steven32 Level 1 of the Dungeon [Shop] Alief's Distillery a potion of might (40 gold) 2 potions of mutation (unknown) (160 gold) a potion of enlightenment (50 gold) a potion of curing (30 gold) a potion of heal wounds (80 gold) a potion of attraction (30 gold) a potion of might (40 gold) a potion of mutation (unknown) (80 gold) (0, 0, D:1) a +0 sling (2, 15, D:1) a +0 whip a kobold skeleton (9, -1, D:1) a +0 dagger (10, -27, D:1) a ball python corpse (skeletalised by now) (13, -16, D:1) a +0 dagger a goblin skeleton (14, -16, D:1) a bat skeleton (16, -11, D:1) 5 atropa-tipped darts (16, 10, D:1) a +0 ring mail (17, 3, D:1) a +0 leather armour (25, 12, D:1) a hobgoblin skeleton (28, -21, D:1) a +0 whip a kobold corpse (skeletalised by now) (39, -7, D:1) a +0 short sword (41, -3, D:1) a +0 sling (45, 9, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 14, D:2) the +1 ring mail of the Vaults {Bane rPois Str+5} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. (2, 0, D:2) a quokka corpse (skeletalised by now) (4, 19, D:2) a +0 club (7, -11, D:2) a +0 dagger a goblin skeleton a hobgoblin skeleton (12, -26, D:2) a +0 spear (15, -26, D:2) a +0 robe (16, 17, D:2) 6 poisoned darts (17, 1, D:2) a bat corpse (skeletalised by now) (17, 3, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (17, 9, D:2) a +0 ring mail (18, 3, D:2) a +0 dagger a +0 club a +0 dagger (19, 3, D:2) a +0 club (19, 12, D:2) a +0 short sword a kobold skeleton (26, 22, D:2) a ball python skeleton (29, 6, D:2) a +0 dagger (43, 14, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -12, D:3) a +0 ring mail a hobgoblin skeleton (11, -22, D:3) a +0 scale mail (11, -7, D:3) a +0 mace (18, -15, D:3) a +0 dagger (19, -35, D:3) a bat skeleton (19, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (28, -16, D:3) a +0 flail a gnoll skeleton (32, 2, D:3) a +0 whip a +0 club (35, -39, D:3) a hobgoblin skeleton (40, -20, D:3) an iguana skeleton (41, -23, D:3) a ball python corpse (skeletalised by now) (44, -17, D:3) an adder skeleton (53, -20, D:3) a hobgoblin skeleton (57, -17, D:3) 4 large rocks (66, -11, D:3) a +0 club 5 poisoned darts a kobold corpse (skeletalised by now) (72, 12, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Letysuv's Jewellery Shoppe a ring of willpower (unknown) (350 gold) an amulet of faith (unknown) (560 gold) the amulet "Hopilaont" {Spirit rF+} (616 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. a sanguine talisman (420 gold) an amulet of faith (unknown) (560 gold) an amulet of faith (unknown) (560 gold) an amulet of the acrobat (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) an amulet of faith (unknown) (560 gold) a ring of protection from fire (unknown) (350 gold) a +6 ring of strength (unknown) (504 gold) (9, 50, D:4) a +0 sling (10, 50, D:4) a ball python corpse (skeletalised by now) (16, 17, D:4) a +0 dagger a kobold skeleton (21, 36, D:4) a +0 giant club a +0 club a quokka skeleton a goblin skeleton (27, 36, D:4) a +0 war axe (29, 61, D:4) a +0 sling (39, 12, D:4) a howler monkey skeleton (39, 44, D:4) a +0 mace (41, 40, D:4) a +0 spear (42, 40, D:4) a +0 whip a +0 whip a gnoll skeleton (43, 39, D:4) a +0 spear (45, 40, D:4) a +0 short sword (48, 10, D:4) a +0 short sword 2 stones (48, 26, D:4) a +0 whip 3 stones (53, 52, D:4) a jackal skeleton a jackal skeleton Level 5 of the Dungeon (9, -26, D:5) a +0 robe (16, -19, D:5) a +0 dagger a +0 ring mail a +0 hand axe (17, -19, D:5) a +0 dagger a +0 robe (20, 0, D:5) a +0 dagger (24, 1, D:5) a +0 ring mail (26, -22, D:5) a +0 leather armour (35, -23, D:5) 5 javelins (44, 0, D:5) the +0 mace "Setsage" {concuss, Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (46, -38, D:5) a +0 short sword Level 6 of the Dungeon (13, -16, D:6) a +0 club an orc corpse (skeletalised by now) (14, -6, D:6) a +0 flail of protection a +0 leather armour a +0 dagger a +0 robe an orc skeleton (14, -5, D:6) a +0 dagger a +0 robe an orc skeleton (14, -4, D:6) a +0 flail an orc skeleton (44, -38, D:6) a parchment of Petrify (46, -35, D:6) a parchment of Ignite Poison (47, -3, D:6) a +0 hand axe (56, -1, D:6) a +0 glaive (58, -39, D:6) a +0 dagger the Ecumenical Temple