stone111 Level 1 of the Dungeon (2, -26, D:1) a +0 dagger (7, -5, D:1) a ball python skeleton (9, -17, D:1) a +0 robe (9, -9, D:1) a +0 short sword a +0 club a kobold skeleton (10, -7, D:1) a frilled lizard corpse (skeletalised by now) (15, -19, D:1) a +0 dagger a goblin skeleton (15, 12, D:1) a hobgoblin corpse (skeletalised by now) (16, 5, D:1) a +0 spear (17, -25, D:1) 2 stones (17, 7, D:1) 6 poisoned darts (17, 11, D:1) a +0 leather armour (18, -11, D:1) a +0 leather armour (18, 11, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, -15, D:1) a +0 dagger 5 stones (32, 5, D:1) a bat skeleton (33, 5, D:1) a +0 club a +0 whip a kobold skeleton (40, -21, D:1) a jackal skeleton a jackal skeleton (48, -27, D:1) a +0 hand axe (49, -7, D:1) 9 stones (51, -30, D:1) a +0 spear (55, -13, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, 25, D:2) the +5 leather armour of Zuphuucs {-Tele rElec rC+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (5, 23, D:2) 7 stones (7, 0, D:2) a +0 dagger (13, 33, D:2) a +0 club (14, 25, D:2) a +0 plate armour (19, 9, D:2) a rat skeleton (19, 10, D:2) an adder skeleton (22, 8, D:2) 3 stones (30, 19, D:2) a rat skeleton (31, 21, D:2) 2 stones (31, 30, D:2) a +2 falchion of holy wrath (32, 23, D:2) a frilled lizard skeleton (33, 7, D:2) a +0 whip (37, 7, D:2) a +0 short sword (45, 24, D:2) a +0 leather armour (47, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 15, D:2) a ball python corpse (skeletalised by now) (49, 20, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail an orc corpse (1, -2, D:3) a +0 short sword (1, 0, D:3) a +0 halberd (12, 14, D:3) a +0 chain mail (17, 2, D:3) 6 stones (23, 10, D:3) a +0 chain mail