Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8712972302657674658 4707 strontium90w the Thaumaturge (level 10, -1/51 HPs) Began as a Deep Elf Conjurer on May 9, 2025. Was an Initiate of Vehumet. Killed from afar by a steam dragon (31 damage) ... with a ball of steam ... on level 7 of the Dungeon on May 11, 2025. The game lasted 00:33:55 (6542 turns). strontium90w the Thaumaturge (Deep Elf Conjurer) Turns: 6542, Time: 00:33:55 Health: -1/51 AC: 4 Str: 4 XL: 10 Next: 21% Magic: 27/35 EV: 19 Int: 28 God: Vehumet [......] Gold: 625 SH: 0 Dex: 13 Spells: 10/31 levels left rFire x . . o - melded +5 dagger of Valuable Assets {vamp, rF+ rC+} rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . k - melded +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth +++ z - +4 ring of protection HPRegen 0.28/turn C - ring of flight MPRegen 0.48/turn %: no passive effects @: scroll-form, freezing walls, flying A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a walking scroll. You visited 2 branches of the dungeon, and saw 9 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer. You collected 625 gold pieces. Inventory: Hand Weapons b - the +1 short sword of Bread {elec, Int+3} (You took it off a kobold brigand in the Necropolis) Int+3: It affects your intelligence (+3). d - a +0 dagger e - a +0 short sword o - the +5 dagger of Valuable Assets (melded) {vamp, rF+ rC+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. v - a +3 short sword x - a +1 short sword of venom Armour a - a +0 robe (melded) k - a +0 pair of gloves (melded) n - the +1 robe "Jida" {*Silence rElec rF+ Will+} (You found it on level 3 of the Dungeon) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. s - a +1 cloak E - a +1 leather armour of fire resistance Magical Staves y - a staff of air A - a staff of fire Jewellery t - an amulet of guardian spirit z - a +4 ring of protection (worn) C - a ring of flight (worn) Wands r - a wand of roots (11) u - a wand of flame (30) w - a wand of charming (19) J - a wand of quicksilver (11) Scrolls g - a scroll of noise {unknown} h - 3 scrolls of teleportation l - a scroll of revelation F - 4 scrolls of enchant armour {unknown} G - 2 scrolls of fog {unknown} K - a scroll of poison {unknown} Potions c - a potion of enlightenment i - 2 potions of cancellation j - a potion of brilliance m - 2 potions of might p - a potion of attraction q - a potion of invisibility {unknown} B - 4 potions of curing D - a potion of mutation {unknown} H - 2 potions of berserk rage {unknown} I - a potion of lignification {unknown} Talismans f - an inkwell talisman (active) Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 3.7 Dodging + Level 5.1 Stealth * Level 11.4 Spellcasting + Level 9.6(13.3) Conjurations + Level 2.0(5.7) Translocations + Level 1.1(4.8) Ice Magic + Level 4.4(8.1) Earth Magic + Level 1.7(5.4) Alchemy + Level 6.4 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 62% 2d13 (+2d71% 4 d - Fulminant Prism Conj/Alch 31% 3d16 1% 4 e - Stone Arrow Conj/Erth 100% 3d13 1% 3 f - Anguish Hex/Necr 18% N/A 8% 4 g - Frozen Ramparts Ice 84% 1d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Blink Tloc 96% N/A 1% 2 Call Imp Summ 72% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 78% N/A 1% 2 Lesser Beckoning Tloc 96% N/A 1% 2 Hailstorm Conj/Ice 61% 3d11 1% 3 Maxwell's Portable Pile Tloc 48% (3-9)d5 