Dungeon Crawl Stone Soup version 0.34-a0-690-g9a7cbd1967 (webtiles) character file. Game seed: 11437877369453538712 3416 steven32 the Thaumaturge (level 10, -5/76 HPs) Began as a Djinni Conjurer on Aug 24, 2025. Was a Priest of Makhleb. Slain by a polar bear (13 damage) ... on level 9 of the Dungeon. The game lasted 00:08:17 (8857 turns). steven32 the Thaumaturge (Djinni Conjurer) Turns: 8857, Time: 00:08:17 Health: -5/76 AC: 8 Str: 6 XL: 10 Next: 25% Gold: 533 EV: 10 Int: 23 God: Makhleb [***...] SH: 6 Dex: 15 rFire + + . (33%) - Nothing wielded rCold x . . (150%) b - +1 buckler "Ziwer" {rCorr Dex+2} rNeg . . . (100%) f - +0 steam dragon scales rPois ∞ (0%) (no helmet) rElec . (100%) c - +2 cloak rCorr + (50%) (no gloves) SInv . g - amulet of wildshape Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.32/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 533 gold pieces. Inventory: Missiles d - 2 curare-tipped darts Armour a - a +0 robe b - the +1 buckler "Ziwer" (worn) {rCorr Dex+2} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). c - a +2 cloak (worn) e - a +2 robe of positive energy f - +0 steam dragon scales (worn) Jewellery g - an amulet of wildshape (worn) Wands c - a wand of warping (18) e - a wand of charming (5) a - a wand of flame (8) Scrolls p - 2 scrolls of poison t - 3 scrolls of teleportation h - 2 scrolls of blinking {unknown} g - 3 scrolls of fog m - 2 scrolls of amnesia {unknown} n - a scroll of immolation {unknown} o - a scroll of fear {unknown} q - a scroll of brand weapon {unknown} u - 2 scrolls of noise {unknown} v - 4 scrolls of revelation {unknown} c - a scroll of enchant weapon {unknown} e - a scroll of vulnerability {unknown} Potions f - a potion of heal wounds {unknown} m - 4 potions of might e - 5 potions of enlightenment c - 2 potions of curing s - a potion of cancellation {unknown} A - 2 potions of attraction d - a potion of haste {unknown} j - a potion of brilliance {unknown} k - 3 potions of lignification {unknown} t - a potion of magic {unknown} x - 2 potions of resistance {unknown} l - 2 potions of moonshine {unknown} Skills: - Level 8.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 4.0 Shields + Level 8.7 Spellcasting + Level 8.7 Conjurations + Level 8.7 Hexes + Level 8.7 Summonings + Level 8.7 Necromancy + Level 8.7 Translocations + Level 8.7 Forgecraft + Level 8.7 Fire Magic + Level 8.7 Ice Magic + Level 8.7 Air Magic + Level 8.7 Earth Magic + Level 8.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 3% 4 d - Dispel Undead Necr 50% 3d19 3% 4 f - Momentum Strike Conj/Tloc 100% 3d10 1% 2 g - Fugue of the Fallen Necr 50% N/A 1% 3 m - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d63% 4 v - Poisonous Vapours Alch/Air 100% 1d4 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26947 Temple (1/1) D:4 Zot: 5899 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You block the orc wizard's attack. Items here: ) / [ †. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You spin around. You are magically locked in place. You block the orc wizard's attack. You take 4 damage, and have 30/66 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Makhleb accepts your kill. The mystic blast hits the orc wizard! You kill the orc wizard! Makhleb accepts your kill. An orc comes into view. It is wielding a +0 flail. You take 4 damage, and have 26/66 hp. An orc is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit) The magic dart hits the orc but does no damage. You are no longer firmly anchored in space. You are able to move again. You take 1 damage, and have 25/66 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Makhleb accepts your kill. You feel better. An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! The orc priest miscasts a cantrip. Things that are here: a +0 dagger; a +0 robe; an orc corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. You take 1 damage, and have 25/66 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest! The orc priest is almost dead. The orc priest is knocked back by the mystic blast. The orc priest slams into the rock wall. You kill the orc priest! Makhleb accepts your kill. Training target 4.0 for Shields reached! Your Shields skill increases to level 4! You need to enable at least one skill for training. You take 4 damage, and have 21/66 hp. Okay, then. Unknown command. You start resting. You start resting. You start resting. HP