Dungeon Crawl Stone Soup version 0.34-a0-669-ge8778ee6be (webtiles) character file. Game seed: 13570485833960505838 2970 steven32 the Skirmisher (level 9, -12/41 (43) HPs) Began as a Spriggan Hunter on Aug 21, 2025. Was a Follower of Hepliaklqana. Engulfed by a cloud of flame (28 damage) ... on level 8 of the Dungeon. The game lasted 00:11:29 (8553 turns). steven32 the Skirmisher (Spriggan Hunter) Turns: 8553, Time: 00:11:29 HP: -12/41 (43) AC: 2 Str: 7 XL: 9 Next: 52% MP: 1/10 EV: 24 Int: 10 God: Hepliaklqana [*.....] Gold: 141 SH: 0 Dex: 23 Spells: 3/8 levels left rFire . . . (100%) h - +0 orcbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) e - amulet of dissipation SInv + f - +5 ring of evasion Will +.... d - ring of resist corrosion Stlth ++ HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: lightly drained, very quick A: reduced essence, very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 8 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 240 gold pieces. You spent 99 gold pieces at shops. Inventory: Hand Weapons a - a +0 shortbow h - a +0 orcbow (weapon) Missiles c - 24 poisoned darts Armour b - a +0 robe (worn) Jewellery d - a ring of resist corrosion (worn) e - an amulet of dissipation (worn) f - a +5 ring of evasion (worn) g - an amulet of alchemy Wands c - a wand of roots (6) e - a wand of charming (10) Scrolls s - a scroll of butterflies x - 3 scrolls of amnesia w - a scroll of enchant weapon t - 5 scrolls of teleportation g - a scroll of fog r - 2 scrolls of revelation f - a scroll of fear b - a scroll of blinking V - a scroll of vulnerability T - 3 scrolls of torment c - a scroll of silence {unknown} Potions c - 3 potions of curing B - a potion of berserk rage A - 2 potions of attraction k - 3 potions of mutation {unknown} n - 4 potions of haste {unknown} w - 5 potions of heal wounds p - 4 potions of enlightenment {unknown} s - a potion of moonshine {unknown} d - a potion of lignification {unknown} f - a potion of resistance {unknown} Skills: - Level 6.0 Fighting + Level 8.3 Ranged Weapons - Level 4.0 Dodging - Level 1.5 Stealth - Level 8.0 Hexes - Level 4.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 2% 2 b - Inner Flame Hex/Fire 12% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 16% N/A 22% 3 Poisonous Vapours Alch/Air 0% 1d1 36% 1 Shock Conj/Air 0% 1d3 36% 1 Momentum Strike Conj/Tloc 0% 3d8 50% 2 Static Discharge Conj/Air 0% 3-3/arc 50% 2 Call Canine Familiar Summ 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Silence Hex/Air 4% N/A 90% 5 Airstrike Air 0% 2d(0-16) 98% 4 Olgreb's Toxic Radiance Alch 0% N/A 98% 4 Petrify Alch/Erth 0% N/A 98% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26602 Temple (0/1) D:7 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Fedhas Hepliaklqana Makhleb Qazlal Vehumet Xom Shops: D:1 = D:3 ? D:6 [ D:8 = Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You shoot an arrow. The arrow hits the orc wizard. The orc wizard is moderately wounded. You shoot an arrow. The arrow hits the orc wizard but does no damage. The orc wizard is moderately wounded. You shoot an arrow. The arrow hits the orc wizard. The orc wizard is heavily wounded. You shoot an arrow. The arrow hits the orc wizard. The orc wizard is almost dead. Casting: Inner Flame (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard completely misses you. An orc comes into view. It is wielding a +0 orcbow. You now have 7/9 mp. You shoot an arrow. The arrow hits the orc wizard but does no damage. The orc wizard is almost dead. A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. You kill the orc wizard! The orc shoots an arrow. The arrow barely misses you. Your Fire Magic skill increases to level 1! You shoot an arrow. The arrow hits the orc but does no damage. A giggling sprite leaps out and smacks the orc with its own hand. The orc is severely wounded. The orc shoots an arrow. The arrow misses you. You shoot an arrow. The arrow closely misses the orc. The orc shoots an arrow. The arrow misses you. You shoot an arrow. The arrow hits the orc! You kill the orc! The jinxing sprites lose interest in you. No target in view! No target in view! No target in view! You hear a distant slurping noise. You feel your willpower return. Key pressed, stopping explore. Things that are here: a +0 dagger; a +0 robe; an orb of guile; Health restored: 42; MP restored: 9 Things that are here: a +0 orcbow; a +0 quarterstaff; an orc corpse Things that are here: a +0 dagger; a +0 robe Found a dagger. Things that are here: a +0 dagger; a +0 robe Search for what [Enter for "root", or ? for help]? ranged Things that are here: a +0 orcbow; a +0 quarterstaff; an orc corpse h - a +0 orcbow You unwield your +0 shortbow. h - a +0 orcbow (weapon) Things that are here: a +0 dagger; a +0 robe You open the door. A phantom is nearby! A phantom is nearby! A phantom is nearby! A phantom is nearby! You shoot an arrow. The arrow barely misses the phantom. You shoot an arrow. The arrow closely misses the phantom. You shoot an arrow. The arrow hits the phantom! The phantom is moderately damaged. You shoot an arrow. The arrow hits the phantom but does no damage. The phantom is moderately damaged. You shoot an arrow. The arrow hits the phantom. The phantom is heavily damaged. You shoot an arrow. The arrow closely misses the phantom. The phantom misses you. You shoot an arrow. The arrow closely misses the phantom. The phantom barely misses you. You shoot an arrow. The arrow misses the phantom. The phantom completely misses you. x2 You shoot an arrow. The arrow hits the phantom but does no damage. The phantom is heavily damaged. The phantom barely misses you. You shoot an arrow. The arrow closely misses the phantom. The phantom hits you but does no damage. You shoot an arrow. The arrow hits the phantom! The phantom is severely damaged. The phantom barely misses you. You shoot an arrow. The arrow misses the phantom. The phantom closely misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The phantom hits you. You take 4 damage, and have 38/42 hp. You now have 7/9 mp. You shoot an arrow. The arrow hits the phantom! You destroy the phantom! No target in view! No target in view! The sprites lose interest in your situation. You feel your willpower return. There is an open door here. A jelly is nearby! A jelly is nearby! A jelly is nearby! A jelly is nearby! Health restored: 42; MP restored: 9 You shoot an arrow. The jelly quivers. The arrow hits the jelly!! The jelly is severely wounded. You shoot an arrow. The arrow hits the jelly. The jelly is almost dead. You shoot an arrow. The arrow hits the jelly. The jelly is almost dead. The jelly hits you. You are splashed with acid. You resist. The acid corrodes you! You take 4 damage, and have 38/42 hp. You shoot an arrow. The arrow hits the jelly but does no damage. The jelly is almost dead. The jelly misses you. You shoot an arrow. The arrow hits the jelly but does no damage. The jelly is almost dead. The jelly barely misses you. You shoot an arrow. The arrow barely misses the jelly. The jelly closely misses you. You shoot an arrow. The arrow hits the jelly. You kill the jelly! Your Fire Magic skill increases to level 2! No target in view! You are no longer corroded. Found a plate armour. Health restored: 42 You now have 62 gold pieces (gained 12). Key pressed, stopping explore. Key pressed, stopping explore. An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! You shoot an arrow. The arrow hits the iguana. The iguana hisses angrily. The iguana is moderately wounded. You shoot an arrow. The arrow hits the iguana! The iguana is almost dead. You shoot an arrow. The arrow hits the iguana. You kill the iguana! No target in view! No target in view! No target in view! Found a trident. You see here a +0 trident. You see here a +0 trident. Key pressed, stopping explore. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Found Sarasvati's Dragon-Slaying Spoils. There is an entrance to Sarasvati's Dragon-Slaying Spoils here. You can access your shopping list by pressing '$'. Unknown command. Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 robe. Key pressed, stopping explore. Found a trident. Found a stone staircase leading up. There is a stone staircase leading down here. Key pressed, stopping explore. Key pressed, stopping explore. e - a wand of charming (10) t - 4 scrolls of teleportation (gained 1) Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 leather armour. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Things that are here: a +0 dagger; a +0 robe Found a stone staircase leading down. Key pressed, stopping explore. Key pressed, stopping explore. Found a scale mail. Found a medusa talisman. Key pressed, stopping explore. c - 24 poisoned darts (gained 3) Key pressed, stopping explore. You see here a +0 scale mail. Key pressed, stopping explore. You see here a +0 dagger. c - a scroll labelled ITOLAA VIOHYLY Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. You open the door. There is an open door here. Found a staircase to the Ecumenical Temple. n - 4 purple potions (gained 1) Key pressed, stopping explore. Key pressed, stopping explore. You now have 72 gold pieces (gained 10). Found a stone staircase leading down. You pick up a parchment of Call Canine Familiar and begin reading... You add the spell Call Canine Familiar to your library. Okay, then. Unknown command. You open the door. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. Found an escape hatch in the floor. There is an escape hatch in the floor here. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. There is an open door here. Found a long sword. You pick up a book of Air and begin reading... You add the spells Shock and Airstrike to your library. You now have 87 gold pieces (gained 15). An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! An orc is nearby! You shoot an arrow. The arrow hits the orc. The orc shouts! The orc is severely wounded. You shoot an arrow. The arrow hits the orc but does no damage. The orc is severely wounded. You shoot an arrow. The arrow closely misses the orc. You shoot an arrow. The arrow barely misses the orc. An orc is nearby! You shoot an arrow. The arrow hits the orc! You kill the orc! No target in view! Things that are here: a +0 club; a +0 leather armour You see here a +0 long sword. You open the door. There is an open door here. t - 5 scrolls of teleportation (gained 1) There is an open door here. Key pressed, stopping explore. You open the door. Found a scale mail. There is an open door here. As you open the door, it creaks loudly! An orc comes into view. It is wielding a +0 falchion. There is an open door here. An orc is nearby! An orc is nearby! An orc is nearby! You shoot an arrow. The orc shouts! The arrow hits the orc! You kill the orc! No target in view! No target in view! No target in view! You open the door. A bullfrog comes into view. There is an open door here. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 7/9 mp. You shoot an arrow. The arrow hits the bullfrog. The bullfrog croaks. The bullfrog is lightly wounded. A giggling sprite leaps out and makes the bullfrog trip over its own feet. The bullfrog is moderately wounded. You shoot an arrow. The arrow barely misses the bullfrog. A giggling sprite leaps out and makes the bullfrog trip over its own feet. The bullfrog is heavily wounded. You shoot an arrow. The arrow hits the bullfrog! The bullfrog is almost dead. A giggling sprite leaps out and makes the bullfrog trip over its own feet. You kill the bullfrog! The jinxing sprites lose interest in you. No target in view! No target in view! No target in view! An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! You shoot an arrow. The arrow hits the orc wizard. The orc wizard is lightly wounded. No target in view! No target in view! No target in view! An orc wizard is nearby! You shoot an arrow. The arrow closely misses the orc wizard. You feel your willpower return. You shoot an arrow. The arrow hits the orc wizard! The orc wizard is almost dead. The orc wizard casts a spell at you. The puff of flame hits you! You take 7 damage, and have 35/42 hp. You shoot an arrow. The arrow closely misses the orc wizard. An orc comes into view. It is wielding a +0 whip. You shoot an arrow. The orc shouts! The arrow hits the orc wizard! You kill the orc wizard! Your Fire Magic skill increases to level 3! No target in view! No target in view! Magic restored. An orc is nearby! MP restored: 9 You shoot an arrow. The arrow hits the orc! You kill the orc! No target in view! No target in view! HP restored. You open the door. There is an open door here. You open the door. Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, Peumar! You can now recall your ancestor. You can now remember your ancestor's identity. Found a fuming green potion. There is an open door here. k - 3 fuming green potions (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. A hound comes into view. A hound is nearby! You shoot an arrow. The arrow hits the hound! The hound barks! The hound is almost dead. You shoot an arrow. The arrow hits the hound. You kill the hound! No target in view! No target in view! You see here a hound corpse. You open the door. There is an open door here. You swap places. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. As you open the door, it creaks loudly! There is an open door here. A howler monkey comes into view. A howler monkey is nearby! You shoot an arrow. The arrow hits the howler monkey! The howler monkey howls! The howler monkey is severely wounded. You shoot an arrow. The arrow closely misses the howler monkey. A howler monkey comes into view. The howler monkey moves out of view. You shoot an arrow. The arrow completely misses the howler monkey. You shoot an arrow. Peumar avoids your attack. The arrow hits the howler monkey but does no damage. The howler monkey is severely wounded. Peumar barely misses the howler monkey. The howler monkey hits Peumar. You shoot an arrow. Peumar avoids your attack. The arrow completely misses the howler monkey. The arrow hits the howler monkey. The howler monkey is lightly wounded. The howler monkey hoots and howls with incredible vigour! Peumar hits the howler monkey. The howler monkey hits Peumar but does no damage. You shoot an arrow. Peumar avoids your attack. The arrow barely misses the howler monkey. The arrow hits the howler monkey!! You kill the howler monkey! The howler monkey hits Peumar. Peumar closely misses the howler monkey. You shoot an arrow. Peumar avoids your attack. The arrow hits the howler monkey! You kill the howler monkey! No target in view! No target in view! As you open the door, it creaks loudly! Found a snail-covered altar of Cheibriados. There is an open door here. There is a snail-covered altar of Cheibriados here. As you open the door, it creaks loudly! No target in view! No target in view! There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. You swap places. Found an escape hatch in the ceiling. You now have 100 gold pieces (gained 13). You now have enough gold to buy a scroll of torment on D:3. You can access your shopping list by pressing '$'. You now have 114 gold pieces (gained 14). You now have 126 gold pieces (gained 12). There is an open door here. There is an open door here. There is a snail-covered altar of Cheibriados here. There is an open door here. You see here a howler monkey corpse. You see here a howler monkey corpse. You swap places. You see here a howler monkey corpse. Key pressed, stopping explore. You swap places. There is a stone staircase leading up here. There is an open door here. An ice beast comes into view. You shoot an arrow. The arrow hits the ice beast but does no damage. You shoot an arrow. Peumar avoids your attack. The arrow hits the ice beast but does no damage. Peumar hits the ice beast. The ice beast hits Peumar. The ice beast freezes Peumar. Peumar resists. You shoot an arrow. Peumar avoids your attack. The arrow hits the ice beast. The ice beast is moderately wounded. You hear a shout! Peumar hits the ice beast. The ice beast closely misses Peumar. A drude comes into view. You shoot an arrow. Peumar avoids your attack. The arrow hits the ice beast! The ice beast is almost dead. Peumar hits the ice beast. The ice beast dies! Training target 4.0 for Fire Magic reached! Your Fire Magic skill increases to level 4! You need to enable at least one skill for training. Unknown command. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The drude misses Peumar. The drude hits Peumar. Peumar closely misses the drude. The drude hits Peumar. The drude misses Peumar. You now have 7/9 mp. You shoot an arrow. Peumar avoids your attack. The arrow hits the drude! The drude is severely wounded. Peumar misses the drude. The drude hits Peumar. x2; Peumar hits the drude. You shoot an arrow. Peumar avoids your attack. The arrow hits the drude. The drude is almost dead. The drude hits Peumar. Doom befalls Peumar. The drude hits Peumar. Peumar is destroyed! You shoot an arrow. The arrow hits the drude. You kill the drude! The sprites lose interest in your situation. You feel your willpower return. There is an open door here. You pick up a parchment of Poisonous Vapours and begin reading... You add the spell Poisonous Vapours to your library. MP restored: 9 Found a stone staircase leading up. There is an open door here. There is an open door here. There is an open door here. Found a stone staircase leading down. Peumar emerges from the mists of memory! Found a leather armour. Found a stormy altar of Qazlal. You swap places. There is an open door here. Key pressed, stopping explore. There is an open door here. There is a stone staircase leading up here. There is an open door here. Key pressed, stopping explore. There is an open door here. There is an open door here. Key pressed, stopping explore. No target in view! No target in view! No target in view! There is an open door here. Key pressed, stopping explore. As you open the door, it creaks loudly! There is an open door here. There is an open door here. As you open the door, it creaks loudly! A bombardier beetle comes into view. There is an open door here. A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! You shoot an arrow. The arrow hits the bombardier beetle. The bombardier beetle is lightly wounded. You shoot an arrow. The arrow hits the bombardier beetle! The bombardier beetle is severely wounded. You shoot an arrow. The arrow hits the bombardier beetle! You kill the bombardier beetle! Your Fighting skill increases to level 5! Health restored: 38 No target in view! No target in view! Done exploring. Done exploring. Done exploring. Done exploring. No target in view! Done exploring. Done exploring. You swap places. You open the door. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. A wight comes into view. It is wielding a +5 dagger. Found Cefim's Jewellery Emporium. A wight is nearby! A wight is nearby! Your line of fire to the wight is blocked by a granite statue. Your line of fire to the wight is blocked by a granite statue. A wight is nearby! No target in view! No target in view! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x5 A gnoll comes into view. It is wielding a +0 spear. You shoot an arrow. The arrow closely misses the wight. A gnoll comes into view. It is wielding a +0 flail. A wight comes into view. It is wielding a +5 mace. The wight hits Peumar with a +5 dagger. Peumar hits the wight. The wight hits Peumar with a +5 dagger! Peumar hits the wight. There is a stone staircase leading up here. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The wight hits Peumar with a +5 dagger. Something unseen opens the door. Peumar barely misses the wight. You now have 7/9 mp. You shoot an arrow. The arrow barely misses the gnoll. A giggling sprite leaps out and bonks the gnoll with its +0 flail. The gnoll is heavily wounded. The wight completely misses Peumar. A gnoll sergeant comes into view. It is wielding a +0 trident of venom. Peumar hits the wight. A wight comes into view. It is wielding a +0 falchion. The wight barely misses Peumar. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! Peumar closely misses the wight. The wight hits Peumar with a +0 falchion! A gnoll comes into view. It is wielding a +0 halberd. The wight hits Peumar with a +5 dagger. Peumar is destroyed! You shoot an arrow. The gnoll shouts! The arrow hits the gnoll but does no damage. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, heavily drained, chance to call a sprite on attack: 59%, chance to affect: 72%) The gnoll is filled with an inner flame. The gnoll hits you from afar with a +0 spear. The gnoll sergeant completely misses you. You take 2 damage, and have 36/38 hp. You now have 4/9 mp. Fire: h) +0 orcbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, inner flame, heavily drained, chance to call a sprite on attack: 59%, 67% to hit) You shoot an arrow. The arrow closely misses the gnoll. A giggling sprite leaps out and smacks the gnoll with its own hand. Flame seeps out of the gnoll. The gnoll is heavily wounded. The jinxing sprites lose interest in you. The gnoll is engulfed in blazing flames. The gnoll explodes! The fiery explosion engulfs the gnoll!! You kill the gnoll! The fiery explosion engulfs the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant is engulfed in blazing flames. The gnoll sergeant misses you. You shoot an arrow. The arrow barely misses the gnoll sergeant. The arrow hits the wight. The wight is heavily damaged. A wight comes into view. It is wielding a +0 trident. The gnoll sergeant is engulfed in blazing flames. You kill the gnoll sergeant! Casting: Inner Flame (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +5 dagger and wearing a +0 robe (heavily damaged, chance to affect: 60%) The wight resists with significant effort. A gnoll comes into view. It is wielding a +0 flail. You now have 1/9 mp. Casting: Inner Flame (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You shoot an arrow. The arrow hits the wight but does no damage. The wight is heavily damaged. You shoot an arrow. The arrow hits the wight! The wight is almost destroyed. Health restored: 38 The wight hits you with a +5 dagger. You feel drained. You climb upwards. There is a stone staircase leading down here. You take 6 damage, and have 32/37 hp. You shoot an arrow. The arrow hits the wight! You destroy the wight! You feel your willpower return. Your life force feels restored. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You regained 4 hp, and now have 36/42 hp. You start resting. HP restored. Health restored: 42 You regained 3 mp, and now have 5/10 mp. You start resting. Peumar emerges from the mists of memory! You regained 3 mp, and now have 8/10 mp. You start resting. Magic restored. MP restored: 10 You start waiting. Done waiting. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. The wight misses you. The wight completely misses you. There is a stone staircase leading up here. You shoot an arrow. The arrow hits the wight! The wight is moderately damaged. Peumar hits the gnoll! The wight completely misses you. The gnoll closely misses you. Peumar hits the gnoll but does no damage. The wight misses you. The gnoll completely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. Peumar hits the wight but does no damage. The wight misses you. The gnoll misses you. You now have 8/10 mp. You shoot an arrow. The arrow closely misses the gnoll. Peumar barely misses the wight. The gnoll completely misses you. The wight hits you with a +0 falchion! You feel drained. You take 15 