1% 3 Passwall Erth 57% N/A 1% 3 Teleport Other Tloc 48% N/A 1% 3 Rending Blade Conj/Frge 59% 2d(10+5*) 1% 4 Fugue of the Fallen Necr 37% N/A 2% 3 Swiftness Air 36% N/A 2% 3 Leda's Liquefaction Alch/Erth 26% N/A 2% 4 Lee's Rapid Deconstruct Erth 28% 3d15* 3% 5 Permafrost Eruption Ice/Erth 25% 2x4d6 36% 6 Sculpt Simulacrum Ice/Alch 22% N/A 54% 6 Death Channel Necr 18% N/A 75% 6 Lehudib's Crystal Spear Conj/Erth 33% 10d8 95% 8 Rimeblight Ice/Necr 20% 2d6 (prima99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:8 dig Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Cast which spell? (? or * to list) Okay, then. You are engulfed in a cloud of scalding steam. Okay, then. Okay, then. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (steam, wandering, hasn't noticed you, 78% to hit) The stone arrow misses the steam dragon. The wall freezes the steam dragon. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (lightly wounded, 78% to hit) The stone arrow hits the steam dragon! The steam dragon is heavily wounded. The wall freezes the steam dragon! The steam dragon breathes steam at you. The ball of steam hits you!! The steam scalds you terribly! Ouch! That really hurt! You die... #......[.'.....+ #... #..)...###.....# #... #.)....# #.....# #... ###'#### ####### #... #.# #... #.# #... #.# #... #.############ #### #[...;§D§.D... ############## You could see a steam dragon (catching breath). Vanquished Creatures The ghost of Vortus the Shooter, a novice DgHu (Necropolis) The ghost of Vixxxy the Shield-Bearer, a novice TrFi (Necropolis) The ghost of Vortus the Shooter, a novice DgHu (Necropolis) 2 wyverns (D:8) A fire bat (Necropolis) 2 water moccasins 3 orc warriors 2 ice beasts A sky beast (Necropolis) An ogre (D:4) A crocodile (Sewer) 2 phantoms 2 kobold brigands 3 bullfrogs A gnoll sergeant (D:7) 3 scorpions A marrowcuda (D:6) 10 wights 2 howler monkeys 3 bombardier beetles 6 hounds 2 orc priests An iron imp (Necropolis) A gnoll bouda (D:4) An iguana (D:6) 2 sleepcaps An orc wizard (D:5) 12 gnolls 7 adders 2 shadow imps 2 white imps (D:4) 4 ufetubi 4 dart slugs 20 orcs 3 ribbon worms 4 giant cockroaches 5 hobgoblins 3 jackals (Sewer) 10 quokkas 3 ball pythons (D:2) 5 bats 6 endoplasms 3 frilled lizards (D:1) A goblin (D:3) 17 kobolds 2 rats 4 spectral jackals (Necropolis) 174 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 273 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 276 | D:1 | Learned a level 2 spell: Searing Ray 850 | D:2 | Reached skill level 5 in Conjurations 850 | D:2 | Reached XP level 3. HP: 7/19 MP: 7/9 937 | D:2 | Reached skill level 1 in Shapeshifting 1269 | D:3 | Reached XP level 4. HP: 21/24 MP: 7/11 1435 | D:3 | Identified the +1 robe "Jida" {*Silence rElec rF+ Will+} 1466 | D:3 | Identified the +5 dagger of Valuable Assets {vamp, rF+ rC+} 1563 | D:3 | Reached skill level 4 in Spellcasting 1674 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1679 | D:3 | Learned a level 4 spell: Fulminant Prism 1693 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/13 2077 | D:4 | Noticed an ogre 2149 | D:4 | Reached XP level 6. HP: 32/32 MP: 15/20 2179 | D:4 | Learned a level 3 spell: Stone Arrow 2388 | D:4 | Reached skill level 5 in Spellcasting 2695 | D:4 | Found a shadowy altar of Dithmenos. 