restored. Health restored: 66 Things that are here: a +0 dagger; a +0 robe; an orc corpse a - a wand of flame (8) Things that are here: a +0 short sword; a +0 leather armour; the elf corpse of Duvessa Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 club; a +0 leather armour; an orc corpse Things that are here: a +0 club; a +0 leather armour e - a +2 robe of positive energy Items here: )) [ ††. You see here a +1 whip of distortion. Items here: )) [ ††. Found an escape hatch in the ceiling. You aren't carrying any jewellery or talismans. There is an escape hatch in the ceiling here. Key pressed, stopping explore. An orc warrior and an orc come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Makhleb accepts your kill. The orc warrior shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 dagger. You take 4 damage, and have 62/66 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. You take 3 damage, and have 59/66 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. The orc warrior collides with the orc wizard. The orc wizard is lightly wounded. You take 4 damage, and have 55/66 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 4 damage, and have 51/66 hp. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. The orc warrior collides with something. The orc warrior is almost dead. You take 3 damage, and have 48/66 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! You kill the orc warrior! Makhleb accepts your kill. You take 3 damage, and have 45/67 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you but does no damage. You see here a +0 trident. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Makhleb accepts your kill. The mystic blast hits something! Makhleb accepts your kill. You feel better. Reactivating autopickup. You feel a bit more experienced. You take 2 damage, and have 43/67 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Items here: )) [[ ††. You see here a +0 dagger. 2 gnolls come into view. A gnoll comes into view. It is wielding a +0 club. Health restored: 67 There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! x3 The magic dart hits the gnoll. The gnoll is severely wounded. You take 1 damage, and have 66/67 hp. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You take 4 damage, and have 62/67 hp. The magic dart hits the gnoll. You kill the gnoll! Makhleb accepts your kill. The magic dart hits the gnoll. The gnoll is moderately wounded. You take 1 damage, and have 61/67 hp. The magic dart hits the gnoll! The gnoll is almost dead. The gnoll closely misses you. You take 1 damage, and have 60/67 hp. The magic dart hits the gnoll. The gnoll is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! You kill the gnoll! Makhleb accepts your kill. You feel better. The mystic blast hits the gnoll! You kill the gnoll! Makhleb accepts your kill. You take 3 damage, and have 57/67 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) x - a viscous purple potion Health restored: 67 Things that are here: a +0 whip; a gnoll corpse You see here a +0 club. Things that are here: a +0 spear; a gnoll corpse There is a stone staircase leading up here. Found Otakko's Jewellery Shoppe. There is an open door here. There is an entrance to Otakko's Jewellery Shoppe here. You can access your shopping list by pressing '$'. Unknown command. There is an open door here. There is a stone staircase leading up here. Key pressed, stopping explore. A wyvern comes into view. A wyvern is nearby! A wyvern is nearby! A wyvern is nearby! The magic dart hits the wyvern but does no damage. You take 1 damage, and have 66/67 hp. The magic dart hits the wyvern. The wyvern is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wyvern! The wyvern is heavily wounded. The wyvern is knocked back by the mystic blast. You take 4 damage, and have 62/67 hp. The magic dart hits the wyvern but does no damage. The wyvern is heavily wounded. You take 1 damage, and have 61/67 hp. The magic dart hits the wyvern but does no damage. The wyvern is heavily wounded. The magic dart hits the wyvern but does no damage. The wyvern is heavily wounded. The wyvern bites you! You block the wyvern's attack. You take 15 damage, and have 46/67 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wyvern! The wyvern is severely wounded. The wyvern is knocked back by the mystic blast. You take 4 damage, and have 42/67 hp. A wyvern