Dungeon Crawl Stone Soup version 0.34-a0-756-g4f87ab926f (webtiles) character file. Game seed: 4225020996697684862 4410 steven32 the Thaumaturge (level 10, -5/76 HPs) Began as a Djinni Conjurer on Sept 11, 2025. Was a Believer of Makhleb. Killed from afar by momijiyamamura's ghost (19 damage) ... with a blast of sand ... in the Necropolis. The game lasted 00:08:40 (8466 turns). steven32 the Thaumaturge (Djinni Conjurer) Turns: 8466, Time: 00:08:41 Health: -5/76 AC: 4 Str: 6 XL: 10 Next: 62% Gold: 278 EV: 11 Int: 30 God: Makhleb [**....] SH: 0 Dex: 12 rFire + + + (20%) d - staff of conjuration rCold . . . (100%) j - orb {Attunement} rNeg . . . (100%) f - +1 robe {rF+} rPois ∞ (0%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... e - +6 ring of intelligence Stlth ++ h - ring of protection from cold HPRegen 0.32/turn %: infuse magic (-6 HP) @: diminished spells, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were in the Necropolis. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You visited the chambers of the Necropolis 1 time. You collected 404 gold pieces. You spent 126 gold pieces at shops. Inventory: Armour a - a +0 robe c - a +0 helmet (worn) f - a +1 robe of fire resistance (worn) g - -2 storm dragon scales j - an orb of attunement (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery b - a +6 ring of strength e - a +6 ring of intelligence (worn) h - a ring of protection from cold (worn) i - a ring of protection from fire Scrolls N - 2 scrolls of noise r - 4 scrolls of revelation a - 2 scrolls of enchant armour p - a scroll of poison t - 2 scrolls of teleportation m - a scroll of immolation {unknown} b - 3 scrolls of blinking f - a scroll of fear w - a scroll of enchant weapon u - a scroll of acquirement {unknown} c - a scroll of fog {unknown} Potions e - 2 potions of enlightenment c - 5 potions of curing k - 2 potions of lignification {unknown} n - 2 potions of attraction {unknown} w - 3 potions of heal wounds p - 2 potions of resistance {unknown} q - a potion of invisibility {unknown} d - 2 potions of might {unknown} f - 2 potions of moonshine j - 3 potions of haste {unknown} o - 2 potions of brilliance {unknown} Skills: - Level 8.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0 Translocations - Level 10.0 Forgecraft - Level 10.0 Fire Magic - Level 10.0 Ice Magic - Level 10.0 Air Magic - Level 10.0 Earth Magic - Level 10.0 Alchemy + Level 0.8 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 1% 4 e - Sandblast Erth 50% 2d12 1% 1 f - Momentum Strike Conj/Tloc 50% 3d9 1% 2 g - Stone Arrow Conj/Erth 50% 3d10 1% 3 h - Summon Ice Beast Ice/Summ 33% N/A 1% 3 m - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d61% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26625 Temple (0/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Wu Jian Xom Shops: D:4 ! Annotations: Necropolis momijiyamamura's ghost, novice TrEE Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 helmet. You see here a +0 dagger. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) You feel a surge of power! The stone arrow hits the endoplasm! You kill the endoplasm! Makhleb accepts your kill. You feel better. The slime creature quivers. The jelly quivers. The slime creature quivers. The jelly quivers. You take 1 damage, and have 69/70 hp. You see here a +0 dagger. Health restored: 70 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You take 3 damage, and have 67/70 hp. You swap places. The slime creature hits your ice beast! Your ice beast hits the slime creature. Your ice beast freezes the slime creature!! The slime creature closely misses your ice beast. Your ice beast hits the slime creature. Your ice beast freezes the slime creature! The slime creature hits your ice beast. Two slime creatures merge to form a large slime creature. Your ice beast hits the large slime creature. Your ice beast freezes the large slime creature!! Your ice beast hits the large slime creature. Your ice beast freezes the large slime creature! Your ice beast hits the large slime creature. Your ice beast freezes the large slime creature! The large slime creature hits your ice beast. Your ice beast hits the large slime creature. Your ice beast freezes the large slime creature!! The large slime creature hits your ice beast!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Health restored: 70 The slime creature quivers. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You take 2 damage, and have 68/70 hp. The blast of sand hits the slime creature! You kill the slime creature! Makhleb accepts your kill. You feel better. Your ice beast barely misses the slime creature. Health restored: 70 Your ice beast hits the slime creature. Your ice beast freezes the slime creature! The slime creature dies! Makhleb accepts your kill. Okay, then. Your ice beast hits the jelly. Your ice beast freezes the jelly! The jelly dies! Makhleb accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. A jelly is nearby! A jelly is nearby! A jelly is nearby! The blast of sand hits the jelly! You kill the jelly! Makhleb accepts your kill. You take 1 damage, and have 69/70 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Health restored: 70 Done exploring. Done exploring. You swap places. You see here a +0 dagger. Your ice beast disappears in a puff of smoke! There is an open gate here. There is a stone staircase leading down here. You fly downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! There is a stone staircase leading up here. Found a quarterstaff. You see here a +0 quarterstaff. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! Found a stone staircase leading up. Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 trident. Found 17 gold pieces. Found an escape hatch in the ceiling. The blast of sand hits the scorpion! The scorpion is heavily wounded. You take 1 damage, and have 69/70 hp. The blast of sand hits the scorpion! You kill the scorpion! Makhleb accepts your kill. You feel better. The orc shouts! You feel the doom around you dissipate. Health restored: 70 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 3 scrolls labelled QOGATT UTENOU. The blast of sand hits the orc!! You kill the orc! Makhleb accepts your kill. You take 1 damage, and have 69/70 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 3 scrolls labelled QOGATT UTENOU Health restored: 70 You see here a scorpion corpse. You see here a +0 trident. You see here a +0 dagger. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You feel a surge of power! The stone arrow hits the orc wizard! The orc wizard is almost dead. You take 2 damage, and have 68/70 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 72% to hit) You feel a surge of power! The stone arrow hits the orc wizard! You kill the orc wizard! Makhleb accepts your kill. You take 3 damage, and have 65/70 hp. Things that are here: a +0 dagger; a +0 robe An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! x2; You hear an angry hiss. An orc comes into view. It is wielding a +6 whip. An orc priest comes into view. It is wielding a +2 flail of protection. An orc comes into view. It is wielding a +0 flail. Found a parchment of Teleport Other. The orc shouts! x2 A steam dragon comes into view. The orc barely misses you. A water moccasin comes into view. The orc priest looks satisfied for a moment. The orc misses you. The water moccasin bites you but does no damage. Things that are here: a +0 dagger; a +0 robe The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. The water moccasin barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (63% to hit) You feel a surge of power! The stone arrow hits the water moccasin!! The water moccasin is almost dead. The water moccasin barely misses you. You take 3 damage, and have 65/70 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 63% to hit) You feel a surge of power! The stone arrow misses the water moccasin. The stone arrow hits the orc. The orc is severely wounded. The water moccasin barely misses you. You take 3 damage, and have 62/70 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 63% to hit) You feel a surge of power! The stone arrow hits the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You feel better. Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 8! Your Summonings skill increases to level 8! Your Necromancy skill increases to level 8! Your Translocations skill increases to level 8! Your Forgecraft skill increases to level 8! Your Fire Magic skill increases to level 8! Your Ice Magic skill increases to level 8! Your Air Magic skill increases to level 8! Your Earth Magic skill increases to level 8! Your Alchemy skill increases to level 8! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The orc hits you but does no damage. You take 4 damage, and have 59/70 hp. The orc hits you but does no damage. Your fulminant prism crackles loudly. Something hits your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the orc priest!! You kill the orc priest! Makhleb accepts your kill. The blast of energy engulfs the steam dragon!! The steam dragon is almost dead. Makhleb accepts your kill. You feel a bit more experienced. The blast of energy engulfs the orc!!! You kill the orc! Makhleb accepts your kill. x2 You feel better. You feel a bit more experienced. You hear a shout! x3 The blast of sand hits the orc! You kill the orc! Makhleb accepts your kill. You feel better. You hear the lone wailing of a very distant funeral chant. The steam dragon breathes steam at you. The ball of steam misses you. The blast of sand hits the steam dragon! You kill the steam dragon! Makhleb accepts your kill. You take 1 damage, and have 60/70 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a +0 ring mail Things that are here: a +0 hand axe; a +0 leather armour; a water moccasin corpse Items here: )) [ †. Okay, then. An orc warrior comes into view. It is wielding a +0 short sword. The orc warrior shouts! An orc wizard comes into view. It is wielding a +3 dagger and wearing a +1 robe of fire resistance. The orc warrior unwields a +0 short sword. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow barely misses you. You hear a shout! Found a pearl ring and a murky brown potion. Found a radiant altar of Vehumet. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc warrior shoots an arrow. The arrow completely misses you. You take 8 damage, and have 55/70 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You take 3 damage, and have 52/70 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warrior!!! You kill the orc warrior! Makhleb accepts your kill. The blast of energy engulfs the orc wizard!! You kill the orc wizard! Makhleb accepts your kill. You have reached level 10! You regained 5 hp, and now have 57/76 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You take 4 damage, and have 53/76 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! Makhleb accepts your kill. You feel a bit more experienced. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! Things that are here: a +3 dagger; a +1 robe of fire resistance You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 54/76 hp. The blast of sand hits the orc wizard! You kill the orc wizard! Makhleb accepts your kill. You take 1 damage, and have 53/76 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Items here: ))) [[ ††. Found a scroll of identify and a parchment of Summon Seismosaurus Egg. Found an escape hatch in the floor. Things that are here: a +0 dagger; a +0 robe Found a broken altar of Ashenzari. e - a +6 ring of intelligence Found 6 gold pieces. Found 10 gold pieces. i - a scroll of identify Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll of identify, it crumbles to dust. c -> b - 3 scrolls of blinking You now have 134 gold pieces (gained 10). You start resting. You hear the lone wailing of a distant funeral chant. You now have enough gold to buy a potion of resistance on D:4. You can access your shopping list by pressing '$'. You now have 140 gold pieces (gained 6). You regained 2 hp, and now have 64/76 hp. You regained 2 hp, and now have 66/76 hp. You regained 2 hp, and now have 68/76 hp. You regained 5 hp, and now have 73/76 hp. n - 2 murky brown potions (gained 1) Found a stone staircase leading down. HP restored. Health restored: 76 You hear the lone wailing of a very distant funeral chant. Items here: )) [ †. Things that are here: a +0 hand axe; a +0 leather armour; a water moccasin corpse Things that are here: a +0 club; a +0 ring mail Things that are here: a +0 hand axe; a +0 leather armour; a water moccasin corpse Items here: )) [ †. Things that are here: a +0 dagger; a +0 robe An orc priest comes into view. It is wielding a +0 mace. The orc priest moves out of view. An orc priest and an orc come into view. The orc shouts! An orc comes into view. It is wielding a +0 hand axe. The orc priest shouts! The blast of sand hits the orc priest!! You kill the orc priest! Makhleb accepts your kill. The orc shouts! You take 1 damage, and have 75/76 hp. The blast of sand hits the orc! You kill the orc! Makhleb accepts your kill. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (78% to hit) You feel a surge of power! The stone arrow hits the orc! You kill the orc! Makhleb accepts your kill. You take 3 damage, and have 72/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a whip. You hear the small ensemble of a very distant funeral chant. You see here a +0 hand axe. Things that are here: a +0 mace; an orc corpse Found 8 gold pieces. Found a robe. HP restored. Health restored: 76 Found a scroll labelled TICA XIOVIOMO. Found a stone staircase leading down. c - a scroll labelled TICA XIOVIOMO There is a stone staircase leading down here. Found 16 gold pieces. Found a whip. You now have 156 gold pieces (gained 16). You hear the small ensemble of a funeral chant very nearby. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. You now have 173 gold pieces (gained 17). As you open the door, it creaks loudly! There is an escape hatch in the ceiling here. You hear the small ensemble of a very distant funeral chant. Things that are here: a +0 flail; an orc skeleton Things that are here: a +6 whip; an orc skeleton f - a +1 robe of fire resistance You see here a +3 dagger. Things that are here: a +0 flail; an orc skeleton You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +1 robe of fire resistance. x5 You finish putting on your +1 robe of fire resistance. You feel resistant to fire. There is an open door here. There is an open door here. You hear the gathering chorus of a funeral chant very nearby. As you open the door, it creaks loudly! There is an open door here. There is an empty arch of ancient stone here. There is nothing on the other side of the stone arch. There is an open door here. You reach down and open the door. Found a phantasmal passage. There is an open door here. There is a phantasmal passage here. The world spins around you as you enter the gateway. You enter an ornate necropolis! There is an empty arch of ancient stone here. You reach down and open the large door. There is a large open door here. There is a mourning vase here. You reach down and open the large door. There is a large open door here. Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You take 3 damage, and have 73/76 hp. Press: ? - help, v - describe, . - travel, g - get item Here: Hisoka's ghost (fire blocked by a runed translucent door) Item here: 62 gold pieces. The floor. Unknown command. You reach down and open the huge gate. You swap places. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. Your ice beast misses the ice beast. Health restored: 76 Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. There is a large open door here. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. The ice beast hits your ice beast. The ice beast freezes your ice beast. Your ice beast completely resists. The ice beast hits your ice beast but does no damage. An ice beast is nearby! Your ice beast closely misses the ice beast. Something hits your ice beast. Your ice beast hits the ice beast but does no damage. Something hits your ice beast but does no damage. Your ice beast hits the ice beast. Your ice beast freezes the ice beast. The ice beast completely resists. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the ice beast!! The ice beast is almost dead. Something closely misses your ice beast. You take 2 damage, and have 74/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the ice beast! You kill the ice beast! Makhleb accepts your kill. You can now unleash Makhleb's destructive might. Your ice beast hits Hisoka's ghost. Your ice beast freezes Hisoka's ghost! You take 3 damage, and have 71/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Hisoka's ghost hits your ice beast but does no damage. Your ice beast barely misses Hisoka's ghost. Hisoka's ghost barely misses your ice beast. Your ice beast hits Hisoka's ghost but does no damage. Hisoka's ghost hits your ice beast. Your ice beast misses Hisoka's ghost. Hisoka's ghost hits your ice beast but does no damage. Your ice beast closely misses Hisoka's ghost. Hisoka's ghost closely misses your ice beast. Your ice beast misses Hisoka's ghost. Hisoka's ghost hits your ice beast. Your ice beast barely misses Hisoka's ghost. Hisoka's ghost hits your ice beast but does no damage. Your ice beast hits Hisoka's ghost but does no damage. Your ice beast disappears in a puff of smoke! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Hisoka's ghost (moderately damaged, 63% to hit) You feel a surge of power! The stone arrow misses Hisoka's ghost. You take 2 damage, and have 72/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Hisoka's ghost (moderately damaged, 63% to hit) You feel a surge of power! The stone arrow hits Hisoka's ghost!! Hisoka's ghost is almost destroyed. You take 3 damage, and have 69/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Hisoka's ghost hits you! You take 13 damage, and have 56/76 hp. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Hisoka's ghost (almost destroyed, ally target, 63% to hit) You feel a surge of power! The stone arrow hits Hisoka's ghost! You destroy Hisoka's ghost! Makhleb accepts your kill. Your Spellcasting skill increases to level 9! Your Conjurations skill increases to level 9! Your Hexes skill increases to level 9! Your Summonings skill increases to level 9! Your Necromancy skill increases to level 9! Your Translocations skill increases to level 9! Your Forgecraft skill increases to level 9! Your Fire Magic skill increases to level 9! Your Ice Magic skill increases to level 9! Your Air Magic skill increases to level 9! Your Earth Magic skill increases to level 9! Your Alchemy skill increases to level 9! You take 2 damage, and have 54/76 hp. You start resting. Your ice beast disappears in a puff of smoke! You start resting. HP restored. Health restored: 76 You start waiting. There is a large open door here. There is a huge open translucent gate here. A sky beast is nearby! A sky beast is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (asleep, 100% to hit) You feel a surge of power! The stone arrow hits the sky beast. The sky beast is lightly wounded. You take 2 damage, and have 74/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (lightly wounded, 69% to hit) You feel a surge of power! The stone arrow hits the sky beast!! The sky beast is almost dead. You take 3 damage, and have 