Dungeon Crawl Stone Soup version 0.34-a0-690-g9a7cbd1967 (webtiles) character file. Game seed: 331718393766002953 13798 steven32 the Fighter (level 12, -3/98 HPs) Began as a Djinni Conjurer on Aug 24, 2025. Was an Elder of Makhleb. Slain by a blink frog (17 damage) ... led by Prince Ribbit ... on level 2 of the Lair of Beasts. The game lasted 00:12:57 (12175 turns). steven32 the Fighter (Djinni Conjurer) Turns: 12175, Time: 00:12:57 Health: -3/98 AC: 7 Str: 6 XL: 12 Next: 37% Gold: 347 EV: 10 Int: 26 God: Makhleb [****..] SH: 0 Dex: 17 rFire + + . (33%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) p - +0 troll leather armour rPois ∞ (0%) n - +1 hat rElec . (100%) q - +1 cloak {Will+} rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will ++... i - ring of protection from cold Stlth ++ g - +6 ring of dexterity HPRegen 1.16/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, Gehenna destruction a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 2 of the Lair of Beasts. You worshipped Makhleb. Makhleb was greatly pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 503 gold pieces. You spent 156 gold pieces at shops. Inventory: Hand Weapons a - the +5 spear "Tugguek" {venom, rC+ rN++} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Missiles h - 9 throwing nets o - 9 curare-tipped darts Armour c - a +0 pair of gloves (worn) d - a +0 hat e - a +0 robe j - a +0 cloak of stealth m - +0 steam dragon scales n - a +1 hat (worn) p - a +0 troll leather armour (worn) q - a +1 cloak of willpower (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery f - a ring of wizardry g - a +6 ring of dexterity (worn) i - a ring of protection from cold (worn) k - a ring of wizardry l - a +6 ring of intelligence Wands e - a wand of charming (24) d - a wand of digging (1) p - a wand of polymorph (2) b - a wand of acid (4) a - a wand of flame (18) f - a wand of mindburst (4) Scrolls N - 3 scrolls of noise T - a scroll of torment c - a scroll of poison {unknown} f - a scroll of fear r - 4 scrolls of revelation h - 2 scrolls of amnesia {unknown} m - 2 scrolls of vulnerability {unknown} t - 6 scrolls of teleportation a - 4 scrolls of enchant armour d - a scroll of blinking {unknown} i - 4 scrolls of identify e - 3 scrolls of enchant weapon {unknown} Potions e - 3 potions of enlightenment l - 3 potions of moonshine {unknown} h - 3 potions of haste g - 3 potions of magic k - 3 potions of ambrosia {unknown} f - a potion of might {unknown} j - a potion of lignification {unknown} c - 7 potions of curing p - a potion of resistance {unknown} A - 6 potions of attraction n - 2 potions of heal wounds {unknown} o - a potion of brilliance {unknown} Skills: + Level 13.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0 Translocations - Level 10.0 Forgecraft - Level 10.0 Fire Magic - Level 10.0 Ice Magic - Level 10.0 Air Magic - Level 10.0 Earth Magic - Level 10.0 Alchemy - Level 6.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Arcjolt Conj/Air 39% 1d49 3% 5 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 39% 3d18 1% 4 d - Jinxbite Hex 100% 2d4 1% 2 e - Soul Splinter Necr 100% N/A 1% 1 f - Vampiric Draining Necr 60% 2d10 1% 3 g - Animate Dead Necr 60% N/A 1% 4 h - Magic Dart Conj 100% 1d8 1% 1 m - Iskenderun's Mystic Conj/Tloc 78% 2d16 (+2d81% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 26250 Temple (1/1) D:5 Zot: 5978 Lair (2/5) D:11 Zot: 10980 Shoals (0/4) Lair:2 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 [ D:2 ( D:6 !**:[ D:7 * Annotations: D:8 3 runed translucent doors D:10 4 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You draw destruction from the endless fires of Gehenna. Message History Makhleb accepts your kill. You feel better. The mystic blast hits something! Your Spellcasting skill increases to level 9! Your Conjurations skill increases to level 9! Your Hexes skill increases to level 9! Your Summonings skill increases to level 9! Your Necromancy skill increases to level 9! Your Translocations skill increases to level 9! Your Forgecraft skill increases to level 9! Your Fire Magic skill increases to level 9! Your Ice Magic skill increases to level 9! Your Air Magic skill increases to level 9! Your Earth Magic skill increases to level 9! Your Alchemy skill increases to level 9! You regained 4 hp, and now have 46/89 hp. You start resting. Something hits you but does no damage. You start resting. Something hits you but does no damage. There is a strange disturbance nearby! There is a strange disturbance nearby! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits something! Makhleb accepts your kill. You feel better. Reactivating autopickup. You feel a bit more experienced. You regained 2 hp, and now have 48/89 hp. You start resting. You carefully extract the barbed spikes from your body. You start resting. You start resting. HP restored. Health restored: 89 You start removing your armour. You continue removing your +0 steam dragon scales. x5 You finish removing your +0 steam dragon scales. You start putting on your armour. You continue putting on your +0 troll leather armour. x5 You finish putting on your +0 troll leather armour. The armour throbs as it attunes itself to your uninjured body. Things that are here: 5 poisoned darts; a +0 short sword; a kobold skeleton Things that are here: 3 stones; a +0 short sword Things that are here: 3 poisoned darts; a +0 club; a kobold skeleton t - 5 scrolls of teleportation (gained 1) You see here a +1 cloak of willpower. Found a stone staircase leading down. a - 3 scrolls of enchant armour (gained 1) Found an escape hatch in the floor. Search for what [Enter for "makh", or ? for help]? cloak You see here a +1 cloak of willpower. q - a +1 cloak of willpower You start removing your armour. You continue removing your +0 cloak of stealth. x5 You finish removing your +0 cloak of stealth. You feel less stealthy. You start putting on your armour. You continue putting on your +1 cloak of willpower. x5 You finish putting on your +1 cloak of willpower. You feel strong-willed. o - 9 curare-tipped darts (gained 5) Found a parchment of Anguish and a parchment of Kiss of Death. There is an escape hatch in the floor here. Found an escape hatch in the ceiling. 2 yaks come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The yak bellows! x2 A yak comes into view. The yak bellows! A yak comes into view. Found 3 scrolls labelled JEMMAAMOIH. The yak bellows! You hit the yak. The yak is lightly wounded. The yak gores you! The yak closely misses you. You take 10 damage, and have 79/89 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The yak is struck by an electric surge!! The yak is almost dead. The yak is struck by an electric surge! The yak is moderately wounded. The yak gores you. You take 6 damage, and have 73/89 hp. Casting: Arcjolt (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The yak is struck by an electric surge!!! You kill the yak! Makhleb accepts your kill. The yak is struck by an electric surge!! The yak is almost dead. The yak is struck by an electric surge!!! You kill the yak! Makhleb accepts your kill. You feel better. You regained 3 hp, and now have 76/89 hp. Casting: Arcjolt (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The yak is struck by an electric surge. You kill the yak! Makhleb accepts your kill. You feel your soul grow hot with the fiery destruction of Gehenna. You feel better. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The yak is struck by an electric surge! The yak is lightly wounded. You take 4 damage, and have 72/89 hp. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The yak is struck by an electric surge!!! You kill the yak! Makhleb accepts your kill. You feel better. You regained 2 hp, and now have 74/89 hp. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. Health restored: 89 e - 3 scrolls labelled JEMMAAMOIH t - 6 scrolls of teleportation (gained 1) Found a great mace. Found a dagger. You see here a +0 dagger. Found a chain mail. You now have 297 gold pieces (gained 9). a - 4 scrolls of enchant armour (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. You now have 316 gold pieces (gained 19). There is a stone staircase leading up here. You see here the +3 flail "Bahuq" {protect, *Rage rN++ Dex+2}. Found a stone staircase leading down. There is a stone staircase leading down here. Key pressed, stopping explore. Done exploring. Done exploring. Unknown command. Search for what [Enter for "cloak", or ? for help]? flail Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Lair of Beasts? (default 1, ? - help) There is a staircase to the Lair here. You fly downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. Found 4 poisoned darts. You see here 4 poisoned darts. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! The water moccasin hisses angrily. A bullfrog comes into view. The water moccasin barely misses you. You miss the water moccasin. The water moccasin barely misses you. x2 Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The water moccasin is struck by an electric surge!!! You kill the water moccasin! Makhleb accepts your kill. You feel better. The bullfrog is struck by an electric surge. The bullfrog is lightly wounded. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The bullfrog is struck by an electric surge!! You kill the bullfrog! Makhleb accepts your kill. You feel better. You take 1 damage, and have 88/89 hp. HP restored. Things that are here: a bullfrog corpse; a water moccasin corpse Found a rimehorn talisman. Health restored: 89 You reach down and open the door. There is an open door here. g - 3 potions of magic (gained 1) You see here a rimehorn talisman. There is an open door here. o - a green potion You reach down and open the door. A wyvern comes into view. Found 19 gold pieces. A wyvern is nearby! A wyvern is nearby! A wyvern is nearby! Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The wyvern is struck by an electric surge!!! You kill the wyvern! Makhleb accepts your kill. You take 4 damage, and have 85/89 hp. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 335 gold pieces (gained 19). You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! A water moccasin and a basilisk come into view. The basilisk hisses angrily. The water moccasin moves out of view. Health restored: 89 A basilisk is nearby! A basilisk is nearby! A basilisk is nearby! A basilisk is nearby! Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The basilisk is struck by an electric surge!! The basilisk is almost dead. The basilisk bites you! You take 13 damage, and have 76/89 hp. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The basilisk is struck by an electric surge! You kill the basilisk! Makhleb accepts your kill. The water moccasin is struck by an electric surge!! You kill the water moccasin! Makhleb accepts your kill. You feel better. There is an open door here. You see here a basilisk corpse. You see here a water moccasin corpse. You reach down and open the door. There is an open door here. A bullfrog comes into view. Found a stone staircase leading down. Health restored: 89 Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The bullfrog is struck by an electric surge!!! You kill the bullfrog! Makhleb accepts your kill. You feel better. A water moccasin comes into view. You take 1 damage, and have 88/89 hp. A water moccasin is nearby! Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Health restored: 89 Found a stone staircase leading down. The water moccasin barely misses you. You hit the water moccasin. You blast the water moccasin! The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The water moccasin is struck by an electric surge! You kill the water moccasin! Makhleb accepts your kill. You hear a bellow! You take 4 damage, and have 85/89 hp. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You see here a water moccasin corpse. Key pressed, stopping explore. A death yak comes into view. Found a potion of enlightenment. Health restored: 89 A death yak is nearby! A death yak is nearby! A death yak is nearby! A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The death yak gores you!! You take 25 damage, and have 64/89 hp. MASSIVE DAMAGE!! The torpor snail bites your fulminant prism!! You regained 2 hp, and now have 66/89 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The death yak is struck by an electric surge!! The death yak is heavily wounded. The death yak gores you!! Your fulminant prism crackles loudly. The death yak gores you!! * * * LOW HITPOINT WARNING * * * You take 49 damage, and have 17/89 hp. MASSIVE DAMAGE!! Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Unknown command. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a death yak (moderately wounded, chance to affect: 1%) Okay, then. Unknown command. A red devil answers the call of your suffering! * * * LOW HITPOINT WARNING * * * The death yak gores you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the torpor snail!!! The torpor snail is almost dead. The blast of energy engulfs the death yak!!! The death yak is almost dead. The blast of energy engulfs your red devil!! Your red devil is severely wounded. Your red devil disappears in a puff of smoke! You hear an angry hiss. You take 7 damage, and have 10/89 hp. Casting: Arcjolt (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The death yak is struck by an electric surge! You kill the death yak! Makhleb accepts your kill. The torpor snail is struck by an electric surge! You kill the torpor snail! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * You feel yourself speed up. Training target 10.0 for Spellcasting reached! Your Spellcasting skill increases to level 10! Your Conjurations skill increases to level 10! Your Hexes skill increases to level 10! Your Summonings skill increases to level 10! Your Necromancy skill increases to level 10! Your Translocations skill increases to level 10! Your Forgecraft skill increases to level 10! Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! You need to enable at least one skill for training. You have reached level 12! You feel clever. You take 3 damage, and have 7/95 hp. You start resting. You start resting. You start resting. HP restored. Health restored: 95 Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Key pressed, stopping explore. e - 3 potions of enlightenment (gained 1) Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You reach down and open the door. A wyvern comes into view. A wyvern is nearby! A wyvern is nearby! A wyvern is nearby! There is an open door here. You feel a surge of power! The magic dart hits the wyvern but does no damage. You feel a surge of power! The magic dart hits the wyvern. The wyvern is lightly wounded. You feel a surge of power! The magic dart hits the wyvern! The wyvern is moderately wounded. The wyvern closely misses you. You feel a surge of power! The magic dart hits the wyvern. The wyvern is heavily wounded. The wyvern barely misses you. The wyvern misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the wyvern! The wyvern is severely wounded. The wyvern is knocked back by the mystic blast. You take 3 damage, and have 92/95 hp. A wyvern is nearby! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the wyvern. The wyvern is almost dead. The wyvern is knocked back by the mystic blast. You take 3 damage, and have 89/95 hp. A wyvern is nearby! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the wyvern! You kill the wyvern! Makhleb accepts your kill. You feel better. You see here a wyvern corpse. You reach down and open the door. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. You reach down and open the door. There is an open door here. Found a long sword. Health restored: 95 You see here a +0 long sword. There is a shaft here. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin hisses angrily. You feel a surge of power! The magic dart hits the water moccasin! The water moccasin is heavily wounded. You feel a surge of power! The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You feel a surge of power! The magic dart hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you. You take 1 damage, and have 94/95 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the water moccasin!! You kill the water moccasin! Makhleb accepts your kill. You feel better. Found a leather armour. Health restored: 95 You see here a +0 leather armour. You now have 345 gold pieces (gained 10). You reach down and open the door. A basilisk comes into view. The basilisk hisses angrily. The basilisk moves out of view. There is an open door here. A basilisk is nearby! A basilisk is nearby! A basilisk is nearby! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the basilisk!! The basilisk is heavily wounded. The basilisk is knocked back by the mystic blast. The basilisk slams into the rock wall! The basilisk is severely wounded. You take 3 damage, and have 92/95 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel a surge of power! The magic dart hits the basilisk but does no damage. The basilisk is severely wounded. The basilisk gazes at you. You resist with almost no effort. Something unseen opens the door. You feel a surge of power! The magic dart hits the basilisk but does no damage. The basilisk is severely wounded. The basilisk gazes at you. You resist with almost no effort. Sprozz, Inventive Apiarist comes into view. He is wielding two +0 daggers. You feel a surge of power! The magic dart hits the basilisk but does no damage. The basilisk is severely wounded. Sprozz shouts! You hear a loud, deep croak! Sprozz casts a spell at you. Sprozz begins winding a clockwork bee! You feel a surge of power! The magic dart hits the basilisk. The basilisk is severely wounded. Sprozz continues winding his clockwork bee.... The basilisk gazes at you. You resist with almost no effort. You feel a surge of power! The magic dart hits the basilisk. The basilisk is almost dead. Sprozz continues winding his clockwork bee.... The basilisk gazes at you. You resist with almost no effort. You feel a surge of power! The magic dart hits the basilisk. The basilisk is almost dead. Sprozz continues winding his clockwork bee.... The basilisk gazes at you. You resist with almost no effort. You feel a surge of power! The magic dart hits the basilisk. The basilisk is almost dead. With a metallic buzz, Sprozz's clockwork bee launches itself at you. The basilisk gazes at you. You resist with almost no effort. You feel a surge of power! The magic dart hits the basilisk. You kill the basilisk! Makhleb accepts your kill. You feel better. A cane toad comes into view. Health restored: 95 You feel a surge of power! The magic dart hits the clockwork bee. The clockwork bee is lightly damaged. The cane toad gives a loud, deep croak! You feel a surge of power! The magic dart hits the clockwork bee. The clockwork bee is lightly damaged. The clockwork bee stings you. You take 3 damage, and have 92/95 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The clockwork bee resists. The clockwork bee is struck by an electric surge! The clockwork bee is heavily damaged. Sprozz is struck by an electric surge. Sprozz is lightly wounded. The clockwork bee closely misses you. The clockwork bee stings you but does no damage. You take 3 damage, and have 89/95 hp. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The clockwork bee resists. The clockwork bee is struck by an electric surge! The clockwork bee is severely damaged. Sprozz is struck by an electric surge!! Sprozz is heavily wounded. The clockwork bee misses you. Sprozz gestures at you while chanting. A magical hammer augments the clockwork bee in a flurry of sparks and slag. The blast engulfs you!! Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The clockwork bee resists. The clockwork bee is struck by an electric surge! The clockwork bee is heavily damaged. Sprozz is struck by an electric surge! Sprozz is severely wounded. The cane toad is struck by an electric surge. The cane toad is lightly wounded. The clockwork bee barely misses you. Sprozz hits you with a +0 dagger. x2 The clockwork bee stings you but does no damage. You take 34 damage, and have 55/95 hp. MASSIVE DAMAGE!! Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The clockwork bee resists. The clockwork bee is struck by an electric surge! The clockwork bee is severely damaged. Sprozz is struck by an electric surge! Sprozz is almost dead. The cane toad is struck by an electric surge!! The cane toad is almost dead. The cane toad barely misses you. The clockwork bee stings you! Sprozz closely misses you. Sprozz completely misses you. The cane toad stings you. You take 19 damage, and have 36/95 hp. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The clockwork bee resists. The clockwork bee is struck by an electric surge! The clockwork bee is almost destroyed. Sprozz is struck by an electric surge. The cane toad is struck by an electric surge!! You kill the cane toad! Makhleb accepts your kill. The clockwork bee stings you!! * * * LOW HITPOINT WARNING * * * Sprozz hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Sprozz hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The clockwork bee barely misses you. You take 26 damage, and have 10/96 hp. MASSIVE DAMAGE!! Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The clockwork bee resists. The clockwork bee is struck by an electric surge! You destroy the clockwork bee! Sprozz is struck by an electric surge!! You kill Sprozz! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/96 hp. You start resting. You start resting. HP restored. Health restored: 96 You start waiting. The water moccasin bites the plant! The plant begins to die. The water moccasin bites the plant. Something bites the plant. Something completely misses the plant. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! You feel a surge of power! The magic dart hits the water moccasin! The water moccasin is moderately wounded. You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You take 4 damage, and have 92/96 hp. You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. x2 You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. The water moccasin barely misses you. You take 1 damage, and have 91/96 hp. You feel a surge of power! The magic dart hits the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You feel better. Health restored: 96 Found an escape hatch in the floor. There is an open door here. l - 3 purple potions (gained 1) n - 2 bubbling brown potions (gained 1) A bullfrog comes into view. The bullfrog gives a loud, deep croak! A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! You feel a surge of power! The magic dart hits the bullfrog! The bullfrog is moderately wounded. You feel a surge of power! The magic dart hits the bullfrog! The bullfrog is severely wounded. The bullfrog hits you but does no damage. You feel a surge of power! The magic dart hits the bullfrog. The bullfrog is almost dead. The bullfrog misses you. x2 A bullfrog is nearby! You feel a surge of power! The magic dart hits the bullfrog. You kill the bullfrog! Makhleb accepts your kill. You feel better. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. There is an open door here. A komodo dragon comes into view. A komodo dragon is nearby! A komodo dragon is nearby! A komodo dragon is nearby! The komodo dragon hisses angrily. You feel a surge of power! The magic dart hits the komodo dragon but does no damage. The komodo dragon bites you!! You take 25 damage, and have 71/96 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The komodo dragon is struck by an electric surge! The komodo dragon is moderately wounded. The komodo dragon bites you!! You take 31 damage, and have 40/96 hp. MASSIVE DAMAGE!! Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The komodo dragon is struck by an electric surge!! The komodo dragon is severely wounded. The komodo dragon bites you. You take 6 damage, and have 34/96 hp. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the komodo dragon! The komodo dragon is almost dead. The komodo dragon is knocked back by the mystic blast. You take 3 damage, and have 31/96 hp. You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (almost dead, 87% to hit) You feel a surge of power! You focus your ray upon the komodo dragon. The searing ray hits the komodo dragon! You kill the komodo dragon! Makhleb accepts your kill. (Press . to maintain the ray.) You take 1 damage, and have 30/96 hp. You stop channelling your searing ray. HP restored. You see here a komodo dragon corpse. Key pressed, stopping explore. Found a stone staircase leading down. Health restored: 96 There is a stone staircase leading down here. You reach down and open the door. There is an open door here. There is an open door here. Things that are here: a +0 dagger; a +0 dagger; a +0 leather armour Key pressed, stopping explore. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. i - 4 scrolls of identify (gained 1) 2 merfolk come into view. The merfolk shouts! x2 The merfolk misses you. The merfolk hits you from afar with a +0 trident! You see here a gold piece. You take 8 damage, and have 88/96 hp. There are monsters nearby! There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The plant is struck by an electric surge! The plant begins to die. The plant is lightly damaged. The plant is struck by an electric surge. The plant begins to die. The plant is lightly damaged. The merfolk is struck by an electric surge!! The merfolk is moderately wounded. The merfolk is struck by an electric surge!!! The merfolk is severely wounded. You hear a shout! The merfolk barely misses you. The merfolk hits you from afar with a +0 trident. You take 9 damage, and have 79/96 hp. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The plant is struck by an electric surge! The plant is lightly damaged. The plant is struck by an electric surge! The plant is lightly damaged. The merfolk is struck by an electric surge! The merfolk is severely wounded. The merfolk is struck by an electric surge. The merfolk is almost dead. The merfolk hits you from afar with a +0 trident. The merfolk closely misses you. You take 5 damage, and have 74/96 hp. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The plant is struck by an electric surge!!! The plant is moderately damaged. The plant is struck by an electric surge! The plant is lightly damaged. The merfolk is struck by an electric surge!!! You kill the merfolk! Makhleb accepts your kill. You feel better. You hear a splash. The merfolk is struck by an electric surge! You kill the merfolk! Makhleb accepts your kill. You feel better. You hear a splash. Your Fighting skill increases to level 13! You regained 12 hp, and now have 86/98 hp. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The plant is struck by an electric surge!!! The plant is severely damaged. The plant is struck by an electric surge!!! The plant is moderately damaged. A nearby plant withers and dies. x2 HP restored. You now have 346 gold pieces (gained 1). A merfolk comes into view. It is wielding a +0 trident and quivering 3 throwing nets. The merfolk hits something with a +0 trident! Health restored: 98 You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering 3 throwing nets (wandering, hasn't noticed you, 60% to hit) Your line of fire to the merfolk is blocked by a plant. Unknown command. The merfolk shouts! A nearby plant withers and dies. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering 3 throwing nets (60% to hit) The puff of flame misses the merfolk. The merfolk is engulfed in a cloud of scalding steam. The merfolk hits you from afar with a +0 trident! You take 10 damage, and have 88/98 hp. You feel a surge of power! The magic dart hits the merfolk. The merfolk is lightly wounded. The merfolk throws a throwing net. The throwing net closely misses you. You hear a splash. You feel a surge of power! The magic dart hits the merfolk! The merfolk is moderately wounded. The merfolk is engulfed in a cloud of scalding steam. The merfolk hits you from afar with a +0 trident! You take 6 damage, and have 82/98 hp. You feel a surge of power! The magic dart hits the merfolk. The merfolk is heavily wounded. The merfolk is engulfed in a cloud of scalding steam. The merfolk hits you from afar with a +0 trident. You take 6 damage, and have 76/98 hp. You feel a surge of power! The magic dart hits the merfolk. The merfolk is severely wounded. The merfolk hits you from afar with a +0 trident. You take 3 damage, and have 73/98 hp. You feel a surge of power! The magic dart hits the merfolk. The merfolk is severely wounded. The merfolk hits you but does no damage. You feel a surge of power! The magic dart hits the merfolk. The merfolk is severely wounded. The merfolk hits you but does no damage. You feel a surge of power! The magic dart hits the merfolk. The merfolk is almost dead. The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! You hear a splash. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the merfolk!! You kill the merfolk! Makhleb accepts your kill. You feel better. You hear a splash. x2 You regained 3 hp, and now have 76/98 hp. Okay, then. Unknown command. A nearby plant withers and dies. h - 8 throwing nets (gained 1) You see here a throwing net. You struggle against the net. You struggle against the net. You struggle against the net. You rip the net and break free! h - 9 throwing nets (gained 1) Things that are here: a +0 trident; a merfolk corpse Found a staircase to the Shoals. You now have 347 gold pieces (gained 1). Health restored: 98 There are no items here. A blink frog comes into view. The blink frog croaks. You hear a croak. The blink frog moves out of view. Prince Ribbit comes into view. You feel a surge of power! The magic dart hits Prince Ribbit! Prince Ribbit is moderately wounded. Prince Ribbit croaks. Prince Ribbit croaks regally. A blink frog comes into view. You feel a surge of power! The magic dart hits Prince Ribbit. Prince Ribbit is moderately wounded. The blink frog croaks. A blink frog comes into view. Prince Ribbit lets out a mournful croak. You feel a surge of power! The magic dart hits Prince Ribbit! Prince Ribbit is heavily wounded. The blink frog gives a loud, deep croak! You feel a surge of power! The magic dart hits the blink frog! The blink frog is moderately wounded. Prince Ribbit hits you! The blink frog blinks! You take 9 damage, and have 89/98 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Arcjolt. Nothing appears to happen. Prince Ribbit hits you! The blink frog hits you! The blink frog blinks! You take 28 damage, and have 61/98 hp. MASSIVE DAMAGE!! Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The blink frog is struck by an electric surge!!! You kill the blink frog! Makhleb accepts your kill. You feel better. Prince Ribbit is struck by an electric surge! Prince Ribbit is almost dead. Prince Ribbit hits you! The blink frog blinks! Prince Ribbit hits you! You take 26 damage, and have 35/98 hp. MASSIVE DAMAGE!! Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Arcjolt. Nothing appears to happen. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 22/98 hp. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! Prince Ribbit is struck by an electric surge. Prince Ribbit is almost dead. The blink frog is struck by an electric surge!! You kill the blink frog! Makhleb accepts your kill. You feel better. * * * LOW HITPOINT WARNING * * * You hear a bellow! Prince Ribbit barely misses you. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Arcjolt. You are blasted with air! * * * LOW HITPOINT WARNING * * * x2 Prince Ribbit blinks! You take 11 damage, and have 12/98 hp. Unknown command. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: Prince Ribbit (almost dead, 50% to hit) The bolt of acid hits Prince Ribbit! The acid corrodes Prince Ribbit! You kill Prince Ribbit! Makhleb accepts your kill. You feel better. You hear a bellow! You regained 5 hp, and now have 17/98 hp. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a blink frog (50% to hit) The bolt of acid hits the blink frog! The blink frog is heavily wounded. Casting: Arcjolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The blink frog is struck by an electric surge! The blink frog is severely wounded. * * * LOW HITPOINT WARNING * * * The blink frog hits you! You die... #.......### ###.##### ###..# #.#.## ##..## #.#.P# # ###...#.## .##P#.#........# .....†F@.#.###... .#.....###.# #. #.#P..# ### #P.. ##. .. .. #.P You could see a blink frog. Vanquished Creatures Snorg (D:10) A two-headed ogre (D:10) A death yak (Lair:1) Sonja (D:11) Sprozz (Lair:1) A cyclops (D:11) A manticore (D:11) A torpor snail (Lair:1) A cane toad (Lair:1) An unseen horror (D:11) A komodo dragon (Lair:1) A troll (D:11) 3 merfolk (Lair:2) Prince Ribbit (Lair:2) 2 blink frogs (Lair:2) 3 wyverns 11 yaks 3 basilisks 2 steam dragons 2 vampire mosquitoes (D:10) 7 water moccasins An orc warrior (D:10) A sky beast (D:8) 4 ice beasts 3 black bears 3 ogres 4 centaurs 2 phantoms A kobold brigand (D:11) 7 bullfrogs 2 gnoll sergeants 2 scorpions 3 wights (D:8) 8 killer bees 4 howler monkeys A bombardier beetle (D:3) 2 orc priests 3 hounds 3 gnoll boudas 4 drudes 4 iguanas 2 sleepcaps 5 orc wizards 32 gnolls 7 adders A shadow imp (D:6) A white imp (D:5) 6 ufetubi 3 dart slugs 41 orcs A giant cockroach (D:4) 6 hobgoblins 25 jackals 2 quokkas 11 ball pythons 7 bats 9 endoplasms A frilled lizard (D:3) 8 goblins 12 kobolds 7 rats 295 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 41 | D:1 | Reached skill level 1 in Fighting 169 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 493 | D:1 | Reached skill level 2 in Fighting 580 | D:1 | Reached XP level 3. HP: 28/29 MP: 0/0 580 | D:1 | Learned a level 1 spell: Soul Splinter 604 | D:1 | Found Jarphoji's Armour Emporium. 1200 | D:2 | Reached skill level 3 in Fighting 1307 | D:2 | Found Elewekuo's Weapon Boutique. 1310 | D:2 | Found a hazy altar of Hepliaklqana. 1568 | D:2 | Reached XP level 4. HP: 34/35 MP: 0/0 1886 | D:3 | Identified the +5 spear "Tugguek" {venom, rC+ rN++} 1904 | D:3 | Found a faded altar of an unknown god. 2029 | D:3 | Reached skill level 4 in Fighting 2029 | D:3 | Reached XP level 5. HP: 10/41 MP: 0/0 2029 | D:3 | Learned a level 2 spell: Jinxbite 2228 | D:3 | Noticed a phantom 2240 | D:3 | Killed a phantom 2241 | D:3 | Reached skill level 5 in Fighting 2671 | D:3 | Reached XP level 6. HP: 26/49 MP: 0/0 3519 | D:4 | Reached XP level 7. HP: 41/54 MP: 0/0 3519 | D:4 | Learned a level 3 spell: Vampiric Draining 3689 | D:5 | Entered Level 5 of the Dungeon 3770 | D:5 | Reached skill level 5 in Spellcasting 3770 | D:5 | Reached skill level 5 in Conjurations 3770 | D:5 | Reached skill level 5 in Hexes 3770 | D:5 | Reached skill level 5 in Summonings 3770 | D:5 | Reached skill level 5 in Necromancy 3770 | D:5 | Reached skill level 5 in Translocations 3770 | D:5 | Reached skill level 5 in Forgecraft 3770 | D:5 | Reached skill level 5 in Fire Magic 3770 | D:5 | Reached skill level 5 in Ice Magic 3770 | D:5 | Reached skill level 5 in Air Magic 3770 | D:5 | Reached skill level 5 in Earth Magic 3770 | D:5 | Reached skill level 5 in Alchemy 4114 | D:5 | Found a statue of an orb of winter. 4116 | D:5 | Found a staircase to the Ecumenical Temple. 4118 | D:5 | Found a statue of an orb of winter. 4181 | Temple | Entered the Ecumenical Temple 4193 | Temple | Became a worshipper of Makhleb the Destroyer 4495 | D:5 | Reached XP level 8. HP: 55/59 MP: 0/0 4672 | D:5 | Reached skill level 6 in Fighting 4677 | D:5 | Reached * piety under Makhleb 5758 | D:6 | Reached skill level 7 in Fighting 5797 | D:6 | Reached ** piety under Makhleb 5798 | D:6 | Reached skill level 8 in Fighting 5798 | D:6 | Reached XP level 9. HP: 43/70 MP: 0/0 5798 | D:6 | Learned a level 4 spell: Animate Dead 6081 | D:6 | Found Woafroam's Assorted Antiques. 6206 | D:6 | Found Uhilaf's Armour Shoppe. 6276 | D:6 | Found Saosim Luze's Book Emporium. 6410 | D:6 | Found Vorgh's General Store. 6417 | D:6 | Bought a scroll of teleportation for 36 gold pieces 6417 | D:6 | Bought a scroll of fear for 48 gold pieces 6417 | D:6 | Bought 2 potions of attraction for 72 gold pieces 6478 | D:6 | Found Zoalohe's Distillery. 7145 | D:7 | Found Heuploreor's Gadget Gallery. 