh ants (Spider:4) 11 deep elf archers 9 crawling flesh cages 18 sea snakes 34 deep trolls 2 glowing orange brains 12 orb spiders An obsidian statue (Elf:1) 10 arcanists A sun moth (Spider:2) 6 ironbound convokers 3 lindwurms (Vaults:3) Pikel (D:4) 16 harpies 8 thermic dynamos A phantasmal warrior (Vaults:1) 6 steelbarb worms 3 orc knights (Orc:2) 15 deep elf pyromancers A necromancer (Lair:3) 10 deep elf zephyrmancers 25 wolf spiders 3 orc sorcerers 7 ugly things 12 cyclopes 11 fauns 3 polterguardians (Vaults:2) 26 manticores 5 moths of wrath 9 meliai 7 elephants (Lair:5) 16 merfolk sirens 3 kobold blastminers 14 vault sentinels A black mamba (Lair:5) A smoke demon (Lair:5) A guardian sphinx simulacrum (Vaults:1) 9 torpor snails 2 orange demons (Lair:5) A gargoyle (D:11) 8 cane toads Maggie (D:8) 2 unseen horrors A kobold demonologist (D:13) 5 rime drakes (Lair:5) 4 komodo dragons 36 yaktaurs 3 freezing wraiths (Vaults:1) 4 ice devils A tengu conjurer (D:15) A red devil (Lair:5) 18 trolls 29 merfolk A queen bee (Lair:2) A polar bear (D:11) 2 wind drakes A hornet (D:7) 19 jumping spiders 33 tarantellas 7 merfolk impalers 18 blink frogs An eleionoma zombie (Crypt:1) 9 dream sheep 19 merfolk aquamancers 6 satyrs Sigmund (D:4) 9 slime creatures An air elemental (Elf:1) 20 culicivoras 9 water elementals 6 wraiths 3 ravens A raven (shapeshifter) (Vaults:4) 68 yaks A centaur simulacrum (D:11) 10 wyverns Eustachio (D:4) 6 fire elementals 5 hogs (D:14) 3 basilisks 61 redbacks An acid dragon (D:12) A harpy draugr (Crypt:1) A harpy simulacrum (Vaults:1) 9 water moccasins 8 hell hounds A wolf spider simulacrum (Spider:3) 18 orc warriors 2 ice beasts (D:11) 4 black bears A sky beast (D:7) 18 water nymphs 20 ogres 2 meliai simulacra (Spider:4) A crocodile (shapeshifter) (D:14) 2 elephant zombies (Lair:3) 25 wolves 13 centaurs 3 lemures (D:4) 2 phantoms A torpor snail simulacrum (Spider:4) 6 kobold brigands 11 bullfrogs A gnoll sergeant (D:9) An earth elemental (Elf:2) 33 scorpions 14 wights 20 snapping turtles 27 killer bees 8 electric eels 2 culicivora simulacra 4 howler monkeys 2 basilisk zombies (Lair:3) 2 lava snakes (Lair:3) 2 bombardier beetles (D:5) A redback simulacrum (Spider:4) 5 jellies 4 hounds 14 orc priests A gnoll bouda (D:6) A sleepcap (D:7) 2 drudes 4 iguanas 2 hell rats (D:14) 15 orc wizards 13 gnolls 13 adders 10 river rats 2 shadow imps 3 white imps 6 ufetubi 5 ribbon worms 2 dart slugs 66 orcs 7 endoplasms 4 giant cockroaches 5 hobgoblins 2 jackals (D:2) 8 ball pythons 2 bats A frilled lizard (D:3) 6 goblins 17 kobolds 13 rats 1568 creatures vanquished. Vanquished Creatures (others) A shadow dragon (Vaults:4) A deep elf elementalist (Elf:3) An entropy weaver (Spider:3) A radroach (Spider:1) 2 pharaoh ants (Spider:3) A wolf spider (Spider:3) A torpor snail (Spider:3) 3 tarantellas (Spider:3) A jumping spider (Spider:3) A culicivora (Spider:3) A redback (Spider:3) A jumping spider simulacrum (Spider:3) 15 creatures vanquished. Grand Total: 1583 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Revenant Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 408 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 543 | D:1 | Found a faded altar of an unknown god. 667 | D:2 | Reached skill level 5 in Ice Magic 916 | D:2 | Learned a level 1 spell: Shock 916 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 916 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/5 920 | D:2 | Learned a level 3 spell: Frozen Ramparts 1708 | D:3 | Reached skill level 6 in Ice Magic 1820 | D:3 | Reached skill level 1 in Fighting 1825 | D:3 | Reached XP level 4. HP: 32/35 MP: 0/6 2313 | D:4 | Noticed Eustachio 2320 | D:4 | Noticed a phantom 2328 | D:4 | Killed Eustachio 2329 | D:4 | Reached XP level 5. HP: 33/46 MP: 1/8 2595 | D:4 | Found a hide-covered altar of Uskayaw. 2595 | D:4 | Noticed Sigmund 2623 | D:4 | Killed Sigmund 2624 | D:4 | Reached XP level 6. HP: 18/52 MP: 1/10 3049 | D:4 | Noticed Pikel 3123 | D:4 | Killed Pikel 3124 | D:4 | Reached skill level 8 in Ice Magic 3124 | D:4 | Reached skill level 5 in Fighting 3124 | D:4 | Reached XP level 7. HP: 25/62 MP: 1/11 3281 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3469 | D:4 | Reached skill level 1 in Evocations 3469 | D:4 | Reached XP level 8. HP: 64/70 MP: 8/12 3708 | D:4 | Found a statue of an orb of winter. 3709 | D:4 | Found a statue of an orb of winter. 3711 | D:4 | Found a staircase to the Ecumenical Temple. 3736 | Temple | Entered the Ecumenical Temple 3740 | Temple | Became a worshipper of Vehumet 3740 | Temple | Offered knowledge of Foxfire by Vehumet. 3805 | D:4 | Learned a level 3 spell: Hailstorm 4003 | D:5 | Entered Level 5 of the Dungeon 4117 | D:5 | Reached skill level 1 in Conjurations 4390 | D:5 | Found a glowing drain. 4400 | D:5 | Reached * piety under Vehumet 4405 | Sewer | Entered a sewer 4899 | Sewer | Reached skill level 5 in Conjurations 5582 | D:5 | Learned a level 3 spell: Ozocubu's Armour 6076 | D:5 | Identified the +8 chain mail of the Desolation of Salt | {Str+4 SInv} 6336 | D:6 | Reached XP level 9. HP: 75/75 MP: 8/13 6350 | D:6 | Reached skill level 1 in Armour 6469 | D:6 | Reached ** piety under Vehumet 6697 | D:6 | Offered knowledge of Volatile Blastmotes by Vehumet. 7280 | D:7 | Identified a scroll of acquirement 7284 | D:7 | Acquired the +1 pair of gloves "Deohot" {rPois Str+3 Int+4 | Stlth+} 7445 | D:7 | Reached skill level 5 in Armour 7835 | D:7 | Offered knowledge of Stone Arrow by Vehumet. 7843 | D:7 | Learned a level 3 spell: Stone Arrow 7906 | D:7 | You fall into a shaft and drop 3 floors! 7906 | D:10 | Entered Level 10 of the Dungeon 8048 | D:8 | Reached *** piety under Vehumet 8052 | D:8 | Reached XP level 10. HP: 23/86 MP: 4/13 8629 | D:8 | Noticed Maggie 8640 | D:8 | Killed Maggie 8653 | D:8 | Offered knowledge of Mephitic Cloud by Vehumet. 8806 | D:8 | Found a broken altar of Ashenzari. 9273 | D:8 | Found a hazy altar of Hepliaklqana. 9464 | D:9 | Reached skill level 5 in Earth Magic 9718 | D:9 | Reached **** piety under Vehumet 9905 | D:9 | Noticed a two-headed ogre 9915 | D:9 | Killed a two-headed ogre 9916 | D:9 | Reached skill level 10 in Fighting 10468 | D:10 | Offered knowledge of Arcjolt by Vehumet. 