stone111 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 0, D:1) a +0 club (7, -12, D:1) a +0 short sword a kobold skeleton (11, 10, D:1) a bat skeleton (11, 11, D:1) a rat skeleton (13, -29, D:1) a +0 helmet (13, -12, D:1) a +0 whip a hobgoblin skeleton (13, 9, D:1) a hobgoblin skeleton (13, 11, D:1) a ball python skeleton (15, -29, D:1) a +0 dagger a goblin skeleton (20, 1, D:1) a +0 ring mail (21, -23, D:1) a +0 club 3 stones a kobold skeleton (30, 15, D:1) a +0 club (30, 25, D:1) a flux talisman (33, 2, D:1) a +0 club (34, 5, D:1) a +0 robe (37, -11, D:1) a +0 hand axe (40, -21, D:1) a +0 dagger (43, -6, D:1) a quokka corpse (skeletalised by now) (49, -30, D:1) a +0 dagger (49, 6, D:1) a +0 short sword a stone (50, -25, D:1) a +0 sling (50, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 scrolls of enchant armour (0, 26, D:2) 8 stones (28, 29, D:2) a hobgoblin corpse (37, 13, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of curing (3, 2, D:3) a scroll of identify (8, 5, D:3) a potion of curing (10, 9, D:3) 6 gold pieces