strontium90w Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -3, D:1) a +0 dagger (7, 5, D:1) a +0 dagger (7, 23, D:1) a +0 dagger (14, 0, D:1) a +0 ring mail (16, 11, D:1) 4 stones (16, 15, D:1) a +0 club (33, -15, D:1) a jackal skeleton (33, -14, D:1) a rat skeleton (33, 5, D:1) a +0 dagger (42, -31, D:1) 3 stones (46, 5, D:1) a +0 leather armour (48, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -28, D:1) a +0 short sword (49, 10, D:1) a quokka corpse (skeletalised by now) (52, -17, D:1) 5 stones Level 2 of the Dungeon [Shop] Fiarhes's General Store a potion of curing (36 gold) a potion of enlightenment (60 gold) the +1 hand axe "Qobewk" {holy, *Corrode rElec Int-3 SInv} (200 gold) Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a book of Blood (384 gold) a book of Displacement (264 gold) a ring of wizardry (360 gold) (0, 0, D:2) the +8 short sword of the Shrieking God {heavy, rC- rCorr Str+8 Dex-2} Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (6, -4, D:2) a +0 dagger a +0 sling (6, 29, D:2) a +0 club (8, 28, D:2) a bat skeleton (9, 47, D:2) a quokka corpse (skeletalised by now) (12, 27, D:2) a bat skeleton (29, 40, D:2) a +0 dagger of draining a goblin corpse (skeletalised by now) (45, 7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a book of the Tundra (6, 0, D:3) a +0 war axe a +0 chain mail (8, -1, D:3) a +0 hand axe a +0 scale mail (18, 26, D:3) a +0 dagger (19, 9, D:3) a scroll of teleportation (19, 23, D:3) a hobgoblin corpse (skeletalised by now) (21, 25, D:3) a ball python corpse (skeletalised by now) (24, 16, D:3) a +0 robe (25, 35, D:3) 9 stones (27, 30, D:3) an adder corpse (27, 31, D:3) a +0 flail a +0 leather armour a +0 flail an orc corpse an orc corpse (28, 6, D:3) a +0 leather armour (33, 18, D:3) a +0 mace