damage, and have 27/40 hp. MASSIVE DAMAGE!! You shoot an arrow. The arrow barely misses the gnoll. Peumar hits the wight. The wight misses you. The gnoll completely misses you. Peumar hits the wight but does no damage. The gnoll closely misses you. Peumar closely misses the wight. You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! You shoot an arrow. The arrow barely misses the wight. Peumar avoids your attack. The wight closely misses you. You shoot an arrow. The arrow hits the wight but does no damage. The wight is heavily damaged. Peumar hits the wight. The wight completely misses you. You shoot an arrow. The arrow hits the wight. The wight is almost destroyed. Peumar hits the wight. The wight is destroyed! No target in view! No target in view! You start resting. Magic restored. MP restored: 10 You start resting. You start resting. HP restored. Health restored: 41 There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a book of Transmutation and a helmet. A gnoll is nearby! You shoot an arrow. Peumar avoids your attack. The arrow barely misses the gnoll. You shoot an arrow. Peumar avoids your attack. The arrow closely misses the gnoll. You shoot an arrow. Peumar avoids your attack. The arrow hits the gnoll! The gnoll is almost dead. Peumar hits the gnoll. The gnoll dies! No target in view! No target in view! No target in view! Found a stone staircase leading down. You pick up a book of Transmutation and begin reading... You add the spells Petrify, Irradiate and Fulsome Fusillade to your library. You now have 141 gold pieces (gained 15). Things that are here: a +0 whip; a gnoll corpse You swap places. f - a dark potion You swap places. You see here a +0 helmet. Found a robe. Key pressed, stopping explore. No target in view! No target in view! Found 4 datura-tipped darts. A hornet comes into view. A hornet is nearby! A hornet is nearby! A hornet is nearby! You shoot an arrow. The arrow hits the hornet but does no damage. You shoot an arrow. The arrow hits the hornet! The hornet is moderately wounded. Peumar hits the hornet! You shoot an arrow. The arrow hits the hornet! The hornet is almost dead. The hornet stings you. You feel yourself slow down. Peumar hits the hornet. The hornet dies! Your life force feels restored. Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. You take 5 damage, and have 36/43 hp. You feel yourself speed up. HP restored. You see here 4 datura-tipped darts. A yak comes into view. The yak bellows! A yak comes into view. The yak moves out of view. Health restored: 43 A yak is nearby! A yak is nearby! You shoot an arrow. The yak bellows! The arrow hits the yak! The yak is moderately wounded. You hear a bellow! A bullfrog comes into view. You shoot an arrow. The bullfrog gives a loud, deep croak! The arrow hits the yak! The yak is lightly wounded. You hear a bellow! A yak comes into view. x2 You shoot an arrow. The yak bellows! The arrow hits the yak! The yak is heavily wounded. You hear a shout! Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You swap places. Unknown command. You swap places. A yak comes into view. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Dir - move target Aim: a yak (heavily wounded, ally target, chance to affect: 60%) The yak resists with significant effort. The yak bellows! A yak comes into view. You now have 7/10 mp. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Dir - move target Aim: a yak (heavily wounded, ally target, chance to affect: 60%) The yak is filled with an inner flame. The bullfrog completely misses you. You now have 4/10 mp. You shoot an arrow. The arrow misses the bullfrog. The arrow hits the yak but does no damage. The yak is heavily wounded. The bullfrog hits you but does no damage. A wight comes into view. It is wielding a +0 war axe. The bullfrog misses you. You shoot an arrow. The arrow hits the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you. You take 2 damage, and have 41/43 hp. You shoot an arrow. The arrow hits the bullfrog! The bullfrog is severely wounded. The bullfrog misses you. The bullfrog completely misses you. You shoot an arrow. The arrow hits the bullfrog! You kill the bullfrog! You swap places. Something gores Peumar but does no damage. Peumar completely misses the yak. The yak completely misses Peumar. You shoot an arrow. Peumar avoids your attack. The arrow barely misses the yak. Peumar barely misses the yak. The yak gores Peumar. Peumar hits the yak but does no damage. You shoot an arrow. Peumar avoids your attack. The arrow hits the yak! Flame seeps out of the yak. The yak is severely wounded. The yak is engulfed in blazing flames. The yak explodes! Peumar avoids your attack. You hear a shout! x8 Your Hexes skill increases to level 