Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1446335438076995244 113 strontium90w the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 7, 2025. Slain by a gnoll ... wielding a +0 club ... led by a gnoll bouda (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (1866 turns). strontium90w the Conjurer (Deep Elf Conjurer) Turns: 1866, Time: 00:03:57 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 65% Magic: 4/12 EV: 11 Int: 25 God: Gold: 61 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . m - +4 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: weakened A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons f - a +0 short sword m - a +4 dagger of speed (weapon) n - a +1 vampiric dagger Armour a - a +0 robe (worn) j - a +0 cloak (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of poison {unknown} i - a scroll of amnesia {unknown} l - a scroll of identify {unknown} Potions g - a potion of heal wounds {unknown} h - a potion of invisibility {unknown} k - a potion of enlightenment {unknown} o - a potion of attraction {unknown} p - a potion of resistance {unknown} Skills: + Level 2.7 Dodging + Level 3.2 Stealth + Level 4.0 Spellcasting + Level 5.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 9% 1 Slow Hex 20% N/A 9% 1 Stone Arrow Conj/Erth 38% 3d9 9% 3 Confusing Touch Hex 5% N/A 26% 3 Passwall Erth 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll bouda is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The gnoll closely misses you. The gnoll bouda misses you. Your Stealth skill increases to level 3! You have reached level 4! You feel clever. The searing ray hits the gnoll bouda! You kill the gnoll bouda! You finish channelling your searing ray. The gnoll hits you with a +0 club! Your Spellcasting skill increases to level 4! The gnoll hits you but does no damage. The gnoll hits you with a +0 club. There is a stone staircase leading up here. The gnoll misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (covering ground quickly, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll is no longer moving quickly. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. The gnoll hits you with a +0 club. You die... #.# #.# #.######### #.# #.........# #.# #########.# #.# ###.#### ##########.#### #......######.......##.#... #......<............##.#... #......#####........##.#... #####......# #@#........##.#... #..........# #j#........##..... #.....###### #..........####... #.....# #.#........# #### ####### #.#..รท.....####### ###.#.##............ #.....############## #............# #.. #.....######.# #.# You could see a gnoll. Vanquished Creatures A gnoll bouda (D:3) 4 gnolls (D:3) A dart slug (D:1) 3 giant cockroaches 5 hobgoblins 3 jackals (D:2) 3 quokkas (D:2) 9 ball pythons 4 bats 4 endoplasms (D:1) 4 frilled lizards 4 goblins 3 kobolds 6 rats (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 91 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 100 | D:1 | Learned a level 2 spell: Searing Ray 141 | D:1 | Reached skill level 5 in Conjurations 930 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1858 | D:3 | Reached XP level 4. HP: 19/24 MP: 7/11 1866 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, serial_bayou_ford_a, minmay_tetromino_s2 D:2: layout_basic D:3: layout_basic, hex_intersection, minmay_misc_feat_cross, hangedman_abyss_or_decor_lesser_grid, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.2 Spellcasting | 4 | 4.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | || 13 Cast: Magic Dart | 69 | || 69 Searing Ray | 4 | 1 || 5 Use: Potion | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: Robe | 12 | 6 || 18 Dodge: Dodged | 13 | 1 || 14