Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 12328315512549000269 6591 steven32 the Thaumaturge (level 11, -11/81 HPs) Began as a Djinni Conjurer on Aug 24, 2025. Was a Believer of Makhleb. Killed from afar by an acid dragon (20 damage) ... with a splash of acid ... on level 9 of the Dungeon. The game lasted 00:11:52 (10432 turns). steven32 the Thaumaturge (Djinni Conjurer) Turns: 10432, Time: 00:11:53 Health: -11/81 AC: 6 Str: 6 XL: 11 Next: 21% Gold: 156 EV: 11 Int: 25 God: Makhleb [**....] SH: 0 Dex: 11 rFire + + . (33%) h - +2 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) f - +0 steam dragon scales rPois ∞ (0%) (no helmet) rElec . (100%) d - +0 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... c - +4 ring of slaying Stlth +++ (no ring) HPRegen 0.33/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 408 gold pieces. You spent 252 gold pieces at shops. Inventory: Hand Weapons h - a +2 dagger of venom (weapon) Missiles l - a throwing net Armour a - a +1 robe b - the +0 helmet of Indomitability {Light, Harm rCorr Dex+3} (You took it off Robin on level 2 of the Dungeon) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). d - a +0 cloak of stealth (worn) f - +0 steam dragon scales (worn) g - +0 acid dragon scales Magical Staves i - a staff of fire Jewellery c - a +4 ring of slaying (worn) e - an amulet of dissipation j - an amulet of regeneration k - a ring of protection from cold m - a +4 ring of protection Wands c - a wand of warping (13) f - a wand of mindburst (11) b - a wand of acid (13) Scrolls x - 2 scrolls of amnesia a - 3 scrolls of enchant armour N - 2 scrolls of noise t - 6 scrolls of teleportation b - 2 scrolls of blinking V - 2 scrolls of vulnerability T - 2 scrolls of torment q - 2 scrolls of brand weapon {unknown} u - 3 scrolls of butterflies {unknown} v - 2 scrolls of fog {unknown} p - a scroll of poison h - 4 scrolls of fear {unknown} y - a scroll of acquirement {unknown} Potions e - a potion of enlightenment i - 2 potions of invisibility c - 7 potions of curing k - 2 potions of cancellation {unknown} B - 2 potions of berserk rage n - a potion of ambrosia {unknown} p - a potion of lignification {unknown} s - a potion of moonshine {unknown} t - 2 potions of heal wounds {unknown} f - 2 potions of haste {unknown} j - 2 potions of magic {unknown} l - a potion of might {unknown} x - a potion of brilliance {unknown} Skills: - Level 8.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0 Translocations - Level 10.0 Forgecraft - Level 10.0 Fire Magic - Level 10.0 Ice Magic - Level 10.0 Air Magic - Level 10.0 Earth Magic - Level 10.0 Alchemy + Level 7.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 100% N/A 1% 2 c - Fulminant Prism Conj/Alch 29% 3d13 1% 4 d - Swiftness Air 58% N/A 1% 3 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Searing Ray Conj 100% 2d8 1% 2 g - Anguish Hex/Necr 29% N/A 1% 4 h - Silence Hex/Air 29% N/A 2% 5 m - Iskenderun's Mystic Conj/Tloc 58% 2d12 (+2d61% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26936 Temple (1/1) D:4 Zot: 5998 Orc (0/2) D:9 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 ? Portals: Necropolis: D:9 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found an ornate altar of the Wu Jian Council. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. You start resting. HP restored. Health restored: 72 You start waiting. Done waiting. You fly downwards. The drude hits you. Your doom draws closer. The drude barely misses you. The drude hits you but does no damage. x2 There is a stone staircase leading up here. You take 5 damage, and have 67/72 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the drude! The drude is moderately wounded. The drude is knocked back by the mystic blast. You hear a shout! x2 You take 3 damage, and have 64/72 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the drude. The drude is heavily wounded. You take 1 damage, and have 63/72 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the drude! You kill the drude! Makhleb accepts your kill. You take 4 damage, and have 59/72 hp. A cyclops comes into view. You regained 11 hp, and now have 70/72 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The cyclops throws a large rock. The large rock hits your fulminant prism!! Your fulminant prism detonates feebly. You take 3 damage, and have 67/72 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a snail-covered altar of Cheibriados. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 63/72 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the cyclops!! The cyclops is heavily wounded. You hear a howl! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 60/72 hp. Your fulminant prism crackles loudly. You hear an explosion! There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 57/72 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the cyclops!! You kill the cyclops! Makhleb accepts your kill. You feel the doom around you dissipate. Training target 10.0 for Spellcasting reached! Your Spellcasting skill increases to level 10! Your Conjurations skill increases to level 10! Your Hexes skill increases to level 10! Your Summonings skill increases to level 10! Your Necromancy skill increases to level 10! Your Translocations skill increases to level 10! Your Forgecraft skill increases to level 10! Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! You need to enable at least one skill for training. A phantom comes into view. A phantom is nearby! A phantom is nearby! The magic dart hits the phantom. The phantom is lightly damaged. You take 1 damage, and have 59/73 hp. The magic dart hits the phantom. The phantom is lightly damaged. You take 1 damage, and have 58/73 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom! The phantom is moderately damaged. The phantom is knocked back by the mystic blast. You hear a shout! You take 3 damage, and have 55/73 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom! The phantom is severely damaged. The phantom is knocked back by the mystic blast. The phantom slams into the rock wall! The phantom is almost destroyed. You hear a howl! You take 4 damage, and have 51/73 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom!! You destroy the phantom! Makhleb accepts your kill. Your Fighting skill increases to level 7! You take 2 damage, and have 49/75 hp. A cyclops comes into view. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. You start resting. HP restored. Health restored: 75 You fly downwards. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The cyclops throws a large rock. The large rock hits you!! You take 38 damage, and have 37/75 hp. MASSIVE DAMAGE!! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the cyclops!! The cyclops is severely wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The cyclops throws a large rock. The large rock barely misses you. You take 3 damage, and have 34/75 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the cyclops! The cyclops is almost dead. You hear a howl! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 30/75 hp. Something hits your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 27/75 hp. A wight comes into view. It is wielding a +0 morningstar and wearing the +5 kite shield of Quatsis {rCorr Int+3 Dex+5}. A wight comes into view. It is wielding a +5 short sword of freezing. Your fulminant prism crackles loudly. Unknown command. Unknown command. The cyclops throws a large rock. The large rock barely misses you. Your fulminant prism explodes! The blast of energy engulfs the cyclops!! You kill the cyclops! Makhleb accepts your kill. You can now gain health from killing. You hear a howl! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A wight comes into view. It is wielding a +2 falchion. You take 4 damage, and have 25/76 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the wight!! You destroy the wight! Makhleb accepts your kill. x2 You feel a bit more experienced. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A wight comes into view. It is wielding a +0 dire flail. You take 4 damage, and have 22/76 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! Makhleb accepts your kill. You feel better. You feel a bit more experienced. There is a stone staircase leading up here. You regained 3 hp, and now have 25/76 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 21/76 hp. A howler monkey comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! Makhleb accepts your kill. You feel better. You feel a bit more experienced. The blast of energy engulfs the howler monkey!! You kill the howler monkey! Makhleb accepts your kill. You feel better. Training target 8.0 for Fighting reached! Your Fighting skill increases to level 8! You need to enable at least one skill for training. You regained 5 hp, and now have 26/76 hp. You fly upwards. There is a stone staircase leading down here. You start resting. You start resting. You start resting. HP restored. Health restored: 76 You fly downwards. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wight is nearby! The magic dart hits the wight. The wight is moderately damaged. You take 1 damage, and have 75/76 hp. The magic dart hits the wight. The wight is heavily damaged. You take 1 damage, and have 74/76 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! You destroy the wight! Makhleb accepts your kill. Your Invocations skill increases to level 1! You take 3 damage, and have 71/76 hp. HP restored. You now have 327 gold pieces (gained 18). Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 robe; a +2 falchion; Health restored: 76 Things that are here: a +0 robe; a +5 short sword of freezing Things that are here: a +0 morningstar; a +0 leather armour; the +5 kite shield of Quatsis {rCorr Int+3 Dex+5} You now have 333 gold pieces (gained 6). Things that are here: a +0 whip; a +0 dagger; a +0 orcbow You see here a +0 flail. You now have 348 gold pieces (gained 15). Key pressed, stopping explore. Found a stone staircase leading up. c - 8 potions of curing (gained 1) Something hits the bush but does no damage. Something kicks the bush but does no damage. A centaur comes into view. The centaur hits the bush but does no damage. The centaur completely misses the bush. A centaur is nearby! A centaur is nearby! No reachable target in view! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You take 11 damage, and have 65/76 hp. The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you but does no damage. You take 1 damage, and have 64/76 hp. The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. You take 4 damage, and have 60/76 hp. The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. You hear a shout! x2 You take 7 damage, and have 53/76 hp. The magic dart hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You take 14 damage, and have 39/76 hp. The magic dart hits the centaur. You kill the centaur! Makhleb accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A slime creature comes into view. You regained 4 hp, and now have 43/76 hp. A slime creature is nearby! A slime creature is nearby! The magic dart hits the slime creature! The slime creature is lightly wounded. The slime creature jiggles. An orc warrior comes into view. It is wielding a +0 scimitar. You take 1 damage, and have 42/76 hp. The magic dart hits the slime creature. The slime creature is lightly wounded. The orc warrior unwields a +0 scimitar. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow hits you! You hear a shout! You take 9 damage, and have 33/76 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. An orc priest and 2 orc wizards come into view. The orc wizard shouts! The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You take 1 damage, and have 32/76 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior!! The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the stone wall. The orc warrior is almost dead. The mystic blast hits the orc priest! The orc priest is severely wounded. The orc priest is knocked back by the mystic blast. The orc priest slams into the stone wall! You kill the orc priest! Makhleb accepts your kill. You feel better. The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The orc warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Your Invocations skill increases to level 2! You take 17 damage, and have 15/76 hp. MASSIVE DAMAGE!! The orc warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 8/76 hp. Okay, then. Unknown command. You feel better. You regained 8 hp, and now have 16/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 13/76 hp. Found a scroll labelled AGEOPH XYPOY. Your fulminant prism crackles loudly. Something hits your fulminant prism! Your fulminant prism explodes! Makhleb accepts your kill. You feel a bit more experienced. Makhleb accepts your kill. You feel a bit more experienced. Makhleb accepts your kill. You feel better. You feel a bit more experienced. The blast of energy engulfs the slime creature!! The slime creature is severely wounded. You hear a shout! You regained 2 hp, and now have 15/76 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The slime creature hits your fulminant prism! You take 3 damage, and have 12/76 hp. Your fulminant prism crackles loudly. The slime creature hits your fulminant prism but does no damage. The slime creature hits your fulminant prism!! Your fulminant prism explodes! The blast of energy engulfs the slime creature! The slime creature is almost dead. You hear a shout! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (almost dead, 100% to hit) The magic dart hits the slime creature! The slime creature is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (almost dead, 100% to hit) The magic dart hits the slime creature. You kill the slime creature! Makhleb accepts your kill. You feel better. * * * LOW HITPOINT WARNING * * * Your Invocations skill increases to level 3! You regained 6 hp, and now have 18/76 hp. You start resting. A drude comes into view. You regained 2 hp, and now have 20/76 hp. A drude is nearby! A drude is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the drude. The drude is moderately wounded. The drude shouts! The drude is knocked back by the mystic blast. The drude slams into the rock wall. The drude is moderately wounded. * * * LOW HITPOINT WARNING * * * The drude barely misses you. The drude completely misses you. You take 4 damage, and have 16/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the drude! You kill the drude! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 13/76 hp. You start resting. You start resting. HP restored. Health restored: 76 A cyclops comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 72/76 hp. Your fulminant prism crackles loudly. You hear an explosion! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. You take 4 damage, and have 69/76 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 66/76 hp. You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 62/76 hp. Your fulminant prism crackles loudly. You hear an explosion! Makhleb accepts your kill. You feel a bit more experienced. Your Invocations skill increases to level 4! Key pressed, stopping explore. Key pressed, stopping explore. You now have 364 gold pieces (gained 16). Things that are here: 3 large rocks; a cyclops corpse Key pressed, stopping explore. A centaur comes into view. It is wielding a staff of fire. Health restored: 76 A centaur is nearby! A centaur is nearby! A centaur is nearby! Items here: )) [ ÷. You hit the centaur. The centaur is poisoned. The centaur is moderately wounded. The centaur hits you with a staff of fire. The centaur closely misses you. You take 5 damage, and have 71/76 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur! You kill the centaur! Makhleb accepts your kill. You feel better. You take 2 damage, and have 69/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 385 gold pieces (gained 21). Items here: )) [[ |. i - a staff of fire Okay, then. Unknown command. Found a stone staircase leading down and a stone staircase leading up. Health restored: 76 Found a chain mail. h - a scroll labelled AGEOPH XYPOY You see here a +0 chain mail. y - a scroll labelled WAL DUJOYWA h - 4 scrolls labelled AGEOPH XYPOY (gained 3) j - 2 fizzy inky potions (gained 1) Found a parchment of Permafrost Eruption. Found a parchment of Apportation. j - an amulet of regeneration You see here a parchment of Sphinx Sisters. k - a ring of protection from cold You see here a parchment of Lesser Beckoning. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 405 gold pieces (gained 20). Found a stone staircase leading down. Found Guigogg's Magic Scroll Shoppe. There is an entrance to Guigogg's Magic Scroll Shoppe here. a - 3 scrolls of enchant armour (gained 1) i - 3 scrolls of identify (gained 1) o -> T - 2 scrolls of torment (gained 1) c -> N - 2 scrolls of noise (gained 1) Thank you for shopping at Guigogg's Magic Scroll Shoppe! Okay, then. t - 6 scrolls of teleportation (gained 1) Thank you for shopping at Guigogg's Magic Scroll Shoppe! You can access your shopping list by pressing '$'. As you read the scroll of identify, it crumbles to dust. d -> x - 2 scrolls of amnesia As you read the scroll of identify, it crumbles to dust. e -> p - a scroll of poison As you read the scroll of identify, it crumbles to dust. m -> V - 2 scrolls of vulnerability Found a parchment of Ignite Poison. Key pressed, stopping explore. Found 2 poisoned darts. There is a stone staircase leading down here. Found a scale mail. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a staff of fire. There is a stone staircase leading up here. Search for what [Enter for "venom", or ? for help]? dart Unknown command. Unknown command. Found an escape hatch in the floor. Found an escape hatch in the ceiling. A jelly comes into view. A jelly is nearby! A jelly is nearby! A jelly is nearby! The magic dart hits the jelly! The jelly is heavily wounded. The jelly quivers. The magic dart hits the jelly. The jelly is almost dead. You take 1 damage, and have 75/76 hp. The magic dart hits the jelly. You kill the jelly! Makhleb accepts your kill. You take 1 damage, and have 74/76 hp. HP restored. 2 gnolls come into view. A gnoll is wielding a +0 club and quivering a throwing net. Found a scroll labelled CILUWUT FEFOU. You see here a staff of fire. Health restored: 76 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 73/76 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 70/76 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the gnoll!! You kill the gnoll! Makhleb accepts your kill. The blast of energy engulfs the gnoll!! You kill the gnoll! Makhleb accepts your kill. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll! The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is almost dead. You take 1 damage, and have 70/76 hp. The magic dart hits the gnoll. You kill the gnoll! Makhleb accepts your kill. You take 1 damage, and have 69/76 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll bouda comes into view. It is wielding a +0 whip. A gnoll bouda is nearby! A gnoll bouda is nearby! The magic dart hits the gnoll bouda but does no damage. You take 1 damage, and have 69/76 hp. The magic dart hits the gnoll bouda but does no damage. The magic dart hits the gnoll bouda. The gnoll bouda is lightly wounded. You take 1 damage, and have 68/76 hp. The magic dart hits the gnoll bouda. The gnoll bouda is moderately wounded. You take 1 damage, and have 67/76 hp. The magic dart hits the gnoll bouda. The gnoll bouda is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll bouda. The gnoll bouda is severely wounded. You take 1 damage, and have 66/76 hp. The magic dart hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 whip. You take 6 damage, and have 60/76 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda is knocked back by the mystic blast. You take 4 damage, and have 56/76 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll bouda!! You kill the gnoll bouda! Makhleb accepts your kill. You feel better. You have reached level 11! The power to cast Silence wells up from within. Spell assigned to 'h'. You regained 2 hp, and now have 58/81 hp. The gnoll closely misses you. You see here a staff of fire. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! The gnoll is severely wounded. The gnoll is knocked back by the mystic blast. The gnoll slams into the rock wall. You kill the gnoll! Makhleb accepts your kill. You take 4 damage, and have 55/81 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Things that are here: a +0 whip; a +0 robe l - a throwing net You see here a +0 club. Key pressed, stopping explore. u - 3 scrolls labelled CILUWUT FEFOU (gained 1) You see here a +0 halberd. Key pressed, stopping explore. m - a +4 ring of protection Health restored: 81 Key pressed, stopping explore. A malevolent force fills the Dungeon... You are sucked into a shaft and drop 1 floor! The shaft crumbles and collapses. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Found 3 gold pieces and a ring mail. Found a stone staircase leading down. You now have 156 gold pieces (gained 3). 2 orcs come into view. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc shouts! x2; You hear a shout! x2 You take 3 damage, and have 78/81 hp. Found a fortress talisman. Your fulminant prism crackles loudly. An orc priest and a kobold come into view. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! Makhleb accepts your kill. The blast of energy engulfs the orc!! You kill the orc! Makhleb accepts your kill. The blast of energy engulfs you! An orc warrior comes into view. It is wielding a +0 long sword. You hear a shout! x16 You take 17 damage, and have 61/81 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A kobold brigand comes into view. It is wielding a +0 whip and quivering curare-tipped darts. An orc warrior comes into view. It is wielding a +0 scimitar and wearing a +0 chain mail of cold resistance. You take 3 damage, and have 58/81 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the kobold brigand!! You kill the kobold brigand! Makhleb accepts your kill. x2 You feel better. You feel a bit more experienced. You hear a shout! You hear two shouts! You hear a shout! Your Invocations skill increases to level 5! You regained 2 hp, and now have 60/81 hp. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 57/81 hp. The magic dart hits the kobold but does no damage. Your fulminant prism crackles loudly. You take 1 damage, and have 56/81 hp. The magic dart hits the kobold! You kill the kobold! Makhleb accepts your kill. You feel better. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! The orc warrior is severely wounded. The blast of energy engulfs the orc warrior!! The orc warrior is severely wounded. You hear a shout! x5 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A kobold comes into view. It is wielding a +0 club. You take 3 damage, and have 53/81 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! You kill the orc warrior! Makhleb accepts your kill. The blast of energy engulfs the orc warrior!! You kill the orc warrior! Makhleb accepts your kill. The blast of energy engulfs the kobold!! You kill the kobold! Makhleb accepts your kill. You feel better. You hear a shout! x2 Items here: )) [ ††. Things that are here: a +0 scimitar; a +0 chain mail of cold resistance; an orc corpse An orc comes into view. It is wielding a +0 hand axe. Found a staircase to the Orcish Mines. A two-headed ogre comes into view. It is wielding two +0 giant clubs. An orc comes into view. It is wielding a +0 flail. The orc moves out of view. Things that are here: a +0 club; a kobold corpse An orc warrior and an orc priest come into view. The orc priest shouts! The orc priest looks braver for a moment. Things that are here: a +0 whip; a curare-tipped dart; a kobold corpse 2 orcs come into view. The orc shouts! An orc comes into view. It is wielding a +0 falchion. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! An orc comes into view. It is wielding a +0 whip. You take 4 damage, and have 53/81 hp. Found a phantasmal passage. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc! You kill the orc! Makhleb accepts your kill. The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. The blast of energy engulfs the orc priest! The orc priest is heavily wounded. The blast of energy engulfs the orc!! You kill the orc! Makhleb accepts your kill. You hear a shout! x2 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 50/81 hp. The two-headed ogre hits your fulminant prism with a +0 giant club! x2 Your fulminant prism crackles loudly. The two-headed ogre completely misses your fulminant prism. The two-headed ogre hits your fulminant prism with a +0 giant club!! Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is severely wounded. Makhleb accepts your kill. You feel a bit more experienced. The blast of energy engulfs the orc warrior!! The orc warrior is almost dead. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 48/81 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! Makhleb accepts your kill. The blast of energy engulfs the two-headed ogre!! You kill the two-headed ogre! Makhleb accepts your kill. You feel better. You hear a shout! Your Invocations skill increases to level 6! You regained 9 hp, and now have 57/81 hp. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 53/81 hp. The orc hits your fulminant prism but does no damage. Your fulminant prism crackles loudly. An orc warrior comes into view. It is wielding a +0 trident. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! Makhleb accepts your kill. The blast of energy engulfs the orc!! You kill the orc! Makhleb accepts your kill. The orc warrior shouts! You hear a shout! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 50/81 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! You kill the orc warrior! Makhleb accepts your kill. You feel better. The blast of energy engulfs the orc!! You kill the orc! Makhleb accepts your kill. You feel better. The blast of energy engulfs the orc warrior!! You kill the orc warrior! Makhleb accepts your kill. You can now unleash Makhleb's destructive might. You hear a shout! x3 Your Invocations skill increases to level 7! You regained 4 hp, and now have 55/81 hp. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. An orc priest comes into view. It is wielding a +0 club. Unknown command. The magic dart hits the orc priest! The orc priest is heavily wounded. You hear the lone wailing of a funeral chant nearby. You hear the faint creaking of a very distant portcullis. An orc priest comes into view. It is wielding a +0 flail. A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. The magic dart hits the orc priest! The orc priest is almost dead. The orc priest roars repeatedly. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest begins to cast a cantrip, but forgets the words! You take 14 damage, and have 41/81 hp. The magic dart hits the orc priest! You kill the orc priest! Makhleb accepts your kill. You take 1 damage, and have 40/81 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (100% to hit) The magic dart hits the kobold but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (100% to hit) The magic dart hits the kobold. You kill the kobold! Makhleb accepts your kill. An acid dragon comes into view. You take 1 damage, and have 39/81 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The acid dragon spits acid at you. The splash of acid hits you! You take 8 damage, and have 31/81 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc priest! The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 17/81 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest! You kill the orc priest! Makhleb accepts your kill. You feel better. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 15/81 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 12/81 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! x2 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. An orc comes into view. It is wielding a +0 war axe. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the acid dragon! The acid dragon is almost dead. * * * LOW HITPOINT WARNING * * * The acid dragon spits acid at you. The splash of acid hits you!! You die... #...... #...D)## ##.[...## #.......# ... ###......# ... ##........# ##.. #..#......# #..## .. #..#.D#...###...# ..... #.....@...#.#...# ..... #......)........##..... ###..##..))...)..%..... #####....)o.)........ ###).##)..o...... #.)###)...).... ####....#..).o... ........)).o..).... ....#.....#.....>.. You could see an acid dragon (catching breath) and an orc. Vanquished Creatures A two-headed ogre (D:9) 3 cyclopes (D:7) Maggie (D:6) A hornet (D:7) A slime creature (D:7) Sigmund (D:2) A steam dragon (D:6) 5 orc warriors An ice beast (D:7) A black bear (D:6) 3 centaurs (D:7) 2 phantoms A kobold brigand (D:9) 13 scorpions 5 wights (D:7) A bes kemwar (D:7) A howler monkey (D:7) 4 human zombies (Ossuary) 2 bombardier beetles 10 orc priests 4 jellies Crazy Yiuf (D:3) 2 gnoll boudas 4 hounds 2 drudes (D:7) A sleepcap (D:5) 4 iguanas 4 orc wizards (D:7) 7 centaur zombies (Ossuary) 7 scorpion zombies (Ossuary) 3 mummies (Ossuary) Robin (D:2) 7 adders 15 gnolls A shadow imp (D:7) A white imp (D:7) 2 ufetubi (D:6) 2 dart slugs (D:2) 2 ribbon worms (D:3) 3 adder zombies (Ossuary) 6 gnoll zombies (Ossuary) 7 endoplasms 2 giant cockroaches 7 hobgoblins 2 jackals (D:2) 24 orcs 6 quokkas 8 ball pythons 3 ball python zombies (Ossuary) 6 bats 3 frilled lizards 13 goblins 2 jackal zombies (Ossuary) 7 kobolds 5 rats 232 creatures vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 233 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 611 | D:2 | Noticed Sigmund 996 | D:2 | Killed Sigmund 997 | D:2 | Reached skill level 5 in Spellcasting 997 | D:2 | Reached skill level 5 in Conjurations 997 | D:2 | Reached skill level 5 in Hexes 997 | D:2 | Reached skill level 5 in Summonings 997 | D:2 | Reached skill level 5 in Necromancy 997 | D:2 | Reached skill level 5 in Translocations 997 | D:2 | Reached skill level 5 in Forgecraft 997 | D:2 | Reached skill level 5 in Fire Magic 997 | D:2 | Reached skill level 5 in Ice Magic 997 | D:2 | Reached skill level 5 in Air Magic 997 | D:2 | Reached skill level 5 in Earth Magic 997 | D:2 | Reached skill level 5 in Alchemy 997 | D:2 | Reached XP level 3. HP: 11/25 MP: 0/0 997 | D:2 | Learned a level 1 spell: Kinetic Grapnel 997 | D:2 | Reached XP level 4. HP: 14/31 MP: 0/0 997 | D:2 | Reached XP level 5. HP: 16/35 MP: 0/0 997 | D:2 | Learned a level 2 spell: Blink 1182 | D:2 | Identified the +0 helmet of Indomitability {Light, Harm | rCorr Dex+3} 1182 | D:2 | Noticed Robin 1190 | D:2 | Killed Robin 1191 | D:2 | Reached XP level 6. HP: 24/40 MP: 0/0 1771 | D:3 | Found a faded altar of an unknown god. 2074 | D:3 | Noticed Crazy Yiuf 2582 | D:3 | Found a basalt altar of Yredelemnul. 2926 | D:3 | Killed Crazy Yiuf 3725 | D:4 | Found a statue of an orb of entropy. 3730 | D:4 | Found a staircase to the Ecumenical Temple. 3731 | D:4 | Found a statue of an orb of entropy. 3735 | D:4 | Reached XP level 7. HP: 44/45 MP: 0/0 3735 | D:4 | Learned a level 3 spell: Swiftness 3742 | Temple | Entered the Ecumenical Temple 4438 | D:5 | Entered Level 5 of the Dungeon 4905 | D:5 | Reached skill level 1 in Fighting 4905 | D:5 | Reached XP level 8. HP: 49/53 MP: 0/0 5094 | D:5 | Found a sand-covered staircase. 5099 | Ossuary | Entered an ossuary 5775 | Ossuary | Reached skill level 5 in Fighting 6057 | Ossuary | Reached XP level 9. HP: 39/66 MP: 0/0 6057 | Ossuary | Learned a level 4 spell: Anguish 7894 | D:6 | Found a burning altar of Makhleb. 