10758 | D:10 | Identified the +14 chain mail of Wonder {Str+3} 11431 | D:11 | Reached XP level 11. HP: 87/102 MP: 2/14 12172 | D:11 | Found a staircase to the Orcish Mines. 12388 | D:11 | Noticed a two-headed ogre 12396 | D:11 | Killed a two-headed ogre 12485 | D:11 | Reached skill level 9 in Ice Magic 12597 | D:11 | Found a staircase to the Lair. 13072 | D:11 | Reached ***** piety under Vehumet 13079 | D:11 | Offered knowledge of Freezing Cloud by Vehumet. 13080 | D:11 | Reached skill level 10 in Ice Magic 13363 | Lair:1 | Entered Level 1 of the Lair of Beasts 13537 | Lair:1 | Found a basalt altar of Yredelemnul. 13731 | Lair:1 | Reached skill level 5 in Spellcasting 13887 | Lair:1 | Reached XP level 12. HP: 110/112 MP: 8/17 13896 | Lair:1 | Learned a level 5 spell: Freezing Cloud 13898 | Lair:1 | Reached skill level 1 in Air Magic 15169 | Lair:2 | Noticed a seven-headed hydra 15176 | Lair:2 | Killed a seven-headed hydra 15190 | Lair:2 | Reached skill level 5 in Dodging 15328 | Lair:2 | Noticed Urug 15658 | Lair:2 | Noticed Gastronok 15668 | Lair:2 | Killed Gastronok 15870 | Lair:2 | Reached skill level 11 in Ice Magic 16103 | Lair:2 | Noticed a seven-headed hydra 16113 | Lair:2 | Killed a seven-headed hydra 16114 | Lair:2 | Reached skill level 12 in Ice Magic 16118 | Lair:2 | Killed Urug 16307 | Lair:2 | Found a staircase to the Shoals. 16652 | Lair:2 | Reached XP level 13. HP: 95/118 MP: 1/18 17072 | Lair:3 | Reached skill level 13 in Ice Magic 17424 | Lair:3 | Offered knowledge of Hellfire Mortar by Vehumet. 17768 | Lair:3 | Found a hole to the Spider Nest. 18307 | Lair:3 | Identified the +8 whip of the Ecumenical Temple {distort, | *Rage rPois rC++ rCorr} 18320 | Lair:3 | Reached skill level 14 in Ice Magic 19239 | Lair:4 | Found a staircase to the Slime Pits. 19242 | Lair:4 | Found a viscous altar of Jiyva. 19518 | Lair:4 | Noticed Nessos 19533 | Lair:4 | Killed Nessos 20428 | Lair:5 | Entered Level 5 of the Lair of Beasts 20644 | Lair:5 | Offered knowledge of Orb of Destruction by Vehumet. 20645 | Lair:5 | Reached skill level 10 in Spellcasting 20852 | Lair:5 | Reached XP level 14. HP: 123/127 MP: 19/23 20863 | Lair:5 | Learned a level 7 spell: Orb of Destruction 20869 | Lair:5 | Learned a level 5 spell: Irradiate 22537 | Lair:5 | Found a burning altar of Makhleb. 22543 | Lair:5 | Found a gateway to Hell. 23304 | D:12 | Reached skill level 15 in Fighting 23886 | D:13 | Found a gate to the Vaults. 25143 | D:14 | Identified the +1 troll leather armour of Gravitas {Regen+ | Dex+7} 25203 | D:14 | Noticed Kirke 25208 | D:14 | Noticed a sphinx marauder 25208 | D:14 | Killed Kirke 25267 | D:14 | Reached skill level 10 in Earth Magic 25396 | D:14 | Offered knowledge of Magnavolt by Vehumet. 25573 | D:14 | Found a flickering gateway to a bazaar. 25582 | Bazaar | Entered a bazaar 25582 | Bazaar | Found Bilek's Armour Shoppe. 25582 | Bazaar | Found Mutuetap's Antique Weapon Emporium. 25584 | Bazaar | Found Weahoq's Book Shoppe. 25600 | Bazaar | Found Ereosoi's Book Emporium. 