strontium90w Level 1 of the Dungeon [Shop] Fiberghakh's Antique Armour Shop the +1 leather armour of Asybb {*Corrode Int+4 Dex+2} (546 gold) *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the +1 ring mail "Uhepase" {Regen+ Str+2} (525 gold) Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 ring mail (104 gold) a +0 pair of boots (117 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) (0, 0, D:1) a +0 leather armour (6, -11, D:1) a quokka skeleton (7, -41, D:1) a +0 dagger (8, -7, D:1) a ball python skeleton (8, -5, D:1) a +0 chain mail (8, 5, D:1) a jackal corpse (skeletalised by now) (9, -29, D:1) a +0 club a gnoll corpse (skeletalised by now) (9, -7, D:1) a rat skeleton (10, -7, D:1) a +0 club a bat skeleton (15, -17, D:1) 2 stones (22, -37, D:1) a +0 robe (24, -5, D:1) a +0 dagger a ball python corpse (skeletalised by now) (24, -1, D:1) a frilled lizard corpse (skeletalised by now) (27, -22, D:1) a +0 ring mail (29, -50, D:1) 5 stones a +0 dagger a kobold skeleton (40, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, -22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, 2, D:2) a rat skeleton (7, 2, D:2) a hobgoblin skeleton (9, 8, D:2) a +0 helmet (15, 13, D:2) an adder skeleton (15, 14, D:2) a hobgoblin skeleton (21, 13, D:2) a +0 mace (24, 6, D:2) a +0 sling (24, 17, D:2) a rat skeleton (25, 2, D:2) 5 large rocks (31, -3, D:2) 2 stones a +0 short sword a kobold skeleton (31, 3, D:2) a +0 dagger (35, 12, D:2) a +0 short sword (35, 13, D:2) a +0 dagger a +0 sling (36, 5, D:2) a +0 spear (36, 13, D:2) a hobgoblin skeleton a hobgoblin skeleton (38, 5, D:2) a +0 animal skin a +0 spear (38, 12, D:2) a +0 robe a +0 dagger the human skeleton of Jessica (39, 2, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (39, 4, D:2) a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton (40, -11, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (41, -11, D:2) a +0 short sword the human corpse of Terence (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones (13, -7, D:3) a quill talisman (18, 7, D:3) a bat corpse (skeletalised by now) (19, -4, D:3) a +0 club (20, 10, D:3) a hobgoblin corpse (skeletalised by now) (22, 10, D:3) a +0 leather armour (23, -12, D:3) a +0 mace (24, 25, D:3) a bombardier beetle corpse (24, 26, D:3) a +0 flail (25, -9, D:3) an adder skeleton (27, 13, D:3) a +0 club (28, 26, D:3) an adder skeleton (29, -3, D:3) a +0 short sword a kobold skeleton (34, 26, D:3) a +0 club a gnoll skeleton (37, -16, D:3) a potion of curing (38, -18, D:3) a potion of moonshine (38, 1, D:3) a +0 spear (39, -16, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (40, -18, D:3) a scroll of immolation (41, -16, D:3) a scroll of amnesia (42, -4, D:3) a +0 dagger (49, 12, D:3) a +0 whip a +0 ring mail a +0 mace a +0 short sword a +0 ring mail a +0 hand axe a boomerang a +0 short sword an orc corpse (skeletalised by now) (52, 1, D:3) a +0 ring mail