Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4973588405748356196 87 strontium90w the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on June 7, 2025. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:43 (1702 turns). strontium90w the Conjurer (Deep Elf Conjurer) Turns: 1702, Time: 00:04:44 Health: -4/24 AC: 4 Str: 4 XL: 4 Next: 28% Magic: 7/10 EV: 11 Int: 25 God: Gold: 111 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . i - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, iridescent scales 1, low MP 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons i - a +2 dagger of draining (weapon) j - a +0 short sword l - a +2 short sword of flaming Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of fog {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of haste {unknown} g - a potion of mutation k - a potion of might {unknown} Skills: + Level 2.5 Dodging + Level 3.1 Stealth + Level 3.8 Spellcasting + Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Call Imp Summ 8% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Grave Claw Necr 8% 2d7 14% 2 Call Canine Familiar Summ 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Eringya's Surprising Cr Summ 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) Your magical capacity is low. (-10% MP) Message History You kill the quokka! Your magical contamination has completely faded away. You see here 2 boomerangs. A gnoll bouda, 2 gnolls and a goblin come into view. The gnoll bouda shouts! The gnoll shouts! The gnolls pick up the pace! The gnoll shouts! You hear a shout! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. A gnoll comes into view. It is wielding a +0 spear. Something hits the plant. The plant begins to die. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (covering ground quickly, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The gnoll hits you with a +0 flail! A ribbon worm comes into view. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less energetic. Iridescent scales grow over part of your body. The gnoll hits the plant with a +0 spear! The plant begins to die. The gnoll hits you with a +0 flail! You die... #.###.....(....... P.Pj.P. #..#..####........ .jPP.j. #.....# #.####... ..g.... #...### #.# #### P....g. #...# #.# ## ..j.PP. #...######.# #. .PPPw.. #..........# #. .......##.#..####### #. #...jj@.....### ## #######.......# # #.#.#.#.# # #.#.#...# # #.#.###.# # #.#.# #.# ####### ###.###.###.....# #...##.##....).. #.......)..##### You could see a gnoll bouda, a ribbon worm and 2 gnolls. Vanquished Creatures A hound (D:3) A gnoll (D:3) 2 dart slugs (D:1) An orc (D:3) 7 endoplasms 4 hobgoblins 3 quokkas 5 ball pythons 8 bats A bat zombie (D:2) 2 frilled lizards A giant cockroach zombie (D:2) 5 goblins A kobold (D:1) 2 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) 2 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 223 | D:1 | Learned a level 2 spell: Searing Ray 371 | D:1 | Learned a level 2 spell: Call Imp 631 | D:2 | Reached skill level 5 in Conjurations 949 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1484 | D:3 | Found an opulent altar of Gozag. 1580 | D:3 | Reached XP level 4. HP: 22/24 MP: 1/11 1702 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1702 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1702 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms D:2: layout_basic, serial_undead, serial_undead_e, serial_undead_e, serial_undead_e, serial_undead_e, minmay_circle_x D:3: layout_loops_ring, grunt_gozag_statues, chequers_temple_overflow_minitemple, nicolae_grassy_gnolls, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Stealth | 3 | 3.1 Dodging | | 2.5 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 82 | 3 || 85 Searing Ray | 3 | 1 || 4 Call Imp | 1 | || 1 Use: Potion | | 1 || 1 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 15 | || 15