Dungeon Crawl Stone Soup version 0.32-a0-1363-gdcd31b5 (webtiles) character file. Game seed: 942213392153082069 70 stone111 the Caller (level 4, -1/30 HPs) Began as a Barachi Summoner on June 9, 2024. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:02:37 (1578 turns). stone111 the Caller (Barachi Summoner) Turns: 1578, Time: 00:02:38 Health: -1/30 AC: 9 Str: 10 XL: 4 Next: 22% Magic: 7/8 EV: 16 Int: 17 God: Gold: 68 SH: 0 Dex: 18 Spells: 8/9 levels left rFire . . . e - +1 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.25/turn f - +5 ring of evasion MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -7), under a protective aura, unable to hop, attractive, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons e - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (left hand) f - a +5 ring of evasion (right hand) g - a +6 ring of dexterity i - a ring of willpower k - an amulet of guardian spirit Potions b - a potion of magic h - a potion of brilliance Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 6.3 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 72% N/A 1% 2 Call Canine Familiar Summ 36% N/A 3% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 26% 2 Sublimation of Blood Necr 3% N/A 26% 2 Summon Blazeheart Golem Fire/Summ 19% N/A 43% 4 Summon Lightning Spire Summ/Air 19% N/A 43% 4 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Ignite Poison Fire/Alch 3% N/A 86% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Summon Hydra Summ 18% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10196 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Your bat completely misses the scorpion. x2 The scorpion closely misses you. Your bat barely misses the scorpion. Your quokka bites the scorpion. You take 1 HP, and have [10/30] HP Hit: e) +1 dagger (protect) Press: ? - help, Dir - move target, f/p - scorpion Aim: a scorpion (moderately wounded, ally target, about 34% to evade your +1 dagger of protection) You barely miss the scorpion. The scorpion is moderately wounded. You feel sick. Your bat closely misses the scorpion. Your bat barely misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Your quokka barely misses the scorpion. Your bat hits the scorpion but does no damage. You take 6 HP, and have [4/30] HP Okay, then. Hop to where? Press: ? - help, Dir - move target, p - scorpion Boing! * * * LOW HITPOINT WARNING * * * You feel very sick. Your bat hits the scorpion. Your bat hits the scorpion but does no damage. The scorpion stings you but does no damage. Your quokka bites the scorpion but does no damage. Your bat hits the scorpion. You take 3 HP, and have [1/30] HP You closely miss the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat barely misses the scorpion. Your bat hits the scorpion. The scorpion stings your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka barely misses the scorpion. You hit the scorpion. Your weapon exudes an aura of protection. The scorpion is severely wounded. You die... ###### .....# ####.# #†# ## #.# ############## .# #.# #...s@.<.....# .###.#######.##r§...###.# ................#...# .###.##...##.##.....# .# #.......#.##.....# .# ##...............# .# #...............# .# #................... .# #......#.##...#####. You could see a scorpion (ally target) and a friendly quokka (summoned). Vanquished Creatures 2 adders (D:2) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins A jackal (D:1) A ball python (D:1) 4 bats 2 frilled lizards (D:1) 6 goblins 3 kobolds 4 rats (D:2) 29 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ribbon worm (D:2) 3 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 frilled lizards A kobold (D:1) A rat (D:1) 17 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stone111 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:1 | Reached skill level 5 in Summonings 153 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 460 | D:1 | Reached XP level 3. HP: 23/24 MP: 7/7 1289 | D:2 | Reached skill level 6 in Summonings 1437 | D:2 | Reached XP level 4. HP: 22/30 MP: 5/8 1562 | D:2 | Noticed a scorpion 1576 | D:2 | HP: 1/30 [poisoned by a scorpion] 1578 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, wad_floor_pattern_untrapped, amcnicky_mini_rare_corridor_liquid, st_stairs_2 D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 6 | 6.3 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 37 | || 37 Dagger | 97 | 27 || 124 Punch | 1 | || 1 Cast: Summon Small Mamm | 18 | 2 || 20 Ability: Hop | | 1 || 1 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Stab: Sleeping | 9 | 1 || 10 Armour: Robe | 70 | 11 || 81 Dodge: Dodged | 106 | 22 || 128 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1803 | 1727 | 76 | 0 | 1304 | 2 | 901.5 | Dungeon | 1803 | 1727 | 76 | 0 | 1304 | 2 | 901.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1269 daAuts D:2: 534 daAuts