7! You shoot an arrow. Peumar avoids your attack. The arrow hits the yak but does no damage. The yak is almost dead. You hear a shout! The yak is engulfed in blazing flames. You kill the yak! You hear a shout! Health restored: 43 You hear a shout! You swap places. You start resting. A wight is nearby! A wight is nearby! Casting: Inner Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 war axe and wearing a +0 robe (chance to affect: 62%) You miscast Inner Flame. Nothing appears to happen. You now have 3/10 mp. Casting: Inner Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You can't see anything there. Okay, then. You start resting. A wight is nearby! A wight is nearby! A wight is nearby! A wight is nearby! Unknown command. You shoot an arrow. The arrow hits the wight. The wight is lightly damaged. You shoot an arrow. The arrow hits the wight! The wight is almost destroyed. You shoot an arrow. The arrow closely misses the wight. You shoot an arrow. The arrow barely misses the wight. You shoot an arrow. The arrow hits the wight. You destroy the wight! No target in view! No target in view! No target in view! You start resting. A wight comes into view. It is wielding a +4 short sword and wearing a +6 ring of intelligence. A wight is nearby! A wight is nearby! Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +4 short sword, wearing a +0 robe and wearing a +6 ring of intelligence (ally target, chance to affect: 62%) The wight resists with significant effort. You now have 1/10 mp. You shoot an arrow. The arrow hits the wight! The wight is severely damaged. You shoot an arrow. The arrow hits the wight! You destroy the wight! Training target 8.0 for Hexes reached! Your Hexes skill increases to level 8! You need to enable at least one skill for training. You start resting. A yak is nearby! A yak is nearby! A yak is nearby! You swap places. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You shoot an arrow. Peumar avoids your attack. The arrow hits the yak! The yak is moderately wounded. Peumar hits the yak! The yak gores Peumar! You shoot an arrow. Peumar avoids your attack. The arrow hits the yak! The yak is severely wounded. Peumar hits the yak! The yak gores Peumar! You shoot an arrow. Peumar avoids your attack. The arrow hits the yak! You kill the yak! The yak gores Peumar but does no damage. Peumar hits the yak but does no damage. Training target 4.0 for Dodging reached! Your Dodging skill gained 2 levels and is now at level 4! You need to enable at least one skill for training. You shoot an arrow. Peumar avoids your attack. The arrow hits the yak. The yak is moderately wounded. The yak gores Peumar! A wight comes into view. It is wielding a +0 mace. Peumar hits the yak. You shoot an arrow. Peumar avoids your attack. The arrow closely misses the yak. You hear a bellow! The yak closely misses Peumar. Peumar hits the yak. You hear a bellow! You hear a shout! x3 You shoot an arrow. Peumar avoids your attack. The arrow hits the yak. The yak is heavily wounded. You hear a shout! The yak barely misses Peumar. Peumar hits the yak but does no damage. You shoot an arrow. Peumar avoids your attack. The arrow hits the yak. The yak is severely wounded. The yak gores Peumar! Peumar is destroyed! The yak bellows! You shoot an arrow. The arrow hits the yak! The yak is almost dead. You hear a bellow! You hear a shout! You shoot an arrow. The arrow hits the yak! You kill the yak! An orc comes into view. It is wielding a +0 dagger. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 mace and wearing a +0 robe (chance to affect: 64%) The wight is filled with an inner flame. The wight hits you with a +0 mace. You take 4 damage, and have 39/43 hp. You now have 0/10 mp. You shoot an arrow. The arrow barely misses the wight. The arrow hits the yak. The yak is heavily wounded. You hear a bellow! The wight hits you with a +0 mace! You feel drained. You take 12 damage, and have 27/41 hp. MASSIVE DAMAGE!! You shoot an arrow. The arrow hits the wight but does no damage. You shoot an arrow. The arrow hits the wight. Flame seeps out of the wight. The wight is moderately damaged. The wight is engulfed in blazing flames. Flame seeps out of the wight. You shoot an arrow. The arrow hits the wight! The wight explodes! The fiery explosion engulfs you! You are engulfed in blazing flames. Ouch! That really hurt! You die... Hepliaklqana delivers you to your ancestors. ##..##..##.#.# #..####..#)#Y.Y # #..####..#.###YYz #.##..##..##Y# ##... #..#......#°.# .# #..##....##Y.# . ##...#...§#§.## ..........§§## .........@### ........########## ..ß..#..#.##.##..## #.[.##....[.......# #### #............# #....).......# #..#.##.##..## .....#.##.##..# .......#......