Dungeon Crawl Stone Soup version 0.31-a0-1567-g7e4722a (webtiles) character file. Game seed: 12863045646187552961 2 stone111 the Slasher (level 1, -1/16 HPs) Began as a Human Gladiator on Jan 3, 2024. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (50 turns). stone111 the Slasher (Human Gladiator) Turns: 50, Time: 00:00:10 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting + Level 3.2 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 86% 3 Passage of Golubria Tloc 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The goblin closely misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Found a fizzy sapphire potion. The rat bites you but does no damage. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! You pick up Great Wizards, Vol. VII and begin reading... You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent Unravelling to your library. Things that are here: a +0 club; a goblin corpse An endoplasm and a kobold come into view. There are monsters nearby! The endoplasm quivers. You see here a green potion. You barely miss the endoplasm. The endoplasm hits you but does no damage. You barely miss the endoplasm. The kobold shouts! You hear a shout! The endoplasm freezes you. You are frozen. An endoplasm comes into view. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the endoplasm! You kill the endoplasm! The kobold hits you but does no damage. You miss the kobold. The kobold closely misses you. You completely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold hits you with a +0 whip. You die... ............... ............... ............... ............... ............... ...#....J.... ...#...K..#.#.. !##.....@..#.#.........[. ........!................ .............##.......... ....#........##......... #....##..............### ##...................... ##....)..##............ #..#.................. ##.............#.....( You could see an endoplasm and a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stone111 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 50 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, hellmonk_ecumenical_altar_run_dry, minmay_large_rounded_square, minivault_24 Action || total ---------------------------++------- Melee: Long sword || 11 Armour: Leather armour || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 27 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 27 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts