Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1930274040271944969 1633 strontium90w the Thaumaturge (level 8, -4/43 HPs) Began as a Deep Elf Conjurer on June 7, 2025. Shot with an arrow by a centaur (11 damage) ... on level 6 of the Dungeon. The game lasted 00:19:08 (4559 turns). strontium90w the Thaumaturge (Deep Elf Conjurer) Turns: 4559, Time: 00:19:08 Health: -4/43 AC: 3 Str: 4 XL: 8 Next: 66% Magic: 21/23 EV: 12 Int: 26 God: Gold: 293 SH: 0 Dex: 13 Spells: 10/25 levels left rFire x . . b - staff of alchemy rCold + . . (no offhand) rNeg . . . d - +0 robe rPois + (no helmet) rElec . r - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ D - ring of ice HPRegen 0.27/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 293 gold pieces. Inventory: Hand Weapons a - a +1 short sword of freezing z - a +0 dagger Armour d - a +0 robe (worn) r - a +0 cloak (worn) u - the +2 ring mail of the Living Cockatrice {Str+2 Int+4} (You found it on level 4 of the Dungeon) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Magical Staves b - a staff of alchemy (weapon) t - a staff of cold Jewellery D - a ring of ice (worn) Wands B - a wand of roots (9) Scrolls h - 3 scrolls of acquirement {unknown} j - a scroll of enchant armour {unknown} k - 3 scrolls of poison {unknown} o - a scroll of blinking {unknown} p - 3 scrolls of fog {unknown} q - a scroll of fear {unknown} s - 2 scrolls of noise v - a scroll of teleportation {unknown} w - a scroll of revelation {unknown} x - a scroll of immolation {unknown} y - 2 scrolls of identify A - 3 scrolls of enchant weapon {unknown} E - 2 scrolls of amnesia {unknown} F - a scroll of summoning {unknown} Potions c - a potion of berserk rage {unknown} e - 2 potions of curing f - 2 potions of brilliance g - 2 potions of resistance {unknown} i - a potion of magic l - a potion of cancellation {unknown} m - 2 potions of might {unknown} n - 2 potions of attraction {unknown} C - a potion of enlightenment {unknown} Skills: + Level 1.1 Fighting + Level 0.3 Short Blades + Level 3.5 Dodging + Level 5.1 Stealth + Level 9.3 Spellcasting + Level 8.6 Conjurations + Level 1.2 Necromancy + Level 1.5 Translocations + Level 0.8 Forgecraft + Level 1.4 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 6% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 6% 4 e - Construct Spike Laun Frge 32% 2d4 5% 2 f - Grave Claw Necr 36% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 40% N/A 2% 1 Kinetic Grapnel Frge 64% 1d6 3% 1 Poisonous Vapours Alch/Air 92% 1d3 3% 1 Summon Small Mammal Summ 48% N/A 4% 1 Launch Clockwork Bee Frge 16% N/A 11% 3 Animate Dead Necr 18% N/A 28% 4 Forge Blazeheart Golem Fire/Frge 14% N/A 38% 4 Borgnjor's Vile Clutch Necr/Erth 7% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Shops: D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The marrowcuda bites your fulminant prism. Another marrowcuda is drawn to the feast! Your fulminant prism crackles loudly. The marrowcuda bites your fulminant prism. Another marrowcuda is drawn to the feast! Your fulminant prism explodes! The blast of energy engulfs the marrowcuda! The marrowcuda is heavily damaged. The blast of energy engulfs the marrowcuda!! You destroy the marrowcuda! The marrowcuda disappears in a puff of smoke! x2 You hear a shout! There is an open door here. A centaur comes into view. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Casting: Construct Spike Launcher (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (wandering, hasn't noticed you, 90% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ...# ##......#######.<...# ...# ##...#............## ...# ##'############.## ##.# #####.#### #.# ..# #........## #.# ##.........# #.