2852 | D:5 | Entered Level 5 of the Dungeon 2903 | D:5 | Noticed a water moccasin 2909 | D:5 | Killed a water moccasin 2910 | D:5 | Reached XP level 7. HP: 17/36 MP: 4/23 2921 | D:5 | Found a phantasmal passage. 2982 | Necropol | Found a transporter. 2982 | Necropol | Found a stormy altar of Qazlal. 2982 | Necropol | Found a transporter. 2982 | Necropol | Entered the Necropolis 3039 | Necropol | Noticed Vortus's ghost (novice DgHu) 3039 | Necropol | Identified the +1 short sword of Bread {elec, Int+3} 3057 | Necropol | Reached skill level 6 in Spellcasting 3062 | Necropol | Killed Vortus's ghost 3063 | Necropol | Reached skill level 7 in Spellcasting 3063 | Necropol | Reached skill level 1 in Earth Magic 3063 | Necropol | Reached XP level 8. HP: 39/42 MP: 12/26 3129 | Necropol | Noticed Vortus's ghost (novice DgHu) 3169 | Necropol | Killed Vortus's ghost 3170 | Necropol | Reached skill level 8 in Spellcasting 3170 | Necropol | Reached skill level 1 in Translocations 3170 | Necropol | Reached skill level 5 in Shapeshifting 3176 | Necropol | Reached skill level 9 in Spellcasting 3247 | Necropol | Learned a level 4 spell: Anguish 3291 | Necropol | Learned a level 3 spell: Frozen Ramparts 3375 | Necropol | Noticed Vixxxy's ghost (novice TrFi) 3548 | Necropol | Reached XP level 9. HP: 46/46 MP: 26/31 3552 | Necropol | Killed Vixxxy's ghost 3888 | D:5 | Found a basalt altar of Yredelemnul. 4359 | D:6 | Reached skill level 10 in Spellcasting 4514 | D:6 | Reached skill level 1 in Alchemy 4615 | D:6 | Reached skill level 5 in Stealth 4616 | D:6 | Found a glowing drain. 4634 | Sewer | Entered a sewer 5030 | D:6 | You are sucked into a shaft and drop 2 floors! 5321 | D:8 | Reached skill level 11 in Spellcasting 5490 | D:6 | Reached XP level 10. HP: 51/51 MP: 31/35 6033 | D:7 | Reached skill level 1 in Ice Magic 6381 | D:7 | Found a staircase to the Ecumenical Temple. 6425 | Temple | Entered the Ecumenical Temple 6436 | Temple | Became a worshipper of Vehumet 6542 | D:7 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b D:2: layout_rooms, minmay_misc_feat_tower, dk_vineyard_3 D:3: layout_rooms D:4: layout_loops_ring, mainiacjoe_overflow_paths, serial_demonic, serial_demonic_f, serial_demonic_b, serial_demonic_g, serial_demonic_b, serial_demonic_f D:5: layout_loops_ring, old_standard_altar, index_necropolis_entry_life_lattice, chequers_serial_rivers_room_b D:6: layout_basic, portal_sewer_entry_f, kennysheep_generic_room_5 D:7: layout_basic, minmay_temple_entry_slanted D:8: layout_basic, minivault_21, kennysheep_small_square Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 9 | 9.6 Shapeshifting | 1 2 3 4 5 6 | 6.4 Dodging | 3 | 3.7 Stealth | 3 4 5 | 5.1 Spellcasting | 4 5 7 9 11 | 11.4 Earth Magic | 1 2 3 4 | 4.4 Translocations | 1 2 | 2.0 Alchemy | 1 | 1.7 Ice Magic | 1 | 1.1 Fighting | | 0.5 Short Blades | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 14 | | | || 14 Dagger | | 8 | | || 8 Cast: Magic Dart | 72 | 67 | 39 | 22 || 200 Searing Ray | 2 | 10 | 19 | 2 || 33 Fulminant Prism | | 4 | 9 | 5 || 18 Iskenderun's Myst | | 3 | 12 | 1 || 16 Stone Arrow | | 6 | 34 | 21 || 61 Frozen Ramparts | | | 1 | 2 || 3 Anguish | | | | 1 || 1 Ability: Begin Untransform | | 1 | | || 1 Use: Scroll | 1 | 3 | 4 | 1 || 9 Potion | | | 1 | || 1 Stab: Sleeping | 5 | 1 | | || 6 Armour: Robe | 18 | 7 | | || 25 Skin | | 2 | 15 | 10 || 27 Dodge: Dodged | 13 | 10 | 33 | 19 || 75 Form: Scroll | | 2 | | || 2