25619 | Bazaar | Bought a translucent spear for 128 gold pieces 25619 | Bazaar | Identified the +12 spear of Nammonea {venom, rC- Will++ | rCorr Int-3} (You bought it in a shop in a bazaar) 25619 | Bazaar | Bought an encrusted shortbow for 128 gold pieces 25619 | Bazaar | Identified the +7 shortbow of the Scorching Newt {heavy, | Str-3 Int+5 Dex+3 Stlth+} (You bought it in a shop in a | bazaar) 25628 | Bazaar | Bought the +3 pair of seven-league boots {Rampage+∞} for | 600 gold pieces 25632 | Bazaar | Bought a parchment of Lehudib's Crystal Spear for 267 gold | pieces 25694 | D:15 | Entered Level 15 of the Dungeon 26136 | D:15 | Reached XP level 15. HP: 89/141 MP: 4/24 26664 | D:15 | Found a portal to a secret trove of treasure. 26725 | D:15 | Gained bane: Bane of Claustrophobia [Entering a Trove] 26726 | Trove | Entered The Storm Queen's Palace Crash-Site 26757 | Trove | Found the +6 arbalest "Damnation" {damnation} 26762 | Trove | Identified the staff of Instant Death {rElec Will+ Int+4 | Fire Air} 26765 | Trove | Identified the +3 buckler of Impressiveness {rElec rPois | rN++ Dex-2 Stlth-} 26769 | Trove | Got the +6 arbalest "Damnation" {damnation} 26774 | Trove | Identified the scarf of Privacy {Repulsion, rPois Str-3 | Dex+3} 26782 | Trove | Identified the +2 buckler of the Cobbler {rElec Will+} 26785 | Trove | Identified the staff of Inflation {rElec rF- MP+6 Necro Air | Earth} 26811 | Trove | Got the Octavo of Haze 26838 | Trove | Identified the ring "Moimor" {rElec Dex+7 SInv Stlth-} 26841 | Trove | Identified the amulet "Forat" {Spirit rElec} 26844 | Trove | Identified the +8 storm dragon scales "Hahosuem" {*Slow | rElec MP-4 Str+5 Stlth+} 27029 | D:15 | Found an iron altar of Okawaru. 27435 | D:15 | Found a staircase to the Depths. 27514 | D:15 | Learned a level 6 spell: Bombard 27677 | Spider:1 | Entered Level 1 of the Spider Nest 28385 | Spider:1 | Reached skill level 1 in Shields 28577 | Spider:1 | Reached ****** piety under Vehumet 28581 | Spider:1 | Offered knowledge of Plasma Beam by Vehumet. 29460 | Spider:1 | Reached skill level 5 in Shields 31588 | Spider:2 | Identified the serpent talisman of Death's Door {Will++ | Str+3} 31919 | Spider:3 | Noticed Bai Suzhen 31921 | Spider:3 | Offered knowledge of Starburst by Vehumet. 32023 | Spider:3 | Noticed Louise 32228 | Spider:3 | Reached XP level 16. HP: 116/149 MP: 27/27 33101 | Spider:3 | Noticed Azrael 33107 | Spider:3 | Killed Azrael 33200 | Spider:3 | Offered knowledge of Ignition by Vehumet. 33512 | Spider:3 | Killed Louise 34043 | Spider:3 | Killed Bai Suzhen 34442 | Spider:3 | Reached skill level 15 in Spellcasting 34792 | Spider:4 | Entered Level 4 of the Spider Nest 35253 | Spider:4 | Offered knowledge of Shatter by Vehumet. 35253 | Spider:4 | Offered knowledge of Chain Lightning by Vehumet. 35253 | Spider:4 | Offered knowledge of Polar Vortex by Vehumet. 