Dungeon Crawl Stone Soup version 0.34-a0-714-g343d659c68 (webtiles) character file. Game seed: 929185686751112936 18712 steven32 the Thaumaturge (level 12, -6/91 HPs) Began as a Djinni Conjurer on Aug 28, 2025. Was an Elder of Makhleb. Shot with an arrow by a centaur (8 damage) ... on level 11 of the Dungeon. The game lasted 00:17:23 (11835 turns). steven32 the Thaumaturge (Djinni Conjurer) Turns: 11835, Time: 00:17:24 Health: -6/91 AC: 4 Str: 6 XL: 12 Next: 98% Gold: 76 EV: 11 Int: 24 God: Makhleb [****..] SH: 0 Dex: 16 rFire + + + (20%) n - +8 spear of Uskayaw's Outrage {venom, *Corrode rElec Dex+3} rCold + . . (50%) (no offhand) rNeg + . . (50%) j - +1 robe {rC+} rPois ∞ (0%) c - +0 helmet rElec + (33%) o - scarf {rC+ rF+} rCorr + (50%) (no gloves) SInv . k - amulet of regeneration Will +.... f - ring of positive energy Stlth ++ l - ring of resist corrosion HPRegen 1.15/turn %: corrode self (3%), infuse magic (-7 HP) @: brilliant, spiked, flying, studying Maces & Flails, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, Tartarus destruction a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 11 of the Dungeon. You worshipped Makhleb. Makhleb was greatly pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Bailey and Ice Cave. You collected 1192 gold pieces. You spent 1116 gold pieces at shops. Inventory: Hand Weapons n - the +8 spear of Uskayaw's Outrage (weapon) {venom, *Corrode rElec Dex+3} (You found it on level 11 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Missiles g - 9 curare-tipped darts Armour a - a +0 robe b - a +0 helmet c - a +0 helmet (worn) e - a +0 cloak h - a +2 robe i - a scarf of repulsion j - a +1 robe of cold resistance (worn) m - a scarf of harm o - a scarf of resistance (worn) p - a +0 pair of gloves Jewellery d - an amulet of alchemy f - a ring of positive energy (worn) k - an amulet of regeneration (worn) l - a ring of resist corrosion (worn) Wands d - a wand of digging (4) e - a wand of paralysis (7) b - a wand of acid (5) c - a wand of iceblast (4) Scrolls N - 3 scrolls of noise t - 8 scrolls of teleportation h - 3 scrolls of blinking {unknown} V - 4 scrolls of vulnerability c - 2 scrolls of amnesia {unknown} n - 3 scrolls of enchant armour {unknown} u - a scroll of fog {unknown} e - 2 scrolls of enchant weapon {unknown} m - 3 scrolls of immolation {unknown} o - a scroll of fear {unknown} Potions d - a potion of ambrosia {unknown} L - 2 potions of lignification j - a potion of moonshine {unknown} m - 3 potions of might c - 4 potions of curing p - a potion of haste {unknown} e - 6 potions of enlightenment s - a potion of berserk rage {unknown} k - a potion of attraction {unknown} i - a potion of invisibility f - 2 potions of resistance {unknown} b - a potion of brilliance Miscellaneous g - a +0 lightning rod (4/4) h - a +0 condenser vane Skills: - Level 10.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 12.0 Spellcasting - Level 12.0 Conjurations - Level 12.0 Hexes - Level 12.0 Summonings - Level 12.0 Necromancy - Level 12.0 Translocations - Level 12.0 Forgecraft - Level 12.0 Fire Magic - Level 12.0 Ice Magic - Level 12.0 Air Magic - Level 12.0 Earth Magic - Level 12.0 Alchemy - Level 8.0 Invocations + Level 5.2 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 41% 3d19 1% 4 d - Static Discharge Conj/Air 100% 3-8/arc 1% 2 e - Soul Splinter Necr 100% N/A 1% 1 f - Maxwell's Portable P Tloc 82% (3-9)d8 1% 3 g - Teleport Other Tloc 82% N/A 1% 3 h - Curse of Agony Necr 82% N/A 1% 5 m - Iskenderun's Mystic Conj/Tloc 82% 2d16 (+2d91% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 26697 Temple (1/1) D:4 Zot: 5959 Orc (0/2) D:9 Bailey (visited) IceCv (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 : D:8 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You draw destruction from the wailing grief of Tartarus. Message History The blast of energy engulfs the ice devil!! The ice devil is severely wounded. The blast of energy engulfs the cane toad simulacrum!! The cane toad simulacrum vaporises! Makhleb accepts your kill. You feel better. The blast of energy engulfs you!! You take 19 damage, and have 62/91 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil but does no damage. The ice devil is lightly wounded. The ice devil misses you. You take 3 damage, and have 59/91 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil. The ice devil is moderately wounded. The ice devil is knocked back by the mystic blast. The ice devil slams into the ice covered rock wall. The ice devil is moderately wounded. You take 3 damage, and have 56/91 hp. An anaconda simulacrum comes into view. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil! The ice devil is heavily wounded. The ice devil is knocked back by the mystic blast. The ice devil slams into the ice covered rock wall. The ice devil is severely wounded. The mystic blast hits the three-headed hydra simulacrum. The three-headed hydra simulacrum is lightly damaged. The three-headed hydra simulacrum is knocked back by the mystic blast. The three-headed hydra simulacrum collides with the ice devil. The three-headed hydra simulacrum is moderately damaged. You take 3 damage, and have 54/91 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil. The ice devil is severely wounded. The ice devil is knocked back by the mystic blast. The ice devil slams into the ice covered rock wall. The mystic blast hits the three-headed hydra simulacrum! The three-headed hydra simulacrum is heavily damaged. The three-headed hydra simulacrum is knocked back by the mystic blast. The three-headed hydra simulacrum collides with the ice devil. The ice devil is moderately wounded. The three-headed hydra simulacrum is severely damaged. You take 3 damage, and have 51/91 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the three-headed hydra simulacrum! The three-headed hydra simulacrum is almost destroyed. The three-headed hydra simulacrum is knocked back by the mystic blast. The three-headed hydra simulacrum collides with the ice devil. The three-headed hydra simulacrum vaporises! Makhleb accepts your kill. You feel better. You regained 6 hp, and now have 57/91 hp. You regained 2 hp, and now have 59/91 hp. The magic dart hits the ice devil. The ice devil is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil! You kill the ice devil! Makhleb accepts your kill. You take 3 damage, and have 56/91 hp. You start resting. HP restored. Health restored: 91 You start waiting. An anaconda simulacrum is nearby! The anaconda simulacrum grabs you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! You resist. The anaconda simulacrum constricts you. You take 26 damage, and have 65/91 hp. MASSIVE DAMAGE!! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the anaconda simulacrum!! The anaconda simulacrum is severely damaged. The anaconda simulacrum loses its grip on you. The anaconda simulacrum is knocked back by the mystic blast. The anaconda simulacrum slams into the ice covered rock wall! The anaconda simulacrum is almost destroyed. You take 3 damage, and have 62/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the anaconda simulacrum! The anaconda simulacrum vaporises! Makhleb accepts your kill. You feel better. You regained 5 hp, and now have 67/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 64/91 hp. You hear a loud crackle. You start resting. You hear an explosion! HP restored. Health restored: 91 A dire elephant simulacrum comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 88/91 hp. You hear a loud crackle. You start resting. You hear an explosion! HP restored. Health restored: 91 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 88/91 hp. The ice devil hits your fulminant prism! The ice devil freezes your fulminant prism. Your fulminant prism resists. Your fulminant prism detonates feebly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ice devil hits your fulminant prism. The ice devil freezes your fulminant prism! Your fulminant prism resists. You take 3 damage, and have 87/91 hp. The ice devil hits your fulminant prism. Your fulminant prism detonates feebly. You regained 2 hp, and now have 90/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 87/91 hp. Your fulminant prism crackles loudly. The ice devil hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the ice devil! The ice devil is moderately wounded. The blast of energy engulfs the ice devil! The ice devil is lightly wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 86/91 hp. The anaconda simulacrum grabs your fulminant prism. The anaconda simulacrum bites your fulminant prism! The anaconda simulacrum freezes your fulminant prism! Your fulminant prism resists. Your fulminant prism detonates feebly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the anaconda simulacrum! The anaconda simulacrum is heavily damaged. The anaconda simulacrum is knocked back by the mystic blast. The anaconda simulacrum slams into the ice covered rock wall. The anaconda simulacrum is severely damaged. You take 2 damage, and have 86/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad simulacrum! The cane toad simulacrum is moderately damaged. The cane toad simulacrum is knocked back by the mystic blast. The cane toad simulacrum slams into the ice covered rock wall! The cane toad simulacrum is severely damaged. The mystic blast hits the anaconda simulacrum! The anaconda simulacrum vaporises! Makhleb accepts your kill. You take 3 damage, and have 83/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad simulacrum! The cane toad simulacrum vaporises! Makhleb accepts your kill. You take 3 damage, and have 80/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 77/91 hp. Your fulminant prism crackles loudly. The ice devil hits your fulminant prism! The ice devil freezes your fulminant prism. Your fulminant prism resists. Your fulminant prism explodes! The blast of energy engulfs the ice devil!! The ice devil is severely wounded. The blast of energy engulfs the ice devil! The ice devil is moderately wounded. The blast of energy engulfs the ice devil!! The ice devil is almost dead. The blast of energy engulfs the three-headed hydra simulacrum!! The three-headed hydra simulacrum is severely damaged. The blast of energy engulfs the ice devil!! The ice devil is heavily wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 2 damage, and have 77/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the three-headed hydra simulacrum!! The three-headed hydra simulacrum vaporises! Makhleb accepts your kill. You feel better. The blast of energy engulfs the dire elephant simulacrum! The dire elephant simulacrum is heavily damaged. The blast of energy engulfs the ice devil! The ice devil is severely wounded. You regained 12 hp, and now have 90/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dire elephant simulacrum but does no damage. The dire elephant simulacrum is heavily damaged. You take 3 damage, and have 87/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dire elephant simulacrum! The dire elephant simulacrum is severely damaged. The dire elephant simulacrum is knocked back by the mystic blast. You take 3 damage, and have 84/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 81/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice devil. The ice devil is almost dead. The blast of energy engulfs the ice devil! You kill the ice devil! Makhleb accepts your kill. You feel better. Health restored: 91 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dire elephant simulacrum! The dire elephant simulacrum is almost destroyed. The dire elephant simulacrum is knocked back by the mystic blast. The dire elephant simulacrum slams into the ice covered rock wall. You take 3 damage, and have 88/91 hp. The dire elephant simulacrum tramples you! You hold your ground! The dire elephant simulacrum trunk-slaps you! The dire elephant simulacrum freezes you! You resist. You take 34 damage, and have 54/91 hp. MASSIVE DAMAGE!! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dire elephant simulacrum! The dire elephant simulacrum vaporises! Makhleb accepts your kill. You feel better. You regained 6 hp, and now have 60/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 57/91 hp. You hear a loud crackle. You start resting. You hear an explosion! A troll simulacrum is nearby! You hit the troll simulacrum. The troll simulacrum is lightly damaged. The troll simulacrum bites you but does no damage. The troll simulacrum claws you. The troll simulacrum freezes you! You resist. The troll simulacrum closely misses you. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the troll simulacrum!! The troll simulacrum vaporises! Makhleb accepts your kill. You take 3 damage, and have 55/91 hp. You start resting. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You regained 3 hp, and now have 59/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice devil! The ice devil is almost dead. The blast of energy engulfs the ice devil!! You kill the ice devil! Makhleb accepts your kill. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 2 damage, and have 59/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice devil!! The ice devil is almost dead. The blast of energy engulfs the ice devil! You kill the ice devil! Makhleb accepts your kill. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 58/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice devil!! You kill the ice devil! Makhleb accepts your kill. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 57/91 hp. Your fulminant prism crackles loudly. You regained 2 hp, and now have 59/91 hp. Your fulminant prism explodes! The blast of energy engulfs the ice devil. The ice devil is almost dead. The blast of energy engulfs the ice devil! You kill the ice devil! Makhleb accepts your kill. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 57/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! Key pressed, stopping explore. HP restored. The ice devil misses you. An ice devil is nearby! The magic dart hits the ice devil. The ice devil is almost dead. The ice devil barely misses you. Health restored: 91 The magic dart hits the ice devil. The ice devil is almost dead. The ice devil hits you! The ice devil freezes you. You resist. You take 17 damage, and have 74/91 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil. The ice devil is almost dead. The ice devil is knocked back by the mystic blast. You take 3 damage, and have 71/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the ice devil. The ice devil is almost dead. The magic dart hits the ice devil but does no damage. The ice devil is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil. You kill the ice devil! Makhleb accepts your kill. You feel better. You regained 4 hp, and now have 76/91 hp. Key pressed, stopping explore. l - 2 glowing yellow potions (gained 1) You see here a +0 chain mail of cold resistance. Health restored: 91 p - a +0 pair of gloves e - 2 scrolls labelled MIOCIKHL CATSE (gained 1) An ice statue and a wolf simulacrum come into view. Marking area around an ice statue as unsafe for travelling. The magic dart hits the ice statue but does no damage. The ice statue gestures at you. The bolt of cold hits you! You resist. You take 12 damage, and have 79/91 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 76/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ice statue gestures at you. The bolt of cold misses you. Your fulminant prism crackles loudly. You take 2 damage, and have 74/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice statue (ally target, 100% to hit) The magic dart hits the ice statue but does no damage. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice statue!! The ice statue is heavily damaged. You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism explodes! The blast of energy engulfs the wolf simulacrum!! The wolf simulacrum vaporises! Makhleb accepts your kill. The blast of energy engulfs the ice statue. The ice statue is heavily damaged. You take 3 damage, and have 71/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You take 3 damage, and have 68/91 hp. Your fulminant prism explodes! The blast of energy engulfs the ice statue! The ice statue is severely damaged. Your fulminant prism crackles loudly. An elephant simulacrum comes into view. Your fulminant prism explodes! The blast of energy engulfs the ice statue. The ice statue is severely damaged. You regained 2 hp, and now have 70/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ice statue gestures. An elephant simulacrum comes into view. You take 3 damage, and have 67/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ice statue gestures. Your fulminant prism crackles loudly. You take 2 damage, and have 65/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice beast. The ice beast is moderately wounded. The blast of energy engulfs the ice statue!! You destroy the ice statue! Makhleb accepts your kill. You feel better. The ice beast disappears in a puff of smoke! x2 Training target 12.0 for Spellcasting reached! Your Spellcasting skill increases to level 12! Your Conjurations skill increases to level 12! Your Hexes skill increases to level 12! Your Summonings skill increases to level 12! Your Necromancy skill increases to level 12! Your Translocations skill increases to level 12! Your Forgecraft skill increases to level 12! Your Fire Magic skill increases to level 12! Your Ice Magic skill increases to level 12! Your Air Magic skill increases to level 12! Your Earth Magic skill increases to level 12! Your Alchemy skill increases to level 12! You need to enable at least one skill for training. You regained 8 hp, and now have 73/91 hp. You hear an explosion! You start resting. An elephant simulacrum is nearby! You regained 7 hp, and now have 84/91 hp. An elephant simulacrum is nearby! The magic dart hits the elephant simulacrum. The elephant simulacrum is severely damaged. The magic dart hits the elephant simulacrum. The elephant simulacrum is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the elephant simulacrum. The elephant simulacrum is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant simulacrum!! The elephant simulacrum vaporises! Makhleb accepts your kill. You feel better. Your Evocations skill increases to level 1! You regained 4 hp, and now have 89/91 hp. The magic dart hits the elephant simulacrum but does no damage. The elephant simulacrum is severely damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An elephant simulacrum is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the elephant simulacrum. The elephant simulacrum is severely damaged. A necromancer comes into view. It is wielding a +2 dagger of venom. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant simulacrum but does no damage. The elephant simulacrum is severely damaged. An ice devil comes into view. You take 3 damage, and have 86/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant simulacrum!! The elephant simulacrum vaporises! Makhleb accepts your kill. You feel better. You regained 4 hp, and now have 90/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 2 damage, and have 88/91 hp. The ice devil hits something but does no damage. You hear a loud crackle. You hear an explosion! The blast of energy engulfs the ice devil! The ice devil is moderately wounded. The blast of energy engulfs the necromancer!! The necromancer is severely wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 87/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice devil. The ice devil is heavily wounded. The blast of energy engulfs the necromancer!! You kill the necromancer! Makhleb accepts your kill. Your Evocations skill increases to level 2! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! An ice devil comes into view. You take 3 damage, and have 86/91 hp. Your fulminant prism crackles loudly. You regained 2 hp, and now have 88/91 hp. Your fulminant prism explodes! The blast of energy engulfs the ice devil!!! You kill the ice devil! Makhleb accepts your kill. You feel better. Health restored: 91 An ice devil is nearby! The magic dart hits the ice devil. The ice devil is lightly wounded. The magic dart hits the ice devil but does no damage. The ice devil is lightly wounded. The magic dart hits the ice devil. The ice devil is lightly wounded. The magic dart hits the ice devil. The ice devil is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil! The ice devil is heavily wounded. The ice devil is knocked back by the mystic blast. You take 3 damage, and have 88/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ice devil but does no damage. The ice devil is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil! The ice devil is severely wounded. The ice devil is knocked back by the mystic blast. The ice devil slams into the ice covered rock wall! The ice devil is almost dead. You take 3 damage, and have 85/91 hp. An ice devil is nearby! The magic dart hits the ice devil but does no damage. The ice devil is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil! You kill the ice devil! Makhleb accepts your kill. You feel better. Your Evocations skill increases to level 3! You regained 3 hp, and now have 88/91 hp. HP restored. You now have 45 gold pieces (gained 19). Things that are here: a +2 dagger of venom; a +0 robe Health restored: 91 A death yak simulacrum comes into view. A freezing wraith comes into view. There are monsters nearby! There are monsters nearby! The magic dart hits the freezing wraith! The freezing wraith is lightly damaged. An ice devil comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the freezing wraith!! The freezing wraith is severely damaged. The freezing wraith is knocked back by the mystic blast. You take 3 damage, and have 88/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. The freezing wraith pulls the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You regained 2 hp, and now have 90/91 hp. Health restored: 91 Things that are here: a +2 dagger of venom; a +0 robe Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A cane toad simulacrum comes into view. You take 3 damage, and have 88/91 hp. Your fulminant prism crackles loudly. You regained 2 hp, and now have 90/91 hp. Your fulminant prism explodes! The blast of energy engulfs the ice devil! The ice devil is lightly wounded. The blast of energy engulfs the freezing wraith!! You destroy the freezing wraith! Makhleb accepts your kill. Health restored: 91 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 88/91 hp. Your fulminant prism crackles loudly. The ice devil hits your fulminant prism. The ice devil freezes your fulminant prism! Your fulminant prism resists. Your fulminant prism explodes! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 87/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice devil. The ice devil is almost dead. You regained 2 hp, and now have 90/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ice devil but does no damage. The ice devil is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice devil. You kill the ice devil! Makhleb accepts your kill. Your Evocations skill increases to level 4! You take 3 damage, and have 87/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 84/91 hp. Your fulminant prism crackles loudly. The death yak simulacrum gores your fulminant prism! The death yak simulacrum freezes your fulminant prism! Your fulminant prism resists. Your fulminant prism explodes! The blast of energy engulfs the death yak simulacrum. The death yak simulacrum is heavily damaged. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 2 damage, and have 84/91 hp. You hear a loud crackle. You hear an explosion! The blast of energy engulfs the cane toad simulacrum!! The cane toad simulacrum vaporises! Makhleb accepts your kill. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 83/91 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs you!! You take 20 damage, and have 64/91 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 61/91 hp. You hear a loud crackle. You regained 2 hp, and now have 63/91 hp. You hear an explosion! Makhleb accepts your kill. You feel a bit more experienced. You start resting. The sentinel's mark upon you fades away. You regained 9 hp, and now have 76/91 hp. You start resting. HP restored. Health restored: 91 You start waiting. Found a +0 giant club of freezing. There is an open door here. m - 3 scrolls labelled YBEIFRERUNN (gained 1) You see here a +0 flail of freezing. There is an open door here. Key pressed, stopping explore. Things that are here: a +2 dagger of venom; a +0 robe Found the Catalogue of the Rotting Serac. Found a robe. You now have 56 gold pieces (gained 11). h - a +0 condenser vane You see here a +1 scale mail of cold resistance. You now have 76 gold pieces (gained 20). There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Things that are here: a +2 dagger of venom; a +0 robe There is an ice choked empty arch of ancient stone here. There is an ice covered gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. Found an escape hatch in the floor. Found a flail. There is an escape hatch in the floor here. c - a wand of iceblast (4) Found a forked ivory wand. You see here an orb of stardust. A kobold and a troll come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the troll. The troll is lightly wounded. The troll shouts! The kobold shouts! You hear a shout! A kobold demonologist comes into view. It is wielding a +2 dagger of venom. The magic dart hits the troll. The troll is moderately wounded. The kobold demonologist shouts! You hear a shout! A kobold demonologist comes into view. It is wielding a +0 dagger. The magic dart hits the troll. The troll is moderately wounded. The kobold demonologist shouts! You hear a shout! You hear an angry buzzing noise. A troll comes into view. A kobold demonologist comes into view. It is wielding a +0 dagger. The kobold demonologist casts a spell. The magic dart hits the troll. The troll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the troll. The troll is heavily wounded. The troll is knocked back by the mystic blast. You hear a shout! You hear an angry buzzing noise. The kobold demonologist mumbles some strange words. You take 3 damage, and have 88/91 hp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A centaur comes into view. You take 2 damage, and have 86/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold closely misses you. The kobold demonologist hits your fulminant prism with a +0 dagger. A centaur comes into view. The troll bites you! The troll closely misses you. The troll claws you. The red devil hits you from afar with a +0 trident! Barbed spikes become lodged in your body. Your fulminant prism crackles loudly. You take 39 damage, and have 47/91 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. The barbed spikes dig painfully into your body as you move. A killer bee comes into view. A centaur comes into view. It is wielding a +0 whip. The kobold demonologist casts a spell. The kobold attacks as it pursues you! The kobold hits you but does no damage. The kobold demonologist gestures wildly while chanting. Your fulminant prism crackles loudly. The red devil attacks as it pursues you! The red devil hits you from afar with a +0 trident! More barbed spikes become lodged in your body. Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! Makhleb accepts your kill. The blast of energy engulfs the kobold demonologist!! The kobold demonologist is severely wounded. The blast of energy engulfs the kobold demonologist!! The kobold demonologist is severely wounded. The blast of energy engulfs the white imp!! You kill the white imp! The white imp disappears in a puff of smoke! The blast of energy engulfs the troll!!! You kill the troll! Makhleb accepts your kill. You feel better. The troll leather armour is intact enough to wear. The blast of energy engulfs the smoke demon!! The smoke demon is heavily wounded. The blast of energy engulfs the red devil. The red devil is lightly wounded. The blast of energy engulfs the troll! The troll is lightly wounded. You hear a shout! You hear an angry buzzing noise. You hear two shouts! You hear an angry buzzing noise. You hear a shout! You take 10 damage, and have 37/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold demonologist looks encouraged for a moment. The kobold misses you. An arrow appears from out of your range of vision. The arrow hits your fulminant prism! The arrow burns your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the smoke demon!! You kill the smoke demon! The smoke demon disappears in a puff of smoke! The blast of energy engulfs the kobold demonologist!! The kobold demonologist is heavily wounded. The blast of energy engulfs the killer bee!! You kill the killer bee! Makhleb accepts your kill. You feel better. The blast of energy engulfs the troll!! You kill the troll! Makhleb accepts your kill. You feel better. The troll leather armour is intact enough to wear. You hear an angry buzzing noise. You regained 3 hp, and now have 40/91 hp. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the red devil!! The red devil is severely wounded. The red devil is knocked back by the mystic blast. The red devil collides with the kobold demonologist! The kobold demonologist is severely wounded. The red devil is almost dead. The mystic blast hits the kobold demonologist!! You kill the kobold demonologist! Makhleb accepts your kill. You feel better. The red devil disappears in a puff of smoke! The mystic blast hits the kobold! You kill the kobold! Makhleb accepts your kill. You feel better. A killer bee comes into view. The centaur unwields a +0 whip. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! A centaur comes into view. It is wielding a +1 orcbow of flaming. Your fulminant prism crackles loudly. The killer bee buzzes angrily. Your Evocations skill increases to level 5! You take 4 damage, and have 36/91 hp. The barbed spikes dig painfully into your body as you move. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is severely wounded. The blast of energy engulfs the crimson imp! You kill the crimson imp! The crimson imp disappears in a puff of smoke! The blast of energy engulfs the centaur!! The centaur is severely wounded. The blast of energy engulfs the iron imp! The iron imp is almost dead. The neqoxec gestures at you. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You hear a shout! x2 You take 17 damage, and have 19/91 hp. Okay, then. Unknown command. You fade into invisibility! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A killer bee comes into view. The centaur shoots an arrow. The arrow closely misses you. The killer bee buzzes angrily. You take 9 damage, and have 10/91 hp. You feel better. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. You take 9 damage, and have 1/91 hp. Okay, then. Unknown command. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. l -> b - a potion of brilliance A killer bee comes into view. The centaur shoots an arrow. The arrow closely misses you. The kobold demonologist hits you but does no damage. The centaur shoots an arrow. The arrow hits you! You die... ... ........ ..y# #...... /y##.)... y3..... ##### ##c.c5## # #.PP## #..†cK)# #PP #P.§§## #..≈≈).# #≈≈PP# #P≈§≈≈## #:≈≈≈≈K# ##≈§§§P# ##≈≈≈≈≈###.≈##@[###≈≈≈§§# ##≈≈≈§§#..≈##≈..#≈≈≈≈§# ##≈≈§≈...≈##≈...≈≈§§# ##≈≈...≈≈##≈≈...≈≈# . ##...≈≈####≈≈...## ..#####...≈≈## ##≈≈...##### ..#......≈≈## ##≈≈......#### .....≈≈≈≈≈## ##≈≈≈≈≈.....# .#..≈≈##### #####≈≈..#.# You could see 2 kobold demonologists, a neqoxec (summoned, unable to see you), 3 centaurs, 2 killer bees and an iron imp (summoned, unable to see you). Vanquished Creatures A fire dragon (D:10) Erica (D:9) An arcanist (D:9) Pikel (D:5) An orc knight (Bailey) A necromancer (IceCv) Sprozz (D:10) Joseph (D:7) An ice statue (IceCv) A kobold demonologist (D:11) 3 freezing wraiths (IceCv) 12 ice devils (IceCv) 2 trolls (D:11) Grinder (D:4) Prince Ribbit (D:7) 2 hippogriffs (Bailey) 2 raiju (D:10) A dire elephant simulacrum (IceCv) Blorkula the Orcula (D:5) A shadowghast (D:10) 3 hydra simulacra (IceCv) 4 anaconda simulacra (IceCv) A two-headed ogre simulacrum (IceCv) A death yak simulacrum (IceCv) 9 yaks Eustachio (D:4) Menkaure (D:7) 2 water moccasins 8 orc warriors 2 ice beasts A black bear (D:6) 4 elephant simulacra (IceCv) 2 ogres 9 centaurs 2 lemures (D:5) 6 cane toad simulacra (IceCv) 3 kobold brigands 2 scorpions (D:5) 2 troll simulacra (IceCv) 4 marrowcudas 5 polar bear simulacra (IceCv) 13 wights 5 vampire bats (D:5) 6 killer bees 2 howler monkeys (D:9) A spriggan simulacrum (IceCv) 3 electric eels (D:10) A crimson imp (D:9) 4 bombardier beetles A hound (D:4) Crazy Yiuf (D:3) A jelly (D:6) An orc priest (D:9) A drude (D:7) Jessica (D:2) 2 iguanas A sleepcap (D:6) 8 orc wizards 4 wolf simulacra (IceCv) Robin (D:2) A gnoll (D:3) 7 adders 3 white imps 7 ufetubi 4 ribbon worms 3 dart slugs 5 endoplasms 3 giant cockroaches 13 hobgoblins A jackal (D:3) 41 orcs 2 quokkas 9 ball pythons 6 bats 6 frilled lizards 17 goblins 29 kobolds 6 rats 328 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:1 | Reached skill level 1 in Fighting 239 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 699 | D:2 | Reached XP level 3. HP: 25/29 MP: 0/0 699 | D:2 | Learned a level 1 spell: Soul Splinter 1073 | D:2 | Noticed Robin 1091 | D:2 | Killed Robin 1092 | D:2 | Reached XP level 4. HP: 23/35 MP: 0/0 1409 | D:2 | Noticed Jessica 1411 | D:2 | Killed Jessica 1636 | D:3 | Reached XP level 5. HP: 36/41 MP: 0/0 1636 | D:3 | Learned a level 2 spell: Static Discharge 1790 | D:3 | Noticed Crazy Yiuf 2272 | D:3 | Found a faded altar of an unknown god. 2854 | D:3 | Killed Crazy Yiuf 2855 | D:3 | Reached XP level 6. HP: 32/47 MP: 0/0 3186 | D:4 | Noticed Grinder 3259 | D:4 | Killed Grinder 3260 | D:4 | Reached skill level 5 in Spellcasting 3260 | D:4 | Reached skill level 5 in Conjurations 3260 | D:4 | Reached skill level 5 in Hexes 3260 | D:4 | Reached skill level 5 in Summonings 3260 | D:4 | Reached skill level 5 in Necromancy 3260 | D:4 | Reached skill level 5 in Translocations 3260 | D:4 | Reached skill level 5 in Forgecraft 3260 | D:4 | Reached skill level 5 in Fire Magic 3260 | D:4 | Reached skill level 5 in Ice Magic 3260 | D:4 | Reached skill level 5 in Air Magic 3260 | D:4 | Reached skill level 5 in Earth Magic 3260 | D:4 | Reached skill level 5 in Alchemy 3260 | D:4 | Reached XP level 7. HP: 23/52 MP: 0/0 3260 | D:4 | Learned a level 3 spell: Maxwell's Portable Piledriver 3822 | D:4 | Noticed Eustachio 3830 | D:4 | Killed Eustachio 3885 | D:4 | Found a statue of an orb of entropy. 3885 | D:4 | Found a statue of an orb of entropy. 3887 | D:4 | Found a staircase to the Ecumenical Temple. 3896 | Temple | Entered the Ecumenical Temple 3916 | Temple | Became a worshipper of Makhleb the Destroyer 3961 | D:5 | Entered Level 5 of the Dungeon 3961 | D:5 | Noticed Pikel 3966 | D:5 | Killed Pikel 3967 | D:5 | Reached XP level 8. HP: 39/61 MP: 0/0 4384 | D:5 | Reached * piety under Makhleb 4552 | D:5 | Reached XP level 9. HP: 58/66 MP: 0/0 4552 | D:5 | Learned a level 3 spell: Teleport Other 4751 | D:5 | Noticed Blorkula the Orcula 4757 | D:5 | Killed Blorkula the Orcula 4931 | D:5 | Identified the +5 dagger "Maki" {antimagic, Will+ Int+3} 5056 | D:5 | Found Cuim Cel's Book Shop. 5187 | D:6 | Reached skill level 1 in Invocations 5535 | D:6 | Reached skill level 5 in Invocations 6121 | D:6 | Reached XP level 10. HP: 42/72 MP: 0/0 6273 | D:6 | Found a snail-covered altar of Cheibriados. 6330 | D:7 | Noticed Prince Ribbit 6339 | D:7 | Killed Prince Ribbit 6389 | D:7 | Found a shimmering altar of Xom. 6394 | D:7 | Noticed Menkaure 6401 | D:7 | Killed Menkaure 6515 | D:7 | Reached ** piety under Makhleb 6782 | D:7 | Noticed Joseph 6818 | D:7 | Killed Joseph 7579 | D:8 | Found Sik Ygunt's Neck Hole. 7589 | D:8 | Bought an amulet of regeneration for 540 gold pieces 7776 | D:8 | Identified the inkwell talisman of Devotion {Fly rF- Int+7 | Dex-4} 8161 | D:9 | Noticed Erica 8173 | D:9 | Killed Erica 8174 | D:9 | Reached XP level 11. HP: 79/85 MP: 0/0 8174 | D:9 | Learned a level 5 spell: Curse of Agony 8185 | D:9 | Reached skill level 10 in Fighting 8238 | D:9 | Found a staircase to the Orcish Mines. 8450 | D:9 | Found a broken altar of Ashenzari. 8938 | D:9 | Noticed an arcanist 8945 | D:9 | Killed an arcanist 9061 | D:10 | Entered Level 10 of the Dungeon 9200 | D:10 | Noticed a fire dragon 9215 | D:10 | Killed a fire dragon 9215 | D:10 | Reached *** piety under Makhleb 9399 | D:10 | Noticed Sprozz 9476 | D:10 | Killed Sprozz 9635 | D:10 | Found a flagged portal. 9648 | Bailey | Entered a bailey 9711 | Bailey | Reached skill level 10 in Spellcasting 9711 | Bailey | Reached skill level 10 in Conjurations 9711 | Bailey | Reached skill level 10 in Hexes 9711 | Bailey | Reached skill level 10 in Summonings 9711 | Bailey | Reached skill level 10 in Necromancy 9711 | Bailey | Reached skill level 10 in Translocations 9711 | Bailey | Reached skill level 10 in Forgecraft 9711 | Bailey | Reached skill level 10 in Fire Magic 9711 | Bailey | Reached skill level 10 in Ice Magic 9711 | Bailey | Reached skill level 10 in Air Magic 9711 | Bailey | Reached skill level 10 in Earth Magic 9711 | Bailey | Reached skill level 10 in Alchemy 9823 | Bailey | Noticed an orc knight 9842 | Bailey | Killed an orc knight 10345 | D:10 | Found a basalt altar of Yredelemnul. 10351 | D:10 | Found a shadowy altar of Dithmenos. 10427 | D:11 | Found a frozen archway. 10491 | D:11 | Identified the +8 spear of Uskayaw's Outrage {venom, | *Corrode rElec Dex+3} 10601 | D:8 | Bought a scarf of resistance for 576 gold pieces 10678 | IceCv | Entered an ice cave 10685 | IceCv | Reached XP level 12. HP: 91/91 MP: 0/0 10739 | IceCv | Reached **** piety under Makhleb 10739 | IceCv | Gained mutation: You draw destruction from the wailing | grief of Tartarus. [Makhleb's blessing] 11348 | IceCv | Reached skill level 1 in Evocations 11832 | D:11 | Reached skill level 5 in Evocations 11834 | D:11 | HP: 1/91 [centaur/arrow (17)] 11835 | D:11 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, minmay_hedge_maze D:2: layout_basic, uniq_jessica, uniq_robin D:3: minmay_bubble_buster, layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_tree_intersection, nicolae_elevator_lobby_asterisk, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, temple_hall, uniq_eustachio, uniq_grinder D:5: cheibrodos_thug_alley, layout_basic, serial_shops, nicolae_shopburst, grunt_decor_one_mirror, uniq_pikel, uniq_blorkula_the_orcula D:6: cheibrodos_fzero, layout_loops_ring, kennysheep_mini, overflow_temple_1_default, lemuel_blue_sif_altar D:7: layout_basic, mainiacjoe_overflow_cross_hatched, solitary_fountain, uniq_joseph, uniq_prince_ribbit1, uniq_menkaure D:8: layout_loops_ring, chequers_serial_rivers_small_3, eino_small_chamber_without_monster, nicolae_shop_sticking_my_neck_out D:9: layout_loops_ring, cheibrodos_ashenzari_chains, david_orc_2, lightli_wizard_tower, uniq_erica D:10: dragon1_lemuel, layout_gridville, minitemple, enter_bailey_2, nicolae_have_a_lightning_rod, uniq_sprozz D:11: minmay_weird_star, layout_cave_pools, portal_ice_cave_entry_pillars_1 Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 1 2 3 4 6 9 10 | 10.0 Spellcasting | 4 5 6 7 8 10 12 | 12.0 Conjurations | 4 5 6 7 8 10 12 | 12.0 Hexes | 4 5 6 7 8 10 12 | 12.0 Summonings | 4 5 6 7 8 10 12 | 12.0 Necromancy | 4 5 6 7 8 10 12 | 12.0 Translocations | 4 5 6 7 8 10 12 | 12.0 Forgecraft | 4 5 6 7 8 10 12 | 12.0 Fire Magic | 4 5 6 7 8 10 12 | 12.0 Ice Magic | 4 5 6 7 8 10 12 | 12.0 Air Magic | 4 5 6 7 8 10 12 | 12.0 Earth Magic | 4 5 6 7 8 10 12 | 12.0 Alchemy | 4 5 6 7 8 10 12 | 12.0 Invocations | 6 8 | 8.0 Evocations | 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 1 | 11 || 12 Melee: Unarmed | | | 1 | 9 || 10 Punch | | | | 1 || 1 Spear | | | | 2 || 2 Cast: Magic Dart | 60 | 123 | 135 | 234 || 552 Searing Ray | 1 | | | || 1 Iskenderun's Myst | | 11 | 34 | 137 || 182 Fulminant Prism | | 3 | 18 | 101 || 122 Evoke: Lightning rod | | | | 2 || 2 Drink: Curing | | | | 1 || 1 Brilliance | | | | 1 || 1 Invisibility | | | | 1 || 1 Read: Identify | | | | 7 || 7 Armour: Robe | 6 | 10 | 32 | 128 || 176 Dodge: Dodged | 6 | 9 | 30 | 64 || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11831 | 11292 | 539 | 1039 | 8194 | 14 | 845.1 | Dungeon | 10355 | 9855 | 500 | 714 | 7640 | 11 | 941.4 | Temple | 40 | 1 | 39 | 0 | 0 | 1 | 40.0 | Bailey | 330 | 330 | 0 | 0 | 166 | 1 | 330.0 | Ice Cave | 1104 | 1104 | 0 | 325 | 388 | 1 | 1104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1701 daAuts D:6: 1170 daAuts IceCv: 1104 daAuts D:5: 1041 daAuts D:10: 1032 daAuts D:9: 979 daAuts D:7: 974 daAuts D:8: 926 daAuts D:2: 916 daAuts D:4: 760 daAuts D:1: 694 daAuts Bailey: 330 daAuts D:11: 157 daAuts Temple: 40 daAuts