8047 | D:6 | Became a worshipper of Makhleb the Destroyer 8151 | D:6 | Noticed Maggie 8160 | D:6 | Killed Maggie 8756 | D:7 | Reached XP level 10. HP: 67/72 MP: 0/0 8786 | D:7 | Found a glowing silver altar of Zin. 8787 | D:7 | Found a broken altar of Ashenzari. 8789 | D:7 | Found a shimmering altar of Xom. 8789 | D:7 | Found a snail-covered altar of Cheibriados. 8913 | D:7 | Found a glowing silver altar of Zin. 8914 | D:7 | Found an ornate altar of the Wu Jian Council. 9171 | D:7 | Noticed a cyclops 9174 | D:7 | Found a snail-covered altar of Cheibriados. 9183 | D:7 | Killed a cyclops 9184 | D:7 | Reached skill level 10 in Spellcasting 9184 | D:7 | Reached skill level 10 in Conjurations 9184 | D:7 | Reached skill level 10 in Hexes 9184 | D:7 | Reached skill level 10 in Summonings 9184 | D:7 | Reached skill level 10 in Necromancy 9184 | D:7 | Reached skill level 10 in Translocations 9184 | D:7 | Reached skill level 10 in Forgecraft 9184 | D:7 | Reached skill level 10 in Fire Magic 9184 | D:7 | Reached skill level 10 in Ice Magic 9184 | D:7 | Reached skill level 10 in Air Magic 9184 | D:7 | Reached skill level 10 in Earth Magic 9184 | D:7 | Reached skill level 10 in Alchemy 9192 | D:7 | Noticed a cyclops 9286 | D:7 | Identified the +5 kite shield of Quatsis {rCorr Int+3 | Dex+5} 9287 | D:7 | Killed a cyclops 9287 | D:7 | Reached * piety under Makhleb 9461 | D:7 | Reached skill level 1 in Invocations 9776 | D:7 | Noticed a cyclops 9786 | D:7 | Killed a cyclops 10069 | D:7 | Found Guigogg's Magic Scroll Shoppe. 10077 | D:7 | Bought a scroll of enchant armour for 82 gold pieces 10077 | D:7 | Bought a scroll of identify for 22 gold pieces 10077 | D:7 | Bought a scroll of torment for 104 gold pieces 10077 | D:7 | Bought a scroll of noise for 11 gold pieces 10077 | D:7 | Bought a scroll of teleportation for 33 gold pieces 10255 | D:8 | Reached XP level 11. HP: 58/81 MP: 0/0 10255 | D:8 | Learned a level 5 spell: Silence 10369 | D:8 | You are sucked into a shaft and drop 1 floor! 10388 | D:9 | Reached skill level 5 in Invocations 10399 | D:9 | Found a staircase to the Orcish Mines. 10399 | D:9 | Noticed a two-headed ogre 10403 | D:9 | Found a phantasmal passage. 10411 | D:9 | Killed a two-headed ogre 10417 | D:9 | Reached ** piety under Makhleb 10432 | D:9 | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms D:2: layout_rooms, uniq_robin, uniq_sigmund D:3: minmay_evil_eye, layout_basic, lemuel_tele_altar, ebering_ecumenical_altar_box, uniq_crazy_yiuf_cottage D:4: layout_layer_cave, minmay_temple_entry_tees D:5: layout_loops_ring, enter_ossuary_2, serial_library_hellmonk_long_bookcase D:6: layout_cave_pods, general_overflow_altar, uniq_maggie D:7: minmay_the_grid_octo_triangle [minmay_the_grid_octo_focus, minmay_the_grid_octo_prize_square_snowflake, minmay_the_grid_octo_shrine], layout_basic, chequers_temple_overflow_statue_of_worship, serial_shops, shop, kb_lookout_dungeons_type D:8: layout_basic, lemuel_doored_altar D:9: layout_cave_pools, tgw_sif, mainiacjoe_lair_zoo, david_orc_3, index_necropolis_entry_open_halls, enter_bailey_3, kennysheep_just_a_vault Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 5 6 7 9 10 | 10.0 Conjurations | 5 6 7 9 10 | 10.0 Hexes | 5 6 7 9 10 | 10.0 Summonings | 5 6 7 9 10 | 10.0 Necromancy | 5 6 7 9 10 | 10.0 Translocations | 5 6 7 9 10 | 10.0 Forgecraft | 5 6 7 9 10 | 10.0 Fire Magic | 5 6 7 9 10 | 10.0 Ice Magic | 5 6 7 9 10 | 10.0 Air Magic | 5 6 7 9 10 | 10.0 Earth Magic | 5 6 7 9 10 | 10.0 Alchemy | 5 6 7 9 10 | 10.0 Fighting | 1 6 8 | 8.0 Invocations | 4 7 | 7.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | | 5 | || 5 Dagger | | | | 1 || 1 Cast: Magic Dart | 38 | 88 | 237 | 52 || 415 Searing Ray | 2 | 4 | | || 6 Fulminant Prism | | 4 | 20 | 30 || 54 Iskenderun's Myst | | 2 | 52 | 22 || 76 Blink | | 2 | 1 | || 3 Use: Scroll | 3 | | 6 | 3 || 12 Potion | | | | 1 || 1 Armour: Robe | 8 | 16 | 70 | || 94 Steam dragon scal | | | 5 | 27 || 32 Dodge: Dodged | 7 | 10 | 62 | 15 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10428 | 10103 | 325 | 2422 | 6114 | 11 | 948.0 | Dungeon | 8726 | 8401 | 325 | 1671 | 5587 | 9 | 969.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 1700 | 1700 | 0 | 751 | 527 | 1 | 1700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1700 daAuts D:6: 1682 daAuts D:4: 1444 daAuts D:5: 1326 daAuts D:3: 1311 daAuts D:1: 1175 daAuts D:7: 1059 daAuts D:2: 507 daAuts D:8: 156 daAuts D:9: 62 daAuts Temple: 1 daAuts