Dungeon Crawl Stone Soup version 0.34-a0-726-g138740454e (webtiles) character file. Game seed: 17473820895241587932 8890 steven32 the Fighter (level 11, -6/86 HPs) Began as a Djinni Conjurer on Sept 3, 2025. Was a Priest of Makhleb. Mangled by Joseph ... wielding a +0 quarterstaff (12 damage) ... on level 9 of the Dungeon. The game lasted 00:13:24 (11173 turns). steven32 the Fighter (Djinni Conjurer) Turns: 11173, Time: 00:13:24 Health: -6/86 AC: 4 Str: 6 XL: 11 Next: 64% Gold: 310 EV: 11 Int: 23 God: Makhleb [***...] SH: 0 Dex: 19 rFire + + . (33%) h - +2 dagger (venom) rCold . . . (100%) f - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will +.... e - ring of protection from cold Stlth ++ d - +6 ring of dexterity HPRegen 0.34/turn %: infuse magic (-7 HP) @: on mesmerism cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Ossuary. You collected 560 gold pieces. You spent 250 gold pieces at shops. Inventory: Hand Weapons h - a +2 dagger of venom (weapon) Missiles b - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) f - an orb of mesmerism (worn) g - a +0 helmet (worn) Magical Staves i - a staff of air Jewellery d - a +6 ring of dexterity (worn) e - a ring of protection from cold (worn) Wands c - a wand of roots (27) e - a wand of paralysis (7) Scrolls g - 3 scrolls of fog W - a scroll of brand weapon t - 5 scrolls of teleportation x - 2 scrolls of amnesia n - a scroll of immolation {unknown} o - a scroll of butterflies {unknown} q - 2 scrolls of blinking {unknown} u - a scroll of enchant weapon {unknown} v - 5 scrolls of poison {unknown} y - 3 scrolls of revelation {unknown} S - 4 scrolls of silence f - a scroll of fear c - a scroll of enchant armour {unknown} Potions m - 6 potions of might b - 2 potions of brilliance r - 2 potions of resistance d - a potion of moonshine {unknown} g - 4 potions of magic p - a potion of haste {unknown} t - a potion of berserk rage {unknown} A - 3 potions of attraction z - a potion of lignification {unknown} C - a potion of cancellation e - 5 potions of enlightenment f - a potion of mutation {unknown} j - a potion of invisibility {unknown} Skills: + Level 10.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 8.0 Spellcasting - Level 8.0 Conjurations - Level 8.0 Hexes - Level 8.0 Summonings - Level 8.0 Necromancy - Level 8.0 Translocations - Level 8.0 Forgecraft - Level 8.0 Fire Magic - Level 8.0 Ice Magic - Level 8.0 Air Magic - Level 8.0 Earth Magic - Level 8.0 Alchemy - Level 8.0 Invocations - Level 6.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 92% N/A 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 2% 4 d - Mephitic Cloud Conj/Alch/Air 46% N/A 1% 3 e - Searing Ray Conj 92% 2d7 1% 2 f - Summon Ice Beast Ice/Summ 46% N/A 1% 3 g - Sticky Flame Fire/Alch 46% 2d9 2% 4 m - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d52% 4 v - Poisonous Vapours Alch/Air 100% 1d4 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 25296 Temple (1/1) D:6 Zot: 5955 Sewer (visited) Ossuary (visited) Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ( D:2 [[( D:5 ! Annotations: D:9 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your orb has recharged its mesmeric power. You regained 4 hp, and now have 30/85 hp. You start resting. Makhleb accepts your kill. You feel a bit more experienced. You start resting. HP restored. You see here a +2 hand axe of freezing. Health restored: 85 You reach down and open the door. There is an open door here. An orc and 3 orc wizards come into view. Found a parchment of Cause Fear. The orc wizard shouts! You hear a shout! The orc wizard shouts! You hear a shout! An orc comes into view. It is wielding a +0 mace. An orc priest comes into view. It is wielding a +0 hand axe. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! There are monsters nearby! There are monsters nearby! Unknown command. The magic dart hits the orc! You kill the orc! Makhleb accepts your kill. You feel better. The orc shouts! The orc priest shouts! An orc priest comes into view. It is wielding a +0 flail. The magic dart hits the orc wizard. The orc wizard is lightly wounded. An orc comes into view. It is wielding a +0 short sword. You take 1 damage, and have 84/85 hp. An orc comes into view. It is wielding a +0 short sword. Found a murky black potion. The orc shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc priest miscasts a cantrip. You take 1 damage, and have 83/85 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc wizard. The orc wizard is lightly wounded. The stinking cloud engulfs you. The orc wizard is engulfed in noxious fumes. The orc wizard misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 18 damage, and have 65/85 hp. MASSIVE DAMAGE!! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc wizard. x2 The stinking cloud engulfs the orc priest. The stinking cloud engulfs the orc wizard. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc priest is engulfed in noxious fumes. The orc priest appears confused. The orc priest hits the orc wizard with a +0 hand axe. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard hits you but does no damage. The orc wizard is engulfed in noxious fumes. You take 3 damage, and have 62/85 hp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc wizard is engulfed in noxious fumes. The orc priest is engulfed in noxious fumes. The orc priest appears confused. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard grins madly. The orc wizard misses you. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard hits the orc priest with a +0 dagger. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc wizard! You kill the orc wizard! Makhleb accepts your kill. You feel better. The mystic blast hits the orc wizard! You kill the orc wizard! Makhleb accepts your kill. The mystic blast hits the orc priest! You kill the orc priest! Makhleb accepts your kill. The mystic blast hits the orc wizard! The orc wizard is severely wounded. The orc wizard is knocked back by the mystic blast. The orc priest looks braver for a moment. You take 2 damage, and have 61/85 hp. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest. The orc priest is heavily wounded. The orc priest is knocked back by the mystic blast. The orc priest collides with the orc. The orc is severely wounded. The orc priest is severely wounded. The mystic blast hits something! Something collides with the orc. The orc is heavily wounded. You hear an angry buzzing noise. You take 3 damage, and have 58/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest! You kill the orc priest! Makhleb accepts your kill. The mystic blast hits the orc wizard! You kill the orc wizard! Makhleb accepts your kill. You feel better. The mystic blast hits something! Makhleb accepts your kill. You feel better. Reactivating autopickup. You feel a bit more experienced. Your Evocations skill increases to level 4! The magic dart hits the orc! You kill the orc! Makhleb accepts your kill. You take 1 damage, and have 58/85 hp. The magic dart hits the orc but does no damage. The magic dart hits the orc but does no damage. You take 1 damage, and have 57/85 hp. The magic dart hits the orc. The orc is lightly wounded. You take 1 damage, and have 56/85 hp. The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc hits you but does no damage. A killer bee comes into view. The magic dart hits the orc but does no damage. The orc is lightly wounded. The killer bee buzzes angrily. The orc misses you. The orc hits you with a +0 war axe. Your orb emites a pulse of dizzying energy. You take 2 damage, and have 54/85 hp. The magic dart hits the orc. The orc is severely wounded. The orc snaps out of its daze. The orc hits you with a +0 war axe. A killer bee comes into view. You take 2 damage, and have 52/85 hp. The magic dart hits the orc. You kill the orc! Makhleb accepts your kill. The killer bee buzzes angrily. The magic dart hits the killer bee. The killer bee is lightly wounded. The killer bee stings you! The killer bee closely misses you. You take 9 damage, and have 43/85 hp. The magic dart hits the killer bee. The killer bee is moderately wounded. The killer bee completely misses you. The killer bee stings you. You take 4 damage, and have 39/85 hp. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! The killer bee is almost dead. The killer bee is knocked back by the mystic blast. The killer bee slams into the rock wall! You kill the killer bee! Makhleb accepts your kill. The mystic blast hits the killer bee. The killer bee is moderately wounded. The killer bee is knocked back by the mystic blast. The mystic blast hits the orc! You kill the orc! Makhleb accepts your kill. You feel better. You take 3 damage, and have 36/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! You take 4 damage, and have 32/85 hp. The killer bee stings you. You take 5 damage, and have 27/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! The killer bee is almost dead. The killer bee is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 23/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee. You kill the killer bee! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 20/85 hp. You start resting. Your orb has recharged its mesmeric power. You regained 3 hp, and now have 24/85 hp. You start resting. You start resting. Key pressed, stopping explore. Key pressed, stopping explore. HP restored. Key pressed, stopping explore. You see here a killer bee corpse. Found a stone staircase leading down. Things that are here: a +0 short sword; an orc corpse; Health restored: 85 Items here: )) [[ ÷. i - a scroll of identify Things that are here: a +0 dagger; a +0 robe j - a murky black potion As you read the scroll of identify, it crumbles to dust. m -> x - 2 scrolls of amnesia A vampire comes into view. The vampire mumbles some strange words. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! There is a strange disturbance nearby! There is a strange disturbance nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! You hear an angry buzzing noise. x3 You take 3 damage, and have 82/85 hp. A killer bee comes into view. Something hits you! Your orb emites a pulse of dizzying energy. Something bites you! You take 18 damage, and have 65/85 hp. MASSIVE DAMAGE!! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something. You hear an angry buzzing noise. x2 You take 4 damage, and have 61/85 hp. A killer bee comes into view. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee barely misses something. The killer bee stings itself. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee. The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. The killer bee collides with the killer bee. The killer bee is moderately wounded. The killer bee is almost dead. The mystic blast hits something. You hear an angry buzzing noise. x3 A killer bee comes into view. You take 4 damage, and have 58/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (moderately wounded, chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the killer bee. The killer bee is moderately wounded. The stinking cloud engulfs the killer bee. The killer bee is almost dead. You hear an angry buzzing noise. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee misses the killer bee. The killer bee stings itself! The killer bee is killed! Makhleb accepts your kill. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee stings itself. The killer bee is engulfed in noxious fumes. The killer bee appears confused. You take 2 damage, and have 56/85 hp. The killer bee is engulfed in noxious fumes. The killer bee appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! You kill the killer bee! Makhleb accepts your kill. You feel better. The mystic blast hits something! Something collides with the killer bee. The killer bee is lightly wounded. You hear an angry buzzing noise. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The killer bee appears confused. You hear an angry buzzing noise. You take 2 damage, and have 54/85 hp. The killer bee is engulfed in noxious fumes. The killer bee appears confused. Something hits you. Something bites you. The killer bee stings something but does no damage. You take 9 damage, and have 45/85 hp. The killer bee stings something! Something hits you! Something bites you! The killer bee closely misses something. You take 18 damage, and have 27/85 hp. MASSIVE DAMAGE!! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! You kill the killer bee! Makhleb accepts your kill. You feel better. The mystic blast hits something but does no damage. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Something bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 23/85 hp. A killer bee comes into view. A killer bee comes into view. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The killer bee appears confused. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you! * * * LOW HITPOINT WARNING * * * The killer bee is engulfed in noxious fumes. The killer bee appears confused. You take 16 damage, and have 8/85 hp. You feel much better. Something hits you but does no damage. Something bites you! The killer bee is engulfed in noxious fumes. The killer bee appears confused. You regained 23 hp, and now have 31/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! Makhleb accepts your kill. You feel better. Reactivating autopickup. You feel a bit more experienced. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee stings itself! Your Evocations skill increases to level 5! You are too injured to fight recklessly! You are too injured to fight recklessly! Things that are here: a +0 war axe; a +0 chain mail; a parchment of Cause Fear You start resting. Your orb has recharged its mesmeric power. A killer bee is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee. The killer bee is lightly wounded. The killer bee is knocked back by the mystic blast. The killer bee slams into the rock wall. The killer bee is heavily wounded. You hear an angry buzzing noise. You take 3 damage, and have 32/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! The killer bee is almost dead. The killer bee is knocked back by the mystic blast. The killer bee slams into the rock wall! You kill the killer bee! Makhleb accepts your kill. You take 4 damage, and have 28/85 hp. You start resting. A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! You regained 15 hp, and now have 43/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! You kill the killer bee! Makhleb accepts your kill. You feel better. You take 2 damage, and have 41/85 hp. You start resting. You start resting. You start resting. A water moccasin comes into view. You regained 30 hp, and now have 71/85 hp. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. You see here a killer bee corpse. You miss the water moccasin. The water moccasin bites you. Your orb emites a pulse of dizzying energy. You take 5 damage, and have 68/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is moderately wounded. The water moccasin snaps out of its daze. The water moccasin is knocked back by the mystic blast. You take 4 damage, and have 64/85 hp. The magic dart hits the water moccasin. The water moccasin is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is almost dead. The water moccasin is knocked back by the mystic blast. You take 4 damage, and have 60/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You feel better. You regained 3 hp, and now have 63/85 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A killer bee comes into view. You regained 4 hp, and now have 67/85 hp. A killer bee is nearby! A killer bee is nearby! The magic dart hits the killer bee but does no damage. The killer bee buzzes angrily. The magic dart hits the killer bee. The killer bee is moderately wounded. You take 1 damage, and have 66/85 hp. The magic dart hits the killer bee. The killer bee is heavily wounded. You take 1 damage, and have 65/85 hp. The magic dart hits the killer bee. The killer bee is severely wounded. Your orb has recharged its mesmeric power. The killer bee closely misses you. The killer bee stings you! Your orb emites a pulse of dizzying energy. You take 8 damage, and have 57/85 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! You kill the killer bee! Makhleb accepts your kill. You take 4 damage, and have 53/85 hp. Your orb has recharged its mesmeric power. Key pressed, stopping explore. An orc zombie comes into view. You regained 19 hp, and now have 72/85 hp. An orc zombie is nearby! An orc zombie is nearby! The magic dart hits the orc zombie. The orc zombie is moderately damaged. The magic dart hits the orc zombie. The orc zombie is severely damaged. You take 1 damage, and have 71/85 hp. The magic dart hits the orc zombie! You destroy the orc zombie! Makhleb accepts your kill. You take 1 damage, and have 70/85 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. HP restored. Things that are here: a +0 dagger; a +0 robe; an orc skeleton Key pressed, stopping explore. A killer bee comes into view. Health restored: 85 A killer bee is nearby! A killer bee is nearby! The magic dart hits the killer bee but does no damage. You take 1 damage, and have 84/85 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A killer bee is nearby! The magic dart hits the killer bee. The killer bee is moderately wounded. The magic dart hits the killer bee. The killer bee is severely wounded. The killer bee stings you. Your orb emites a pulse of dizzying energy. You take 6 damage, and have 78/85 hp. The magic dart hits the killer bee. You kill the killer bee! Makhleb accepts your kill. You take 1 damage, and have 77/85 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your orb has recharged its mesmeric power. You see here a killer bee corpse. You reach down and open the door. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! You hear a screech! You hear a bellow! Found a potion of heal wounds. Found an escape hatch in the ceiling. Health restored: 85 You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll draugr comes into view. It is wielding a +0 war axe. A gnoll draugr is nearby! A gnoll draugr is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll draugr but does no damage. You take 4 damage, and have 81/85 hp. You hit the gnoll draugr but do no damage. The gnoll draugr closely misses you. x2 Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll draugr! The gnoll draugr is almost destroyed. The gnoll draugr is knocked back by the mystic blast. You take 4 damage, and have 78/85 hp. A shadowghast, 2 orc zombies and a vampire come into view. Found 27 gold pieces and a black potion. There is an open door here. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll draugr. You destroy the gnoll draugr! Makhleb accepts your kill. The mystic blast hits the vampire! The vampire is moderately damaged. The vampire is knocked back by the mystic blast. You take 3 damage, and have 75/85 hp. A two-headed ogre zombie comes into view. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here a +0 war axe. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc zombie! You destroy the orc zombie! Makhleb accepts your kill. You feel better. The mystic blast hits the vampire but does no damage. The vampire is moderately damaged. An ogre zombie comes into view. You take 2 damage, and have 73/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire. The vampire is heavily damaged. The vampire is knocked back by the mystic blast. The vampire collides with something. You take 4 damage, and have 69/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The shadowghast strikes at you from the darkness! Reactivating autopickup. Your orb emites a pulse of dizzying energy. You take 17 damage, and have 52/85 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc zombie!! You destroy the orc zombie! Makhleb accepts your kill. You can now summon an infernal servant of Makhleb. You feel better. The blast of energy engulfs the shadowghast! The shadowghast is almost destroyed. The shadowghast snaps out of its daze. The blast of energy engulfs the two-headed ogre zombie!! The two-headed ogre zombie is moderately damaged. The blast of energy engulfs the vampire! The vampire is almost destroyed. The vampire snaps out of its daze. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 4 damage, and have 50/85 hp. Your fulminant prism crackles loudly. The shadowghast strikes at your fulminant prism from the darkness! Reactivating autopickup. Your fulminant prism explodes! The blast of energy engulfs the vampire! You destroy the vampire! Makhleb accepts your kill. The blast of energy engulfs the shadowghast!! You destroy the shadowghast! Makhleb accepts your kill. You feel better. The blast of energy engulfs the two-headed ogre zombie! The two-headed ogre zombie is heavily damaged. An orc draugr comes into view. It is wielding a +0 glaive. You see here 10 gold pieces. You regained 5 hp, and now have 56/85 hp. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. An orange demon comes into view. You take 4 damage, and have 52/85 hp. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 49/85 hp. Your fulminant prism crackles loudly. You see here 17 gold pieces. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc draugr! You destroy the orc draugr! Makhleb accepts your kill. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre zombie!! The two-headed ogre zombie is severely damaged. You take 4 damage, and have 45/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! An ogre zombie comes into view. Amaemon the Diabolical Poisoner comes into view. He is wielding a +0 demon whip of venom. You take 3 damage, and have 42/85 hp. Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre zombie!! You destroy the two-headed ogre zombie! Makhleb accepts your kill. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! An orc zombie comes into view. You take 3 damage, and have 39/85 hp. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. A phantom comes into view. You take 4 damage, and have 35/85 hp. The sentinel's mark upon you fades away. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orange demon! The orange demon is moderately wounded. The blast of energy engulfs Amaemon!! Amaemon is lightly wounded. The blast of energy engulfs the ogre zombie!! The ogre zombie is severely damaged. You hear a bellow! Your fulminant prism explodes! The blast of energy engulfs the ogre zombie! The ogre zombie is moderately damaged. You hear a bellow! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orange demon! The orange demon is severely wounded. The orange demon is knocked back by the mystic blast. The orange demon collides with Amaemon. Amaemon is moderately wounded. The orange demon is severely wounded. You take 4 damage, and have 32/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The orange demon stings you from afar! * * * LOW HITPOINT WARNING * * * Amaemon gestures wildly while chanting. An ogre zombie comes into view. You take 13 damage, and have 19/85 hp. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre zombie. The ogre zombie is severely damaged. The ogre zombie is knocked back by the mystic blast. The mystic blast hits the orange demon. The orange demon is almost dead. The orange demon is knocked back by the mystic blast. The orange demon collides with the phantom. The phantom is moderately damaged. The orange demon is almost dead. The mystic blast hits the scorpion! The scorpion is severely wounded. The scorpion is knocked back by the mystic blast. The scorpion collides with the orange demon. The orange demon is almost dead. You kill the scorpion! The scorpion's corpse disappears in a puff of smoke! * * * LOW HITPOINT WARNING * * * Amaemon points at the scorpion and mumbles some strange words. The scorpion's venom grows more potent. You take 4 damage, and have 15/85 hp. You feel much better. The orange demon stings you from afar! You regained 19 hp, and now have 34/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc zombie! You destroy the orc zombie! Makhleb accepts your kill. You feel better. The mystic blast hits Amaemon! Amaemon is moderately wounded. Amaemon is knocked back by the mystic blast. Amaemon collides with the scorpion. Amaemon is heavily wounded. The mystic blast hits the orange demon. You kill the orange demon! Makhleb accepts your kill. The mystic blast hits the scorpion! The scorpion is moderately wounded. The scorpion is knocked back by the mystic blast. The mystic blast hits the phantom! The phantom is almost destroyed. The phantom is knocked back by the mystic blast. The phantom collides with something! You destroy the phantom! Makhleb accepts your kill. An orc zombie comes into view. Training target 6.0 for Evocations reached! Your Evocations skill increases to level 6! You need to enable at least one skill for training. You take 2 damage, and have 32/85 hp. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You take 4 damage, and have 28/85 hp. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre zombie! The ogre zombie is severely damaged. The ogre zombie is knocked back by the mystic blast. The ogre zombie collides with the scorpion. The scorpion is lightly wounded. The ogre zombie is severely damaged. The mystic blast hits the scorpion! The scorpion is almost dead. The scorpion is knocked back by the mystic blast. The scorpion slams into the rock wall. You kill the scorpion! The scorpion's corpse disappears in a puff of smoke! The mystic blast hits Amaemon! Amaemon is heavily wounded. Amaemon is knocked back by the mystic blast. Amaemon collides with the ogre zombie. The ogre zombie is almost destroyed. Amaemon is heavily wounded. * * * LOW HITPOINT WARNING * * * An orc zombie comes into view. A phantom comes into view. You take 4 damage, and have 24/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre zombie. The ogre zombie is almost destroyed. The ogre zombie is knocked back by the mystic blast. The ogre zombie collides with the ogre zombie. The ogre zombie is severely damaged. You destroy the ogre zombie! Makhleb accepts your kill. You feel better. The mystic blast hits the scorpion! The scorpion is severely wounded. The mystic blast hits Amaemon! Amaemon is severely wounded. Amaemon is knocked back by the mystic blast. Amaemon collides with the ogre zombie. The ogre zombie is almost destroyed. Amaemon is severely wounded. * * * LOW HITPOINT WARNING * * * Your orb has recharged its mesmeric power. The scorpion barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre zombie!! You destroy the ogre zombie! Makhleb accepts your kill. The mystic blast hits Amaemon! Amaemon is almost dead. Amaemon is knocked back by the mystic blast. The mystic blast hits the scorpion. The scorpion is almost dead. The scorpion is knocked back by the mystic blast. The scorpion slams into the rock wall. You kill the scorpion! The scorpion's corpse disappears in a puff of smoke! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 20/85 hp. Okay, then. Unknown command. You feel better. You regained 5 hp, and now have 25/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre zombie! The ogre zombie is moderately damaged. The ogre zombie is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Amaemon's tail lashes. You take 3 damage, and have 22/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre zombie! The ogre zombie is severely damaged. The ogre zombie is knocked back by the mystic blast. The mystic blast hits the orc zombie! You destroy the orc zombie! Makhleb accepts your kill. You feel better. The mystic blast hits Amaemon! Amaemon is almost dead. Amaemon is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 19/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Amaemon hits your fulminant prism with a +0 demon whip of venom!! Your fulminant prism detonates feebly. Joseph says, "I'm happy to see you. And I'll be happy to kill you." You take 4 damage, and have 15/85 hp. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the phantom! The phantom is moderately damaged. The phantom is knocked back by the mystic blast. The phantom slams into the rock wall. The phantom is heavily damaged. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 12/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc zombie! The orc zombie is severely damaged. The orc zombie is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You hear a bellow! An orc zombie comes into view. You take 4 damage, and have 8/85 hp. You feel better. You regained 10 hp, and now have 18/85 hp. You feel better. Amaemon shouts, "You think you're better than me?" The phantom hits you. * * * LOW HITPOINT WARNING * * * Your orb emites a pulse of dizzying energy. You regained 5 hp, and now have 23/85 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre zombie! The ogre zombie is almost destroyed. The ogre zombie snaps out of its daze. The ogre zombie is knocked back by the mystic blast. The mystic blast hits the orc zombie! You destroy the orc zombie! Makhleb accepts your kill. The mystic blast hits the phantom! The phantom is almost destroyed. The phantom snaps out of its daze. The phantom is knocked back by the mystic blast. The mystic blast hits Amaemon. You kill Amaemon! Makhleb accepts your kill. You feel better. The mystic blast hits Joseph! Joseph is lightly wounded. Joseph snaps out of his daze. Joseph is knocked back by the mystic blast. Joseph slams into the rock wall. Joseph is moderately wounded. * * * LOW HITPOINT WARNING * * * Joseph says, "The best offence is a good offence." Joseph unwields a +0 sling of flaming. It stops flaming. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 20/86 hp. You feel better. An orc draugr comes into view. It is wielding a +0 trident. You regained 10 hp, and now have 30/86 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre zombie! You destroy the ogre zombie! Makhleb accepts your kill. The mystic blast hits the phantom! You destroy the phantom! Makhleb accepts your kill. The mystic blast hits the orc zombie! You destroy the orc zombie! Makhleb accepts your kill. You feel better. The mystic blast hits Joseph. Joseph is moderately wounded. Joseph is knocked back by the mystic blast. Joseph slams into the rock wall. Joseph is heavily wounded. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling of flaming. It bursts into flame! Joseph shoots a sling bullet. The sling bullet completely misses you. You take 3 damage, and have 27/86 hp. Joseph unwields a +0 sling of flaming. It stops flaming. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. You take 13 damage, and have 15/86 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc draugr! You destroy the orc draugr! Makhleb accepts your kill. You feel better. The mystic blast hits Joseph! Joseph is heavily wounded. Joseph is knocked back by the mystic blast. Joseph slams into the rock wall. Joseph is severely wounded. * * * LOW HITPOINT WARNING * * * You hear a bellow! You take 3 damage, and have 12/86 hp. You feel better. Joseph hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * You regained 3 hp, and now have 15/86 hp. You feel better. Joseph says, "You will never get the ORB, sorry." Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 10/86 hp. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (severely wounded) The sticky flame hits Joseph! Joseph is almost dead. * * * LOW HITPOINT WARNING * * * Joseph burns! Joseph hits you with a +0 quarterstaff! You die... ###### ..# ### ## .# .##### ####+#### .....# #.......# ##.#†### #...)...# #.#...# #.$.....# ###.#.# #.$...@@# ...#.####.).....# ###.#...##...).!.# #.###.##.......# #.# #..'.).....# ..# ####.......# ### #.......# #.......# #.Z.....# You could see Joseph (burning). Vanquished Creatures A two-headed ogre (D:8) Amaemon (D:9) Pikel (D:7) An orange demon (D:9) Jeremiah (D:6) Prince Ribbit (D:7) Blorkula the orcula (D:6) A shadowghast (D:9) 2 vampires (D:9) A two-headed ogre zombie (D:9) 2 yaks (D:9) Menkaure (D:6) 5 water moccasins Duvessa (D:5) 2 orc warriors A sky beast (D:6) 2 black bears 2 ogres A centaur (D:8) 3 lemures (D:7) 3 phantoms 2 kobold brigands 4 bullfrogs A gnoll sergeant (D:8) 9 scorpions A marrowcuda (Ossuary) 4 wights (D:8) Dowan (D:5) 4 vampire bats (D:6) 25 killer bees A howler monkey (D:9) 3 bombardier beetles 4 hounds 11 orc priests A jelly (D:6) A drude (D:9) 2 water moccasin zombies (Ossuary) 3 iguanas 7 orc wizards 5 ogre zombies 2 centaur zombies (Ossuary) 2 scorpion zombies (Ossuary) 7 adders 14 gnolls A river rat (D:3) 2 white imps 4 ufetubi 4 dart slugs 4 adder zombies (Ossuary) 2 gnoll draugrs (D:9) 7 gnoll zombies 18 orcs 3 ribbon worms 7 endoplasms 4 giant cockroaches 16 hobgoblins 2 quokkas 6 ball pythons 10 bats 2 frilled lizards 3 goblins 3 goblin zombies (Ossuary) 2 hobgoblin zombies (Ossuary) 25 kobolds 2 orc draugrs (D:9) 13 orc zombies 8 rats 296 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 252 | D:1 | Found Hirunat's Weapon Shoppe. 427 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 427 | D:1 | Learned a level 1 spell: Poisonous Vapours 930 | D:2 | Reached skill level 1 in Fighting 1066 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1076 | D:2 | Found Defi Hat's Antique Armour Shoppe. 1089 | D:2 | Reached skill level 2 in Fighting 1326 | D:2 | Found Evveih's Antique Armour Emporium. 1352 | D:2 | Found Dathropeh's Weapon Shop. 1649 | D:3 | Noticed a water moccasin 1666 | D:3 | Killed a water moccasin 1667 | D:3 | Reached skill level 4 in Fighting 1667 | D:3 | Reached XP level 5. HP: 8/41 MP: 0/0 1667 | D:3 | Learned a level 2 spell: Blink 1946 | D:3 | Found a glowing drain. 1950 | Sewer | Entered a sewer 2057 | Sewer | Reached XP level 6. HP: 46/47 MP: 0/0 2573 | D:3 | Found a bloodstained altar of Trog. 2614 | D:3 | Identified the +1 ring mail of Snakes and Ladders {Rampage | Will+} 2781 | D:4 | Reached skill level 5 in Spellcasting 2781 | D:4 | Reached skill level 5 in Conjurations 2781 | D:4 | Reached skill level 5 in Hexes 2781 | D:4 | Reached skill level 5 in Summonings 2781 | D:4 | Reached skill level 5 in Necromancy 2781 | D:4 | Reached skill level 5 in Translocations 2781 | D:4 | Reached skill level 5 in Forgecraft 2781 | D:4 | Reached skill level 5 in Fire Magic 2781 | D:4 | Reached skill level 5 in Ice Magic 2781 | D:4 | Reached skill level 5 in Air Magic 2781 | D:4 | Reached skill level 5 in Earth Magic 2781 | D:4 | Reached skill level 5 in Alchemy 2781 | D:4 | Reached XP level 7. HP: 19/52 MP: 0/0 2781 | D:4 | Learned a level 3 spell: Mephitic Cloud 2988 | D:4 | Found an iron altar of Okawaru. 