Dungeon Crawl Stone Soup version 0.34-a0-1287-ge0c88c3b9a (webtiles) character file. Game seed: 5762024163144615302 150 steven32 the Magician (level 5, -9/35 HPs) Began as a Djinni Conjurer on Nov 18, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (2157 turns). steven32 the Magician (Djinni Conjurer) Turns: 2157, Time: 00:02:30 Health: -9/35 AC: 2 Str: 6 XL: 5 Next: 58% Gold: 220 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) b - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-10 HP) @: enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 220 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves e - a +0 helmet Magical Staves b - a staff of conjuration (weapon) Jewellery c - a +6 ring of dexterity Scrolls c - a scroll of fog {unknown} d - a scroll of identify {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of revelation {unknown} Potions f - 2 potions of mutation {unknown} e - 2 potions of enlightenment k - a potion of haste {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 12% 4 e - Slow Hex 100% N/A 1% 1 f - Construct Spike Laun Frge 54% 2d5 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15841 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, steven32 the Djinni Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. c - a scroll labelled IDGHUK FOIHU A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is moderately wounded. You take 1 damage, and have 14/15 hp. Found a quill talisman. Health restored: 15 The magic dart hits the quokka but does no damage. The quokka is moderately wounded. You take 1 damage, and have 14/15 hp. The magic dart hits the quokka. The quokka is heavily wounded. You take 1 damage, and have 13/15 hp. The magic dart hits the quokka. The quokka is almost dead. The quokka barely misses you. You take 1 damage, and have 12/15 hp. The magic dart hits the quokka. You kill the quokka! You take 1 damage, and have 11/15 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a quokka corpse. Found a stone staircase leading down. Health restored: 15 You now have 10 gold pieces. Found an escape hatch in the floor. You now have 16 gold pieces (gained 6). Found a parchment of Foxfire. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 31 gold pieces (gained 15). Found a stone staircase leading down. You now have 47 gold pieces (gained 16). A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone hits you. You take 1 damage, and have 14/15 hp. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold but does no damage. You take 1 damage, and have 13/15 hp. The magic dart hits the kobold but does no damage. The kobold throws a stone. The stone closely misses you. The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 12/15 hp. Things that are here: a +0 dagger; 4 stones; a kobold corpse Things that are here: a +0 dagger; 4 stones; a kobold corpse A quokka comes into view. Health restored: 15 A quokka is nearby! A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is almost dead. You take 1 damage, and have 14/15 hp. The magic dart hits the quokka but does no damage. The quokka is almost dead. You take 1 damage, and have 13/15 hp. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Health restored: 15 A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You take 1 damage, and have 14/15 hp. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You take 1 damage, and have 13/15 hp. You now have 53 gold pieces (gained 6). A ball python comes into view. Health restored: 15 A ball python is nearby! A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You take 1 damage, and have 14/15 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Health restored: 15 A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You regained 5 hp, and now have 20/21 hp. A bat comes into view. Health restored: 21 A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat but does no damage. You take 1 damage, and have 20/21 hp. The magic dart hits the bat. You kill the bat! You take 1 damage, and have 19/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Found 9 gold pieces. The hobgoblin shouts! Health restored: 21 A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You take 1 damage, and have 20/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Health restored: 21 Found a club. d - a scroll labelled EMMICS LANU You now have 62 gold pieces (gained 9). Found a chain mail. You see here a staff of conjuration. Found a club. You see here a staff of conjuration. b - a staff of conjuration Okay, then. b - a staff of conjuration (weapon) A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! You feel a surge of power! The magic dart hits the kobold. The kobold is heavily wounded. You take 1 damage, and have 20/21 hp. You feel a surge of power! The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 19/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a clear potion Health restored: 21 Key pressed, stopping explore. You reach down and open the door. There is an open door here. Key pressed, stopping explore. You reach down and open the door. Key pressed, stopping explore. There is an open door here. You reach down and open the door. Found 4 stones. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Found a dagger. A bat comes into view. A bat is nearby! A bat is nearby! You feel a surge of power! The magic dart hits the bat but does no damage. You take 1 damage, and have 20/21 hp. You feel a surge of power! The magic dart hits the bat. The bat is moderately wounded. You take 1 damage, and have 19/21 hp. You feel a surge of power! The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. You take 1 damage, and have 18/21 hp. A bat is nearby! A bat is nearby! You feel a surge of power! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Found a sling. The goblin shouts! Health restored: 21 A goblin is nearby! A goblin is nearby! You feel a surge of power! The magic dart hits the goblin. The goblin is heavily wounded. You take 1 damage, and have 20/21 hp. You feel a surge of power! The magic dart hits the goblin. You kill the goblin! You take 1 damage, and have 19/21 hp. Things that are here: a +0 dagger; a goblin corpse You see here a +0 sling. A frilled lizard comes into view. Health restored: 21 A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You feel a surge of power! The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a red potion A goblin comes into view. It is wielding a +0 dagger. Found a scroll labelled UNNOWNO NUNAS. A goblin is nearby! You feel a surge of power! The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! You take 1 damage, and have 20/21 hp. You feel a surge of power! The magic dart hits the goblin! You kill the goblin! You take 1 damage, and have 19/21 hp. e - a scroll labelled UNNOWNO NUNAS You see here a +0 dagger. Health restored: 21 Found a parchment of Anguish. You see here a parchment of Anguish. Found a parchment of Launch Clockwork Bee. You now have 69 gold pieces (gained 7). Key pressed, stopping explore. k - a blue potion A bat comes into view. You feel a surge of power! The magic dart hits the bat but does no damage. You take 1 damage, and have 20/21 hp. You feel a surge of power! The magic dart hits the bat. You kill the bat! You take 1 damage, and have 19/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled LIFOGA FAYT Health restored: 21 There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Unknown command. There is a stone staircase leading up here. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You feel a surge of power! The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. You take 1 damage, and have 20/21 hp. You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! You take 1 damage, and have 19/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found a stone staircase leading down. Health restored: 21 Found a stone staircase leading up. There is a stone staircase leading down here. Found a stone staircase leading up. c - a +6 ring of dexterity Found a stone staircase leading down. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) You feel a surge of power! You focus your ray upon Jessica. The searing ray hits Jessica. Jessica is heavily wounded. Jessica shouts! (Press . to maintain the ray.) You take 1 damage, and have 20/21 hp. The searing ray hits Jessica. Jessica is severely wounded. Jessica mumbles some strange words. Jessica blinks! You take 1 damage, and have 19/21 hp. Unknown command. You take 1 damage, and have 18/21 hp. You feel a surge of power! The magic dart hits Jessica but does no damage. Jessica is severely wounded. You stop channelling your searing ray. Jessica gestures wildly while chanting. Jessica blinks! You take 1 damage, and have 17/21 hp. You start resting. A kobold comes into view. It is wielding a +0 short sword. You regained 2 hp, and now have 19/21 hp. You feel a surge of power! The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 18/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Jessica is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, 79% to hit) You feel a surge of power! You focus your ray upon Jessica. The searing ray hits Jessica. Jessica is almost dead. (Press . to maintain the ray.) You take 2 damage, and have 17/21 hp. The searing ray hits Jessica. You kill Jessica! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Slow wells up from within. Spell assigned to 'e'. You regained 2 hp, and now have 19/25 hp. Unknown command. You stop channelling your searing ray. HP restored. You now have 92 gold pieces (gained 23). You see here a +0 short sword. You now have 105 gold pieces (gained 13). Key pressed, stopping explore. An endoplasm comes into view. Health restored: 25 An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You feel a surge of power! The magic dart hits the endoplasm! You kill the endoplasm! You take 1 damage, and have 24/25 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found a stone staircase leading down. Health restored: 25 l - a fizzy red potion A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! You feel a surge of power! The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The adder hisses angrily. You feel a surge of power! The magic dart hits the adder. The adder is heavily wounded. You take 1 damage, and have 24/25 hp. You feel a surge of power! The magic dart hits the adder. The adder is heavily wounded. You feel a surge of power! The magic dart hits the adder. The adder is severely wounded. You take 1 damage, and have 23/25 hp. You feel a surge of power! The magic dart hits the adder. You kill the adder! You have reached level 4! You feel clever. You regained 4 hp, and now have 27/31 hp. An adder comes into view. Health restored: 31 An adder is nearby! An adder is nearby! An adder is nearby! You feel a surge of power! The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You feel a surge of power! The magic dart hits the adder but does no damage. The adder is moderately wounded. You take 1 damage, and have 30/31 hp. You feel a surge of power! The magic dart hits the adder. The adder is severely wounded. You