35860 | Spider:3 | Upgraded the game from 0.34-a0-617-gae34898536 to | 0.34-a0-618-gc67ce7006d 38191 | Spider:4 | Noticed Roxanne 38634 | Spider:4 | Reached skill level 10 in Armour 38751 | Spider:4 | Reached skill level 1 in Staves 39116 | Spider:4 | Reached XP level 17. HP: 138/156 MP: 5/29 39616 | Spider:4 | Killed Roxanne 40024 | Spider:4 | Identified the +2 pair of boots of the Blue Moon {Bane | rElec Str+8} 40037 | Spider:4 | Gained bane: Bane of Multiplicity [Equipping an artefact] 40587 | Spider:4 | Got a gossamer rune of Zot 40740 | Shoals:1 | Entered Level 1 of the Shoals 40752 | Shoals:1 | Reached skill level 5 in Staves 41275 | Shoals:1 | Learned a level 5 spell: Lee's Rapid Deconstruction 41280 | Shoals:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 41955 | Shoals:2 | Noticed Ilsuiw 42081 | Shoals:1 | Killed Ilsuiw 43363 | Shoals:2 | Noticed Polyphemus 43382 | Shoals:2 | Killed Polyphemus 44262 | Shoals:2 | Noticed Jorgrun 44278 | Shoals:2 | Killed Jorgrun 44279 | Shoals:2 | Lost bane: Bane of Claustrophobia 44279 | Shoals:2 | Reached skill level 15 in Ice Magic 44719 | Shoals:2 | Acquired 429 gold pieces 45657 | Shoals:3 | Found Pasupot's Visitors' Centre. 45657 | Shoals:3 | Found Pasupot's Merfolk Armours. 45690 | Shoals:3 | Reached skill level 16 in Ice Magic 45856 | Shoals:3 | Found Pasupot's Merfolk Weapons. 45856 | Shoals:3 | Found Pasupot's Merfolk Magic. 45859 | Shoals:3 | Bought a scroll of teleportation for 70 gold pieces 45859 | Shoals:3 | Bought a potion of enlightenment for 116 gold pieces 45949 | Shoals:3 | Bought a +2 hat of see invisible for 378 gold pieces 45964 | Shoals:3 | Bought a wand of iceblast (8) for 268 gold pieces 45964 | Shoals:3 | Bought a wand of iceblast (3) for 100 gold pieces 45964 | Shoals:3 | Bought a wand of iceblast (2) for 67 gold pieces 45964 | Shoals:3 | Bought a wand of iceblast (6) for 201 gold pieces 45964 | Shoals:3 | Bought a wand of charming (3) for 100 gold pieces 46446 | Shoals:4 | Entered Level 4 of the Shoals 47097 | Shoals:4 | Identified the +8 hand axe of Vapp {distort, rF+ rN+ MP+9 | Int+3} 47387 | Shoals:4 | Reached XP level 18. HP: 157/163 MP: 19/30 47390 | Shoals:4 | Reached skill level 17 in Ice Magic 48468 | Shoals:4 | Got a barnacled rune of Zot 49119 | Shoals:4 | Reached skill level 18 in Ice Magic 49446 | Shoals:4 | Lost bane: Bane of Multiplicity 49900 | Orc:1 | Entered Level 1 of the Orcish Mines 50370 | Orc:1 | Noticed Josephine 50374 | Orc:1 | Killed Josephine 50808 | Orc:2 | Entered Level 2 of the Orcish Mines 50808 | Orc:2 | Found Efaschuja's Book Boutique. 51003 | Orc:2 | Found a staircase to the Elven Halls. 51181 | Orc:2 | Found Resos's Jewellery Emporium. 51460 | Orc:2 | Found Aluumul's Book Shop. 51494 | Orc:2 | Found Juggiapp's Weapon Shop. 51543 | Orc:2 | Found Juptiuff's Antique Armour Shoppe. 51657 | Orc:2 | Found Cout's Weapon Boutique. 51846 | Orc:2 | Bought a parchment of Borgnjor's Vile Clutch for 291 gold | pieces 51946 | Elf:1 | Entered Level 1 of the Elven Halls 53231 | Elf:2 | Found Wiota's Assorted Antiques. 53707 | Elf:1 | Found a radiant altar of Vehumet. 54721 | Elf:2 | Found Lutif's Jewellery Boutique. 54977 | Elf:2 | Bought the ring of Ephemeral Luck {rF+ rC+ rN+ Dex-2} for | 819 gold pieces 55519 | Elf:2 | Found Qeidul's Armour Shoppe. 