Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1035057785028673840 1486 strontium90w the Destroyer (level 8, -6/43 HPs) Began as a Deep Elf Conjurer on May 17, 2025. Was a Follower of Vehumet. Shot with an arrow by a centaur (14 damage) ... on level 6 of the Dungeon. The game lasted 00:18:27 (5853 turns). strontium90w the Destroyer (Deep Elf Conjurer) Turns: 5853, Time: 00:18:27 Health: -6/43 AC: 7 Str: 4 XL: 8 Next: 50% Magic: 14/21 EV: 12 Int: 26 God: Vehumet [*.....] Gold: 304 SH: 0 Dex: 13 Spells: 7/21 levels left rFire . . . h - +1 dagger (venom) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + j - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . k - +1 pair of boots Will ..... B - amulet of regeneration Stlth +++ E - ring of poison resistance HPRegen 1.07/turn G - ring of protection from cold MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 304 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +1 dagger of venom (weapon) Missiles l - 2 throwing nets x - 8 poisoned darts y - 6 atropa-tipped darts Armour a - a +0 robe (worn) j - a +2 helmet (worn) k - a +1 pair of boots (worn) o - a +0 troll leather armour {Pargi} Magical Staves D - a staff of alchemy Jewellery B - an amulet of regeneration (worn) E - a ring of poison resistance (worn) G - a ring of protection from cold (worn) Wands w - a wand of flame (14) H - a wand of mindburst (14) Scrolls d - 2 scrolls of teleportation f - a scroll of revelation {unknown} g - 2 scrolls of silence i - a scroll of noise {unknown} p - 2 scrolls of blinking q - a scroll of fog t - 2 scrolls of enchant armour u - a scroll of amnesia {unknown} v - a scroll of identify z - a scroll of acquirement {unknown} A - 3 scrolls of enchant weapon C - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - a potion of attraction m - 2 potions of lignification n - 2 potions of heal wounds r - 2 potions of haste s - a potion of cancellation F - 2 potions of might Skills: + Level 1.5 Fighting + Level 2.6 Short Blades + Level 3.8 Dodging + Level 5.5 Stealth + Level 7.4 Spellcasting + Level 8.7 Conjurations + Level 0.1 Hexes + Level 0.5 Translocations + Level 1.2 Fire Magic + Level 0.2 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Hex/Fire 26% N/A 14% 3 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 9% 4 e - Fulminant Prism Conj/Alch 16% 3d11 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 6% 1 Mercury Arrow Conj/Alch 66% 2d9 1% 2 Poisonous Vapours Alch/Air 40% 1d2 6% 1 Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 Vhi's Electric Charge Tloc/Air 20% N/A 47% 4 Olgreb's Toxic Radiance Alch 10% N/A 50% 4 Starburst Conj/Fire 17% 6d6 75% 6 Gell's Gavotte Tloc 6% 2d(14-20) 100% 6 Fulsome Fusillade Conj/Alch 16% (3-5)d9 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Sewer (visited) Altars: Dithmenos Uskayaw Vehumet Xom Yredelemnul Shops: D:5 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shouts! x2 The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. A centaur comes into view. It is wielding a +0 club. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. You hear a loud crackle. You hear an explosion! A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur unwields a +0 club. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! 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Vanquished Creatures A water moccasin (D:6) Pargi (Sewer) An orc warrior (D:6) An ice beast (D:6) 2 phantoms A kobold brigand (D:6) A brain worm (Sewer) A scorpion (D:6) A howler monkey (D:6) A bombardier beetle (D:4) 4 hounds 3 jellies An orc priest (D:6) 2 sleepcaps 2 iguanas (D:6) 3 orc wizards 4 gnolls 2 river rats (D:3) 8 adders A hound zombie (D:3) 3 white imps (D:5) 5 ribbon worms An adder zombie (D:3) 4 dart slugs 18 orcs 7 endoplasms 6 giant cockroaches 5 hobgoblins 7 jackals 2 quokkas 11 ball pythons A ball python zombie (D:3) A bat (D:1) 6 frilled lizards 7 goblins 10 kobolds A quokka zombie (D:3) 8 rats 144 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 131 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | Reached skill level 5 in Conjurations 780 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 784 | D:2 | Learned a level 3 spell: Dazzling Flash 1595 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1778 | D:3 | Reached skill level 6 in Conjurations 1884 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/12 1886 | D:3 | Found a glowing drain. 1896 | Sewer | Entered a sewer 1964 | Sewer | Noticed Pargi 1969 | Sewer | Killed Pargi 2037 | Sewer | Reached skill level 7 in Conjurations 2037 | Sewer | Reached XP level 6. HP: 32/32 MP: 10/14 2236 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2241 | D:3 | Learned a level 4 spell: Fulminant Prism 2380 | D:3 | Found a basalt altar of Yredelemnul. 3123 | D:4 | Reached skill level 1 in Short Blades 3123 | D:4 | Reached skill level 5 in Spellcasting 3164 | D:4 | Found a radiant altar of Vehumet. 3176 | D:4 | Became a worshipper of Vehumet 3182 | D:4 | Found a hide-covered altar of Uskayaw. 3284 | D:4 | Found a staircase to the Ecumenical Temple. 3704 | D:4 | Found a shimmering altar of Xom. 3958 | D:4 | Reached XP level 7. HP: 36/36 MP: 12/17 4011 | D:5 | Entered Level 5 of the Dungeon 4122 | D:5 | Found Xiplezots's Book Boutique. 4330 | D:5 | Found a shadowy altar of Dithmenos. 4825 | D:6 | Reached * piety under Vehumet 4825 | D:6 | Offered knowledge of Freeze by Vehumet. 4837 | D:6 | Reached skill level 5 in Stealth 4947 | D:6 | Reached skill level 8 in Conjurations 5080 | D:6 | Reached XP level 8. HP: 32/42 MP: 11/20 5172 | D:6 | Reached skill level 1 in Fire Magic 5367 | D:6 | Reached skill level 1 in Fighting 5853 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, st_stairs_2 D:2: minmay_angry_zag, layout_basic D:3: layout_loops_corners, nicolae_yredelemnul_corpse_copse, portal_sewer_entry_e D:4: layout_loops_corners, mainiacjoe_overflow_small_starburst, lemuel_coloured_pillars_altar, vehumet_altar_wand_db, minmay_temple_entry_statues_fountains D:5: layout_loops_ring, nicolae_dithmenos_shadow_blocks, serial_shops, shop, serial_bayou_lake_a D:6: layout_layer_cave, centaur_isle Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.7 Stealth | 3 4 5 | 5.5 Spellcasting | 4 5 6 7 | 7.4 Dodging | 3 | 3.8 Short Blades | 1 2 | 2.6 Fire Magic | 1 | 1.2 Fighting | 1 | 1.5 Hexes | | 0.1 Translocations | | 0.5 Alchemy | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 6 | 22 | 24 || 52 Cast: Magic Dart | 49 | 83 | 58 || 190 Searing Ray | 5 | 19 | 15 || 39 Iskenderun's Myst | | | 7 || 7 Fulminant Prism | | | 6 || 6 Dazzling Flash | | | 2 || 2 Use: Scroll | | 2 | 9 || 11 Potion | | | 2 || 2 Stab: Sleeping | 3 | 4 | || 7 Blind | | | 2 || 2 Armour: Robe | 7 | 16 | 44 || 67 Dodge: Dodged | 7 | 14 | 28 || 49