is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wyvern. The wyvern is almost dead. The wyvern is knocked back by the mystic blast. You take 3 damage, and have 39/67 hp. A wyvern is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wyvern! You kill the wyvern! Makhleb accepts your kill. Your Fighting skill increases to level 7! You take 4 damage, and have 35/68 hp. Key pressed, stopping explore. You see here a wyvern corpse. i - a scroll of identify Health restored: 68 Found a stone staircase leading down. k - 3 bubbling ruby potions (gained 1) You now have enough gold to buy the ring "Jostral" {rC+ rN+} on this level. You can access your shopping list by pressing '$'. You now have 414 gold pieces (gained 10). You now have 428 gold pieces (gained 14). Found a parchment of Shock. v - 4 scrolls labelled KISYMU KEIHET (gained 1) You reach down and open the door. An ice beast and an orc come into view. Found a viscous purple potion. An orc comes into view. It is wielding a +0 mace. Found a mace and a scroll labelled QUGONT MAFULOR. The orc shouts! Something shouts, "Away with thee, thou craven hell-hated dingleberry!" The orc shouts! You block the ice beast's attack. A steam dragon comes into view. The steam dragon hisses angrily. There is an open door here. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Makhleb accepts your kill. The mystic blast hits the ice beast! The ice beast is heavily wounded. The ice beast is knocked back by the mystic blast. The ice beast slams into the metal wall. The ice beast is heavily wounded. A shadow imp comes into view. The steam dragon breathes steam at you. The ball of steam hits the shadow imp! The shadow imp dies! The ball of steam hits you. You resist. You take 7 damage, and have 61/68 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The steam dragon bites your fulminant prism! The steam dragon claws your fulminant prism. You take 3 damage, and have 59/68 hp. The steam dragon bites your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 55/68 hp. The steam dragon breathes steam at you. The ball of steam misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! Makhleb accepts your kill. You feel better. You feel a bit more experienced. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 53/68 hp. You hear a loud crackle. The magic dart hits the steam dragon. The steam dragon is almost dead. You hear an explosion! The blast of energy engulfs the steam dragon!! You kill the steam dragon! Makhleb accepts your kill. You feel better. The steam dragon scales are intact enough to wear. You regained 3 hp, and now have 56/68 hp. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is heavily wounded. The magic dart hits the ice beast. The ice beast is severely wounded. You take 1 damage, and have 55/68 hp. The magic dart hits the ice beast but does no damage. The ice beast is severely wounded. You take 1 damage, and have 54/68 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! You kill the ice beast! Makhleb accepts your kill. You feel better. You have reached level 10! You regained 6 hp, and now have 60/75 hp. Things that are here: +0 steam dragon scales; a steam dragon corpse f - +0 steam dragon scales You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +2 robe of positive energy. x5 You finish putting on your +2 robe of positive energy. You feel more protected from negative energy. You regained 3 hp, and now have 65/75 hp. You start removing your armour. You continue removing your +2 robe of positive energy. x5 You finish removing your +2 robe of positive energy. You feel less protected from negative energy. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. You regained 3 hp, and now have 68/75 hp. Okay, then. Unknown command. There is an open door here. Things that are here: a +0 mace; an orc corpse x - 2 viscous purple potions (gained 1) You see here a +0 hand axe. You see here a +0 mace. e - a scroll labelled QUGONT MAFULOR Health restored: 75 You now have 440 gold pieces (gained 12). You see here a +0 mace. c - a wand of warping (18) (gained 8 charges) There is an open door here. Things that are here: a +0 mace; an orc corpse Key pressed, stopping explore. Found an escape hatch in the floor. There is an escape hatch in the floor here. You see here a +0 robe. Key pressed, stopping explore. Found a stone staircase leading up. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll comes into view. It is wielding a +0 whip. The gnoll moves out of view. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! A gnoll sergeant comes into view. It is wielding a +0 spear. You take 1 damage, and have 74/75 hp. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. You take 1 damage, and have 73/75 hp. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. You take 1 damage, and have 72/75 hp. The magic dart hits the gnoll! You kill the gnoll! Makhleb accepts your kill. You feel better. The magic dart hits the gnoll sergeant but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. You take 1 damage, and have 71/75 hp. The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The gnoll sergeant closely misses you. You take 1 damage, and have 70/75 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant! The gnoll sergeant is severely wounded. The gnoll sergeant is knocked back by the mystic blast. The gnoll sergeant collides with the gnoll. The gnoll is lightly wounded. The gnoll sergeant is severely wounded. You take 4 damage, and have 66/75 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant but does no damage. The gnoll sergeant is severely wounded. The gnoll sergeant barely misses you. You take 3 damage, and have 63/75 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant! You kill the gnoll sergeant! Makhleb accepts your kill. You feel better. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 59/76 hp. Your fulminant prism crackles loudly. You block the gnoll's attack. Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! Makhleb accepts your kill. The blast of energy engulfs you! You take 12 damage, and have 48/76 hp. Key pressed, stopping explore. You now have 477 gold pieces (gained 37). Things that are here: a +0 whip; a +0 chain mail; a gnoll corpse Key pressed, stopping explore. Things that are here: a +0 dagger; a +0 robe; an orc skeleton Things that are here: a +0 short sword; a +0 leather armour; the elf skeleton of Duvessa Done exploring. Health restored: 76 Done exploring. Done exploring. Done exploring. Things that are here: a +0 short sword; a +0 leather armour; the elf skeleton of Duvessa Things that are here: a +0 dagger; a +0 robe; an orc skeleton There is a stone staircase leading down here. You fly downwards. Found a stone staircase leading down. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. l -> e - 5 potions of enlightenment Found an escape hatch in the ceiling. Found a stone staircase leading down. Found a stone staircase leading up. Found a scarab talisman. g - an amulet of wildshape Found 4 poisoned darts. You start putting on your amulet. You continue putting on your amulet of wildshape. x5 You finish putting on your amulet of wildshape. You feel a wild power. g - an amulet of wildshape (worn) You now have 488 gold pieces (gained 11). An orc comes into view. It is wielding a +0 trident. The orc shouts! An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is lightly wounded. The magic dart hits the orc. The orc is heavily wounded. You take 1 damage, and have 75/76 hp. The magic dart hits the orc. You kill the orc! Makhleb accepts your kill. You take 1 damage, and have 74/76 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. HP restored. You see here a +0 trident. Found a flail. Health restored: 76 l - 2 fizzy dark potions You see here a +0 flail. A drude comes into view. The drude shouts! The drude moves out of view. The magic dart hits the drude! The drude is moderately wounded. You take 1 damage, and have 75/76 hp. The magic dart hits the drude. The drude is heavily wounded. You take 1 damage, and have 74/76 hp. The magic dart hits the drude but does no damage. The drude is heavily wounded. The drude hits you but does no damage. You block the drude's attack. The drude barely misses you. The drude hits you. Your doom draws closer. You take 3 damage, and have 71/76 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the drude! The drude is almost dead. The drude is knocked back by the mystic blast. You take 4 damage, and have 67/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the drude! You kill the drude! Makhleb accepts your kill. You feel better. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hand axe. Health restored: 76 You see here a +0 hand axe. p - 4 metallic dark potions (gained 1) Found a stone staircase leading up. A drude comes into view. The drude shouts! The drude moves out of view. A drude is nearby! A drude is nearby! A drude is nearby! A drude is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the drude. The drude is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the drude! The drude is almost dead. The drude is knocked back by the mystic blast. You hear a shout! x2 An orc comes into view. It is wielding a +0 mace. You take 4 damage, and have 72/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the drude. The drude is almost dead. An orc comes into view. It is wielding a +0 short sword. You take 1 damage, and have 71/76 hp. The magic dart hits the drude. You kill the drude! Makhleb accepts your kill. The magic dart hits the orc. The orc is moderately wounded. You take 1 damage, and have 70/76 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc but does no damage. The orc is almost dead. You take 1 damage, and have 69/76 hp. The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 mace. You take 7 damage, and have 62/76 hp. The magic dart hits the orc. You kill the orc! Makhleb accepts your kill. You feel better. The orc barely misses you. The magic dart hits the orc. The orc is heavily wounded. The orc closely misses you. An orc wizard comes into view. It is wielding a +0 dagger. You take 1 damage, and have 62/76 hp. The magic dart hits the orc. You kill the orc! Makhleb accepts your kill. You feel better. The orc wizard shouts! You hear a shout! The orc wizard gestures at you while chanting. The puff of flame hits you. You resist. You hear a shout! You take 2 damage, and have 60/76 hp. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard. The orc wizard is heavily wounded. You take 1 damage, and have 59/76 hp. The magic dart hits the orc wizard. The orc wizard is severely wounded. You take 1 damage, and have 58/76 hp. The magic dart hits the orc wizard. You kill the orc wizard! Makhleb accepts your kill. You feel better. Training target 8.0 for Fighting reached! Your Fighting skill increases to level 8! You need to enable at least one skill for training. An orc comes into view. It is wielding a +0 mace. You regained 3 hp, and now have 62/76 hp. An orc is nearby! An orc is nearby! An orc is nearby! An orc wizard comes into view. It is wielding a +0 dagger. Things that are here: a +0 short sword; an orc corpse The magic dart hits the orc. The orc is moderately wounded. The magic dart hits the orc! You kill the orc! Makhleb accepts your kill. You feel better. The magic dart hits the orc wizard but does no damage. The orc wizard gestures at you while chanting. You easily resist. You take 1 damage, and have 61/76 hp. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard. The orc wizard is severely wounded. You take 1 damage, and have 60/76 hp. The magic dart hits the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. You are confused. You're too confused to cast spells. You take 1 damage, and have 59/76 hp. You're too confused to cast spells. You're too confused to cast spells. Unknown command. The orc wizard hits you but does no damage. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. You're too confused to cast spells. You're too confused to cast spells. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel less confused. Something hits you but does no damage. Something hits you but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! Makhleb accepts your kill. Reactivating autopickup. You feel a bit more experienced. You hear a shout! You take 4 damage, and have 58/76 hp. Key pressed, stopping explore. Found a parchment of Construct Spike Launcher. Health restored: 76 p - 5 metallic dark potions (gained 1) Found a hide-covered altar of Uskayaw. Found two altars. Found an iron altar of Okawaru. Found a stone staircase leading down. There is a stone staircase leading down here. Found a short sword. Found a parchment of Kinetic Grapnel. You now have 508 gold pieces (gained 20). You see here a +0 short sword. You now have 524 gold pieces (gained 16). There is a stone staircase leading down here. Key pressed, stopping explore. A kobold brigand comes into view. It is wielding a +0 spear and quivering curare-tipped darts. The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a curare-tipped dart. You block the curare-tipped dart. The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. You take 1 damage, and have 75/76 