stone111 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -14, D:1) 8 stones (2, -5, D:1) 4 stones (9, 21, D:1) a +0 whip (12, -9, D:1) a +0 club (12, -7, D:1) a +0 dagger (14, 3, D:1) a +0 leather armour (19, -11, D:1) 4 stones (24, 2, D:1) a +0 whip (31, -19, D:1) a stone (41, -19, D:1) a +0 leather armour (42, -19, D:1) a +0 whip (43, -21, D:1) a +0 robe (48, 5, D:1) 6 stones Level 2 of the Dungeon (19, -9, D:2) a +0 dagger (24, 19, D:2) a +0 whip (29, 12, D:2) a +0 dagger (36, 12, D:2) a staff of fire (38, 1, D:2) a +0 sling (40, -4, D:2) a +0 club (57, 32, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, -8, D:3) a +0 rapier (11, 11, D:3) a +0 leather armour (16, -4, D:3) 6 poisoned darts (21, 12, D:3) a +0 dagger (24, 1, D:3) a +0 dagger a +0 robe (25, 3, D:3) a +0 mace a +0 dagger (39, -10, D:3) a +0 whip (47, 2, D:3) a +2 dagger of draining (53, -12, D:3) a +0 robe (53, -11, D:3) a +0 club Level 4 of the Dungeon [Shop] Fyuf Dix's Self-Published Books Cerebov's Directory of the Lords of Pandemonium (682 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Summon Horrible Things Summoning 8 d - Fire Storm Conjuration/Fire 9 Nikola's Volume of Electric Invention (462 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Arcjolt Conjuration/Air 5 d - Chain Lightning Conjuration/Air 9 Obrimos's Atlas of the Golden Key (814 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fireball Conjuration/Fire 5 c - Silence Hexes/Air 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Orb of Destruction Conjuration 7 f - Ozocubu's Refrigeration Ice 7 Unucetz's Precepts of the Pentagrammaton (462 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Alchemy 1 c - Blink Translocation 2 d - Agony Necromancy 5 e - Haunt Necromancy/Summoning 7 Agofu's Vellum of Legendary Spells, Part II (814 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Iskenderun's Battlesphere Conjuration 5 d - Lee's Rapid Deconstruction Earth 5 e - Eringya's Noxious Bog Alchemy 6 f - Borgnjor's Revivification Necromancy 8 (0, 0, D:4) a +0 leather armour (1, -36, D:4) 3 poisoned darts a +0 short sword (1, -2, D:4) a +0 dagger 8 poisoned darts (5, 0, D:4) a +0 ring mail (10, 11, D:4) a +0 rapier (11, 4, D:4) a +0 robe (15, -12, D:4) a +0 spear (29, -38, D:4) a staff of alchemy (33, -31, D:4) 5 stones (35, -32, D:4) a +0 club (36, -8, D:4) 5 stones (38, -20, D:4) a +0 hand axe (38, -19, D:4) a +0 war axe a +0 leather armour a +0 club a +0 ring mail a +0 dagger of draining a +0 robe (40, -38, D:4) 9 stones Level 5 of the Dungeon (5, 2, D:5) a +0 mace (17, 4, D:5) a +0 falchion (17, 38, D:5) a +1 dagger of holy wrath a +0 leather armour (27, -12, D:5) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 whip a +0 chain mail (28, -12, D:5) a +0 robe (32, 4, D:5) 3 stones (37, -9, D:5) a +2 mace of protection (38, -9, D:5) 8 stones (45, 32, D:5) a +0 robe (53, 17, D:5) a serpent talisman (54, -13, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (16, 6, D:6) a +0 robe (17, 6, D:6) a +0 robe (17, 20, D:6) a +0 whip (23, 11, D:6) a potion of degeneration (33, 10, D:6) a +0 club (34, -6, D:6) a +0 dagger (34, 4, D:6) a +0 dagger (34, 7, D:6) 3 poisoned darts a +0 whip (35, 0, D:6) a +0 long sword (35, 7, D:6) a +0 scale mail a +0 hand axe (36, 0, D:6) a +0 short sword a stone (37, 9, D:6) a +0 dagger a +0 chain mail (38, -7, D:6) a +0 halberd (38, 10, D:6) a +0 rapier (39, 4, D:6) a +0 club a +0 leather armour (39, 5, D:6) a +0 dagger a +0 chain mail (40, 4, D:6) a +0 long sword (41, -14, D:6) a +0 great sword (41, 1, D:6) 4 stones (42, 1, D:6) a +0 whip (43, -5, D:6) a +0 sling (43, 9, D:6) a +0 whip 8 poisoned darts (43, 31, D:6) a +0 scale mail (44, -4, D:6) a +0 robe (44, 1, D:6) 5 stones (44, 6, D:6) a +0 club a +0 dagger (45, 0, D:6) a +0 dagger 4 stones (46, -5, D:6) a +0 mace (46, 9, D:6) a +0 hand axe (49, -4, D:6) a +0 dagger a stone (49, -3, D:6) a +0 club (49, -2, D:6) a +0 flail a +0 club a +1 barding (49, 3, D:6) the +6 flail "Elip" {flame, Fly rCorr Str-5 Int+3} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (49, 4, D:6) a +0 hand axe a +0 ring mail (49, 8, D:6) a +0 short sword a +1 whip of draining a +2 short sword of draining 7 stones (49, 9, D:6) a +0 dagger (50, -2, D:6) a +0 trident a +0 leather armour (50, 6, D:6) 5 stones (50, 7, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Vosoesoo's Armour Shop a +0 robe (9 gold) a +4 scale mail of cold resistance (403 gold) a +1 cloak (149 gold) a +0 scale mail (52 gold) a +4 ring mail of poison resistance (364 gold) a +0 pair of boots (58 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (592 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 pair of gloves (58 gold) a +0 pair of boots (58 gold) a +3 scale mail of cold resistance (338 gold) [Shop] Piogare's Assorted Antiques 2 potions of degeneration (48 gold) the +10 mace of Mashing Slow Death {antimagic, *Rage rN+ Int+9} (2088 gold) Int+9: It affects your intelligence (+9). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 trident (84 gold) a wand of polymorph (5) (168 gold) a scroll of identify (48 gold) [Shop] Tat Ymed's Antique Armour Shop the +3 scale mail of Janu {rF+ rN+ Will- rCorr} (926 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 ring mail (96 gold) a +0 leather armour (48 gold) the +1 crystal plate armour "Ufagi" {Str+5 Dex-5 Slay+3} (2476 gold) Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 pair of gloves (108 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) (0, 0, D:7) a +2 buckler (7, 14, D:7) a +0 falchion (10, 8, D:7) a +0 short sword a +0 flail a +0 giant club a +0 giant club a +0 short sword a +0 robe a +0 hand axe (10, 9, D:7) a +0 hand axe a +2 heavy war axe a +0 orcbow a +0 plate armour (11, -1, D:7) a +0 club a +0 ring mail (11, 9, D:7) a +0 whip a +0 robe a +0 flail a +0 chain mail (12, 29, D:7) a +0 dagger (16, -3, D:7) a +0 flail a +0 leather armour a +0 shortbow (16, 19, D:7) a +0 robe a +0 spear (17, -3, D:7) a +0 short sword a +0 dagger a +0 robe (18, -3, D:7) a +0 flail (24, 15, D:7) a +0 club a +0 leather armour a +0 club (24, 16, D:7) a +0 spear (24, 17, D:7) a +2 heavy shortbow (24, 19, D:7) 6 stones a +0 whip (25, 19, D:7) a +0 club (26, 30, D:7) a +0 pair of gloves the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (28, 13, D:7) a +0 giant club a +0 giant spiked club (31, 12, D:7) a book of Spatial Translocations (42, 46, D:7) 6 poisoned darts Level 8 of the Dungeon (4, -21, D:8) 2 poisoned darts (5, 8, D:8) a +0 hat (37, -6, D:8) a +0 robe (40, -14, D:8) a +0 dagger a +0 dagger 8 poisoned darts a +0 dagger (41, -15, D:8) 2 stones a +0 short sword (41, -14, D:8) 3 stones a +2 dagger of draining a +0 club a +0 short sword (42, -14, D:8) 5 stones a +0 club (52, -10, D:8) an amulet of regeneration (57, 6, D:8) a +0 pair of boots (58, -29, D:8) a +0 leather armour a +0 quarterstaff a +0 sling Level 9 of the Dungeon [Shop] Zuhorio's CLEARANCE SALE! a wand of paralysis (4) (57 gold) a +0 flail (21 gold) a +0 trident (21 gold) a +0 giant spiked club (11 gold) (2, -25, D:9) a +0 battleaxe (2, 2, D:9) a +0 mace (3, -7, D:9) a stone (10, 33, D:9) a +1 mace a +0 robe a +0 robe (11, 33, D:9) a +0 great sword a +0 robe a +4 spear of freezing a +0 robe (17, -14, D:9) a +0 broad axe (20, 34, D:9) 3 stones (24, -16, D:9) a +0 spear (28, 26, D:9) a +0 great sword (36, 9, D:9) a +3 orcbow of freezing the +4 flail of Qazlal's Reproof {chaos, ^Contam Int-3 Dex+8 SInv} Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (36, 13, D:9) a +0 shortbow (38, 11, D:9) a +0 shortbow a +0 dagger a +0 robe (41, 33, D:9) a +0 war axe a +0 leather armour a +0 buckler (48, -18, D:9) 4 stones (54, -15, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 mace (55, -17, D:9) a +0 chain mail a +0 club (55, -16, D:9) a +0 plate armour a +0 mace (55, -15, D:9) a +0 scale mail a +0 dagger of freezing Level 10 of the Dungeon (8, 1, D:10) a -1 spear a +2 animal skin (16, -14, D:10) 5 stones (19, -26, D:10) a +0 pair of gloves (19, 13, D:10) 7 stones (20, 19, D:10) a +0 orcbow (21, -21, D:10) a +2 war axe of flaming +0 steam dragon scales a +0 giant club a +0 giant club (26, -26, D:10) 2 scrolls of noise (36, 5, D:10) 3 stones (40, -21, D:10) a +0 short sword (42, -26, D:10) 5 stones (48, -23, D:10) a +0 hand axe (48, -22, D:10) a +0 short sword (49, -21, D:10) a +0 battleaxe of flaming a +0 chain mail (49, -20, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Immie's Distillery a potion of curing (48 gold) a potion of brilliance (64 gold) a potion of enlightenment (80 gold) (0, 0, D:11) a +0 dire flail a +0 dire flail (2, 18, D:11) a beast talisman (4, 26, D:11) a +2 helmet a wand of polymorph (7) 15 javelins (11, 8, D:11) a +0 rapier (15, 18, D:11) a +0 helmet (32, -26, D:11) a +0 whip 7 poisoned darts (33, -27, D:11) a +0 dagger (33, -26, D:11) a +0 whip 6 poisoned darts (34, -28, D:11) a +0 whip (34, -26, D:11) a +0 dagger a +0 robe (39, -15, D:11) 5 stones (44, -11, D:11) a +0 quarterstaff (46, -15, D:11) a +0 giant club a +0 giant spiked club (49, 8, D:11) a +0 giant club a +0 giant spiked club (49, 9, D:11) a +0 battleaxe a +0 mace (51, 8, D:11) a +0 robe a +0 war axe a +0 hand axe a +0 giant club a +0 giant spiked club (52, 6, D:11) a +0 broad axe a +0 mace a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (4, 10, D:12) a staff of fire (8, -3, D:12) a +0 scale mail (15, 34, D:12) 3 large rocks (23, 22, D:12) a +0 club (24, 21, D:12) a +0 rapier (25, 25, D:12) a +0 leather armour a +0 war axe (26, 40, D:12) 4 large rocks (27, 3, D:12) 3 stones (29, 27, D:12) a +0 helmet (33, 38, D:12) a +1 dagger of venom (34, 10, D:12) a +0 plate armour Level 13 of the Dungeon (9, -20, D:13) a scroll of vulnerability (12, 16, D:13) a +0 shortbow (16, -12, D:13) a +0 leather armour (17, -19, D:13) a +0 war axe (19, -9, D:13) 4 large rocks (20, -23, D:13) a +0 short sword a stone a +0 dagger 3 poisoned darts (20, -22, D:13) a +0 short sword a +0 shortbow 7 poisoned darts (21, -23, D:13) a +0 dagger a +0 robe (22, -23, D:13) a +0 dagger 2 poisoned darts (22, -22, D:13) a +0 shortbow (25, -24, D:13) a +0 dagger (37, -2, D:13) a +0 quarterstaff a +0 orcbow a +0 shortbow (37, -1, D:13) a +2 shortbow of flaming (38, -1, D:13) a +0 shortbow (39, -2, D:13) a +0 orcbow (39, -1, D:13) a +0 orcbow Level 14 of the Dungeon [Shop] Riur's Weapon Emporium a +2 morningstar of flaming (249 gold) a +6 shortbow (455 gold) 3 curare-tipped darts (46 gold) a +0 halberd of protection (88 gold) a +4 battleaxe of flaming (438 gold) a +4 heavy mace (356 gold) a +6 short sword of flaming (486 gold) 2 datura-tipped darts (23 gold) a +3 heavy arbalest (326 gold) [Shop] Leufostri's Antique Weapon Boutique a +2 shortbow of electrocution (487 gold) the +0 rapier "Gete" {heavy, Stlth+} (425 gold) Stlth+: It makes you more stealthy. a +6 spear of venom (890 gold) a +3 falchion of draining (560 gold) the +7 orcbow of Fate {antimagic, rPois rF- Will++ Dex-4} (1382 gold) Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison Will++: It greatly increases your willpower. the +8 whip "Lifebane" {flame, Fly Int+4} (1550 gold) Int+4: It affects your intelligence (+4). Fly: It grants you flight. a +2 shortbow of flaming (435 gold) a +5 heavy halberd (855 gold) [Shop] Qelam's Jewellery Emporium the brooch of Shielding {Spirit SH+8} (1300 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the ring of Welaq {Wiz rCorr Str+3} (978 gold) [ring of wizardry] Wiz: It improves your spell success rate. Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. a ring of fire (500 gold) a ring of see invisible (300 gold) the ring of Panentheism {Fly Str+6} (902 gold) [ring of strength] Str+6: It affects your strength (+6). Fly: It grants you flight. a ring of wizardry (600 gold) a ring of see invisible (300 gold) a ring of positive energy (400 gold) [Shop] Apheppia's Jewellery Shoppe an amulet of magic regeneration (390 gold) a ring of willpower (325 gold) a ring of see invisible (195 gold) an amulet of faith (520 gold) a ring of ice (325 gold) a +6 ring of strength (468 gold) a ring of magical power (260 gold) a ring of flight (227 gold) (0, 0, D:14) 4 large rocks (2, -6, D:14) 3 large rocks (19, -18, D:14) a +0 rapier (19, -13, D:14) a +0 chain mail a +0 long sword (19, -8, D:14) a wand of flame (2) (19, -4, D:14) the +1 helmet of Starshine {^Drain rF+++ MP+9 Stlth+} rF+++: It renders you almost immune to fire. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. the +12 short sword "Ryitodit" {elec, rPois rF++} rF++: It greatly protects you from fire. rPois: It protects you from poison (20, -15, D:14) a +0 chain mail a +0 great sword (20, -14, D:14) a +0 robe a +0 dagger a +0 plate armour a +2 dire flail a +0 chain mail a +0 great sword 5 large rocks a +0 giant spiked club a +0 giant club (20, -9, D:14) the +9 arbalest "Qumamerch" {flame, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (20, -4, D:14) a +6 ring of dexterity a +4 ring of protection (21, -11, D:14) a scroll of vulnerability (22, 7, D:14) a +0 leather armour a +0 hand axe (23, 6, D:14) a +0 leather armour a +0 hand axe of electrocution (23, 7, D:14) a +0 robe a +0 hand axe (28, -8, D:14) a ring of wizardry (28, -6, D:14) a book of the Senses (30, -10, D:14) 4 large rocks (36, 3, D:14) a +0 long sword a +0 robe (36, 29, D:14) 4 large rocks (37, 11, D:14) 6 large rocks (38, 11, D:14) 2 large rocks (38, 12, D:14) 3 large rocks (38, 30, D:14) a book of the Hunter (40, 3, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 robe (13, 7, D:15) 7 stones (15, 0, D:15) a +0 robe (19, 22, D:15) a +0 ring mail (23, 35, D:15) a +0 rapier (23, 37, D:15) a +0 leather armour a +0 dagger (25, 37, D:15) a +0 tower shield a +0 plate armour a +2 trident of venom (29, 26, D:15) a +0 shortbow (33, 21, D:15) a +0 giant spiked club a +0 giant club a +0 robe a +0 club a +0 robe a +0 trident (34, 21, D:15) a +0 giant spiked club a +0 giant spiked club 2 large rocks a +0 robe a +0 dagger (34, 22, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (36, 22, D:15) a +0 giant spiked club a +0 giant club a +3 scimitar of flaming (36, 23, D:15) a +0 hand axe (39, 24, D:15) a +0 chain mail (41, 12, D:15) a +0 war axe (46, 40, D:15) 9 stones (47, 27, D:15) a +0 scale mail (49, 10, D:15) a Trismegistus Codex the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (1, -13, Orc:1) a +0 dagger a +0 robe (11, 16, Orc:1) a +1 whip of draining (26, 21, Orc:1) a +0 trident a +0 plate armour (27, 20, Orc:1) a +0 whip (27, 21, Orc:1) a +0 dagger a +0 robe (28, 16, Orc:1) a +0 hand axe a +0 chain mail (28, 17, Orc:1) a +0 mace a +0 plate armour (28, 21, Orc:1) a +3 war axe a +0 chain mail (29, 15, Orc:1) a +0 short sword (34, 11, Orc:1) a +0 chain mail a +1 mace of draining a +0 giant club a +0 chain mail a +0 short sword of draining (35, 9, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (35, 10, Orc:1) a +0 chain mail 3 boomerangs a +0 war axe a +0 robe a +0 dagger a +0 club (36, 9, Orc:1) a +0 giant club a +0 chain mail a +0 club a +0 robe a +0 dagger (36, 11, Orc:1) a +0 arbalest (36, 12, Orc:1) a +1 heavy hand axe (37, 12, Orc:1) a +0 arbalest (38, 17, Orc:1) a +0 halberd a +0 plate armour (40, 14, Orc:1) a +0 leather armour a +0 whip (40, 17, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Vozoj's Weapon Shoppe a +0 falchion (42 gold) a +0 flail (49 gold) a +0 lajatang (210 gold) a +0 sling (21 gold) a +0 glaive (91 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) [Shop] Waepn's Assorted Antiques 2 potions of brilliance (328 gold) a phantom mirror (1640 gold) a potion of curing (123 gold) a wand of flame (5) (143 gold) a scroll of noise (41 gold) a +0 leather armour (82 gold) a wand of paralysis (7) (688 gold) a scroll of fear (164 gold) [Shop] Deffin's General Store a +0 giant club (25 gold) a scroll of poison (60 gold) a +0 hand axe (45 gold) 8 stones (12 gold) a potion of enlightenment (75 gold) a potion of brilliance (60 gold) a +0 pair of gloves (67 gold) [Shop] Voittupi's Armour Emporium a +0 ring mail (68 gold) a +1 ring mail of willpower (272 gold) the +14 plate armour of Action {+Blink Dex+3} (1856 gold) Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. a scarf of resistance (544 gold) a +1 plate armour of fire resistance (595 gold) a +0 buckler (76 gold) a +0 scale mail (68 gold) a +0 helmet (76 gold) [Shop] Seott's Armour Shop a +2 ring mail of cold resistance (399 gold) a +1 cloak of poison resistance (256 gold) a +3 plate armour of fire resistance (855 gold) a +1 helmet of intelligence (313 gold) a +1 leather armour of cold resistance (266 gold) a +3 leather armour of poison resistance (399 gold) the +3 plate armour of the Volcano {Slay+5} (1254 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +2 robe of willpower (336 gold) [Shop] Makynwet's Weapon Emporium a +1 sling of freezing (223 gold) a +2 whip of electrocution (418 gold) a +2 great sword of flaming (545 gold) the +1 shortbow of Kefolor {elec, rF+ Will+ MP+9} (1173 gold) rF+: It protects you from fire. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1534 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +0 short sword of venom (128 gold) a +4 demon blade of electrocution (1368 gold) the +5 glaive of the Guard {elec, spectral} (1108 gold) [Shop] Zimn's Weapon Shoppe a +3 falchion of freezing (358 gold) 7 stones (11 gold) the +0 mace of Untruth {venom, *Noise Str+2 Int+4 Dex+2} (382 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). *Noise: It may make a loud noise when swung. a +4 shortbow of freezing (438 gold) a +3 scimitar of freezing (387 gold) a +0 short sword of electrocution (152 gold) 5 stones (8 gold) the +8 morningstar "Dragonslayer" {freeze, Str+3 Dex+3 Stlth+} (1113 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (0, 0, Orc:2) a +6 ring of intelligence (3, 2, Orc:2) a +0 giant spiked club (4, 2, Orc:2) a +0 dire flail a +0 giant spiked club (4, 3, Orc:2) a +0 giant club (5, 3, Orc:2) a +0 giant club a +0 robe a +0 club (6, 3, Orc:2) a +0 giant club a +0 giant club (6, 4, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 whip a +0 giant spiked club a +0 giant club a +0 giant spiked club (7, 4, Orc:2) a +0 giant club (15, -1, Orc:2) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (15, 28, Orc:2) a +2 ring mail of poison resistance a scarf of shadows a scarf of resistance an orb of light (16, -1, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 robe a +0 flail a +0 giant club a +0 giant spiked club (19, -4, Orc:2) a +0 robe a +0 club (20, 8, Orc:2) a +0 giant club (21, -1, Orc:2) a +0 giant club a +0 giant club (22, 3, Orc:2) a +0 giant club a +0 giant club (22, 6, Orc:2) a +0 giant club (24, 0, Orc:2) a +0 giant spiked club a +0 giant spiked club (27, -9, Orc:2) 2 large rocks (27, 4, Orc:2) a +0 plate armour a +2 flail of draining (28, 5, Orc:2) a +0 giant club (29, 14, Orc:2) a +0 robe a +0 dagger (29, 15, Orc:2) a +0 dagger (30, 15, Orc:2) a +0 robe a +0 whip a +0 robe a +0 dagger a +0 flail of protection a +0 plate armour a boomerang a +0 scimitar (31, 14, Orc:2) a +0 giant spiked club a +0 giant spiked club (31, 15, Orc:2) a +0 dagger (31, 16, Orc:2) a +0 trident (32, 12, Orc:2) a ring of protection from fire a +0 giant spiked club a +0 giant spiked club a +0 giant club (32, 13, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (3, 1, Elf:1) a +0 leather armour a +0 rapier (12, 4, Elf:1) a +0 buckler a +0 short sword (13, 4, Elf:1) a +0 ring mail a +0 rapier (16, 0, Elf:1) a +0 buckler a +0 leather armour a +0 scimitar (17, 1, Elf:1) a +0 long sword (18, 0, Elf:1) a +0 long sword (18, 17, Elf:1) a +2 rapier of electrocution (20, 2, Elf:1) a +0 ring mail a +0 long sword a +0 dagger (20, 4, Elf:1) a +0 leather armour a +0 short sword (20, 5, Elf:1) 6 stones (20, 6, Elf:1) a +0 long sword (22, 2, Elf:1) a +0 rapier a +0 leather armour a +0 dagger a +0 longbow (23, 17, Elf:1) a +0 short sword (24, 17, Elf:1) a +0 buckler a +0 leather armour a +0 short sword (26, 18, Elf:1) a +0 leather armour a +1 dagger of protection a +0 shortbow (26, 19, Elf:1) a +0 leather armour a +0 dagger of speed a +0 shortbow (27, 17, Elf:1) a +0 rapier (40, -3, Elf:1) a blade talisman (40, 14, Elf:1) 4 stones (42, -11, Elf:1) the ring of Larphidadgh {Fly rElec} [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. the ring "Kuyqulet" {Fire rPois MP+9 Str+4 Stlth-} [ring of fire] Fire: It enhances your fire magic. Str+4: It affects your strength (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the ring "Zamiover" {Fire MP+9 Dex-5 Stlth+} [ring of fire] Fire: It enhances your fire magic. Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (42, 16, Elf:1) a +0 leather armour a +0 dagger (43, 16, Elf:1) a +0 leather armour a +2 rapier of draining (43, 17, Elf:1) a +0 scimitar (43, 22, Elf:1) a +0 leather armour (44, 16, Elf:1) a +0 long sword a +0 shortbow (45, 22, Elf:1) a +0 long sword a +0 chain mail (49, 19, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (53, -16, Elf:1) a +0 rapier (55, 1, Elf:1) a +0 dagger (55, 2, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (55, 12, Elf:1) 7 stones (56, -9, Elf:1) a +0 scimitar a +0 shortbow (56, 0, Elf:1) a +0 long sword (57, -9, Elf:1) a scroll of noise (57, 2, Elf:1) a +0 long sword a +0 shortbow a +0 dagger a +1 ring mail of cold resistance a +0 long sword a +0 chain mail a +1 rapier of electrocution a +0 short sword (58, 6, Elf:1) a +0 rapier a +0 ring mail (59, -18, Elf:1) a scroll of vulnerability (59, -16, Elf:1) a +0 leather armour (59, -12, Elf:1) a +0 long sword (59, -4, Elf:1) 2 potions of degeneration (59, 2, Elf:1) a +0 long sword a +0 leather armour (59, 3, Elf:1) a scroll of noise (60, -12, Elf:1) a +0 long sword (60, -11, Elf:1) a +0 short sword (60, -10, Elf:1) a +0 long sword a +0 shortbow (61, -10, Elf:1) a +0 long sword a +0 long sword a +0 buckler (62, -13, Elf:1) a +0 rapier (64, -7, Elf:1) 4 stones (65, -18, Elf:1) a +0 long sword (66, -14, Elf:1) a +0 scale mail (68, -14, Elf:1) the +3 plate armour of the Thirteen Stars {rF+ rN+ Str+5 Dex-5} Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rN+: It protects you from negative energy. Level 2 of the Elven Halls (0, 0, Elf:2) a blade talisman (1, -5, Elf:2) a +0 long sword (1, -3, Elf:2) a +0 dagger a +0 ring mail (2, -9, Elf:2) a +0 rapier (3, 18, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (5, -5, Elf:2) a +0 short sword (7, 21, Elf:2) a +2 long sword of holy wrath a +0 chain mail (17, -17, Elf:2) a +0 rapier (17, 6, Elf:2) a +0 ring mail a +0 rapier (21, -3, Elf:2) a scroll of vulnerability (21, 9, Elf:2) 6 stones a +0 leather armour a +0 short sword a +0 shortbow (22, -2, Elf:2) a +0 sling (22, -1, Elf:2) a +0 leather armour a +0 long sword (22, 1, Elf:2) a +0 leather armour a +0 rapier (24, -3, Elf:2) a +0 short sword (24, 7, Elf:2) a +0 leather armour a +1 rapier of holy wrath (24, 14, Elf:2) a +0 flail (26, 22, Elf:2) a +0 dagger (27, 4, Elf:2) a +0 leather armour a +0 short sword (28, 14, Elf:2) 5 stones (32, 4, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (32, 18, Elf:2) a +0 buckler a +0 chain mail a +0 short sword (34, -7, Elf:2) a +0 scimitar a +0 buckler (34, -6, Elf:2) a +0 rapier a +0 leather armour (34, 16, Elf:2) the +11 crystal plate armour of Zymu {-Cast Str+4 Dex+4} Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). -Cast: It prevents spellcasting. (35, -6, Elf:2) a +0 rapier a +0 ring mail (35, -4, Elf:2) a +0 long sword a +0 leather armour (35, 11, Elf:2) a +0 leather armour a +3 short sword a +2 shortbow of flaming (36, -15, Elf:2) a +0 short sword a +0 buckler (36, -6, Elf:2) a +0 shortbow (37, -6, Elf:2) a +0 long sword of draining (37, -5, Elf:2) a +0 long sword (38, -9, Elf:2) a +2 heavy long sword a +0 buckler (39, -16, Elf:2) a +0 dagger (39, -9, Elf:2) a +0 scimitar a +0 long sword a +0 leather armour (41, -17, Elf:2) a +0 scimitar a +0 ring mail a +0 buckler (44, -14, Elf:2) a +3 rapier (44, -11, Elf:2) a +0 short sword (45, 17, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (45, 18, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour a +0 long sword a +0 buckler (46, 16, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (46, 21, Elf:2) a +0 long sword a +0 ring mail (60, -24, Elf:2) a +0 long sword (61, -27, Elf:2) a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 ring mail (1, -14, Elf:3) a +0 long sword (1, -5, Elf:3) a +0 long sword (1, -1, Elf:3) a +0 long sword a +0 leather armour (2, -5, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (2, -4, Elf:3) a +0 long sword (3, -7, Elf:3) a +0 rapier a +0 ring mail a +0 glaive a +0 ring mail (3, -2, Elf:3) a +0 dagger a +0 leather armour (4, -7, Elf:3) a +4 dagger of venom a +0 chain mail (4, -4, Elf:3) a +0 long sword a +0 ring mail (5, -6, Elf:3) a +2 heavy long sword a +1 orcbow of flaming a +0 plate armour (5, -3, Elf:3) a +0 long sword (5, -1, Elf:3) a +0 long sword the +8 scimitar "Koadegus" {protect, rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. a +0 rapier a +0 long sword a +0 leather armour a +0 long sword a +0 leather armour a +1 trident of venom a +0 scale mail a +0 long sword (5, 0, Elf:3) a +0 short sword a +0 buckler a +0 scimitar (6, 0, Elf:3) a +3 rapier a +0 plate armour a ring of protection from fire a +0 dagger (7, 1, Elf:3) a +0 dire flail a +6 ring of dexterity a +0 rapier a +0 leather armour (8, 1, Elf:3) the +8 dagger "Wivoh" {drain, Dex+3} Dex+3: It affects your dexterity (+3). a +2 ring mail of fire resistance (8, 2, Elf:3) a +0 rapier a +0 rapier +1 storm dragon scales (8, 4, Elf:3) a +0 long sword a +0 leather armour (9, 2, Elf:3) a +0 long sword (9, 4, Elf:3) a +0 long sword a +0 leather armour (10, 1, Elf:3) a +0 leather armour an amulet of faith (10, 2, Elf:3) a +3 dagger a +0 short sword a +0 scale mail a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (10, 3, Elf:3) a +0 long sword a +0 shortbow a +0 dagger (10, 4, Elf:3) a +0 dagger (11, 2, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (11, 3, Elf:3) a +0 dagger of holy wrath a +0 short sword a +0 ring mail (12, -16, Elf:3) a ring of poison resistance (12, 2, Elf:3) the +8 battleaxe of the Unliving {drain, Dex+6 SInv} Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (13, -34, Elf:3) a +0 long sword (13, -29, Elf:3) the +5 flail "Voef" {flame, rCorr Int+4 Stlth+} Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (13, 2, Elf:3) a ring of positive energy 10 scrolls of identify the +8 falchion of Jugrogom {pain, rC- Dex+4 SInv} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a ring of willpower (14, -35, Elf:3) a +0 quarterstaff a +3 longbow a stone a +0 leather armour (14, -24, Elf:3) a +0 pair of gloves of hurling (14, -23, Elf:3) a +0 leather armour (15, -24, Elf:3) a staff of alchemy (16, -42, Elf:3) a +0 long sword (16, -24, Elf:3) a +0 vampiric trident (16, -22, Elf:3) a +0 trident (17, -45, Elf:3) a +0 short sword (17, -23, Elf:3) a +0 pair of gloves of stealth (17, -22, Elf:3) a +2 heavy mace (18, -24, Elf:3) a staff of fire (19, -23, Elf:3) a +0 falchion of holy wrath (19, -21, Elf:3) a +0 flail of venom (20, -38, Elf:3) a potion of degeneration (20, -23, Elf:3) a +0 great sword of flaming (20, -22, Elf:3) a +0 long sword (20, -8, Elf:3) a +0 leather armour (21, -23, Elf:3) a +2 robe of cold resistance (21, -22, Elf:3) 3 boomerangs (21, -21, Elf:3) a +0 ring mail (21, 1, Elf:3) a +0 long sword (21, 2, Elf:3) 5 stones (22, -22, Elf:3) a +6 ring of dexterity (22, -21, Elf:3) a +1 pair of gloves of infusion (22, -19, Elf:3) a +0 rapier (22, -8, Elf:3) a +0 rapier a +0 leather armour (22, -7, Elf:3) a +0 short sword a +0 leather armour (23, -21, Elf:3) a +0 long sword (23, -20, Elf:3) a +3 dagger (24, -20, Elf:3) the +9 shortbow of the Salmon {elec, rF+ rN++ Dex-2} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. (24, -14, Elf:3) a +1 arbalest of freezing (24, -12, Elf:3) the staff of Conservatism {rN+ rCorr Int+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, -16, Elf:3) a +0 long sword (25, -14, Elf:3) a +0 scale mail (25, -13, Elf:3) a +0 pair of boots (25, -12, Elf:3) the staff of Ziqi {rPois Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, -8, Elf:3) a +0 short sword of venom (26, -14, Elf:3) the +3 pair of gloves of Kikubaaqudgha's Hope {rElec} rElec: It insulates you from electricity. (26, -10, Elf:3) a +0 short sword a +0 dagger (28, -11, Elf:3) a +0 short sword (43, -47, Elf:3) a +0 long sword (44, -37, Elf:3) a +0 dagger a +0 ring mail (44, -31, Elf:3) a +0 dagger (46, -36, Elf:3) a +0 scale mail (48, -34, Elf:3) a +0 rapier a +0 ring mail (54, -23, Elf:3) a +0 longbow (55, -24, Elf:3) a scroll of vulnerability (57, -48, Elf:3) a +0 orcbow (58, -17, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (58, -16, Elf:3) a +0 long sword a +0 shortbow a +0 leather armour (58, -15, Elf:3) a +0 short sword a +0 leather armour (59, -20, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (59, -4, Elf:3) 8 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a flux talisman (0, 13, Lair:1) a +0 rapier (1, 32, Lair:1) a +0 leather armour (6, -8, Lair:1) a +0 scale mail (6, -1, Lair:1) a +0 leather armour (10, 23, Lair:1) 9 stones (11, 14, Lair:1) a +4 ring of protection (11, 31, Lair:1) a +1 sling of draining (17, 23, Lair:1) a serpent talisman (51, 10, Lair:1) a +0 short sword of speed Level 2 of the Lair of Beasts (1, 7, Lair:2) a +0 club (3, -15, Lair:2) 4 potions of enlightenment (7, 15, Lair:2) 2 stones (22, -29, Lair:2) 6 stones (24, 2, Lair:2) a +0 chain mail of cold resistance (39, -30, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (2, 1, Lair:3) 6 stones (6, -6, Lair:3) 3 poisoned darts (6, -1, Lair:3) a +3 scimitar of flaming (6, 22, Lair:3) a +0 scale mail (8, -10, Lair:3) a +0 scimitar (13, 26, Lair:3) a serpent talisman (18, 28, Lair:3) 5 stones (24, 6, Lair:3) a blade talisman (32, 33, Lair:3) 5 boomerangs (37, 16, Lair:3) a +3 scimitar of freezing (42, 1, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (1, 44, Lair:4) a +3 longbow of flaming a +0 barding (4, 2, Lair:4) 5 stones (10, 36, Lair:4) a +0 war axe (19, 26, Lair:4) a staff of cold (29, 27, Lair:4) a +0 hand cannon (33, 47, Lair:4) 7 stones (40, 46, Lair:4) a +0 helmet (45, -12, Lair:4) a ring of poison resistance (46, -2, Lair:4) a +0 quarterstaff (47, 38, Lair:4) a wand of flame (12) Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (2, 23, Lair:5) a +0 hand axe (20, 27, Lair:5) a +0 halberd (30, -5, Lair:5) a +0 chain mail (30, -3, Lair:5) a +1 chain mail of cold resistance (31, -4, Lair:5) a +2 robe of cold resistance (31, -3, Lair:5) a scroll of vulnerability (31, -2, Lair:5) a +0 falchion (32, -2, Lair:5) a +0 robe (51, 1, Lair:5) 2 scrolls of vulnerability (54, -16, Lair:5) a +0 arbalest Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (17, -16, Shoals:1) a +0 short sword a +0 chain mail (22, -17, Shoals:1) a wand of flame (14) (24, 13, Shoals:1) a +0 trident 2 boomerangs (30, -15, Shoals:1) a +0 trident (31, 8, Shoals:1) a ring of protection from fire (40, 11, Shoals:1) a +0 long sword (43, 14, Shoals:1) a +0 robe (46, 12, Shoals:1) a +0 sling a +0 spear (47, 8, Shoals:1) a +0 dagger a +0 robe (48, -16, Shoals:1) a +0 trident a +3 leather armour (59, 0, Shoals:1) a +0 sling a +0 club (59, 1, Shoals:1) a +0 club a +0 sling (60, 1, Shoals:1) a +0 quarterstaff a +0 sling (61, 0, Shoals:1) a +0 quarterstaff a +0 sling (62, 0, Shoals:1) a +0 spear Level 2 of the Shoals (4, -7, Shoals:2) a wand of flame (15) (12, -25, Shoals:2) a storm talisman (16, -26, Shoals:2) a +0 spear (22, 1, Shoals:2) 4 stones (24, -20, Shoals:2) a wand of polymorph (8) (27, -9, Shoals:2) a +0 shortbow (29, -17, Shoals:2) a +0 rapier a +0 robe a +0 rapier a +0 robe (31, -23, Shoals:2) a +0 club a +0 sling (31, -17, Shoals:2) a +0 trident (31, -15, Shoals:2) a +0 leather armour 2 javelins a +2 spear of freezing (32, -24, Shoals:2) a +0 sling a +0 spear a +2 sling of draining a +0 quarterstaff (32, -15, Shoals:2) 2 boomerangs a +0 trident (32, -13, Shoals:2) 2 boomerangs a +2 trident of venom (32, -11, Shoals:2) a +0 shortbow (33, -17, Shoals:2) 5 large rocks (33, -8, Shoals:2) a +1 spear of venom (39, 4, Shoals:2) 9 stones (40, 0, Shoals:2) a ring of resist corrosion a +6 ring of strength (43, -32, Shoals:2) a +1 scimitar of freezing (49, -36, Shoals:2) a +0 morningstar Level 3 of the Shoals [Shop] Ipuineve's Antique Armour Shoppe a +0 scale mail (132 gold) a +0 robe (23 gold) a +2 plate armour of positive energy (1221 gold) a +0 robe (23 gold) a +0 plate armour (759 gold) a +0 robe (23 gold) a +0 ring mail (132 gold) a +0 plate armour (759 gold) a +0 chain mail (148 gold) (0, 0, Shoals:3) a +1 trident of protection a +0 robe (1, 0, Shoals:3) a +0 glaive 3 boomerangs (2, 0, Shoals:3) a +0 spear 2 boomerangs (8, 2, Shoals:3) a +0 club a +0 sling (10, 1, Shoals:3) a +0 sling a +0 spear (13, 1, Shoals:3) a +1 spear of venom (14, 30, Shoals:3) a +0 trident (26, -12, Shoals:3) a +0 spear (27, -12, Shoals:3) a +0 vampiric broad axe a +0 chain mail a +0 kite shield (29, 17, Shoals:3) a +0 chain mail (30, 27, Shoals:3) a +0 trident (32, -8, Shoals:3) 3 stones (38, 34, Shoals:3) a scroll of vulnerability (39, 35, Shoals:3) a wand of flame (8) (40, 30, Shoals:3) 3 stones (41, 8, Shoals:3) a maw talisman (42, 35, Shoals:3) a granite talisman (45, 6, Shoals:3) a ring of magical power (49, 5, Shoals:3) a +0 pair of boots (51, 15, Shoals:3) a +0 plate armour (57, 1, Shoals:3) a beast talisman (61, 10, Shoals:3) a +0 trident Level 4 of the Shoals [Shop] Geydd's Weapon Emporium a +0 morningstar (52 gold) a +0 falchion (39 gold) a +2 dagger of venom (187 gold) a +2 hand axe of draining (226 gold) a +6 long sword of electrocution (529 gold) a +0 glaive (84 gold) 3 stones (3 gold) the +5 scythe "Finisher" {speed, execute} (572 gold) the +9 hand axe of Meal {speed, Dex+5} (929 