55541 | Elf:2 | Found Ricoix's Armour Boutique. 55581 | Elf:2 | Found Dyth's Antique Armour Emporium. 55634 | Elf:2 | Bought a fuming grey potion for 27 gold pieces 55644 | Elf:2 | Found Gishi's Book Shop. 55771 | Elf:2 | Noticed Asterion 55784 | Elf:2 | Killed Asterion 55785 | Elf:2 | Reached XP level 19. HP: 123/179 MP: 2/31 56079 | Elf:2 | Learned a level 2 spell: Blink 56104 | Elf:3 | Entered Level 3 of the Elven Halls 56173 | Elf:3 | Reached skill level 1 in Translocations 57123 | Elf:3 | Reached skill level 5 in Translocations 57510 | Elf:3 | Identified the +0 leather armour of Iraam {rPois rN++ Str-2 | Int+2} 58722 | Elf:3 | Found the +7 hand cannon "Mule" {flame, backblast, rF+} 58775 | Elf:3 | Identified the ring of Utetiss {rN+ Stlth+} 58783 | Elf:3 | Identified the +1 orcbow "Gypiac" {elec, rPois rF+} 58788 | Elf:3 | Identified the +5 hand axe "Tull" {spect, Int+4} 58895 | Elf:3 | Identified the staff of the Known World {rPois Str+3 Earth} 59489 | Vaults:1 | Entered Level 1 of the Vaults 59609 | Vaults:1 | Noticed Zenata 59677 | Vaults:1 | Killed Zenata 60110 | Vaults:1 | Identified the fortress talisman of Inviolability {rF- | Str-5 Dex+5 Slay+5} 61394 | Vaults:1 | Identified the +3 robe "Dahiad" {rCorr Archmagi} 61394 | Vaults:1 | Noticed Boris 61401 | Vaults:1 | Killed Boris 61569 | Vaults:1 | Found Zin's Purification Station. 61602 | Vaults:1 | Reached XP level 20. HP: 175/187 MP: 21/34 62289 | Vaults:2 | Reached skill level 19 in Ice Magic 62631 | Elf:2 | Bought the amulet "Fasm" {Reflect ^Drain rCorr Str+3 SH+5} | for 909 gold pieces 62873 | Vaults:2 | Identified the +7 chain mail of Zelarr {Command, Harm MP+5 | Str+4 SInv} 63528 | Vaults:2 | Found a staircase to the Crypt. 63528 | Vaults:2 | Found an ancient bone altar of Kikubaaqudgha. 63529 | Vaults:2 | Found a basalt altar of Yredelemnul. 64374 | Vaults:2 | Reached skill level 20 in Ice Magic 66070 | Vaults:3 | Reached skill level 21 in Ice Magic 67233 | Vaults:3 | Reached skill level 22 in Ice Magic 67964 | Vaults:4 | Noticed a golden dragon 67972 | Vaults:4 | Killed a golden dragon 68012 | Vaults:4 | Reached XP level 21. HP: 109/194 MP: 18/35 68022 | Vaults:4 | Learned a level 9 spell: Polar Vortex 68802 | Vaults:4 | Reached skill level 23 in Ice Magic 68862 | Vaults:4 | Identified the +2 robe "Xiulow" {Int+3} 69766 | Crypt:1 | Entered Level 1 of the Crypt 69791 | Crypt:1 | Noticed Vv 69801 | Crypt:1 | Killed from afar by Vv Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_loops_ring, amethyst_killhole, chequers_serial_rivers_large_b, minmay_stone_trees_medium D:3: layout_rooms, mainiacjoe_overflow_boulevard, columned_hall_lemuel D:4: layout_loops_cross, nicolae_overflow_hidden_temple, nicolae_uskayaw_suspiria, minmay_temple_entry_glassed_door, minmay_misc_feat_room, feat_on_display, grunt_decor_fettered, uniq_sigmund, uniq_pikel, uniq_eustachio D:5: layout_basic, portal_sewer_entry_e D:6: layout_loops_corners D:7: layout_basic, nicolae_zig_zag_zippers D:8: layout_rooms, nicolae_hepliaklqana_hippocampus, ashenzari_conservatory_becter, uniq_maggie D:9: layout_stronghold D:10: layout_loops_ring D:11: layout_gridville, minmay_lair_entry_grove, serial_ice, serial_ice_l, serial_ice_c, serial_ice_a, serial_ice_d, portal_ice_cave_demonic_guard, chequers_serial_rivers_large_a D:12: layout_roguey D:13: layout_long_grid, erik_vaults_1, grunt_decor_mini_mirrors, st_stairs_10 D:14: layout_roguey, serial_shops, bzr_firewalk, minmay_tree_intersection, hangedman_parallel_progression, uniq_kirke D:15: hangedman_depths_entry_civil_slaughter, layout_rooms, due_enter_trove_mix, dreamdust_wishing_well, okawaru_altar_gauntlet_db Temple: sentei_temple_godly_chess Lair:1: layout_small_grid, basic_altar, nicolae_lair_lossy_orchard Lair:2: layout_hall_layers, elwin_shoals_entry_rocks, special_room [special_room_bee], uniq_gastronok, uniq_urug Lair:3: pond_and_an_island_with_a_cottage, layout_loops_ring, hellmonk_spider_entry_life_and_decay, disabler_island, lemuel_fruit_tree Lair:4: layout_roguey, slime_entry_1, uniq_nessos Lair:5: evil_forest, layout_regular_city Shoals:1: layout_shoals Shoals:2: layout_shoals, nicolae_shoals_dead_sea_scrolls, uniq_polyphemus, uniq_jorgrun, uniq_ilsuiw Shoals:3: nicolae_shoals_mermall, layout_shoals Shoals:4: shoals_end_grunt_ice, layout_shoals, nicolae_shoals_water_shrine Spider:1: layout_spider_delve Spider:2: layout_chambers Spider:3: spiders_nest_a, uniq_louise, uniq_azrael, uniq_bai_suzhen Spider:4: guppyfry_spider_rune, uniq_roxanne Orc:1: layout_caves, nicolae_orc_stony_grotto, uniq_josephine Orc:2: st_orc_open, layout_diamond_mine, serial_shops, shop, parchment_shop Elf:1: elf_arrival_002, layout_loops_corners, guppyfry_elf_altar Elf:2: nicolae_elf_blades_crystal_corner, layout_gridlike, serial_shops, nicolae_shop_bimaterial_pillars, nicolae_shop_hallway_stairs, nicolae_shop's_first_dollar, shop, shop, parchment_shop, uniq_wiglaf, uniq_asterion Elf:3: minmay_elf_hall_four_x, layout_geoelf_diagonals Vaults:1: regret_index_vaults_faire_storage, hangedman_vaults_trim, vaults_standard_mumra_enter_the_diamond, nicolae_vaults_sesquioval_fish, nicolae_vaults_rhombus_6, v_misc_16, zin_purify, nicolae_vaults_little_squares_4, nicolae_vaults_wine_cellar, layout_vaults_big_room, uniq_boris, uniq_zenata Vaults:2: serial_library_hellmonk_reading_circle, nicolae_vaults_trapezoid_1, minmay_crypt_entry_necro_gods, vaults_room_octagon, grunt_vaults_trifunnel, nicolae_vaults_whirlpool_walls, hangedman_vaults_maws, serial_ice_b, hangedman_vaults_locks, grunt_vaults_twisty, vaults_dpeg_hooks, vaults_room_grid, layout_vaults_omnicross Vaults:3: nicolae_vaults_heart-shaped_vault, ontoclasm_vaults_misaligned, v_misc_28, v_misc_33, nicolae_vaults_trapezoid_lopsided_2, hangedman_vaults_stretched_pinwheel, hangedman_vaults_cutoff, vaults_room_large_hall, nicolae_vaults_diamond_2, ontoclasm_vaults_hangar, nicolae_vaults_bisected_exclaves, ontoclasm_vaults_loading_screen, v_pattern_1, vaults_room_hallway, vaults_room_large_hall, layout_vaults_omnibox Vaults:4: grunt_vaults_swirl, ontoclasm_vaults_loading_screen, st_star, nicolae_vaults_little_ls, hangedman_vaults_impose, ontoclasm_vaults_chip, vaults_mumra_hexcomb, vaults_dpeg_ring, layout_vaults_omnigrid