7667 | D:7 | Found the +7 Kryia's mail coat {PotionHeal*2 rC+} 8053 | D:8 | Reached XP level 10. HP: 50/77 MP: 0/0 8056 | D:8 | Reached skill level 9 in Fighting 8346 | D:8 | Noticed a rust devil 8346 | D:8 | Noticed a rust devil 8641 | D:8 | Reached skill level 10 in Fighting 9016 | D:8 | Identified the +9 halberd of Tekhauq {drain, rPois rCorr | Int+8 Stlth-} 9269 | D:9 | Reached *** piety under Makhleb 9415 | D:9 | Identified the +1 leather armour "Nuolosm" {Rampage rC+ | Int+3} 9564 | D:10 | Entered Level 10 of the Dungeon 9564 | D:10 | Found a transporter. 9565 | D:10 | Noticed Snorg 9570 | D:10 | Reached skill level 11 in Fighting 9574 | D:10 | Noticed a two-headed ogre 9575 | D:10 | Killed Snorg 9586 | D:10 | Killed a two-headed ogre 9587 | D:10 | Reached skill level 12 in Fighting 9587 | D:10 | Reached XP level 11. HP: 70/89 MP: 0/0 9587 | D:10 | Learned a level 5 spell: Arcjolt 9813 | D:10 | Reached skill level 5 in Invocations 9953 | D:10 | Found a transporter. 10041 | D:10 | Found a transporter. 10053 | D:10 | Found a transporter. 10410 | D:11 | Found a staircase to the Lair. 10411 | D:11 | Noticed Sonja 10418 | D:11 | Noticed a cyclops 10419 | D:11 | Killed Sonja 10629 | D:11 | Killed a cyclops 10903 | D:11 | Reached **** piety under Makhleb 10903 | D:11 | Gained mutation: You draw destruction from the endless | fires of Gehenna. [Makhleb's blessing] 11093 | D:11 | Identified the +3 flail "Bahuq" {protect, *Rage rN++ Dex+2} 11159 | Lair:1 | Entered Level 1 of the Lair of Beasts 11398 | Lair:1 | Noticed a death yak 11405 | Lair:1 | Killed a death yak 11406 | Lair:1 | Reached skill level 10 in Spellcasting 11406 | Lair:1 | Reached skill level 10 in Conjurations 11406 | Lair:1 | Reached skill level 10 in Hexes 11406 | Lair:1 | Reached skill level 10 in Summonings 11406 | Lair:1 | Reached skill level 10 in Necromancy 11406 | Lair:1 | Reached skill level 10 in Translocations 11406 | Lair:1 | Reached skill level 10 in Forgecraft 11406 | Lair:1 | Reached skill level 10 in Fire Magic 11406 | Lair:1 | Reached skill level 10 in Ice Magic 11406 | Lair:1 | Reached skill level 10 in Air Magic 11406 | Lair:1 | Reached skill level 10 in Earth Magic 11406 | Lair:1 | Reached skill level 10 in Alchemy 11406 | Lair:1 | Reached XP level 12. HP: 7/95 MP: 0/0 11646 | Lair:1 | Noticed Sprozz 11660 | Lair:1 | Killed Sprozz 12067 | Lair:2 | Reached skill level 13 in Fighting 12125 | Lair:2 | Found a staircase to the Shoals. 12163 | Lair:2 | Noticed Prince Ribbit 12173 | Lair:2 | Killed Prince Ribbit 12175 | Lair:2 | Slain by a blink frog Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, serial_shops, nicolae_shop_waterfront D:2: layout_rooms, basic_altar, serial_shops, shop, minmay_puff D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_c, basic_ecumenical_altar D:4: layout_basic, grunt_decor_one_mirror, minmay_pentangle D:5: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_rooms, minmay_temple_entry_statues_pillars D:6: layout_basic, serial_shops, nicolae_inconvenience_store, nicolae_square_shop, shop, nicolae_diamond_shop, nicolae_diamond_shop D:7: layout_loops_ring, nicolae_shop_gadgets D:8: cheibrodos_iron_armory, layout_gridville, grunt_ministairs_9 D:9: layout_rooms D:10: layout_rooms, chequers_avenue, chequers_serial_rivers_micro_b, minmay_fountain_box, nicolae_transporter_intersection, uniq_snorg D:11: layout_big_octagon, david_lair_generic, uniq_sonja Temple: nicolae_temple_ziggedy_zaggedy Lair:1: layout_roguey, uniq_sprozz Lair:2: layout_cave_pods, mainiacjoe_shoals_entry_four_pools, kennysheep_rathole, lemuel_fruit_tree, uniq_prince_ribbit2, uniq_amaemon Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 1 2 3 4 5 8 12 13 | 13.4 Spellcasting | 4 5 6 8 10 | 10.0 Conjurations | 4 5 6 8 10 | 10.0 Hexes | 4 5 6 8 10 | 10.0 Summonings | 4 5 6 8 10 | 10.0 Necromancy | 4 5 6 8 10 | 10.0 Translocations | 4 5 6 8 10 | 10.0 Forgecraft | 4 5 6 8 10 | 10.0 Fire Magic | 4 5 6 8 10 | 10.0 Ice Magic | 4 5 6 8 10 | 10.0 Air Magic | 4 5 6 8 10 | 10.0 Earth Magic | 4 5 6 8 10 | 10.0 Alchemy | 4 5 6 8 10 | 10.0 Invocations | 3 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Staff | 1 | 1 | | 7 || 9 Cast: Magic Dart | 84 | 86 | 258 | 86 || 514 Iskenderun's Myst | | 6 | 57 | 39 || 102 Fulminant Prism | | 3 | 10 | 12 || 25 Vampiric Draining | | | | 5 || 5 Soul Splinter | | | | 1 || 1 Arcjolt | | | | 49 || 49 Searing Ray | | | | 1 || 1 Invoke: Infernal Servant | | | | 1 || 1 Evoke: Wand | | | | 3 || 3 Use: Scroll | | 5 | 3 | 1 || 9 Armour: Robe | 15 | 12 | 58 | || 85 Steam dragon scal | | | | 65 || 65 Troll leather arm | | | | 45 || 45 Dodge: Dodged | 6 | 25 | 38 | 60 || 129 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12171 | 11785 | 386 | 793 | 9450 | 14 | 869.4 | Dungeon | 11130 | 10779 | 351 | 623 | 8748 | 11 | 1011.8 | Temple | 22 | 5 | 17 | 0 | 0 | 1 | 22.0 | Lair | 1019 | 1002 | 17 | 170 | 702 | 2 | 509.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1971 daAuts D:6: 1191 daAuts D:8: 1159 daAuts D:1: 1136 daAuts D:7: 1027 daAuts D:4: 953 daAuts D:3: 895 daAuts Lair:1: 856 daAuts D:10: 823 daAuts D:2: 743 daAuts D:9: 666 daAuts D:11: 561 daAuts Lair:2: 162 daAuts Temple: 22 daAuts