# .........#..# #.# ###.........########.# #..#..c.$.@........# #..##.##..########## #.. #.##..# #. ......# ......## ###.#### #. # You could see a centaur. Vanquished Creatures Grinder (D:3) Sigmund (D:3) Pargi (D:3) An orc warrior (D:6) An ice beast (D:6) A black bear (D:5) 2 ogres (D:4) A scorpion (D:4) A marrowcuda (D:6) 3 bombardier beetles 2 hounds A jelly (D:4) 3 orc priests A sleepcap (D:4) Terence (D:3) 2 iguanas (D:4) 4 orc wizards 8 adders A white imp (D:6) 2 ufetubi (D:6) A ribbon worm (D:3) 4 endoplasms 5 hobgoblins 4 jackals (D:2) 15 orcs 6 quokkas 11 ball pythons 4 bats A frilled lizard (D:2) 2 giant cockroaches (D:2) 5 goblins 7 kobolds A rat (D:2) 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 433 | D:2 | Reached XP level 2. HP: 11/15 MP: 4/8 482 | D:2 | Learned a level 2 spell: Searing Ray 532 | D:2 | Reached skill level 5 in Conjurations 685 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 845 | D:2 | Found a faded altar of an unknown god. 1651 | D:3 | Noticed Pargi 1659 | D:3 | Killed Pargi 1660 | D:3 | Reached skill level 4 in Spellcasting 1660 | D:3 | Reached XP level 4. HP: 20/24 MP: 2/12 1660 | D:3 | Reached XP level 5. HP: 23/28 MP: 2/13 1666 | D:3 | Learned a level 4 spell: Fulminant Prism 1671 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1990 | D:3 | Noticed Sigmund 2015 | D:3 | Killed Sigmund 2016 | D:3 | Reached skill level 5 in Spellcasting 2016 | D:3 | Reached XP level 6. HP: 12/33 MP: 2/16 2172 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2194 | D:3 | Found a white marble altar of Elyvilon. 2262 | D:3 | Noticed Grinder 2270 | D:3 | Paralysed by Grinder for 4 turns 2279 | D:3 | Killed Grinder 2280 | D:3 | Reached skill level 6 in Spellcasting 2280 | D:3 | Reached XP level 7. HP: 23/37 MP: 5/18 2468 | D:3 | Noticed Terence 2474 | D:3 | Killed Terence 2677 | D:4 | Reached skill level 7 in Spellcasting 2948 | D:4 | Learned a level 2 spell: Grave Claw 2996 | D:4 | Identified the +2 ring mail of the Living Cockatrice {Str+2 | Int+4} 3080 | D:4 | Found Wocvopin's Tremendous Tomes. 3130 | D:4 | Reached skill level 8 in Spellcasting 3287 | D:4 | Reached XP level 8. HP: 42/42 MP: 17/22 3801 | D:5 | Entered Level 5 of the Dungeon 4157 | D:5 | Identified the quill talisman "Cekhoniat" {rN++ Str+4 | Stlth+} 4181 | D:5 | Identified the +3 ring mail of Fosen {*Slow rPois rC+ | Str+2} 4358 | D:6 | Reached skill level 1 in Alchemy 4363 | D:6 | Reached skill level 9 in Spellcasting 4372 | D:6 | Reached skill level 1 in Fighting 4382 | D:6 | Reached skill level 1 in Translocations 4396 | D:6 | Reached skill level 5 in Stealth 4396 | D:6 | Reached skill level 1 in Necromancy 4559 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_rooms D:2: layout_basic, nicolae_ecumenical_snake_handling, nrook_uturn D:3: layout_basic, overflow_temple_1_default, uniq_terence, uniq_pargi, uniq_grinder, uniq_sigmund D:4: wad_river_or_something, layout_loops_cross, nicolae_shop_i_like_big_books D:5: layout_basic D:6: layout_loops_corners, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.6 Stealth | 3 4 5 | 5.1 Spellcasting | 4 5 6 8 9 | 9.3 Dodging | 3 | 3.5 Alchemy | 1 | 1.4 Fighting | 1 | 1.1 Translocations | 1 | 1.5 Necromancy | 1 | 1.2 Short Blades | | 0.3 Forgecraft | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 9 | | 3 || 12 Dagger | 11 | 4 | 2 || 17 Short sword | | | 3 || 3 Cast: Magic Dart | 54 | 22 | 63 || 139 Searing Ray | 4 | 4 | 11 || 19 Iskenderun's Myst | | 2 | 6 || 8 Fulminant Prism | | 1 | 12 || 13 Construct Spike L | | 1 | 3 || 4 Grave Claw | | | 5 || 5 Use: Potion | | 2 | || 2 Scroll | | | 3 || 3 Stab: Sleeping | 2 | | 3 || 5 Armour: Robe | 16 | 5 | 16 || 37 Dodge: Dodged | 22 | 3 | 13 || 38