Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3978659362706288759 62 strontium90w the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 26, 2025. Slain by Robin ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1160 turns). strontium90w the Conjurer (Deep Elf Conjurer) Turns: 1160, Time: 00:02:51 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 85% Magic: 1/10 EV: 11 Int: 24 God: Gold: 127 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . g - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: about to teleport, very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 short sword (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Scrolls c - a scroll of identify {unknown} i - a scroll of poison {unknown} j - a scroll of brand weapon {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.5 Spellcasting + Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Tukima's Dance Hex 4% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Passage of Golubria Tloc 4% N/A 71% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is lightly wounded. You stop channelling your searing ray. The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. There are no items here. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence zaps a wand. Space twists violently! The rupture engulfs you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. There are no items here. The searing ray hits Terence. You kill Terence! The searing ray hits Robin! Robin is severely wounded. Without enough magic to sustain it, your Searing Ray dissipates. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Robin attacks as they pursue you! Robin hits you with a +0 club. You die... Robin says, "And that's why I'm the boss." #....# ######.g..# ..........# ######...####.### #....@...... #.#.####.### # #.#.# #.#######...# #..@g.).g.### #########.# #.# #.# #.# #.# #.# #.# #.# #.################.# #.##...............# # #.##.############### #.### You could see Robin and a hobgoblin (strong). Vanquished Creatures Terence (D:2) An adder (D:2) 3 ribbon worms (D:2) 4 endoplasms (D:1) 3 hobgoblins 4 ball pythons (D:1) 2 bats (D:1) A giant cockroach (D:1) 5 goblins 5 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 206 | D:1 | Learned a level 2 spell: Searing Ray 582 | D:1 | Reached skill level 5 in Conjurations 976 | D:2 | Reached XP level 3. HP: 9/19 MP: 2/9 980 | D:2 | Learned a level 3 spell: Tukima's Dance 1138 | D:2 | Noticed Robin 1144 | D:2 | Noticed Terence 1157 | D:2 | Killed Terence 1160 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring D:2: layout_loops_ring, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Fighting | | 0.1 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Short sword || 18 Cast: Magic Dart || 50 Searing Ray || 4 Use: Scroll || 2 Armour: Robe || 24 Dodge: Dodged || 16