Crypt:1: layout_chaotic_city, amcnicky_mini_rare_corridor_liquid, st_stairs_7, uniq_vv Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | ---------------+----------------------------------------------------------------+----- Ice Magic | 5 6 8 10 12 14 16 18 22 23 | 23.6 Fighting | 1 4 5 6 7 11 12 15 18 | 18.0 Spellcasting | 4 5 6 10 13 15 17 | 17.6 Evocations | 1 2 | 2.2 Conjurations | 6 7 9 | 9.0 Armour | 6 8 10 | 10.0 Earth Magic | 4 6 10 | 10.0 Air Magic | 4 | 4.0 Dodging | 6 | 6.0 Shields | 6 | 6.0 Staves | 2 8 | 8.0 Translocations | 6 | 6.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total ---------------------------+-------+-------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 53 | 46 | | | | | || 99 Staff | 6 | 42 | 217 | 289 | 409 | 491 | 310 || 1764 Spear | | | | | 16 | | || 16 Cast: Freeze | 45 | 18 | 122 | 19 | 1 | | || 205 Frozen Ramparts | | 6 | 35 | 26 | 50 | 24 | 17 || 158 Shock | | 1 | | 2 | | | || 3 Hailstorm | | | 4 | 6 | 22 | 18 | || 50 Ozocubu's Armour | | | 2 | 3 | 3 | 2 | 1 || 11 Stone Arrow | | | | 180 | 491 | 766 | 436 || 1873 Freezing Cloud | | | | 7 | 40 | 100 | 69 || 216 Irradiate | | | | | 5 | 34 | 18 || 57 Bombard | | | | | | 26 | 9 || 35 Iskenderun's Myst | | | | | | 49 | 46 || 95 Orb of Destructio | | | | | | 8 | 6 || 14 Lee's Rapid Decon | | | | | | 2 | 49 || 51 Blink | | | | | | | 4 || 4 Polar Vortex | | | | | | | 10 || 10 Ability: Enkindle | | 2 | 1 | 3 | 2 | 5 | 3 || 16 Evoke Invisibilit | | | | | | 1 | || 1 Evoke: Wand | | | 1 | 1 | 7 | 32 | 3 || 44 Lightning rod | | | | | | 5 | 4 || 9 Use: Scroll | | 1 | 9 | 1 | 12 | 17 | 8 || 48 Potion | | | 2 | | 4 | 10 | 2 || 18 Stab: Sleeping | 2 | | 1 | | | | || 3 Armour: Robe | 43 | 75 | 1 | | | | || 119 Leather armour | | | 217 | 26 | | | || 243 Chain mail | | | | 491 | 889 | 1467 | 562 || 3409 Dodge: Dodged | 22 | 30 | 194 | 218 | 324 | 405 | 148 || 1341 Block: Buckler | | | | | 79 | 370 | 212 || 661 Reflection | | | | | | | 40 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70652 | 67470 | 3182 | 19281 | 39713 | 42 | 1682.2 | Dungeon | 17093 | 15839 | 1254 | 2323 | 11105 | 15 | 1139.5 | Temple | 8 | 1 | 7 | 0 | 0 | 1 | 8.0 | Lair | 10177 | 9783 | 394 | 2996 | 5742 | 5 | 2035.4 | Shoals | 9417 | 9141 | 276 | 3709 | 4335 | 4 | 2354.2 | Spider Nest | 12529 | 12192 | 337 | 6423 | 4362 | 4 | 3132.2 | Orcish Mines | 2593 | 2366 | 227 | 559 | 1513 | 2 | 1296.5 | Elven Halls | 7099 | 6806 | 293 | 1431 | 4551 | 3 | 2366.3 | Vaults | 9970 | 9581 | 389 | 1764 | 6714 | 4 | 2492.5 | Crypt | 34 | 34 | 0 | 0 | 22 | 1 | 34.0 | Bazaar | 58 | 58 | 0 | 0 | 28 | 1 | 58.0 | Trove | 239 | 239 | 0 | 0 | 173 | 1 | 239.0 | Sewer | 1430 | 1430 | 0 | 76 | 1165 | 1 | 1430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Spider:3: 4545 daAuts Spider:4: 3695 daAuts Elf:3: 3226 daAuts Vaults:1: 3204 daAuts Shoals:3: 3117 daAuts Spider:2: 2879 daAuts Lair:3: 2560 daAuts Lair:2: 2530 daAuts Vaults:3: 2479 daAuts Shoals:1: 2477 daAuts Vaults:4: 2190 daAuts Elf:1: 2160 daAuts D:11: 2124 daAuts Vaults:2: 2096 daAuts Lair:5: 2055 daAuts