Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17929177123268493668 6 stone111 the Caller (level 2, -7/15 HPs) Began as a Kobold Summoner on June 22, 2024. Mangled by a water moccasin (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:58 (124 turns). stone111 the Caller (Kobold Summoner) Turns: 124, Time: 00:02:21 Health: -7/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 0/6 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - 3 potions of magic d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 5.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 7% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 54% 4 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You swap places. The water moccasin bites your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp closely misses the water moccasin. The water moccasin bites your cerulean imp but does no damage. Your cerulean imp hits the water moccasin with a -3 spear. The water moccasin closely misses your cerulean imp. Your cerulean imp hits the water moccasin but does no damage. The water moccasin bites your cerulean imp. Your cerulean imp is poisoned. The water moccasin poisons your cerulean imp! The water moccasin bites your cerulean imp. Your cerulean imp barely misses the water moccasin. The water moccasin bites your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! There is an open door to the Dungeon here. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Things that are here: a ball python corpse; a ball python corpse; a giant cockroach corpse Okay, then. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The water moccasin bites your cerulean imp. x2 You swap places. The water moccasin misses you. Your cerulean imp hits the water moccasin but does no damage. There is an open door to the Dungeon here. You completely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. Your cerulean imp closely misses the water moccasin. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<.b5@SB...'..SS ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin (ally target), a bombardier beetle, a friendly cerulean imp (summoned) and a friendly bat (summoned). Vanquished Creatures A giant cockroach (D) A hobgoblin (D) 2 ball pythons (D) 4 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | stone111 the Kobold Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 47 | D | Reached skill level 5 in Summonings 47 | D | Reached XP level 2. HP: 10/15 MP: 0/6 73 | D | Learned a level 2 spell: Call Imp 73 | D | Noticed a water moccasin 73 | D | Noticed a bombardier beetle 73 | D | Noticed a water moccasin 124 | D | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Summonings | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 9 Short sword || 9 Punch || 1 Cast: Summon Small Mamm || 8 Call Imp || 3 Use: Scroll || 1 Potion || 1 Armour: Robe || 10 Dodge: Dodged || 18