strontium90w Level 1 of the Dungeon (0, 0, D:1) 4 stones (13, 0, D:1) a bat corpse (skeletalised by now) (13, 5, D:1) a +0 dagger a stone (26, 41, D:1) a +0 trident (27, 22, D:1) 3 stones a +0 whip a kobold skeleton (27, 24, D:1) a ball python skeleton (28, 24, D:1) a rat skeleton (29, 4, D:1) a quokka skeleton (30, 2, D:1) 2 stones (38, 47, D:1) a +0 mace (40, 3, D:1) a +0 ring mail (40, 47, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 48, D:1) a rat corpse (skeletalised by now) (41, 47, D:1) a quokka corpse (skeletalised by now) (43, 26, D:1) a +0 leather armour (45, 6, D:1) a +1 dagger of flaming a goblin skeleton (48, 13, D:1) a ball python corpse (skeletalised by now) (52, 30, D:1) a +0 ring mail (54, 23, D:1) a hobgoblin skeleton (54, 30, D:1) a ball python corpse (skeletalised by now) (54, 51, D:1) a +0 club a goblin skeleton (59, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (62, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (64, 45, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Futauwoc's One-of-a-Kind Rings a +10 ring of slaying (2121 gold) a +8 ring of intelligence (715 gold) a +3 ring of protection (273 gold) a +3 ring of dexterity (130 gold) a +2 ring of evasion (78 gold) the ring "Icedwe" {rN+ Str+3 Dex+6 RMsl} (877 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. RMsl: It protects you from missiles. (0, 0, D:2) a scroll of identify (4, 2, D:2) 6 gold pieces (7, 10, D:2) a bat corpse (skeletalised by now) (37, 4, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (43, -22, D:2) a +0 dagger a +0 robe an adder corpse (skeletalised by now) the human corpse of Jessica (skeletalised by now) (48, -30, D:2) a +0 dagger a stone (48, -5, D:2) a +0 dagger a stone (49, -5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -3, D:3) a river rat skeleton (7, -8, D:3) an adder skeleton a rat skeleton (7, -5, D:3) an adder skeleton (8, -9, D:3) a rat skeleton (10, -9, D:3) a +0 ring mail (11, -9, D:3) a rat skeleton (11, 19, D:3) a +0 flail (12, -9, D:3) a river rat skeleton (12, -3, D:3) a +0 giant club an ogre corpse (skeletalised by now) (13, -9, D:3) a +0 whip (17, 6, D:3) a +0 spear (17, 24, D:3) a jackal skeleton a jackal skeleton (18, 6, D:3) a +0 flail (23, -5, D:3) a +0 flail a gnoll skeleton (23, -4, D:3) a +0 club (27, 6, D:3) a +0 mace (29, 10, D:3) a +0 club a goblin skeleton (30, 10, D:3) 5 stones (31, 22, D:3) a +0 club a +0 sling (32, 2, D:3) a hobgoblin skeleton (33, 9, D:3) 7 stones (36, -20, D:3) Sif Muna's Collected Works on Geometry Spells Type Level a - Apportation Translocation 1 (36, -15, D:3) an adder skeleton (37, -20, D:3) Sif Muna's Tome of Subspace Spells Type Level a - Apportation Translocation 1 (38, -27, D:3) a ball python corpse (skeletalised by now) (38, -20, D:3) Sif Muna's Information on Kinetic Energy Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (50, 1, D:3) 9 stones (51, -17, D:3) a +3 falchion of holy wrath (51, -14, D:3) a +0 cloak (53, -3, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 55, D:4) a +0 dagger (6, 57, D:4) a +0 dagger (7, 37, D:4) a +0 quarterstaff (11, 56, D:4) the +0 robe "Loesioda" {Harm Archmagi} Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (12, 10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, 44, D:4) a +0 club (13, 22, D:4) an iguana skeleton (15, 40, D:4) a staff of cold (23, 36, D:4) a +0 lajatang (24, 13, D:4) a +0 trident (39, 9, D:4) an adder corpse (skeletalised by now) (39, 11, D:4) a +1 dagger of venom (44, 44, D:4) a +0 club (45, -2, D:4) 4 stones (54, 21, D:4) a +0 club (55, 22, D:4) a +0 short sword of holy wrath (61, 11, D:4) a staff of fire