71/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (almost dead, 69% to hit) You feel a surge of power! The stone arrow hits the sky beast!! You kill the sky beast! Makhleb accepts your kill. You take 3 damage, and have 68/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A fire bat comes into view. You see here -2 storm dragon scales. g - -2 storm dragon scales The fire bat closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire bat (66% to hit) You feel a surge of power! The stone arrow hits the fire bat!! The fire bat is severely wounded. The fire bat barely misses you. You take 2 damage, and have 67/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire bat (severely wounded, 66% to hit) You feel a surge of power! The stone arrow hits the fire bat!! You kill the fire bat! Makhleb accepts your kill. You feel better. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An iron imp comes into view. It is wielding a -2 sling. The iron imp shouts! The iron imp shoots a sling bullet. The sling bullet closely misses you. There is a huge open translucent gate here. You see here 62 gold pieces. You now have 235 gold pieces (gained 62). The iron imp shoots a sling bullet. The sling bullet closely misses you. There is a huge open translucent gate here. There is a huge open translucent gate here. The iron imp unwields a -2 sling. The iron imp wields a -1 mace. The iron imp hits you with a -1 mace. There is a huge open translucent gate here. You take 1 damage, and have 68/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iron imp, wielding a -1 mace (84% to hit) You feel a surge of power! The stone arrow hits the iron imp!! You kill the iron imp! Makhleb accepts your kill. You feel better. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is a huge open translucent gate here. There is a huge open translucent gate here. h - a ring of protection from cold You feel clever. e - a +6 ring of intelligence (worn) To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or b - a +6 ring of strength; > or e - a +6 ring of intelligence You remove your +6 ring of strength. You feel weaker. h - a ring of protection from cold (worn) HP restored. There is a huge open translucent gate here. There is a large open door here. Key pressed, stopping explore. You reach down and open the large door. There is a large open door here. Momijiyamamura's ghost turns its malevolent gaze towards you. The orc shouts! Health restored: 76 Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Press: ? - help, v - describe, . - travel, g - get item Here: momijiyamamura's ghost (fire blocked by a translucent stone wall) Item here: 19 gold pieces. The floor. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You take 2 damage, and have 74/76 hp. You swap places. Momijiyamamura's ghost says, "I break bones and crack skulls... with my bare hands." Health restored: 76 Could not explore, unopened runed door. Could not explore, unopened runed door. You swap places. There is a large open door here. Your ice beast disappears in a puff of smoke! You reach down and open the large door. There is a large open door here. The white imp shouts, "Get thee hence, thou loggerheaded earth-vexing haggard!" Something shouts, "Give up, thou bootless clapper-clawed pissant!" Unknown command. You swing at nothing. Unknown command. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Iskenderun's Mystic Blast Adjust to which letter? m - Iskenderun's Mystic Blast Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You take 2 damage, and have 74/76 hp. You reach down and open the gate. You swap places. Hug's ghost hits your ice beast. Your ice beast hits Hug's ghost. Your ice beast freezes Hug's ghost!! Hug's ghost hits your ice beast. Your ice beast closely misses Hug's ghost. Hug's ghost shrieks, "Death is your only future!" Hug's ghost hits your ice beast. Your ice beast closely misses Hug's ghost. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Hug's ghost hits your ice beast. Your ice beast hits Hug's ghost but does no damage. You take 4 damage, and have 71/76 hp. Hug's ghost hits your ice beast but does no damage. Your fulminant prism crackles loudly. Your ice beast hits Hug's ghost but does no damage. The adder simulacrum bites your ice beast but does no damage. Hug's ghost grins evilly. Hug's ghost closely misses your ice beast. Your ice beast hits Hug's ghost but does no damage. Your fulminant prism explodes! The blast of energy engulfs the adder simulacrum!! The adder simulacrum vaporises! Makhleb accepts your kill. The blast of energy engulfs your ice beast!! Your ice beast is almost dead. The blast of energy engulfs the white imp!! You kill the white imp! Makhleb accepts your kill. You feel better. The blast of energy engulfs Hug's ghost!! Hug's ghost is severely damaged. Your ice beast disappears in a puff of smoke! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You take 4 damage, and have 69/76 hp. Hug's ghost says very slowly, "There's no hope." Hug's ghost hits your fulminant prism but does no damage. Your fulminant prism crackles loudly. Hug's ghost hits your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs Hug's ghost!! You destroy Hug's ghost! Makhleb accepts your kill. You feel better. Health restored: 76 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You take 4 damage, and have 72/76 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! You start resting. HP restored. Health restored: 76 You start waiting. Done waiting. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The white imp shouts! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) You feel a surge of power! The stone arrow hits the ice beast! The ice beast is heavily wounded. The ice beast barely misses you. You take 3 damage, and have 73/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 78% to hit) You feel a surge of power! The stone arrow hits the ice beast!! You kill the ice beast! Makhleb accepts your kill. You feel better. Training target 10.0 for Spellcasting reached! Your Spellcasting skill increases to level 10! Your Conjurations skill increases to level 10! Your Hexes skill increases to level 10! Your Summonings skill increases to level 10! Your Necromancy skill increases to level 10! Your Translocations skill increases to level 10! Your Forgecraft skill increases to level 10! Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! You need to enable at least one skill for training. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (78% to hit) You feel a surge of power! The stone arrow misses the white imp. You take 2 damage, and have 72/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (78% to hit) You feel a surge of power! The stone arrow hits the white imp!! You kill the white imp! Makhleb accepts your kill. You take 3 damage, and have 69/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. HP restored. There is an open translucent gate here. Health restored: 76 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog simulacrum (87% to hit) You feel a surge of power! The stone arrow hits the bullfrog simulacrum!! The bullfrog simulacrum vaporises! Makhleb accepts your kill. You take 2 damage, and have 74/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. HP restored. Health restored: 76 You start waiting. Done waiting. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start waiting. Done waiting. You start waiting. i - a ring of protection from fire You see here a rimehorn talisman. You now have 251 gold pieces (gained 16). You see here a rimehorn talisman. You now have 270 gold pieces (gained 19). You see here a +0 mace. You see here an orb of attunement. You see here a wellspring talisman. You now have 278 gold pieces (gained 8). You see here an orb of attunement. j - an orb of attunement You start putting on your armour. You continue putting on your orb of attunement. x5 You finish putting on your orb of attunement. There is an open translucent gate here. Key pressed, stopping explore. There is a large open door here. There is a large open door here. Momijiyamamura's ghost turns its malevolent gaze towards you. The orc shouts! Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You take 3 damage, and have 73/76 hp. You swap places. You swap places. You reach down and open the huge gate. Your ice beast barely misses the bes kemwar. The orc misses your ice beast. The bes kemwar writhes about, and something writhes within you. You feel your spells grow feeble. Your ice beast hits the bes kemwar but does no damage. The orc closely misses your ice beast. Your ice beast closely misses momijiyamamura's ghost. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Ice Beast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits momijiyamamura's ghost! Momijiyamamura's ghost is lightly damaged. Momijiyamamura's ghost is knocked back by the mystic blast. Momijiyamamura's ghost collides with your ice beast. Your ice beast disappears in a puff of smoke! You take 3 damage, and have 72/76 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits momijiyamamura's ghost. Momijiyamamura's ghost is lightly damaged. Momijiyamamura's ghost is knocked back by the mystic blast. Momijiyamamura's ghost collides with the orc. You take 4 damage, and have 68/76 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Makhleb accepts your kill. You feel better. The mystic blast hits momijiyamamura's ghost! Momijiyamamura's ghost is moderately damaged. Momijiyamamura's ghost is knocked back by the mystic blast. You take 3 damage, and have 65/76 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! You conjure a prism of explosive energy! You take 3 damage, and have 62/76 hp. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the bes kemwar! The bes kemwar is moderately damaged. The bes kemwar is knocked back by the mystic blast. Your fulminant prism crackles loudly. You take 4 damage, and have 58/76 hp. Momijiyamamura's ghost gestures at you while chanting. The blast of sand hits you!! Your fulminant prism explodes! The blast of energy engulfs the spectral jackal!!! You destroy the spectral jackal! Makhleb accepts your kill. The blast of energy engulfs momijiyamamura's ghost!! Momijiyamamura's ghost is severely damaged. You take 18 damage, and have 40/76 hp. MASSIVE DAMAGE!! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a bes kemwar (moderately damaged) Okay, then. Unknown command. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bes kemwar (moderately damaged, 71% to hit) You feel a strong surge of power! The stone arrow hits the bes kemwar! The bes kemwar is almost destroyed. You take 2 damage, and have 38/76 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: momijiyamamura's ghost (severely damaged, 50% to hit) You feel a strong surge of power! The stone arrow hits momijiyamamura's ghost!! Momijiyamamura's ghost is almost destroyed. Momijiyamamura's ghost casts a spell at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * You take 18 damage, and have 20/76 hp. MASSIVE DAMAGE!! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the bes kemwar! You destroy the bes kemwar! Makhleb accepts your kill. The mystic blast hits momijiyamamura's ghost but does no damage. Momijiyamamura's ghost is almost destroyed. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 16/76 hp. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: momijiyamamura's ghost (almost destroyed, 50% to hit) You feel a strong surge of power! The stone arrow hits momijiyamamura's ghost! Momijiyamamura's ghost is almost destroyed. * * * LOW HITPOINT WARNING * * * Momijiyamamura's ghost gestures at you while chanting. The blast of sand hits you!! You die... #▓*≈≈≈≈≈≈≈▓#....................# #▓≈≈≈≈≈≈≈≈▓#....................# #▓≈≈≈≈≈≈≈≈▓#.....#........#.....# #▓≈≈≈≈≈≈≈≈▓#.....#.#....#.#.....# #▓▓▓▓▓▓▓▓▓▓#..##...#....#...##..# ############.......)............# #⌠........⌠#...##.W........##...# #..........#......##''''##......# #..........#..##@##$..$$$##.##..# '..........'.....#.$$ß$$..#.....# '....♣♣....'.##..#ß$$$_$.ß#..##.# #...♣..♣...#.....#.$$$.$$.#.....# #...ß..ß...#..##.##∩ß!$ß∩##.##..# #...P..P...#......########......# #..........#...##..........##...# #...P..P...#........#..#........# #...ß..ß...#....#...#..#...#....# You could see momijiyamamura's ghost. Vanquished Creatures The ghost of Hug the Mimic, a novice DsSh of Uskayaw (Necropolis) The ghost of Hisoka the the Skirmisher, a novice DEHu of Okawaru (Necropolis) 2 slime creatures (D:6) A fire bat (Necropolis) A steam dragon (D:7) Duvessa (D:4) 2 water moccasins An orc warrior (D:7) A sky beast (Necropolis) 4 ice beasts A centaur (D:6) 3 phantoms 2 kobold brigands (D:6) 2 scorpions Dowan (D:4) A bes kemwar (Necropolis) A crimson imp (D:4) 2 bombardier beetles (D:5) 5 hounds 5 jellies (D:6) 2 orc priests (D:7) An iron imp (Necropolis) A gnoll bouda (D:5) 3 sleepcaps 4 iguanas 2 drudes 4 orc wizards (D:7) A bullfrog simulacrum (Necropolis) 9 gnolls 6 adders 3 white imps 6 ufetubi 3 ribbon worms An adder simulacrum (Necropolis) 12 orcs 7 endoplasms 2 giant cockroaches (D:4) 7 hobgoblins 2 quokkas 4 ball pythons 2 bats 2 frilled lizards 3 goblins 8 kobolds 3 rats (D:3) A spectral jackal (Necropolis) 137 creatures vanquished. Vanquished Creatures (collateral kills) A slime creature (D:6) A jelly (D:6) 2 creatures vanquished. Grand Total: 139 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 687 | D:2 | Found a sacrificial altar of Ru. 888 | D:2 | Reached XP level 2. HP: 19/21 MP: 0/0 1278 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1278 | D:2 | Learned a level 1 spell: Sandblast 1791 | D:3 | Reached skill level 1 in Fighting 1796 | D:3 | Found a shadowy altar of Dithmenos. 1880 | D:3 | Noticed a phantom 1884 | D:3 | Killed a phantom 1885 | D:3 | Reached XP level 4. HP: 32/35 MP: 0/0 1885 | D:3 | Reached XP level 5. HP: 37/40 MP: 0/0 1885 | D:3 | Learned a level 2 spell: Momentum Strike 2026 | D:3 | Found a snail-covered altar of Cheibriados. 3025 | D:4 | Reached XP level 6. HP: 46/47 MP: 0/0 3060 | D:4 | Found Buwn's Distillery. 3066 | D:4 | Bought a potion of heal wounds for 112 gold pieces 3066 | D:4 | Bought a potion of moonshine for 14 gold pieces 3131 | D:4 | Noticed Duvessa 3132 | D:4 | Noticed Dowan 3136 | D:4 | Found a burning altar of Makhleb. 