strontium90w Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 40, D:1) 4 stones (11, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 2, D:1) a bat skeleton (17, 3, D:1) a +0 short sword 4 stones (20, 26, D:1) a staff of air (24, 17, D:1) a jackal skeleton (32, 2, D:1) a +0 hand axe (34, 3, D:1) 4 stones (34, 28, D:1) a rat skeleton a jackal skeleton (35, 27, D:1) a jackal skeleton (35, 29, D:1) a rat skeleton (38, 0, D:1) a +0 leather armour (40, -1, D:1) 7 stones (40, 3, D:1) a frilled lizard skeleton (51, 7, D:1) a stone (55, -3, D:1) a +0 short sword (55, 26, D:1) a frilled lizard corpse (skeletalised by now) (59, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -16, D:2) 5 stones (26, -12, D:2) 3 stones (33, -11, D:2) a +0 dagger of venom 2 stones a kobold corpse (skeletalised by now) (34, -42, D:2) a +0 dagger (43, -8, D:2) 3 stones (46, -16, D:2) a bat skeleton (48, -49, D:2) a bat corpse (skeletalised by now) (52, -10, D:2) 2 stones a +0 short sword of freezing a kobold skeleton (53, -40, D:2) a +0 spear (54, -40, D:2) a stone (54, -39, D:2) 7 stones Level 3 of the Dungeon (48, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (36, -22, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (8, 11, D:5) 7 stones (30, 26, D:5) a +0 dagger (31, 25, D:5) a +0 mace an orc corpse (skeletalised by now) (31, 26, D:5) a +2 short sword of draining an orc corpse (skeletalised by now) (32, 25, D:5) a +0 club Level 6 of the Dungeon (6, 0, D:6) a water moccasin corpse (skeletalised by now) (7, 5, D:6) a +0 trident (19, -5, D:6) an adder corpse (skeletalised by now) (26, 15, D:6) 5 large rocks (42, -7, D:6) a +0 club (54, 2, D:6) a howler monkey corpse (skeletalised by now) (56, -13, D:6) a +0 dagger an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +1 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (4, -40, D:7) a +0 flail (7, -2, D:7) the +5 short sword of the Poles {drain, Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). (42, -38, D:7) a +0 robe (48, -19, D:7) a +0 robe (49, -15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a wolf corpse (skeletalised by now) (1, 6, D:8) a +0 dagger (3, -7, D:8) a +0 robe a +0 long sword (4, -7, D:8) a +0 robe a +0 spear (4, -6, D:8) a +0 robe a +0 dire flail a +0 robe (4, -5, D:8) a +0 robe a +0 dire flail (54, 4, D:8) the blade talisman of the Past {rN+ MP+6 Str+3} [blade talisman] rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Str+3: It affects your strength (+3). Level 9 of the Dungeon [Shop] Orequh's Book Shoppe (Shop contents are unknown) (0, 0, D:9) 5 stones (7, 19, D:9) a wyvern skeleton (17, 5, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (17, 6, D:9) a +0 dagger a +0 robe (28, 25, D:9) a +0 flail (29, 26, D:9) a +0 mace an orc corpse (skeletalised by now) (32, 8, D:9) a yak corpse (skeletalised by now) (33, 7, D:9) a yak corpse (skeletalised by now) (33, 43, D:9) a +0 hand axe 3 scrolls of vulnerability a scroll of noise 2 potions of moonshine a +0 robe a +0 cloak 2 scrolls of amnesia a +0 ring mail (34, 26, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (37, 26, D:9) a +0 trident of protection (41, 1, D:9) an electric eel skeleton Level 10 of the Dungeon (39, -3, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -3, D:10) a +0 mace a +0 chain mail (40, -2, D:10) a +0 dagger a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (41, -3, D:10) a +0 club Level 11 of the Dungeon (10, 26, D:11) a +0 shortbow (16, 10, D:11) a +0 giant club a +0 giant spiked club (16, 19, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (17, 19, D:11) a +0 giant club a +0 giant spiked club (24, 9, D:11) a +0 giant club a +0 giant club (24, 42, D:11) a +0 plate armour (60, 40, D:11) a black bear skeleton (60, 41, D:11) a black bear skeleton (61, 43, D:11) a black bear skeleton (63, 41, D:11) a black bear skeleton (63, 42, D:11) a black bear skeleton (63, 43, D:11) a black bear skeleton (64, 41, D:11) a black bear skeleton Level 12 of the Dungeon (0, 41, D:12) a +0 leather armour (10, 13, D:12) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (16, -2, D:12) a +0 club (17, -1, D:12) a yak corpse (skeletalised by now) (29, 3, D:12) a wand of polymorph (8) (29, 5, D:12) a +6 ring of strength (45, 28, D:12) a +0 flail a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 34, D:12) a +0 falchion a +0 robe (46, 28, D:12) a +0 whip a +1 vampiric dagger a +0 leather armour an orc corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 buckler Level 14 of the Dungeon (8, 17, D:14) a potion of berserk rage Level 15 of the Dungeon Level 1 of the Orcish Mines [Shop] Otetoxitto's Gadget Gallery a wand of roots (4) (115 gold) a wand of roots (5) (144 gold) a wand of flame (7) (58 gold) a wand of charming (5) (144 gold) a phantom mirror (inert) (480 gold) Level 2 of the Orcish Mines [Shop] Lyrph's Jewellery Emporium a ring of wizardry (unknown) (360 gold) a ring of flight (210 gold) a ring of flight (210 gold) the ring of