# You could see 2 yaks. Vanquished Creatures 4 yaks (D:8) An ice beast (D:5) A black bear (D:5) An ogre (D:6) 2 phantoms A weeping skull (Ossuary) 2 bullfrogs A gnoll sergeant (D:8) 2 scorpions 4 wights A bes kemwar (D:6) 2 howler monkeys (D:7) 2 bombardier beetles 3 jellies 3 hounds 2 orc priests (D:3) A sleepcap (D:6) A drude (D:7) 5 iguanas 2 water moccasin zombies (Ossuary) Ijyb (D:5) 5 orc wizards A crocodile zombie (Ossuary) 2 spectral scorpions (Ossuary) 2 mummies (Ossuary) 7 gnolls 3 adders A shadow imp (D:5) A white imp (D:6) 4 ufetubi (D:5) 3 dart slugs 7 adder zombies (Ossuary) 5 gnoll zombies (Ossuary) 2 endoplasms 4 hobgoblins 6 jackals (D:1) 17 orcs A quokka (D:1) 5 ball pythons 3 bats 3 frilled lizards 5 goblins 3 jackal zombies (Ossuary) 8 kobolds 9 orc zombies (Ossuary) 2 rats 151 creatures vanquished. Vanquished Creatures (collateral kills) A hornet (D:8) An ice beast (D:7) A wight (D:7) A gnoll (D:8) 4 creatures vanquished. Vanquished Creatures (others) 3 ancestors 3 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 529 | D:1 | Found Ijuug's Jewellery Boutique. 674 | D:1 | Reached XP level 2. HP: 13/14 MP: 3/3 1201 | D:2 | Reached skill level 5 in Ranged Weapons 1402 | D:3 | Reached XP level 3. HP: 18/18 MP: 4/4 1405 | D:3 | Learned a level 2 spell: Jinxbite 1641 | D:3 | Reached skill level 1 in Hexes 1698 | D:3 | Reached XP level 4. HP: 4/22 MP: 5/5 2267 | D:3 | Found Moptept's Magic Scroll Shop. 2274 | D:3 | Bought a scroll of identify for 22 gold pieces 2274 | D:3 | Bought a scroll of fear for 44 gold pieces 2716 | D:4 | Reached XP level 5. HP: 11/25 MP: 6/6 3233 | D:4 | Found a burning altar of Makhleb. 3234 | D:4 | Found a radiant altar of Vehumet. 3236 | D:4 | Found a shimmering altar of Xom. 3238 | D:4 | Found a shadowy altar of Dithmenos. 3278 | D:4 | Reached skill level 5 in Hexes 3513 | D:4 | Reached XP level 6. HP: 30/30 MP: 7/7 3693 | D:4 | Found a blossoming altar of Fedhas. 3951 | D:5 | Entered Level 5 of the Dungeon 4220 | D:5 | Noticed Ijyb 4248 | D:5 | Killed Ijyb 4438 | D:5 | Reached XP level 7. HP: 18/33 MP: 8/8 4458 | D:5 | Found a sand-covered staircase. 4467 | Ossuary | Entered an ossuary 4700 | Ossuary | Learned a level 3 spell: Inner Flame 5641 | D:3 | Bought a scroll of teleportation for 33 gold pieces 6072 | D:5 | Reached XP level 8. HP: 40/40 MP: 4/9 6611 | D:6 | Found a hazy altar of Hepliaklqana. 6671 | D:6 | Became a worshipper of Hepliaklqana the Forgotten 6804 | D:6 | Reached skill level 1 in Fire Magic 7085 | D:6 | Found Sarasvati's Dragon-Slaying Spoils. 7385 | D:7 | Found a staircase to the Ecumenical Temple. 7387 | D:7 | Found a statue of an orb of winter. 7389 | D:7 | Found a statue of an orb of winter. 7689 | D:7 | Reached * piety under Hepliaklqana 7778 | D:7 | Found a snail-covered altar of Cheibriados. 7951 | D:7 | Found a stormy altar of Qazlal. 8075 | D:7 | Reached skill level 5 in Fighting 8113 | D:8 | Found Cefim's Jewellery Emporium. 8136 | D:7 | Reached XP level 9. HP: 36/42 MP: 2/10 8553 | D:8 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, serial_shops, shop D:2: layout_basic, grunt_ministairs_8, hangedman_decor_clover_reticule, kennysheep_boxes D:3: layout_basic, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_i, serial_shops, shop_statue D:4: layout_gridville, mainiacjoe_overflow_cross_hatched, nicolae_overflow_macrodata_refinement D:5: layout_cave_pods, mainiacjoe_ossuary_entry_dusty_tomb, uniq_ijyb D:6: layout_basic, kennysheep_mini_moat, grunt_decor_junction, nicolae_shop_dragon_depot D:7: layout_gridville, kennysheep_mini, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_slanted D:8: layout_gridville, zin_academy, chequers_temple_overflow_statue_of_worship, erik_lair_orcish_takeover, special_room [special_room_orc], minmay_misc_feat_iff, mrwooster_statue_mirror, minmay_shop_grid_forest, minmay_ruffians, uniq_amaemon Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 5 6 8 | 8.3 Hexes | 2 3 5 6 8 | 8.0 Fighting | 3 5 6 | 6.0 Fire Magic | 4 | 4.0 Dodging | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Shortbow | | 2 | || 2 Fire: Shortbow | 100 | 149 | 203 || 452 Orcbow | | | 109 || 109 Throw: Dart | 2 | 44 | || 46 Cast: Jinxbite | | 1 | 11 || 12 Inner Flame | | | 12 || 12 Use: Potion | | 2 | || 2 Scroll | | | 10 || 10 Armour: Robe | 14 | 45 | 36 || 95 Dodge: Dodged | 19 | 84 | 129 || 232 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6414 | 5973 | 441 | 1815 | 3052 | 9 | 712.7 | Dungeon | 5438 | 4997 | 441 | 1085 | 2975 | 8 | 679.8 | Ossuary | 976 | 976 | 0 | 730 | 76 | 1 | 976.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1106 daAuts D:3: 1099 daAuts Ossuary: 976 daAuts D:5: 754 daAuts D:7: 737 daAuts D:6: 709 daAuts D:1: 455 daAuts D:2: 423 daAuts D:8: 152 daAuts