take 1 damage, and have 29/31 hp. You feel a surge of power! The magic dart hits the adder. The adder is almost dead. The adder closely misses you. You take 1 damage, and have 28/31 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 68% to hit) You feel a surge of power! You focus your ray upon the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You take 1 damage, and have 27/31 hp. You take 1 damage, and have 26/31 hp. You stop channelling your searing ray. You see here an adder corpse. Key pressed, stopping explore. Unknown command. Health restored: 31 A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! You feel a surge of power! The magic dart hits the kobold. The kobold is heavily wounded. You take 1 damage, and have 30/31 hp. You feel a surge of power! The magic dart hits the kobold. You kill the kobold! You take 1 damage, and have 29/31 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. Found a leather armour. Health restored: 31 A bat comes into view. A bat is nearby! A bat is nearby! You feel a surge of power! The magic dart hits the bat. The bat is severely wounded. You take 1 damage, and have 30/31 hp. The bat hits you but does no damage. Health restored: 31 You feel a surge of power! The magic dart hits the bat. You kill the bat! You take 1 damage, and have 30/31 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 108 gold pieces (gained 3). You now have 120 gold pieces (gained 12). m - a scroll labelled QAVVIWN BANT You now have 144 gold pieces (gained 24). e - 2 scrolls labelled UNNOWNO NUNAS (gained 1) j - 2 red potions (gained 1) A goblin comes into view. It is wielding a +0 dagger. Health restored: 31 A goblin is nearby! A goblin is nearby! You feel a surge of power! The magic dart hits the goblin. You kill the goblin! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 145 gold pieces (gained 1). d - a +0 pair of gloves Key pressed, stopping explore. You now have 160 gold pieces (gained 15). You now have 169 gold pieces (gained 9). Key pressed, stopping explore. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a rapier. There is a stone staircase leading up here. You see here a +0 rapier. A quokka comes into view. Okay, then. Search for what [? for help]? rap Unknown command. You feel a surge of power! The magic dart hits the quokka. The quokka is almost dead. You feel a surge of power! The magic dart hits the quokka. You kill the quokka! You take 1 damage, and have 30/31 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. A frilled lizard comes into view. Health restored: 31 A frilled lizard is nearby! A frilled lizard is nearby! You feel a surge of power! The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. You see here a frilled lizard corpse. You see here a +0 hand axe of flaming. You now have 179 gold pieces (gained 10). You now have 183 gold pieces (gained 4). Found a stone staircase leading down. There is a stone staircase leading down here. You now have 200 gold pieces (gained 17). n - 2 smoky red potions o - a scroll labelled XIDOOB LOFAON You can't see any susceptible monsters within range! (Use Z to cast anyway.) q - a scroll labelled NIJOFA SUXZOUMM You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You feel a surge of power! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. You take 1 damage, and have 30/31 hp. You feel a surge of power! The magic dart hits the endoplasm. You kill the endoplasm! You take 1 damage, and have 29/31 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Health restored: 31 A frilled lizard comes into view. A frilled lizard is nearby! You feel a surge of power! The magic dart hits the frilled lizard. You kill the frilled lizard! You take 1 damage, and have 30/31 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bombardier beetle comes into view. Health restored: 31 A bombardier beetle is nearby! A bombardier beetle is nearby! You feel a surge of power! The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The bombardier beetle sprays incendiary fluid at you. The burning spray hits your fulminant prism. Your fulminant prism is covered in liquid fire! You take 4 damage, and have 27/31 hp. Your fulminant prism burns! Your fulminant prism crackles loudly. Your fulminant prism burns! Your fulminant prism explodes! You hear a shout! x2 Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You take 4 damage, and have 24/31 hp. Your fulminant prism crackles loudly. You hear an explosion! You feel a bit more experienced. You have reached level 5! The power to cast Construct Spike Launcher wells up from within. Spell assigned to 'f'. You regained 4 hp, and now have 28/35 hp. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. Unknown command. Found a pair of boots. Health restored: 35 Found a quarterstaff. You see here a +0 pair of boots. You see here a +0 quarterstaff. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! You feel a surge of power! The magic dart hits the frilled lizard. You kill the frilled lizard! You take 1 damage, and have 34/35 hp. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a sling. Health restored: 35 You now have 202 gold pieces (gained 2). Natasha, Servant of Life and Death comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (asleep, 100% to hit) You feel a surge of power! You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is lightly wounded. (Press . to maintain the ray.) Natasha howls an incantation. You feel troubled. You take 1 damage, and have 34/35 hp. The searing ray hits Natasha! Natasha is severely wounded. You take 1 damage, and have 33/35 hp. The searing ray hits Natasha! You kill Natasha! Natasha yowls pathetically as she dies! You take 1 damage, and have 32/35 hp. Unknown command. You stop channelling your searing ray. Found a stone staircase leading down. Health restored: 35 Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found a parchment of Ensorcelled Hibernation. You now have 210 gold pieces (gained 8). There is an escape hatch in the ceiling here. f - 2 clear potions (gained 1) You now have 220 gold pieces (gained 10). A goblin comes into view. It is wielding a +0 dagger. Found a stone staircase leading up. The goblin shouts! You hear a shout! x4 A goblin comes into view. It is wielding a +0 club. The goblin shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! You feel a surge of power! The magic dart hits the goblin! You kill the goblin! You take 1 damage, and have 34/35 hp. You feel a surge of power! The magic dart hits the goblin! You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. You take 1 damage, and have 33/35 hp. You feel a surge of power! The magic dart hits the goblin! You kill the goblin! You hear a shout! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Robin and a goblin come into view. Robin shouts! A hobgoblin comes into view. Robin throws the hobgoblin at you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (82% to hit) Okay, then. Health restored: 35 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (87% to hit) You feel a surge of power! You focus your ray upon Robin. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) You take 2 damage, and have 33/35 hp. The searing ray hits Robin! You kill Robin! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You take 1 damage, and have 32/35 hp. You take 1 damage, and have 31/35 hp. You start resting. You stop channelling your searing ray. You start resting. A goblin is nearby! A goblin is nearby! You feel a surge of power! The magic dart hits the goblin. The goblin is heavily wounded. You take 1 damage, and have 31/35 hp. You feel a surge of power! The magic dart hits the goblin. The goblin is severely wounded. You feel a surge of power! The magic dart hits the goblin. You kill the goblin! You take 1 damage, and have 30/35 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! You feel a surge of power! The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! You feel a surge of power! The magic dart hits the goblin. You kill the goblin! You take 1 damage, and have 30/35 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a hobgoblin corpse. e - a +0 helmet Things that are here: a +0 dagger; a +0 animal skin Health restored: 35 Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 club; a +0 club; a goblin corpse There is a stone staircase leading up here. Things that are here: a +0 club; a +0 dagger Things that are here: a +0 dagger; a goblin corpse n - 3 smoky red potions (gained 1) Found a sling. A frilled lizard comes into view. A frilled lizard is nearby! You feel a surge of power! The magic dart hits the frilled lizard. You kill the frilled lizard! You take 1 damage, and have 34/35 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 dagger. Health restored: 35 An orc is nearby! An orc is nearby! Unknown command. You feel a surge of power! The magic dart hits the orc but does no damage. The orc shouts! You hear a shout! x3 You take 1 damage, and have 34/35 hp. You feel a surge of power! The magic dart hits the orc. The orc is heavily wounded. You take 1 damage, and have 33/35 hp. You feel a surge of power! The magic dart hits the orc. The orc is severely wounded. You feel a surge of power! The magic dart hits the orc but does no damage. The orc is severely wounded. An orc comes into view. It is wielding a +0 club. You take 1 damage, and have 32/35 hp. You feel a surge of power! The magic dart hits the orc but does no damage. The orc is severely wounded. You take 1 damage, and have 31/35 hp. There are monsters nearby! There are monsters nearby! You feel a surge of power! The magic dart hits the orc. You kill the orc! You take 1 damage, and have 30/35 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering boomerangs (84% to hit) You feel a surge of power! You focus your ray upon the orc. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) You take 1 damage, and have 29/35 hp. The searing ray hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 dagger. You take 1 damage, and have 28/35 hp. An orc comes into view. It is wielding a +0 flail of protection. You take 1 damage, and have 27/35 hp. There are monsters nearby! You feel a surge of power! The magic dart hits the orc. The orc is lightly wounded. You stop channelling your searing ray. You take 1 damage, and have 26/35 hp. You feel a surge of power! The magic dart hits the orc. The orc is severely wounded. You feel a surge of power! The magic dart hits the orc. You kill the orc! You take 1 damage, and have 25/35 hp. You feel a surge of power! The magic dart hits the orc. The orc is lightly wounded. You take 1 damage, and have 24/35 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail of protection and wearing a +0 leather armour (lightly wounded, 82% to hit) You feel a surge of power! You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You take 2 damage, and have 22/35 hp. You take 1 damage, and have 21/35 hp. You stop channelling your searing ray. Key pressed, stopping explore. Things that are here: a +0 dagger; a +0 scale mail Things that are here: a +0 flail of protection; a +0 leather armour; an orc corpse Health restored: 35 Items here: ( )) [. You see here a frilled lizard corpse. Key pressed, stopping explore. There is an escape hatch in the ceiling here. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You feel a surge of power! The magic dart hits the hobgoblin. The hobgoblin is almost dead. You take 1 damage, and have 34/35 hp. You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! You take 1 damage, and have 33/35 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a whip. Health restored: 35 Key pressed, stopping explore. j - 3 red potions (gained 1) There is an escape hatch in the ceiling here. Sigmund and an orc come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Something hits your fulminant prism! You take 4 damage, and have 31/35 hp. You hear a loud crackle. You hear an explosion! You feel a bit more experienced. You hear a shout! x3 Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You take 3 damage, and have 28/35 hp. Your fulminant prism crackles loudly. Your fulminant prism explodes! Unknown command. Unknown command. An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! You feel a surge of power! The magic dart hits something. You feel a surge of power! The magic dart hits something. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. You take 1 damage, and have 28/35 hp. You feel a surge of power! You miscast Magic Dart. Nothing appears to happen. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 4 damage, and have 24/35 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You aren't carrying any items that you can evoke. Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. It was a potion of enlightenment. You feel more buoyant. j -> e - 2 potions of enlightenment Something hits you! You take 11 damage, and have 13/35 hp. MASSIVE DAMAGE!! It was a potion of curing. You feel better. n -> c - 2 potions of curing An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You regained 8 hp, and now have 21/35 hp. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits the orc. The orc is severely wounded. The searing ray hits something. (Press . to maintain the ray.) Something hits you. You take 7 damage, and have 14/35 hp. The searing ray hits something. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc hits you with a +0 club. You hear some strange, mumbled words. Something tries to affect you, but you resist. You take 3 damage, and have 11/35 hp. The searing ray misses the orc priest. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/35 hp. You feel better. You stop channelling your searing ray. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You regained 4 hp, and now have 8/35 hp. You feel better. Something hits you. The orc barely misses you. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/35 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You see a ghostly outline there, and the spell fizzles. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something hits you! You die... ##.#### #.###... #.).*####### #.##.... ######.......# #.#..... #.o.@<#....#.# #.#.#### #.#####.##.#.#######.#..... #.#..........#....### #.#.{#..####.#.##.# #.#.o##.## #.#....# #.#o@##..# #.#.#### #.#..###.# #.#<###### #.#÷.###.###.#....... #.#)..........#####.# #.#.#########...##..# #.#.#......#.....#..# #.#.#.##.....##.....# #.#.#.##.#.####>..#.# #.#.#.##.#.# #..##.# You could see an orc priest and an orc. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) Natasha (D:3) Robin (D:3) 2 adders (D:2) 2 endoplasms 6 hobgoblins 5 orcs (D:3) 3 quokkas 2 ball pythons 4 bats 5 frilled lizards 9 goblins 4 kobolds 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steven32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | steven32 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 211 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 830 | D:2 | Noticed Jessica 846 | D:2 | Killed Jessica 847 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 847 | D:2 | Learned a level 1 spell: Slow 1001 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1612 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/0 1612 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1714 | D:3 | Noticed Natasha 1717 | D:3 | Killed Natasha 1820 | D:3 | Noticed Robin 1829 | D:3 | Killed Robin 1830 | D:3 | Reached skill level 5 in Spellcasting 1830 | D:3 | Reached skill level 5 in Conjurations 1830 | D:3 | Reached skill level 5 in Hexes 1830 | D:3 | Reached skill level 5 in Summonings 1830 | D:3 | Reached skill level 5 in Necromancy 1830 | D:3 | Reached skill level 5 in Translocations 1830 | D:3 | Reached skill level 5 in Forgecraft 1830 | D:3 | Reached skill level 5 in Fire Magic 1830 | D:3 | Reached skill level 5 in Ice Magic 1830 | D:3 | Reached skill level 5 in Air Magic 1830 | D:3 | Reached skill level 5 in Earth Magic 1830 | D:3 | Reached skill level 5 in Alchemy 2133 | D:3 | Noticed Sigmund 2157 | D:3 | HP: 1/35 [orc/+0 club (2)] 2157 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_y, minmay_misc_feat_ornament D:2: layout_loops_ring, uniq_jessica D:3: layout_basic, uniq_ijyb, uniq_natasha, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 44 | 40 || 84 Searing Ray | 2 | 6 || 8 Fulminant Prism | | 5 || 5 Drink: Curing | | 3 || 3 Enlightenment | | 1 || 1 Armour: Robe | 2 | 14 || 16 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2157 | 2115 | 42 | 11 | 1873 | 3 | 719.0 | Dungeon | 2157 | 2115 | 42 | 11 | 1873 | 3 | 719.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 751 daAuts D:1: 714 daAuts D:2: 691 daAuts