Zummoterph {Wiz Str+3} (519 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). the riddle talisman of Squeaky Intercession {Int+5} (1958 gold) [riddle talisman] Int+5: It affects your intelligence (+5). a ring of willpower (300 gold) the ring of Juumer {Int+6 SInv} (415 gold) [ring of see invisible] Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. [Shop] Giur Houlou's Antique Armour Emporium a +0 scale mail (92 gold) a +0 scale mail (92 gold) a +0 plate armour (414 gold) the +1 buckler of Wariness {rElec rPois} (637 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. the +1 leather armour of Incorporation {Rampage} (322 gold) Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (46 gold) a +2 chain mail of fire resistance (529 gold) a +0 plate armour (414 gold) a +0 ring mail (92 gold) [Shop] Ahipre's Antique Weapon Emporium a +0 spear (72 gold) a +0 longbow (264 gold) a +4 mace of draining (657 gold) the +5 orcbow of Igerph {chaos, Will+ Int+2} (1176 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). a +0 hand axe (72 gold) a +0 great sword (240 gold) a +0 flail (84 gold) a +0 war axe (84 gold) a +0 heavy war axe (199 gold) a +1 heavy halberd (340 gold) [Shop] Zumobuxe's Book Shoppe a book of Maladies (578 gold) a book of Flames (476 gold) a book of Cantrips (272 gold) a book of the Dragon (714 gold) a book of the Warp (816 gold) a book of Ice (816 gold) a manual of Throwing (1360 gold) (0, 0, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, Orc:2) a +0 glaive a +0 plate armour (1, 0, Orc:2) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (61, 3, Orc:2) the +0 hand axe of Famine {flame, rElec rF+ Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (13, -44, Lair:1) a water moccasin skeleton (16, -46, Lair:1) a yak skeleton (17, -16, Lair:1) a cane toad corpse (skeletalised by now) (18, -15, Lair:1) a cane toad corpse (skeletalised by now) (20, -36, Lair:1) a +0 sling (20, -31, Lair:1) a +0 leather armour (22, -32, Lair:1) 3 stones (31, -15, Lair:1) a komodo dragon corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (skeletalised by now) (1, -1, Lair:2) a water moccasin corpse (skeletalised by now) (12, 40, Lair:2) 4 stones Level 3 of the Lair of Beasts (6, 2, Lair:3) a hydra corpse (skeletalised by now) (13, 7, Lair:3) a +0 club (17, -20, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (23, -7, Lair:3) a death yak corpse (skeletalised by now) (32, 18, Lair:3) a blink frog skeleton Level 4 of the Lair of Beasts (67, 41, Lair:4) a yak skeleton (68, 41, Lair:4) a yak skeleton (68, 43, Lair:4) an orb of energy a fire dragon skeleton (69, 41, Lair:4) a yak skeleton (69, 54, Lair:4) a +4 lajatang (69, 55, Lair:4) a +0 great sword (70, 55, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a yak corpse (skeletalised by now) (1, -21, Lair:5) an amulet of magic regeneration (16, 2, Lair:5) a +0 chain mail (35, 14, Lair:5) a wolf corpse (skeletalised by now) (41, 18, Lair:5) a wolf corpse (skeletalised by now) (42, 9, Lair:5) a wyvern corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a +0 orcbow (9, -27, Shoals:1) 18 gold pieces a +0 sling a +0 club (10, -29, Shoals:1) a +0 sling (10, -28, Shoals:1) a +0 club Level 1 of the Snake Pit (0, 0, Snake:1) the +1 sling of Descent {flame, rElec} rElec: It insulates you from electricity. (13, -28, Snake:1) a stone (22, 2, Snake:1) a +0 halberd a salamander corpse (skeletalised by now) (23, -45, Snake:1) a +0 spear (23, 2, Snake:1) a +0 robe a salamander corpse (skeletalised by now) (24, -45, Snake:1) a +0 robe a naga corpse (skeletalised by now) (24, 3, Snake:1) a +0 halberd a +0 quarterstaff (32, -31, Snake:1) a +2 mace of draining a +0 robe a naga corpse (skeletalised by now) (35, -39, Snake:1) an anaconda corpse (skeletalised by now) (41, -38, Snake:1) a +0 halberd (44, -36, Snake:1) 5 curare-tipped darts (47, -33, Snake:1) a +0 arbalest a +3 battleaxe (48, -26, Snake:1) a +0 partisan a salamander corpse (skeletalised by now) (49, -16, Snake:1) a +0 scale mail Level 2 of the Snake Pit [Shop] Uvak's Spherical Supermarket the orb of the Kettle-Drum {*channel, *Slow Str+4 Tloc Fire} (465 gold) *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. the Charlatan's Orb {orb Charlatan} (180 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. the orb of Moral Flaws {light, +Blink Dex+3} (454 gold) +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). the orb of Jougod {*Rage, Dex+2} (273 gold) Dex+2: It affects your dexterity (+2). an orb of mayhem (135 gold) the orb "Ivoam" {light, rF- Int+3 Dex+4} (370 gold) rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (17, -18, Snake:2) a ring of willpower (37, -24, Snake:2) a +1 shortbow of flaming a salamander corpse (skeletalised by now) (37, -23, Snake:2) a +0 robe a +0 long sword a naga corpse (skeletalised by now) (38, -24, Snake:2) a +0 robe a +0 quarterstaff a salamander corpse (skeletalised by now) (38, -23, Snake:2) a +0 halberd a +0 shortbow (40, -24, