Dungeon Crawl Stone Soup version 0.34-a0-726-g138740454e (webtiles) character file. Game seed: 13477740751341101918 98 steven32 the Magician (level 5, -1/40 HPs) Began as a Djinni Conjurer on Sept 3, 2025. Slain by Natasha (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1882 turns). steven32 the Magician (Djinni Conjurer) Turns: 1882, Time: 00:02:44 Health: -1/40 AC: 2 Str: 6 XL: 5 Next: 0% Gold: 125 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of revelation {unknown} m - a scroll of teleportation {unknown} n - 2 scrolls of noise {unknown} o - a scroll of vulnerability {unknown} q - a scroll of brand weapon {unknown} Potions L - 2 potions of lignification f - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of berserk rage {unknown} l - a potion of heal wounds {unknown} p - 2 potions of might {unknown} Skills: + Level 3.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 e - Ensorcelled Hibernat Hex/Ice 44% N/A 3% 2 m - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 v - Poisonous Vapours Alch/Air 88% 1d3 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16117 Altars: Ru Shops: D:3 [ Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, steven32 the Djinni Conjurer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found 8 gold pieces and a parchment of Awaken Armour. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. Found 4 stones. You now have 8 gold pieces. Found a parchment of Swiftness. You now have 16 gold pieces (gained 8). c - a scroll labelled PEURUSHR YPRIJOI A bat comes into view. A bat is nearby! The bat barely misses you. The magic dart hits the bat. The bat is heavily wounded. The bat closely misses you. You take 1 damage, and have 14/15 hp. The magic dart hits the bat. You kill the bat! You take 1 damage, and have 13/15 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a bat corpse. A kobold comes into view. It is wielding a +0 short sword. Health restored: 15 A kobold is nearby! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 14/15 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Health restored: 15 A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! You miscast Magic Dart. Nothing appears to happen. You take 1 damage, and have 14/15 hp. The magic dart hits the goblin. The goblin is moderately wounded. The magic dart hits the goblin. The goblin is severely wounded. You take 1 damage, and have 13/15 hp. The magic dart hits the goblin. You kill the goblin! You take 1 damage, and have 12/15 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; 2 stones; a kobold corpse You now have 30 gold pieces (gained 14). There is a stone staircase leading down here. Found a mace. Health restored: 15 A goblin comes into view. It is wielding a +0 club. Found a scroll labelled LAAS GASMEOCEABAN. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You take 1 damage, and have 14/15 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. A bat comes into view. x2 The rat twitches its whiskers. A dart slug comes into view. You see here a +0 club. Health restored: 15 There are monsters nearby! There are monsters nearby! You miscast Magic Dart. Nothing appears to happen. The bat hits you but does no damage. The magic dart hits the bat but does no damage. The bat misses you. You take 1 damage, and have 14/15 hp. The magic dart hits the bat. You kill the bat! The bat hits you but does no damage. You take 1 damage, and have 13/15 hp. The magic dart hits the rat. You kill the rat! The bat misses you. The bat hits you. You take 2 damage, and have 11/15 hp. The magic dart hits the bat. You kill the bat! The dart slug launches a dart at you. The slug dart misses you. You take 1 damage, and have 10/15 hp. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is almost dead. You take 1 damage, and have 9/15 hp. The magic dart hits the dart slug. You kill the dart slug! You have reached level 2! You regained 3 hp, and now have 12/21 hp. You see here a bat corpse. d - a scroll labelled LAAS GASMEOCEABAN Health restored: 21 Found a parchment of Ignite Poison and a robe. Found a stone staircase leading down. You see here a +0 robe. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an inkwell talisman. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a parchment of Ignite Poison. You now have 40 gold pieces (gained 10). Key pressed, stopping explore. f - a brown potion A jackal comes into view. The jackal moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. There are monsters nearby! There are monsters nearby! The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! The jackal closely misses you. You take 1 damage, and have 20/21 hp. The magic dart hits the jackal. You kill the jackal! A hobgoblin comes into view. The magic dart hits the jackal but does no damage. The hobgoblin shouts! You take 1 damage, and have 19/21 hp. The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You take 4 damage, and have 15/21 hp. The magic dart hits the jackal. You kill the jackal! You take 1 damage, and have 14/21 hp. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You take 1 damage, and have 13/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. Found a stone staircase leading down. Health restored: 21 A kobold comes into view. It is wielding a +0 dagger. Found a parchment of Poisonous Vapours. The kobold shouts! You hear a bark! A quokka comes into view. There are monsters nearby! There are monsters nearby! The magic dart hits the quokka. The quokka is heavily wounded. You take 1 damage, and have 20/21 hp. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! You take 1 damage, and have 19/21 hp. The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 18/21 hp. A jackal comes into view. A jackal is nearby! A jackal is nearby! The magic dart hits the jackal but does no damage. The magic dart hits the jackal. The jackal is severely wounded. You take 1 damage, and have 17/21 hp. The magic dart hits the jackal. You kill the jackal! A jackal comes into view. You take 1 damage, and have 16/21 hp. The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! You take 1 damage, and have 15/21 hp. The magic dart hits the jackal. The jackal is moderately wounded. A quokka comes into view. You take 1 damage, and have 14/21 hp. There are monsters nearby! There are monsters nearby! The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. You take 4 damage, and have 10/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (69% to hit) You focus your ray upon the quokka. The searing ray hits the jackal. You kill the jackal! The searing ray hits the quokka. The quokka is heavily wounded. (Press . to maintain the ray.) You take 2 damage, and have 8/21 hp. You stop channelling your searing ray. The quokka attacks as it pursues you! The quokka bites you. You take 3 damage, and have 7/21 hp. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 69% to hit) Okay, then. Unknown command. You aren't carrying any items that you can evoke. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You float gracefully downwards. The quokka bites you but does no damage. You now have 11/31 hp. Okay, then. Unknown command. You hit the quokka. You kill the quokka! You start resting. Your transformation is almost over. You feel less wooden. Your +0 robe unmelds from your body. You fly up into the air. You now have 21/21 hp. You start waiting. You start waiting. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. You take 1 damage, and have 20/21 hp. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Poisonous Vapours wells up from within. Spell assigned to 'e'. You regained 3 hp, and now have 23/25 hp. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Poisonous Vapours Adjust to which letter? v - Poisonous Vapours HP restored. You see here a +0 mace. Found a hand axe. Health restored: 25 An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. You take 1 damage, and have 24/25 hp. The magic dart hits the endoplasm. The endoplasm is heavily wounded. You take 1 damage, and have 23/25 hp. The magic dart hits the endoplasm. You kill the endoplasm! You take 1 damage, and have 22/25 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. Health restored: 25 An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You need to enable at least one skill for training. Unknown command. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat but does no damage. The bat closely misses you. The magic dart hits the bat. The bat is severely wounded. The bat closely misses you. You take 1 damage, and have 24/25 hp. The magic dart hits the bat. You kill the bat! You take 1 damage, and have 23/25 hp. You see here a bat corpse. You now have 43 gold pieces (gained 3). You see here a jackal skeleton. You see here a jackal skeleton. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is a dry fountain here. Key pressed, stopping explore. You see here 4 stones. Done exploring. Health restored: 25 Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a dry fountain here. You see here a parchment of Awaken Armour. You see here a jackal skeleton. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You reach down and open the door. You reach down and open the door. There is an open door here. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. The ball python is moderately wounded. You take 1 damage, and have 24/25 hp. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found a rapier. You now have 58 gold pieces (gained 15). Health restored: 26 L - a potion of lignification You reach down and open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. Found 3 scrolls labelled GYTOYPLAMYR. The kobold shouts! A kobold is nearby! The magic dart hits the kobold. The kobold is moderately wounded. You take 1 damage, and have 25/26 hp. The magic dart hits the kobold. You kill the kobold! e - 3 scrolls labelled GYTOYPLAMYR Health restored: 26 You reach down and open the door. There is an open door here. f - a fizzy green potion A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. A ribbon worm is nearby! A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You take 1 damage, and have 25/26 hp. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. You take 1 damage, and have 24/26 hp. The magic dart hits the ribbon worm. You kill the ribbon worm! You take 1 damage, and have 23/26 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The web tears apart. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You take 1 damage, and have 23/26 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. You see here a ribbon worm corpse. Health restored: 26 j - a golden potion You reach down and open the door. A bat comes into view. Found 10 gold pieces. Found an escape hatch in the floor. The magic dart hits the bat. The bat is moderately wounded. The bat barely misses you. You take 1 damage, and have 25/26 hp. The magic dart hits the bat. You kill the bat! You take 1 damage, and have 24/26 hp. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Health restored: 26 The magic dart hits the goblin! You kill the goblin! You now have 68 gold pieces (gained 10). As you open the door, it creaks loudly! There is an open door here. Terence the Veteran comes into view. He is wielding a +4 heavy flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 heavy flail and wearing a +0 scale mail (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence shouts! (Press . to maintain the ray.) You take 2 damage, and have 24/26 hp. The searing ray hits Terence! Terence is moderately wounded. You take 1 damage, and have 23/26 hp. You stop channelling your searing ray. Terence screams, "Get out, before I make you get out!" Terence looks scornfully at you. Health restored: 26 There is an open door here. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. Found a viscous puce potion. Found a stone staircase leading down. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 heavy flail and wearing a +0 scale mail (moderately wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) Terence closely misses you. You take 2 damage, and have 24/26 hp. The searing ray hits Terence! You kill Terence! Your Fighting skill gained 2 levels and is now at level 2! You have reached level 4! You feel clever. You regained 6 hp, and now have 30/33 hp. You stop channelling your searing ray. HP restored. Found a stone staircase leading down. Things that are here: a +4 heavy flail; a +0 scale mail; the human corpse of Terence Health restored: 33 k - a viscous puce potion h - a scroll labelled PAUVATAFIN You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found Uryt's Armour Emporium. Found a faded altar of an unknown god. Found a stone staircase leading down. Okay, then. Found an escape hatch in the ceiling. There is an entrance to Uryt's Armour Emporium here. Unknown command. You now have 83 gold pieces (gained 15). There is a dry fountain here. There is a dry fountain here. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. You kill the quokka! You take 1 damage, and have 32/33 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! Health restored: 33 An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is lightly wounded. You take 1 damage, and have 32/33 hp. The magic dart hits the orc. The orc is severely wounded. An orc comes into view. It is wielding a +0 short sword. You take 1 damage, and have 31/33 hp. The magic dart hits the orc. You kill the orc! The magic dart hits the orc. The orc is moderately wounded. You take 1 damage, and have 30/33 hp. The magic dart hits the orc! You kill the orc! You take 1 damage, and have 29/33 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. You regained 3 hp, and now have 32/33 hp. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You take 1 damage, and have 31/33 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc priest comes into view. It is wielding a +0 hand axe. You see here a silvery potion. Health restored: 33 The magic dart hits the orc priest but does no damage. You take 1 damage, and have 32/33 hp. The magic dart hits the orc priest. The orc priest is lightly wounded. You take 1 damage, and have 31/33 hp. The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You take 12 damage, and have 19/33 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc priest miscasts a cantrip. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) You take 2 damage, and have 17/33 hp. The searing ray misses the orc priest. You take 1 damage, and have 16/33 hp. The searing ray hits the orc priest! You kill the orc priest! Unknown command. Unknown command. You stop channelling your searing ray. An orc comes into view. It is wielding a +0 hand axe. You regained 4 hp, and now have 20/34 hp. An orc is nearby! An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You take 1 damage, and have 19/34 hp. The magic dart hits the orc. You kill the orc! Your Fighting skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 35 You start waiting. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is severely wounded. The orc shouts! You take 1 damage, and have 34/35 hp. The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The magic dart hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. You take 4 damage, and have 30/35 hp. The magic dart hits the dart slug. The dart slug is heavily wounded. You take 1 damage, and have 29/35 hp. The magic dart hits the dart slug but does no damage. The dart slug is heavily wounded. The magic dart hits the dart slug. You kill the dart slug! You take 1 damage, and have 28/35 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. l - a silvery potion Health restored: 35 You see here a +0 hand axe. Things that are here: a +0 hand axe; a +0 ring mail Things that are here: a +0 short sword; an orc corpse You see here a +0 hand axe. Found a shimmering blue altar of Sif Muna. m - a scroll labelled CUUXUXE YNIF You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) L - 2 potions of lignification (gained 1) An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You take 1 damage, and have 34/35 