3554 | D:4 | Killed Dowan 3554 | D:4 | Killed Duvessa 3555 | D:4 | Reached skill level 5 in Spellcasting 3555 | D:4 | Reached skill level 5 in Conjurations 3555 | D:4 | Reached skill level 5 in Hexes 3555 | D:4 | Reached skill level 5 in Summonings 3555 | D:4 | Reached skill level 5 in Necromancy 3555 | D:4 | Reached skill level 5 in Translocations 3555 | D:4 | Reached skill level 5 in Forgecraft 3555 | D:4 | Reached skill level 5 in Fire Magic 3555 | D:4 | Reached skill level 5 in Ice Magic 3555 | D:4 | Reached skill level 5 in Air Magic 3555 | D:4 | Reached skill level 5 in Earth Magic 3555 | D:4 | Reached skill level 5 in Alchemy 3555 | D:4 | Reached XP level 7. HP: 38/52 MP: 0/0 3555 | D:4 | Learned a level 3 spell: Stone Arrow 3662 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3692 | D:4 | Found a shimmering altar of Xom. 3791 | D:4 | Found a stormy altar of Qazlal. 3838 | D:4 | Became a worshipper of Makhleb the Destroyer 3850 | D:5 | Entered Level 5 of the Dungeon 4133 | D:5 | Found a hazy altar of Hepliaklqana. 4210 | D:5 | Found an ornate altar of the Wu Jian Council. 4480 | D:5 | Reached XP level 8. HP: 51/58 MP: 0/0 4598 | D:5 | Found an opulent altar of Gozag. 4623 | D:5 | Reached skill level 5 in Fighting 5729 | D:6 | Found a statue of an orb of winter. 5730 | D:6 | Found a staircase to the Ecumenical Temple. 5731 | D:6 | Found a statue of an orb of winter. 5739 | D:6 | Reached XP level 9. HP: 55/70 MP: 0/0 5739 | D:6 | Learned a level 3 spell: Summon Ice Beast 6039 | D:6 | Reached * piety under Makhleb 7282 | D:7 | Reached XP level 10. HP: 57/76 MP: 0/0 7294 | D:7 | Found a broken altar of Ashenzari. 7587 | D:7 | Found a phantasmal passage. 7592 | Necropol | Found a stormy altar of Qazlal. 7592 | Necropol | Found an opulent altar of Gozag. 7592 | Necropol | Entered the Necropolis 7616 | Necropol | Noticed Hisoka's ghost (novice DEHu) 7638 | Necropol | Reached ** piety under Makhleb 7652 | Necropol | Killed Hisoka's ghost 7878 | Necropol | Noticed momijiyamamura's ghost (novice TrEE) 7911 | Necropol | Noticed Hug's ghost (novice DsSh) 7947 | Necropol | Killed Hug's ghost 8071 | Necropol | Reached skill level 10 in Spellcasting 8071 | Necropol | Reached skill level 10 in Conjurations 8071 | Necropol | Reached skill level 10 in Hexes 8071 | Necropol | Reached skill level 10 in Summonings 8071 | Necropol | Reached skill level 10 in Necromancy 8071 | Necropol | Reached skill level 10 in Translocations 8071 | Necropol | Reached skill level 10 in Forgecraft 8071 | Necropol | Reached skill level 10 in Fire Magic 8071 | Necropol | Reached skill level 10 in Ice Magic 8071 | Necropol | Reached skill level 10 in Air Magic 8071 | Necropol | Reached skill level 10 in Earth Magic 8071 | Necropol | Reached skill level 10 in Alchemy 8466 | Necropol | Killed from afar by momijiyamamura's ghost Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_straight_1, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_tiny, minmay_door_square, minmay_misc_feat_chi, chequers_serial_rivers_micro_a D:2: layout_basic, basic_altar, minmay_quadrilaterals D:3: layout_basic, lemuel_round_altar, cheibrodos_worm_habitat, kennysheep_small_spiral, kennysheep_generic_room_8 D:4: layout_rooms, grunt_temple_overflow_champion_of_chaos, lemuel_coloured_pillars_altar, nemelex_diamond_rough_becter, serial_shops, shop, kennysheep_generic_room_4, uniq_duvessa D:5: layout_basic, nicolae_wu_jian_immortal_techniques, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_brackets D:6: cheibrodos_fertilizer, layout_layer_cave, minmay_temple_entry_purple_smoke, minivault_19, hangedman_decor_clover_reticule D:7: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_catwalk, index_necropolis_entry_miniature_reverse Necropolis: regret_index_necropolis_trine [ebering_necropolis_ghost_gozag, gammafunk_necropolis_ghost_icy, regret_index_necropolis_ghost_qazlal_seal] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 8 10 | 10.0 Conjurations | 4 5 6 8 10 | 10.0 Hexes | 4 5 6 8 10 | 10.0 Summonings | 4 5 6 8 10 | 10.0 Necromancy | 4 5 6 8 10 | 10.0 Translocations | 4 5 6 8 10 | 10.0 Forgecraft | 4 5 6 8 10 | 10.0 Fire Magic | 4 5 6 8 10 | 10.0 Ice Magic | 4 5 6 8 10 | 10.0 Air Magic | 4 5 6 8 10 | 10.0 Earth Magic | 4 5 6 8 10 | 10.0 Alchemy | 4 5 6 8 10 | 10.0 Fighting | 3 4 8 | 8.0 Dodging | | 2.1 Stealth | | 1.5 Invocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | | 1 || 1 Melee: Staff | | | | 1 || 1 Cast: Magic Dart | 27 | | | || 27 Searing Ray | 2 | | | || 2 Sandblast | 18 | 36 | 55 | 3 || 112 Fulminant Prism | | 6 | 2 | 5 || 13 Stone Arrow | | | 54 | 20 || 74 Summon Ice Beast | | | 3 | 5 || 8 Iskenderun's Myst | | | | 5 || 5 Read: Identify | | 3 | 5 | 1 || 9 Revelation | | 1 | | || 1 Armour: Robe | 5 | 11 | 42 | 6 || 64 Dodge: Dodged | 7 | 11 | 35 | 5 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8519 | 7991 | 528 | 1829 | 5174 | 8 | 1064.9 | Dungeon | 7646 | 7118 | 528 | 1323 | 4981 | 7 | 1092.3 | Necropolis | 872 | 872 | 0 | 506 | 193 | 1 | 872.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2011 daAuts D:3: 1497 daAuts D:5: 1382 daAuts D:2: 1134 daAuts Necropolis: 872 daAuts D:1: 652 daAuts D:4: 592 daAuts D:7: 375 daAuts