hp. The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You resist. You take 1 damage, and have 74/76 hp. The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. You take 1 damage, and have 73/76 hp. The magic dart hits the kobold brigand but does no damage. The kobold brigand is heavily wounded. You take 1 damage, and have 72/76 hp. The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold brigand but does no damage. The kobold brigand is heavily wounded. The kobold brigand barely misses you. A kobold comes into view. It is wielding a +0 short sword. You take 1 damage, and have 71/76 hp. The magic dart hits the kobold brigand! The kobold brigand is almost dead. The kobold shouts! The kobold brigand hits you from afar with a +0 spear! You take 8 damage, and have 63/76 hp. The magic dart hits the kobold brigand. You kill the kobold brigand! Makhleb accepts your kill. The magic dart hits the kobold. You kill the kobold! Makhleb accepts your kill. You take 1 damage, and have 62/76 hp. The magic dart hits the kobold! You kill the kobold! Makhleb accepts your kill. You take 1 damage, and have 61/76 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 2 curare-tipped darts (gained 1) You see here a +0 spear. Health restored: 76 You now have 533 gold pieces (gained 9). Things that are here: a +0 short sword; a kobold corpse Found a scarab talisman. You see here a scarab talisman. Found a dagger. Found an escape hatch in the floor. There is an escape hatch in the floor here. Things that are here: a +0 short sword; a kobold corpse You see here 4 poisoned darts. m - 2 scrolls labelled OGREAXUP GYXY (gained 1) Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is a stone staircase leading down here. You fly downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! There is a stone staircase leading up here. A wight comes into view. It is wielding a +4 mace. A wight comes into view. It is wielding a +2 heavy dire flail. The wight moves out of view. The magic dart hits the wight. The wight is moderately damaged. You take 1 damage, and have 75/76 hp. The magic dart hits the wight. The wight is moderately damaged. You take 1 damage, and have 74/76 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! You destroy the wight! Makhleb accepts your kill. You feel better. You hear a bellow! A yak comes into view. A vampire comes into view. You take 2 damage, and have 73/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An unseen horror simulacrum comes into view. A howler monkey simulacrum comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The yak gores you! You take 16 damage, and have 58/76 hp. MASSIVE DAMAGE!! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is lightly wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is moderately wounded. You hear a shout! The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A wight comes into view. It is wielding a +5 flail. A polar bear comes into view. You take 4 damage, and have 54/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the unseen horror simulacrum! The unseen horror simulacrum is severely damaged. The unseen horror simulacrum is knocked back by the mystic blast. The mystic blast hits the yak! The yak is heavily wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is heavily wounded. You take 4 damage, and have 50/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the unseen horror simulacrum! The unseen horror simulacrum is almost destroyed. The unseen horror simulacrum is knocked back by the mystic blast. The mystic blast hits the wight! The wight is severely damaged. The wight is knocked back by the mystic blast. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The yak slams into the rock wall! You kill the yak! Makhleb accepts your kill. You feel better. A wight comes into view. It is wielding a +3 dagger. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the howler monkey simulacrum! The howler monkey simulacrum is almost destroyed. The howler monkey simulacrum is knocked back by the mystic blast. The mystic blast hits the unseen horror simulacrum! The unseen horror simulacrum vaporises! Makhleb accepts your kill. The mystic blast hits something! You hear a shout! You feel the doom around you dissipate. You take 3 damage, and have 47/76 hp. A wight comes into view. It is wielding a +1 morningstar. You are confused. You're too confused to cast spells. It was a potion of curing. You feel better. p -> c - 4 potions of curing You regained 11 hp, and now have 59/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! You destroy the wight! Makhleb accepts your kill. You feel better. You hear a shout! You take 2 damage, and have 57/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the howler monkey simulacrum! The howler monkey simulacrum vaporises! Makhleb accepts your kill. You feel better. The mystic blast hits the polar bear! The polar bear is moderately wounded. The polar bear is knocked back by the mystic blast. The mystic blast hits the wight! The wight is heavily damaged. The wight is knocked back by the mystic blast. The wight collides with the wight. The wight is lightly damaged. The wight is almost destroyed. The mystic blast hits something but does no damage. You hear a shout! You take 1 damage, and have 56/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight but does no damage. The wight is almost destroyed. The mystic blast hits something but does no damage. An orc priest comes into view. It is wielding a +0 flail. Something hits you but does no damage. Something bites you! An orc comes into view. It is wielding a +0 mace. You take 16 damage, and have 40/76 hp. MASSIVE DAMAGE!! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is severely damaged. The wight is knocked back by the mystic blast. The wight collides with the wight. You destroy the wight! Makhleb accepts your kill. You can now summon an infernal servant of Makhleb. The wight is almost destroyed. The mystic blast hits the wight. The wight is moderately damaged. The wight is knocked back by the mystic blast. The mystic blast hits something. Something collides with the wight. You destroy the wight! Makhleb accepts your kill. You feel better. You take 2 damage, and have 38/76 hp. Something hits you. Something bites you. You take 8 damage, and have 30/76 hp. An orc warrior comes into view. It is wielding a +1 hand axe of electrocution. The orc warrior shouts! Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you. * * * LOW HITPOINT WARNING * * * The orc warrior moves out of view. You take 12 damage, and have 18/76 hp. Something completely misses you. Something bites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 8/76 hp. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You take 3 damage, and have 5/76 hp. You feel better. You hear some strange, mumbled words. Something tries to affect you, but you resist. You regained 10 hp, and now have 15/76 hp. The polar bear attacks as it pursues you! You block the polar bear's attack. x2; The polar bear barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You take 4 damage, and have 12/76 hp. The polar bear barely misses you. The polar bear closely misses you. The polar bear claws you but does no damage. You hear the lone wailing of a distant funeral chant. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear! The polar bear is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 1/76 hp. You feel better. The polar bear bites you! You die... #......##....... #.............. #.............. #...o.......# #...o......# .. #...#......# .z # #.z.##.....# .. ...###.h##.oo...## #.. .......@#..o.....####).. .......<#........))).... ........#............... ........#...##.......... .#####..###..#.......... #... .........†.... #.............#.... #.....o......###... #..........#.. ... You could see a polar bear, a wight, an orc priest and an orc. Vanquished Creatures Grinder (D:5) Sigmund (D:2) A wyvern (D:7) A yak (D:9) A steam dragon (D:7) A water moccasin (D:6) Duvessa (D:7) 2 ice beasts A sky beast (D:7) An orc warrior (D:7) An ogre (D:6) A phantom (D:5) 2 kobold brigands An unseen horror simulacrum (D:9) A bullfrog (D:7) A gnoll sergeant (D:7) 2 scorpions (D:5) 8 wights Dowan (D:7) A howler monkey (D:5) A bombardier beetle (D:5) 4 hounds 4 orc priests Crazy Yiuf (D:5) 2 gnoll boudas 2 drudes (D:8) 3 iguanas 6 orc wizards 3 adders 14 gnolls A howler monkey simulacrum (D:9) 3 shadow imps 2 white imps 4 ufetubi 3 dart slugs 2 ribbon worms 25 orcs 3 giant cockroaches (D:1) 11 hobgoblins 5 jackals 5 ball pythons 2 bats 5 endoplasms 3 frilled lizards 6 goblins 14 kobolds 3 quokkas (D:4) 7 rats 174 creatures vanquished. Vanquished Creatures (others) A shadow imp (D:7) 1 creature vanquished. Grand Total: 175 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 401 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 401 | D:1 | Learned a level 1 spell: Poisonous Vapours 523 | D:1 | Found a faded altar of an unknown god. 585 | D:2 | Noticed Sigmund 791 | D:2 | Killed Sigmund 792 | D:2 | Reached skill level 5 in Spellcasting 792 | D:2 | Reached skill level 5 in Conjurations 792 | D:2 | Reached skill level 5 in Hexes 792 | D:2 | Reached skill level 5 in Summonings 792 | D:2 | Reached skill level 5 in Necromancy 792 | D:2 | Reached skill level 5 in Translocations 792 | D:2 | Reached skill level 5 in Forgecraft 792 | D:2 | Reached skill level 5 in Fire Magic 792 | D:2 | Reached skill level 5 in Ice Magic 792 | D:2 | Reached skill level 5 in Air Magic 792 | D:2 | Reached skill level 5 in Earth Magic 792 | D:2 | Reached skill level 5 in Alchemy 792 | D:2 | Reached XP level 4. HP: 11/31 MP: 0/0 792 | D:2 | Reached XP level 5. HP: 13/35 MP: 0/0 792 | D:2 | Learned a level 2 spell: Momentum Strike 976 | D:2 | Reached XP level 6. HP: 37/40 MP: 0/0 1011 | D:2 | Identified the +1 buckler "Ziwer" {rCorr Dex+2} 1053 | D:2 | Found a shadowy altar of Dithmenos. 2595 | D:4 | Found a statue of an orb of winter. 2601 | D:4 | Found a staircase to the Ecumenical Temple. 2602 | D:4 | Found a statue of an orb of winter. 2615 | Temple | Entered the Ecumenical Temple 2666 | Temple | Became a worshipper of Makhleb the Destroyer 3018 | D:4 | Reached XP level 7. HP: 40/45 MP: 0/0 3018 | D:4 | Learned a level 3 spell: Fugue of the Fallen 3623 | D:4 | Reached * piety under Makhleb 3902 | D:5 | Entered Level 5 of the Dungeon 4569 | D:5 | Reached XP level 8. HP: 31/50 MP: 0/0 4700 | D:5 | Reached skill level 1 in Fighting 5023 | D:5 | Noticed Grinder 5044 | D:5 | Paralysed by Grinder for 4 turns 5049 | D:5 | Killed Grinder 5214 | D:5 | Reached skill level 5 in Fighting 5314 | D:5 | Noticed Crazy Yiuf 5469 | D:5 | Killed Crazy Yiuf 5743 | D:6 | Reached XP level 9. HP: 44/66 MP: 0/0 5743 | D:6 | Learned a level 4 spell: Dispel Undead 5799 | D:6 | Reached ** piety under Makhleb 6543 | D:7 | Reached skill level 1 in Shields 6902 | D:7 | Noticed Dowan 6905 | D:7 | Noticed Duvessa 6908 | D:7 | Killed Dowan 6918 | D:7 | Killed Duvessa 7324 | D:7 | Found Otakko's Jewellery Shoppe. 7596 | D:7 | Reached XP level 10. HP: 60/75 MP: 0/0 8345 | D:8 | Found a hide-covered altar of Uskayaw. 8346 | D:8 | Found a sparkling altar of Nemelex Xobeh. 8347 | D:8 | Found an iron altar of Okawaru. 8843 | D:9 | Reached *** piety under Makhleb 8856 | D:9 | HP: 1/76 [orc priest/divine providence (9)] 8857 | D:9 | Slain by a polar bear Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_loops_ring, basic_altar, uniq_sigmund D:3: layout_basic D:4: layout_loops_corners, minmay_temple_entry_sparse_star D:5: layout_rooms, uniq_crazy_yiuf_cottage, uniq_grinder D:6: layout_basic D:7: layout_loops_ring, serial_shops, nicolae_shop_window_shopping, minmay_fractal_squares_gapless_5, uniq_duvessa D:8: layout_loops_ring, chequers_temple_overflow_statue_of_worship D:9: layout_irregular_city, erik_lair_orcish_takeover, serial_ice, serial_ice_c, serial_ice_i, serial_ice_e, serial_ice_d, index_necropolis_entry_open_halls, nicolae_stop_n_shop_1, kennysheep_decorative_pillar, uniq_maggie Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 5 6 7 8 | 8.7 Conjurations | 5 6 7 8 | 8.7 Hexes | 5 6 7 8 | 8.7 Summonings | 5 6 7 8 | 8.7 Necromancy | 5 6 7 8 | 8.7 Translocations | 5 6 7 8 | 8.7 Forgecraft | 5 6 7 8 | 8.7 Fire Magic | 5 6 7 8 | 8.7 Ice Magic | 5 6 7 8 | 8.7 Air Magic | 5 6 7 8 | 8.7 Earth Magic | 5 6 7 8 | 8.7 Alchemy | 5 6 7 8 | 8.7 Fighting | 6 7 8 | 8.0 Shields | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | | | || 1 Cast: Magic Dart | 55 | 115 | 165 | 50 || 385 Searing Ray | 4 | 2 | 1 | || 7 Iskenderun's Myst | | | 55 | 16 || 71 Fulminant Prism | | | 17 | 1 || 18 Use: Scroll | | 2 | 3 | 1 || 6 Potion | | | | 3 || 3 Armour: Robe | 7 | 5 | 32 | || 44 Steam dragon scal | | | | 23 || 23 Dodge: Dodged | 5 | 3 | 27 | 11 || 46 Block: Buckler | | 3 | 11 | 5 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8856 | 8455 | 401 | 1382 | 6052 | 10 | 885.6 | Dungeon | 8755 | 8452 | 303 | 1382 | 6052 | 9 | 972.8 | Temple | 100 | 2 | 98 | 0 | 0 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1993 daAuts D:7: 1517 daAuts D:5: 1016 daAuts D:6: 959 daAuts D:3: 954 daAuts D:2: 792 daAuts D:8: 762 daAuts D:1: 706 daAuts Temple: 100 daAuts D:9: 51 daAuts