Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 3475818856335648714 473 steven32 the Trooper (level 7, -2/56 HPs) Began as a Djinni Conjurer on Aug 27, 2025. Slain by an adder (3 damage) ... on level 6 of the Dungeon. The game lasted 00:03:31 (2937 turns). steven32 the Trooper (Djinni Conjurer) Turns: 2937, Time: 00:03:32 Health: -2/56 AC: 3 Str: 6 XL: 7 Next: 32% Gold: 25 EV: 6 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-3 HP) @: vertiginous, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. You spent 83 gold pieces at shops. Inventory: Missiles d - 3 curare-tipped darts e - a throwing net Armour a - a +0 robe (worn) b - a +0 cloak (worn) c - the +0 pair of gloves of Xom's Hope {Hurl, rElec rPois Will- Str-5} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Str-5: It affects your strength (-5). Scrolls I - a scroll of immolation e - a scroll of revelation {unknown} h - a scroll of torment {unknown} m - a scroll of acquirement {unknown} i - 3 scrolls of identify Potions d - a potion of invisibility {unknown} f - a potion of cancellation {unknown} j - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} l - a potion of moonshine n - a potion of haste {unknown} o - a potion of resistance {unknown} p - a potion of might {unknown} s - a potion of magic {unknown} q - 2 potions of mutation {unknown} Skills: - Level 6.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 5% 1 b - Searing Ray Conj 46% 2d6 7% 2 c - Fulminant Prism Conj/Alch 11% 3d8 32% 4 d - Slow Hex 92% N/A 5% 1 e - Ensorcelled Hibernat Hex/Ice 46% N/A 7% 2 f - Volatile Blastmotes Fire/Tloc 46% 2d13 12% 3 m - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21063 Altars: Shops: D:3 *([=! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Health restored: 23 A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a red potion Things that are here: a +0 dagger; a goblin corpse m - a scroll labelled XATYDU PACOAR Key pressed, stopping explore. Things that are here: a +0 short sword; 2 stones; a kobold skeleton Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a fuming yellow potion. There is a stone staircase leading up here. n - a fuming yellow potion As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You now have 42 gold pieces (gained 4). Key pressed, stopping explore. o - an orange potion There is a stone staircase leading up here. You reach down and open the door. There is an open door here. Found a chain mail. You see here a +0 chain mail. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 22/23 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a +0 whip. p - a fizzy emerald potion Health restored: 23 Found a stone staircase leading down. You now have 46 gold pieces (gained 4). You reach down and open the door. Found a ring mail. There is an open door here. You see here a +0 ring mail. Found a sling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Iskenderun's Mystic Blast Adjust to which letter? m - Iskenderun's Mystic Blast A kobold comes into view. It is wielding a +0 short sword. Found 2 green potions. The kobold shouts! The kobold moves out of view. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Slow wells up from within. Spell assigned to 'd'. Health restored: 29 Unknown command. Things that are here: a +0 short sword; a kobold corpse q - 2 green potions l - 2 red potions (gained 1) There is an open door here. Found a stone staircase leading up. Key pressed, stopping explore. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. You take 1 damage, and have 28/29 hp. The magic dart hits the ball python. You kill the ball python! You take 1 damage, and have 27/29 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. Health restored: 29 A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 28/29 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a parchment of Airstrike. Health restored: 29 You reach down and open the door. There is an open door here. A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! You take 1 damage, and have 28/29 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat and a kobold come into view. Health restored: 29 There are monsters nearby! There are monsters nearby! The magic dart hits the bat. The bat is moderately wounded. You take 1 damage, and have 28/29 hp. The magic dart hits the bat. The bat is heavily wounded. You take 1 damage, and have 27/29 hp. You miscast Magic Dart. Nothing appears to happen. The bat barely misses you. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! You take 1 damage, and have 26/29 hp. The magic dart hits the kobold. The kobold is severely wounded. You take 1 damage, and have 25/29 hp. The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 24/29 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Things that are here: a +0 whip; 5 stones; a kobold corpse Found a stone staircase leading up. Health restored: 29 u - a scroll labelled EXON DACEDU Found a stone staircase leading down. There is a stone staircase leading down here. An adder comes into view. The adder hisses angrily. The magic dart hits the adder but does no damage. The adder barely misses you. The adder bites you. You take 2 damage, and have 27/29 hp. The magic dart hits the adder. The adder is heavily wounded. The adder bites you but does no damage. You take 1 damage, and have 26/29 hp. The magic dart hits the adder. You kill the adder! You take 1 damage, and have 25/29 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Found a stone staircase leading down. Health restored: 29 There is a stone staircase leading down here. Found a mace. You see here a +0 mace. Found a parchment of Poisonous Vapours. You reach down and open the door. There is an open door here. You see here a +0 club. Key pressed, stopping explore. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. You take 1 damage, and have 28/29 hp. The magic dart hits the endoplasm. You kill the endoplasm! You take 1 damage, and have 27/29 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Things that are here: a +0 whip; 5 stones; a kobold skeleton As you open the door, it creaks loudly! Health restored: 29 There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 whip; 5 stones; a kobold skeleton There is an open door here. Key pressed, stopping explore. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found 4 gold pieces. There is a stone staircase leading up here. A phantom is nearby! A phantom is nearby! A phantom is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (dormant, 100% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) You take 2 damage, and have 27/29 hp. The searing ray hits the phantom. The phantom is moderately damaged. The phantom hits you. You take 4 damage, and have 23/29 hp. The searing ray hits the phantom. The phantom is heavily damaged. The phantom hits you. You take 4 damage, and have 19/29 hp. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 69% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. The phantom barely misses you. You take 1 damage, and have 18/29 hp. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 69% to hit) You focus your ray upon the phantom. The searing ray misses the phantom. (Press . to maintain the ray.) The phantom hits you. You take 6 damage, and have 12/29 hp. MASSIVE DAMAGE!! The searing ray misses the phantom. The phantom barely misses you. You take 1 damage, and have 11/29 hp. The searing ray hits the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You take 1 damage, and have 10/29 hp. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is severely damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The phantom barely misses you. You take 1 damage, and have 9/29 hp. The searing ray hits the phantom! The phantom is almost destroyed. * * * LOW HITPOINT WARNING * * * The phantom barely misses you. You take 1 damage, and have 8/29 hp. The searing ray hits the phantom. You destroy the phantom! * * * LOW HITPOINT WARNING * * * Your Fighting skill gained 2 levels and is now at level 4! You have reached level 4! You feel agile. You have reached level 5! The power to cast Ensorcelled Hibernation wells up from within. Spell assigned to 'e'. You regained 2 hp, and now have 10/41 hp. You start resting. You stop channelling your searing ray. You start resting. HP restored. Health restored: 41 You start waiting. Done waiting. Found a stone staircase leading down. Found a parchment of Summon Mana Viper. You now have 50 gold pieces (gained 4). Found a robe. You now have 63 gold pieces (gained 13). A bat and a kobold come into view. Found a stone staircase leading up. The kobold shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! You hit the kobold but do no damage. The kobold barely misses you. The magic dart hits the bat. The bat is severely wounded. The bat closely misses you. The kobold hits you but does no damage. You take 1 damage, and have 40/41 hp. The magic dart hits the bat. You kill the bat! The kobold hits you with a +0 short sword. You take 2 damage, and have 38/41 hp. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found an escape hatch in the ceiling. Health restored: 41 Found a quarterstaff. s - a purple potion Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. Unknown command. A rat comes into view. The rat squeaks loudly. A rat is nearby! The magic dart hits the rat. You kill the rat! You take 1 damage, and have 40/41 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found Zecieph's Distillery. Health restored: 41 You now have 69 gold pieces (gained 6). There is an entrance to Zecieph's Distillery here. q -> c - 3 potions of curing (gained 1) Thank you for shopping at Zecieph's Distillery! You can access your shopping list by pressing '$'. Unknown command. Found an escape hatch in the floor. There is an escape hatch in the floor here. c - the +0 pair of gloves of Xom's Hope {Hurl, rElec rPois Will- Str-5} A ball python comes into view. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You take 1 damage, and have 40/41 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Health restored: 41 Found 6 atropa-tipped darts. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. You take 1 damage, and have 40/41 hp. The magic dart hits the endoplasm. You kill the endoplasm! You take 1 damage, and have 39/41 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) u - 2 scrolls labelled EXON DACEDU (gained 1) You reach down and open the door. Found Noxogah's Assorted Antiques. Health restored: 41 There is an open door here. There is an entrance to Noxogah's Assorted Antiques here. You can access your shopping list by pressing '$'. Unknown command. Unknown command. You reach down and open the door. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. Found Pul Pov's Antique Armour Boutique. There is an entrance to Pul Pov's Antique Armour Boutique here. Unknown command. Grinder comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. There is a flash of cinnabar. You take 4 damage, and have 37/41 hp. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target Okay, then. You start resting. HP restored. Health restored: 41 Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 37/41 hp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Your fulminant prism crackles loudly. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Your fulminant prism explodes! You hear an angry hiss. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 34/41 hp. Your fulminant prism crackles loudly. You hear an explosion! You hear an angry hiss. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 30/41 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. There is a flash of cinnabar. You take 4 damage, and have 27/41 hp. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. There is a flash of cinnabar. Grinder blinks! You take 4 damage, and have 23/41 hp. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 20/41 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Grinder! Grinder is heavily wounded. You hear an angry hiss. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 9/41 hp. MASSIVE DAMAGE!! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Grinder! Grinder is almost dead. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 30% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 100% to hit) The magic dart hits Grinder. Grinder is almost dead. * * * LOW HITPOINT WARNING * * * Grinder blinks! You take 1 damage, and have 9/41 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 100% to hit) The magic dart hits Grinder. Grinder is almost dead. * * * LOW HITPOINT WARNING * * * Grinder says, "You look like you could use a good racking." Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/41 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 100% to hit) The magic dart hits Grinder. Grinder is almost dead. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/41 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 100% to hit) The magic dart hits Grinder. You kill Grinder! * * * LOW HITPOINT WARNING * * * Training target 6.0 for Fighting reached! Your Fighting skill gained 2 levels and is now at level 6! You need to enable at least one skill for training. You have reached level 6! You start resting. You start resting. An adder comes into view. You regained 29 hp, and now have 37/50 hp. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You take 1 damage, and have 36/50 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. You take 1 damage, and have 35/50 hp. An adder is nearby! An adder is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the adder. You kill the adder! You take 4 damage, and have 31/50 hp. HP restored. There is a dry fountain here. Found a stone staircase leading up. Health restored: 50 There is a stone staircase leading up here. You reach down and open the door. There is an open door here. A bat comes into view. You see here 12 gold pieces. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You take 1 damage, and have 49/50 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have enough gold to buy a potion of brilliance on this level, or buy a potion of might on this level. You can access your shopping list by pressing '$'. You now have 48 gold pieces (gained 12). Health restored: 50 You now have enough gold to buy a potion of enlightenment on this level. You can access your shopping list by pressing '$'. You now have 62 gold pieces (gained 14). c - 4 potions of curing (gained 1) q - 2 viscous cyan potions You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found Diul Cif's Jewellery Shop. You now have enough gold to buy 2 potions of curing on this level. You can access your shopping list by pressing '$'. You now have 68 gold pieces (gained 6). There is an entrance to Diul Cif's Jewellery Shop here. You can access your shopping list by pressing '$'. You aren't carrying any jewellery or talismans. Found Eqon Nani's Weapon Boutique. A ball python comes into view. A ball python is nearby! A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! A ball python is nearby! There is an entrance to Eqon Nani's Weapon Boutique here. d - 3 curare-tipped darts Thank you for shopping at Eqon Nani's Weapon Boutique! You can access your shopping list by pressing '$'. The magic dart hits the ball python. The ball python is moderately wounded. You take 1 damage, and have 49/50 hp. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a throwing net An orc comes into view. It is wielding a +0 mace. Found 7 gold pieces. The orc shouts! Health restored: 50 An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! You miscast Magic Dart. Nothing appears to happen. You take 1 damage, and have 49/50 hp. The magic dart hits the orc. The orc is moderately wounded. The orc misses you. The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 mace. You take 5 damage, and have 44/50 hp. An orc is nearby! Unknown command. The magic dart hits the orc. The orc is severely wounded. The orc hits you but does no damage. You take 1 damage, and have 43/50 hp. An orc is nearby! The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 mace; an orc corpse You now have 25 gold pieces (gained 7). Key pressed, stopping explore. 2 frilled lizards come into view. The frilled lizard moves out of view. Health restored: 50 A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) 6 frilled lizards come into view. The frilled lizard hisses angrily. A nearby plant withers and dies. The frilled lizard bites the plant. The plant begins to die. The frilled lizard hisses angrily. x2 The frilled lizard hisses angrily. x3 A nearby plant withers and dies. The frilled lizard bites you. The frilled lizard bites the plant. The plant begins to die. The frilled lizard hisses angrily. You take 3 damage, and have 47/50 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the frilled lizard! You kill the frilled lizard! The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the frilled lizard! You kill the frilled lizard! The mystic blast hits the frilled lizard! You kill the frilled lizard! The mystic blast hits the frilled lizard! You kill the frilled lizard! The mystic blast hits the plant. The plant begins to die. The plant is lightly damaged. The frilled lizard bites the plant. The plant begins to die. The frilled lizard bites the plant. You take 4 damage, and have 43/50 hp. The frilled lizard bites the plant. You see here a frilled lizard corpse. Casting: Iskenderun's Mystic Blast (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the frilled lizard! You kill the frilled lizard! The mystic blast hits the frilled lizard. You kill the frilled lizard! The mystic blast hits the plant. The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the frilled lizard! You kill the frilled lizard! The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the frilled lizard. You kill the frilled lizard! You take 3 damage, and have 40/50 hp. Casting: Iskenderun's Mystic Blast (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A nearby plant withers and dies. x3 A nearby plant withers and dies. A nearby plant withers and dies. c - 5 potions of curing (gained 1) Found a stone staircase leading down. Health restored: 50 There is a stone staircase leading down here. u - 3 scrolls labelled EXON DACEDU (gained 1) Found a pair of boots. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. You take 1 damage, and have 49/50 hp. The magic dart hits the bat. The bat is severely wounded. The bat misses you. The bat closely misses you. You take 1 damage, and have 48/50 hp. The magic dart hits the bat. You kill the bat! You see here a bat corpse. A malevolent force fills the Dungeon... You are sucked into a shaft and drop 3 floors! The shaft crumbles and collapses. Found a ring mail and a scroll labelled EXON DACEDU. Unknown command. Health restored: 50 u - 4 scrolls labelled EXON DACEDU (gained 1) An orc priest comes into view. It is wielding a +0 dagger. An orc priest is nearby! The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! You hear a shout! You hear an angry growl. You hear a shout! You hear an angry hiss. The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. A black bear comes into view. An orc comes into view. It is wielding a +1 dagger of speed. You take 1 damage, and have 49/50 hp. The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. You take 3 damage, and have 46/50 hp. The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. You take 2 damage, and have 44/50 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. A kobold brigand comes into view. It is wielding a +0 dagger and quivering poisoned darts. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! A steam dragon comes into view. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 16 damage, and have 28/50 hp. MASSIVE DAMAGE!! Casting: Iskenderun's Mystic Blast (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 28% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 28% risk of failure) Press: ? - help, Dir - move target Okay, then. Okay, then. As you read the scroll labelled EXON DACEDU, it crumbles to dust. It is a scroll of identify. c -> I - a scroll of immolation; u -> i - 3 scrolls of identify The orc priest misses you. A bombardier beetle comes into view. Casting: Fulminant Prism (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 28% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The steam dragon hisses angrily. You hear a shout! The orc priest hits you with a +0 dagger. You hear a shout! You take 6 damage, and have 22/50 hp. Casting: Fulminant Prism (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 28% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc hits you with a +1 dagger of speed. The orc priest barely misses you. An orc comes into view. It is wielding a +0 club. You take 6 damage, and have 16/50 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the black bear!! The black bear is almost dead. You feel a bit more experienced. You hear a shout! x2 Casting: Fulminant Prism (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * The black bear goes berserk! You take 6 damage, and have 10/50 hp. Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the black bear!! You kill the black bear! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 7! The power to cast Volatile Blastmotes wells up from within. Spell assigned to 'f'. You feel better. The orc hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * You feel better. The orc hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * You regained 5 hp, and now have 16/56 hp. You feel better. The orc closely misses you. The orc misses you. You regained 10 hp, and now have 26/56 hp. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +1 dagger of speed and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc barely misses you. You take 1 damage, and have 25/56 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc hits you with a +1 dagger of speed. The orc hits you but does no damage. You take 5 damage, and have 20/56 hp. The orc attacks as it pursues you! The orc barely misses you. Your fulminant prism crackles loudly. You hit the orc but do no damage. The orc is heavily wounded. The orc misses you. Your fulminant prism explodes! The blast of energy engulfs the bombardier beetle!! You kill the bombardier beetle! The blast of energy engulfs the steam dragon. The steam dragon is lightly wounded. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 13/56 hp. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. The world appears momentarily distorted. You are magically locked in place. * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * The steam dragon breathes steam at you. The ball of steam hits your fulminant prism. Your fulminant prism resists. The ball of steam misses the orc. The ball of steam misses you. You hear a loud crackle. Unknown command. You take 6 damage, and have 7/56 hp. Unknown command. You cannot move. You cannot move. You feel better. The orc is engulfed in a cloud of scalding steam. The orc dies! You hear an explosion! You hear a shout! x2 You regained 5 hp, and now have 12/56 hp. Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. The inside of your mouth momentarily tastes like thistle. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/56 hp. Unknown command. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. You feel better. You are no longer firmly anchored in space. You are able to move again. You regained 9 hp, and now have 18/56 hp. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, chance to affect: 55%) The steam dragon looks drowsy... * * * LOW HITPOINT WARNING * * * A sky beast comes into view. You take 2 damage, and have 16/56 hp. An orc opens the door. The steam dragon wakes up again. You reach down and open the door. Found 17 gold pieces. There is an open door here. You see here 17 gold pieces. You reach down and close the door. As you open the door, it creaks loudly! You hear an angry hiss. You hear a shout! x2 An orc wizard comes into view. It is wielding a +0 dagger. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The orc hits you with a +2 hand axe of venom. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 11/56 hp. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc. The orc is severely wounded. The orc is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The steam dragon breathes steam at you. The ball of steam hits you. You resist. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 2/56 hp. You reach down and close the door. An adder comes into view. An orc breaks down the door. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/56 hp. Okay, then. It was a potion of moonshine. You feel tipsy. The adder bites you. You die... .# #.# ### #.# ... ##.##.# ##....# ....# ####..## #...@S.# #.###.#.# #o# ##'## ##..D## ##.....## ##...K...## #........D# +....)....o. #o You could see a steam dragon (catching breath), a kobold brigand, an adder and an orc. Vanquished Creatures Grinder (D:3) A black bear (D:6) A phantom (D:3) A bombardier beetle (D:6) An orc priest (D:6) 2 adders An orc (D:3) 3 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 5 bats 8 frilled lizards (D:3) 5 goblins (D:1) 9 kobolds 3 rats 51 creatures vanquished. Vanquished Creatures (others) An orc (D:6) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Found a faded altar of an unknown god. 119 | D:1 | Reached skill level 1 in Fighting 182 | D:1 | Reached XP level 2. HP: 7/22 MP: 0/0 537 | D:1 | Reached skill level 2 in Fighting 1217 | D:2 | Reached XP level 3. HP: 29/29 MP: 0/0 1217 | D:2 | Learned a level 1 spell: Slow 1845 | D:3 | Noticed a phantom 1855 | D:3 | Killed a phantom 1856 | D:3 | Reached skill level 4 in Fighting 1856 | D:3 | Reached XP level 4. HP: 9/37 MP: 0/0 1856 | D:3 | Reached XP level 5. HP: 10/41 MP: 0/0 1856 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2149 | D:3 | Found Zecieph's Distillery. 2160 | D:3 | Bought a potion of curing for 33 gold pieces 2179 | D:3 | Identified the +0 pair of gloves of Xom's Hope {Hurl, rElec | rPois Will- Str-5} 2245 | D:3 | Found Noxogah's Assorted Antiques. 2291 | D:3 | Found Pul Pov's Antique Armour Boutique. 2313 | D:3 | Noticed Grinder 2349 | D:3 | Killed Grinder 2350 | D:3 | Reached skill level 6 in Fighting 2350 | D:3 | Reached XP level 6. HP: 8/50 MP: 0/0 2601 | D:3 | Found Diul Cif's Jewellery Shop. 2614 | D:3 | Noticed a +0 great mace 2617 | D:3 | Found Eqon Nani's Weapon Boutique. 2619 | D:3 | Noticed a +0 great mace 2627 | D:3 | Bought 3 curare-tipped darts for 50 gold pieces 2888 | D:3 | You are sucked into a shaft and drop 3 floors! 2899 | D:6 | Noticed a black bear 2902 | D:6 | Noticed a steam dragon 2910 | D:6 | Killed a black bear 2911 | D:6 | Reached XP level 7. HP: 11/56 MP: 0/0 2911 | D:6 | Learned a level 3 spell: Volatile Blastmotes 2933 | D:6 | HP: 2/56 [something/ball of steam (5)] 2937 | D:6 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic D:3: layout_basic, serial_shops, nicolae_shop's_first_dollar, nicolae_shop_rolling_square, nicolae_shop_mannequins, nicolae_shop_crystal, nicolae_shop_industrial_runoff, hangedman_decor_points, fountainhead, minmay_lizard_king, uniq_grinder D:6: layout_loops_corners, lemuel_crystal_altar, serial_bayou_ford_a, minmay_diced_spiral Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 4 6 | 6.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | 1 || 2 Melee: Unarmed | | 1 | 1 || 2 Cast: Magic Dart | 60 | 28 | 1 || 89 Searing Ray | 3 | | || 3 Fulminant Prism | | 7 | 2 || 9 Iskenderun's Myst | | 3 | 1 || 4 Ensorcelled Hiber | | | 1 || 1 Drink: Curing | | | 5 || 5 Moonshine | | | 1 || 1 Read: Identify | | 1 | || 1 Armour: Robe | 12 | 10 | 12 || 34 Dodge: Dodged | 12 | 7 | 6 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2935 | 2899 | 36 | 461 | 2149 | 4 | 733.8 | Dungeon | 2935 | 2899 | 36 | 461 | 2149 | 4 | 733.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1042 daAuts D:2: 933 daAuts D:1: 910 daAuts D:6: 48 daAuts