gold) Dex+5: It affects your dexterity (+5). (0, 0, Shoals:4) a +0 vampiric trident (1, 8, Shoals:4) a +0 trident of protection (2, 9, Shoals:4) a +0 trident (4, 6, Shoals:4) a +1 hand axe of electrocution (6, -29, Shoals:4) a ring of resist corrosion (10, -15, Shoals:4) a +2 robe of fire resistance (13, -1, Shoals:4) a +0 rapier (15, -6, Shoals:4) 2 poisoned darts (17, -22, Shoals:4) a +0 short sword (20, -9, Shoals:4) a +0 shortbow (22, 1, Shoals:4) a +0 trident (24, -11, Shoals:4) a +0 rapier a +0 robe (25, -10, Shoals:4) a +2 vampiric trident a +1 demon trident of freezing a +0 robe a +4 trident of freezing a +0 robe a +0 battleaxe of freezing a +7 spear of freezing a +0 leather armour (26, -22, Shoals:4) a +6 ring of dexterity (26, -9, Shoals:4) a +2 heavy spear 2 javelins a +0 leather armour (27, -9, Shoals:4) a +1 trident of freezing a +0 robe (39, -30, Shoals:4) a +0 chain mail (43, -18, Shoals:4) a +2 demon trident of freezing a +0 robe a +2 spear of freezing a +0 leather armour (44, -19, Shoals:4) a +1 trident of freezing a +0 robe (44, -18, Shoals:4) a +5 trident of freezing a +0 robe a +0 spear of venom a +0 leather armour (45, -19, Shoals:4) a +1 battleaxe of freezing (45, -18, Shoals:4) a +0 spear 3 javelins a +0 leather armour (45, -15, Shoals:4) a +0 trident (46, -16, Shoals:4) a +0 longbow a +0 club (46, -15, Shoals:4) a +0 trident a boomerang a +0 sling a +0 spear (46, -14, Shoals:4) a +0 trident 2 boomerangs (47, -15, Shoals:4) a +0 sling a +0 spear (48, -16, Shoals:4) a +0 trident a boomerang (48, -15, Shoals:4) a +0 trident a boomerang (48, -14, Shoals:4) a +3 vampiric spear 2 javelins a +0 leather armour Level 1 of the Spider Nest (2, -1, Spider:1) a +0 chain mail (4, 5, Spider:1) a +0 helmet (8, 13, Spider:1) a +0 trident (16, 33, Spider:1) 4 stones (21, 44, Spider:1) 4 stones Level 2 of the Spider Nest (1, 0, Spider:2) a potion of degeneration (18, 50, Spider:2) a +0 arbalest (19, 46, Spider:2) 3 stones (32, 27, Spider:2) a +0 scale mail Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe a +0 heavy quarterstaff (2, 27, Spider:3) a +0 orcbow (6, -7, Spider:3) 8 stones (7, 12, Spider:3) a +0 pair of gloves a +0 cloak a +4 rapier of electrocution (8, 9, Spider:3) 3 stones (8, 15, Spider:3) a staff of alchemy (11, 25, Spider:3) a +0 leather armour (12, -4, Spider:3) a serpent talisman (17, 0, Spider:3) a +0 war axe (17, 12, Spider:3) a +0 war axe (18, 34, Spider:3) a +0 scale mail (33, 7, Spider:3) a +0 scale mail (36, 12, Spider:3) a +0 chain mail (55, 21, Spider:3) a +0 morningstar Level 4 of the Spider Nest (0, 0, Spider:4) a +0 cloak (2, -18, Spider:4) 6 stones (16, -16, Spider:4) a +0 leather armour a +0 war axe (18, -18, Spider:4) a +0 robe a +0 hand axe (18, -17, Spider:4) a +0 leather armour a +0 hand axe (18, -15, Spider:4) a +0 crystal plate armour (20, -10, Spider:4) 4 poisoned darts (23, -17, Spider:4) a +0 broad axe (29, -26, Spider:4) a +0 robe (29, -9, Spider:4) a +0 scale mail (30, -31, Spider:4) a +2 helmet (35, 15, Spider:4) a potion of enlightenment (47, 5, Spider:4) a +0 whip (62, 4, Spider:4) a +6 ring of dexterity Level 1 of the Vaults [Shop] Ininout's Weapon Boutique a +0 halberd (60 gold) 2 datura-tipped darts (27 gold) 3 stones (4 gold) the +8 scimitar of Anxiety {venom, rPois Int-4 Dex+2} (777 gold) Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison a +0 arbalest (67 gold) a +0 hand axe (45 gold) 4 stones (6 gold) a +0 shortbow (45 gold) 2 boomerangs (60 gold) a +0 hand axe (45 gold) a +0 sling (22 gold) (0, 0, Vaults:1) a +0 robe (11, -2, Vaults:1) a +0 dagger a +0 robe (14, 16, Vaults:1) a +0 chain mail (21, 39, Vaults:1) 3 stones (23, -9, Vaults:1) an amulet of the acrobat (24, -7, Vaults:1) a +0 flail a +0 ring mail (24, 27, Vaults:1) a +0 great mace a +0 scale mail (36, 0, Vaults:1) a +0 dire flail a +0 scale mail (40, -15, Vaults:1) a +0 arbalest (40, -14, Vaults:1) a +0 arbalest (41, -17, Vaults:1) a +0 arbalest (41, -16, Vaults:1) a +0 arbalest a +0 arbalest (48, 34, Vaults:1) a +0 long sword a +0 arbalest a +0 scale mail (51, 4, Vaults:1) a +0 great mace a +0 scale mail (51, 32, Vaults:1) a +2 flail of protection a +0 scale mail (52, 1, Vaults:1) a +1 great sword of electrocution (53, -15, Vaults:1) a +2 dagger of venom a +0 robe a +0 ring mail (54, -15, Vaults:1) a +0 robe (54, -7, Vaults:1) a +0 flail a +0 ring mail (56, 2, Vaults:1) a +0 leather armour (57, -4, Vaults:1) a +0 arbalest (57, -3, Vaults:1) a +0 flail of holy wrath a +0 scale mail (57, -2, Vaults:1) a +0 short sword (58, -15, Vaults:1) a +0 war axe a +0 chain mail (60, -13, Vaults:1) a +2 dire flail of draining a +0 leather armour (61, -7, Vaults:1) a +0 ring mail (61, 40, Vaults:1) a +0 sling Level 2 of the Vaults (0, 0, Vaults:2) a +0 plate armour (3, 33, Vaults:2) a +0 flail (5, 10, Vaults:2) 7 stones (7, 4, Vaults:2) a +0 long sword a +0 scale mail (9, 6, Vaults:2) a +0 falchion a +0 ring mail a +0 dire flail a +0 animal skin (11, -7, Vaults:2) 5 stones (11, 8, Vaults:2) a +0 orcbow (11, 15, Vaults:2) a +0 great sword a +0 chain mail (11, 16, Vaults:2) a +1 falchion of holy wrath a +0 arbalest a +0 ring mail (11, 19, Vaults:2) a +0 ring mail (11, 22, Vaults:2) a +1 flail of protection a +0 ring mail (12, 14, Vaults:2) a +0 great mace a +0 plate armour (12, 15, Vaults:2) a +1 vampiric war axe a +0 plate armour (13, -4, Vaults:2) a +0 great mace a +0 ring mail (13, 47, Vaults:2) a +0 heavy great sword a +0 chain mail (14, 43, Vaults:2) a +0 arbalest (14, 47, Vaults:2) a +0 mace a +0 leather armour (15, 28, Vaults:2) a potion of enlightenment (15, 47, Vaults:2) a +0 war axe a +2 arbalest of draining