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scarab talisman. Health restored: 35 Found a stone staircase leading up. A rat comes into view. Found 13 gold pieces. A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You take 1 damage, and have 34/35 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. You see here 13 gold pieces. Health restored: 35 A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You have reached level 5! The power to cast Ensorcelled Hibernation wells up from within. Spell assigned to 'e'. Health restored: 40 You now have 96 gold pieces (gained 13). n - a scroll labelled JIHI WAULOCWU o - a scroll labelled PIHOUL BULEGO A bat comes into view. Found a sacrificial altar of Ru. A bat is nearby! The magic dart hits the bat. The bat is heavily wounded. The magic dart hits the bat. You kill the bat! You take 1 damage, and have 39/40 hp. Key pressed, stopping explore. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Health restored: 40 Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. You now have 99 gold pieces (gained 3). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. Found a stone staircase leading up. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading up. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Key pressed, stopping explore. You now have 103 gold pieces (gained 4). You reach down and open the door. There is an open door here. Found a stone staircase leading up. Key pressed, stopping explore. You reach down and open the door. There is an open door here. p - a black potion p - 2 black potions (gained 1) Key pressed, stopping explore. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 114 gold pieces (gained 11). Key pressed, stopping explore. n - 2 scrolls labelled JIHI WAULOCWU (gained 1) q - a scroll labelled CIWYATZ BUURGH As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Key pressed, stopping explore. Found an escape hatch in the ceiling. h - 2 scrolls labelled PAUVATAFIN (gained 1) You now have 125 gold pieces (gained 11). Natasha, Servant of Life and Death comes into view. Unknown command. The magic dart hits Natasha. Natasha is heavily wounded. Natasha hisses angrily. You take 1 damage, and have 39/40 hp. The magic dart hits Natasha but does no damage. Natasha is heavily wounded. Natasha casts a spell at you. The magic dart hits you! You take 9 damage, and have 30/40 hp. MASSIVE DAMAGE!! The magic dart hits Natasha. Natasha is heavily wounded. Natasha mumbles some strange words. You take 1 damage, and have 29/40 hp. The magic dart hits the cerulean imp. The cerulean imp is moderately wounded. You take 1 damage, and have 28/40 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Iskenderun's Mystic Blast Adjust to which letter? m - Iskenderun's Mystic Blast Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 22% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The cerulean imp hits you from afar with a +1 spear. You take 5 damage, and have 24/40 hp. Casting: Fulminant Prism (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 22% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The cerulean imp hits you from afar with a +1 spear. You take 9 damage, and have 15/40 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 6/40 hp. MASSIVE DAMAGE!! Natasha attacks as she pursues you! Natasha claws you! You die... Natasha curls up and begins to purr. ########### #####.........# ..............# ..............########## ........*............... ......#5............#### ..... #.##..#####.....## ...5 #h.......##.....## ..h #@.......##.....## ........................ ###+###.#............... #.#######......... ..# #..<...... #..# #########. ..# ........ #..# ........ ........ You could see Natasha (ally target), a cerulean imp (summoned) and a friendly fulminant prism. Vanquished Creatures An orc priest (D:3) Terence (D:3) 2 dart slugs A ribbon worm (D:2) 4 endoplasms A hobgoblin (D:1) 4 jackals (D:1) 4 orcs (D:3) 3 quokkas 2 ball pythons 7 bats 3 goblins 3 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 189 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 706 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 706 | D:1 | Learned a level 1 spell: Poisonous Vapours 1136 | D:2 | Noticed Terence 1159 | D:3 | Killed Terence 1160 | D:3 | Reached XP level 4. HP: 30/33 MP: 0/0 1197 | D:3 | Found Uryt's Armour Emporium. 1198 | D:3 | Found a faded altar of an unknown god. 1455 | D:3 | Reached XP level 5. HP: 40/40 MP: 0/0 1455 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1476 | D:3 | Found a sacrificial altar of Ru. 1871 | D:2 | Noticed Natasha 1882 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_basic, uniq_terence, uniq_jessica, uniq_natasha D:3: layout_rooms, led_sif_pool, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_paths, serial_shops, shop, shapermc_ecumenical_altar_venn, minmay_misc_feat_square Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | 2 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 54 | 27 || 81 Searing Ray | 3 | 1 || 4 Fulminant Prism | | 1 || 1 Drink: Lignification | 1 | || 1 Armour: Robe | 6 | 6 || 12 None | 1 | || 1 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1881 | 1843 | 38 | 297 | 1336 | 3 | 627.0 | Dungeon | 1881 | 1843 | 38 | 297 | 1336 | 3 | 627.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:3: 502 daAuts D:2: 424 daAuts