2988 | D:4 | Found a hide-covered altar of Uskayaw. 2988 | D:4 | Found a sacrificial altar of Ru. 2988 | D:4 | Found a basalt altar of Yredelemnul. 3031 | D:4 | Found a sand-covered staircase. 3047 | Ossuary | Entered an ossuary 3302 | Ossuary | Reached XP level 8. HP: 18/58 MP: 0/0 3593 | Ossuary | Reached skill level 5 in Fighting 3806 | Ossuary | Noticed a silent spectre 4236 | D:4 | Identified the inkwell talisman of Indemnity {Harm Int+3} 4450 | D:5 | Entered Level 5 of the Dungeon 4456 | D:5 | Reached skill level 6 in Fighting 4742 | D:5 | Noticed Duvessa 4743 | D:5 | Noticed Dowan 4757 | D:5 | Killed Dowan 4761 | D:5 | Killed Duvessa 4762 | D:5 | Reached skill level 7 in Fighting 5157 | D:5 | Found Camon's Distillery. 5175 | D:5 | Bought a potion of heal wounds for 80 gold pieces 5175 | D:5 | Bought a potion of might for 40 gold pieces 5175 | D:5 | Bought a potion of cancellation for 80 gold pieces 5175 | D:5 | Bought a potion of enlightenment for 50 gold pieces 5239 | D:5 | Reached skill level 8 in Fighting 5239 | D:5 | Reached XP level 9. HP: 64/70 MP: 0/0 5239 | D:5 | Learned a level 3 spell: Summon Ice Beast 6190 | D:6 | Noticed Blorkula the orcula 6198 | D:6 | Killed Blorkula the orcula 6402 | D:6 | Found a statue of an orb of fire. 6405 | D:6 | Found a staircase to the Ecumenical Temple. 6407 | D:6 | Noticed Jeremiah 6422 | D:6 | Killed Jeremiah 6611 | D:6 | Found a statue of an orb of fire. 6638 | Temple | Entered the Ecumenical Temple 6660 | Temple | Became a worshipper of Makhleb the Destroyer 7079 | D:6 | Reached XP level 10. HP: 71/77 MP: 0/0 7117 | D:6 | Noticed Menkaure 7120 | D:6 | Killed Menkaure 7121 | D:6 | Reached skill level 9 in Fighting 7381 | D:7 | Noticed Pikel 7390 | D:7 | Killed Pikel 7391 | D:7 | Reached skill level 10 in Fighting 7391 | D:7 | Reached skill level 1 in Invocations 7747 | D:7 | Noticed Prince Ribbit 7759 | D:7 | Killed Prince Ribbit 7975 | D:7 | Reached * piety under Makhleb 8230 | D:8 | Noticed a two-headed ogre 8234 | D:8 | Reached skill level 5 in Invocations 8243 | D:8 | Killed a two-headed ogre 8674 | D:8 | Reached XP level 11. HP: 83/85 MP: 0/0 8674 | D:8 | Learned a level 4 spell: Sticky Flame 8687 | D:8 | Reached ** piety under Makhleb 9852 | D:9 | Reached skill level 1 in Evocations 10284 | D:9 | Noticed Joseph 10781 | D:9 | Reached skill level 5 in Evocations 11132 | D:9 | Reached *** piety under Makhleb 11140 | D:9 | Noticed Amaemon 11164 | D:9 | Killed Amaemon 11173 | D:9 | Mangled by Joseph Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus D:2: layout_basic, serial_shops, nicolae_shop_rolling_square, nicolae_shop_well_armoured, shop D:3: layout_rooms, amcnicky_altar_gilded, gup_sewer_entry_bowl D:4: layout_rooms, grunt_temple_overflow_open, enter_ossuary_1, minmay_stone_trees_medium, guppyfry_early_lair_pool D:5: layout_loops_ring, serial_shops, nicolae_shop_stone, uniq_duvessa D:6: layout_loops_ring, minmay_temple_entry_water_ring, kennysheep_minor_cross, uniq_menkaure, uniq_jeremiah, uniq_blorkula_the_orcula D:7: layout_gridville, kennysheep_crisscross, uniq_pikel, uniq_prince_ribbit1 D:8: layout_loops_corners D:9: layout_roguey, zombieorc2_lemuel, uniq_amaemon, uniq_joseph Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 8 | 8.0 Conjurations | 4 5 6 8 | 8.0 Hexes | 4 5 6 8 | 8.0 Summonings | 4 5 6 8 | 8.0 Necromancy | 4 5 6 8 | 8.0 Translocations | 4 5 6 8 | 8.0 Forgecraft | 4 5 6 8 | 8.0 Fire Magic | 4 5 6 8 | 8.0 Ice Magic | 4 5 6 8 | 8.0 Air Magic | 4 5 6 8 | 8.0 Earth Magic | 4 5 6 8 | 8.0 Alchemy | 4 5 6 8 | 8.0 Fighting | 1 4 8 10 | 10.6 Invocations | 7 8 | 8.0 Evocations | 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | 1 | | 7 || 8 Melee: Unarmed | | 1 | | || 1 Dagger | | | | 7 || 7 Cast: Magic Dart | 62 | 93 | 183 | 142 || 480 Searing Ray | 1 | | | || 1 Fulminant Prism | | 3 | 12 | 22 || 37 Iskenderun's Myst | | 13 | 55 | 92 || 160 Sticky Flame | | | | 8 || 8 Mephitic Cloud | | | | 5 || 5 Blink | | | | 1 || 1 Drink: Brilliance | | 1 | | || 1 Curing | | | | 6 || 6 Heal wounds | | | | 2 || 2 Read: Identify | | | 7 | 2 || 9 Teleportation | | | 1 | 1 || 2 Armour: Robe | 8 | 16 | 39 | 95 || 158 Dodge: Dodged | 11 | 20 | 40 | 50 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11177 | 10717 | 460 | 2447 | 6820 | 12 | 931.4 | Dungeon | 9979 | 9562 | 417 | 2202 | 6139 | 9 | 1108.8 | Temple | 44 | 1 | 43 | 0 | 0 | 1 | 44.0 | Sewer | 355 | 355 | 0 | 0 | 285 | 1 | 355.0 | Ossuary | 796 | 796 | 0 | 245 | 396 | 1 | 796.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1760 daAuts D:6: 1346 daAuts D:5: 1341 daAuts D:3: 1150 daAuts D:7: 1077 daAuts D:9: 1039 daAuts D:1: 922 daAuts Ossuary: 796 daAuts D:4: 712 daAuts D:2: 629 daAuts Sewer: 355 daAuts Temple: 44 daAuts