a +0 ring mail (16, 1, Vaults:2) a potion of enlightenment (16, 49, Vaults:2) a +0 long sword a +0 ring mail (17, 16, Vaults:2) a +0 glaive (17, 43, Vaults:2) a +0 chain mail (18, 4, Vaults:2) a +0 plate armour (19, 36, Vaults:2) a +0 dire flail a +0 leather armour (20, 0, Vaults:2) a +0 great sword a +0 leather armour (21, 5, Vaults:2) a +0 leather armour (21, 13, Vaults:2) a +0 shortbow (23, 42, Vaults:2) a +0 arbalest (24, 4, Vaults:2) a +0 flail (27, 17, Vaults:2) 5 stones (34, 33, Vaults:2) a +0 arbalest (34, 42, Vaults:2) a +0 morningstar a +0 ring mail (39, 26, Vaults:2) a +0 great mace a +0 leather armour (40, 9, Vaults:2) a +0 arbalest a +0 arbalest of freezing (41, 8, Vaults:2) a +0 arbalest (41, 9, Vaults:2) a +0 arbalest (42, 8, Vaults:2) a +0 arbalest a +0 robe (46, 3, Vaults:2) a +0 dagger a +0 robe (48, 23, Vaults:2) a +0 leather armour (50, 45, Vaults:2) 3 stones (53, 46, Vaults:2) a +0 falchion a +0 scale mail (56, -1, Vaults:2) a +0 dagger a +0 robe (57, 41, Vaults:2) a +0 morningstar a +0 scale mail (59, 19, Vaults:2) a +0 falchion a +0 ring mail (60, 8, Vaults:2) a +1 dire flail of protection a +0 leather armour (60, 9, Vaults:2) a +0 orcbow (60, 21, Vaults:2) a +0 arbalest a +0 arbalest a +0 arbalest (60, 22, Vaults:2) a +0 great mace a +0 ring mail (60, 23, Vaults:2) a +0 arbalest (60, 43, Vaults:2) a +0 morningstar a +0 scale mail Level 3 of the Vaults [Shop] Oneat's Magic Scroll Shop a scroll of fog (64 gold) a scroll of enchant weapon (120 gold) a scroll of vulnerability (64 gold) a scroll of teleportation (48 gold) a scroll of noise (16 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) (0, 0, Vaults:3) a +0 sling (0, 1, Vaults:3) 2 scrolls of identify (1, 0, Vaults:3) a +0 leather armour (2, 0, Vaults:3) 5 stones (5, -48, Vaults:3) a +0 arbalest (6, 10, Vaults:3) a +6 ring of dexterity (7, -49, Vaults:3) a +0 arbalest (8, -47, Vaults:3) a +0 arbalest (8, -24, Vaults:3) an amulet of the acrobat (10, 10, Vaults:3) a +0 dire flail a +0 animal skin (10, 11, Vaults:3) 8 stones (15, -15, Vaults:3) a +0 dire flail a +0 animal skin (21, 3, Vaults:3) 3 poisoned darts (22, -29, Vaults:3) a +0 scale mail (24, -15, Vaults:3) a +0 scale mail (28, -8, Vaults:3) a +2 orcbow of freezing (29, 3, Vaults:3) a +0 flail a +0 scale mail (33, -39, Vaults:3) the serpent talisman of Doeme {rCorr} [serpent talisman] rCorr: It protects you from acid and corrosion. (37, -24, Vaults:3) a +0 long sword a +0 ring mail a +0 glaive a +0 plate armour (38, -23, Vaults:3) a +2 broad axe of freezing a +0 plate armour (38, -22, Vaults:3) a +0 long sword a +0 plate armour a +0 tower shield (38, -21, Vaults:3) a +0 great mace a +0 animal skin (38, -19, Vaults:3) a +0 morningstar a +0 ring mail (40, -7, Vaults:3) 3 stones (41, -23, Vaults:3) a +2 arbalest of freezing (47, -45, Vaults:3) a +0 arbalest (47, -41, Vaults:3) a +0 arbalest (48, -47, Vaults:3) a +0 flail a +0 ring mail (48, -46, Vaults:3) a +0 long sword a +0 plate armour (48, -43, Vaults:3) a +0 arbalest (48, -41, Vaults:3) a +2 battleaxe of draining a +0 chain mail (49, -48, Vaults:3) a +0 great mace a +0 plate armour a +0 arbalest a +0 falchion a +0 scale mail (49, -43, Vaults:3) a +0 arbalest (49, -31, Vaults:3) a +0 leather armour (54, -48, Vaults:3) a +0 ring mail (57, -44, Vaults:3) a +0 robe (61, 3, Vaults:3) a +8 great sword of distortion a +0 plate armour (63, -32, Vaults:3) a +0 great mace (63, -31, Vaults:3) a +0 arbalest (63, -18, Vaults:3) a +0 mace a +0 ring mail (64, -34, Vaults:3) a +0 morningstar a +0 leather armour (64, -33, Vaults:3) a +0 great mace a +2 scale mail of fire resistance a +0 war axe a +0 arbalest a +0 ring mail (65, -30, Vaults:3) a +0 falchion a +0 scale mail (66, -32, Vaults:3) a +0 long sword a +0 plate armour a +0 long sword a +3 arbalest a +1 plate armour of willpower (66, -31, Vaults:3) a +2 heavy dire flail a +0 leather armour Level 4 of the Vaults (0, 0, Vaults:4) a +0 great mace a +0 scale mail (1, -1, Vaults:4) a +0 battleaxe of freezing (23, -16, Vaults:4) a +2 dire flail of draining a +0 chain mail a +0 dire flail a +0 plate armour (23, -15, Vaults:4) a +0 war axe a +0 plate armour (23, -14, Vaults:4) a +1 scale mail of fire resistance (26, -6, Vaults:4) a +0 arbalest (26, -4, Vaults:4) a +0 arbalest (26, -2, Vaults:4) a +0 triple crossbow (27, -46, Vaults:4) a +0 falchion a +0 hand cannon of flaming a +0 scale mail (28, -6, Vaults:4) a +0 arbalest (28, -4, Vaults:4) a +0 arbalest (30, -5, Vaults:4) a +0 arbalest a +2 arbalest of freezing (30, -3, Vaults:4) a +0 arbalest (31, -26, Vaults:4) a +0 morningstar a +0 ring mail (32, -35, Vaults:4) a +0 scale mail (33, -48, Vaults:4) a +0 plate armour (33, -47, Vaults:4) a +0 falchion (33, -46, Vaults:4) a +0 ring mail (33, -45, Vaults:4) a +0 robe (33, -44, Vaults:4) a +0 orcbow (36, -7, Vaults:4) 16 gold pieces (still there?) a +2 arbalest of flaming (still there?) (36, -6, Vaults:4) 6 gold pieces a +0 dagger a +0 robe (37, -46, Vaults:4) a +0 battleaxe a +0 chain mail (37, -26, Vaults:4) a +0 battleaxe (38, -8, Vaults:4) 29 gold pieces (38, -7, Vaults:4) 8 gold pieces a +0 great mace a +0 ring mail (38, -6, Vaults:4) 7 gold pieces a +0 dire flail a +0 scale mail (41, -48, Vaults:4) a +0 short sword (41, -47, Vaults:4) a +0 morningstar (41, -46, Vaults:4) a +0 scimitar (41, -45, Vaults:4) a +0 dagger (41, -44, Vaults:4) a +0 rapier (41, -25, Vaults:4) a +1 dire flail of holy wrath a +0 chain mail (42, -38, Vaults:4) a +0 ring mail (42, -25, Vaults:4) a +0 battleaxe a +0 plate armour a +3 great sword a +0 plate armour a +0 dagger of venom a +0 robe (43, -23, Vaults:4) a +4 mace a +0 scale mail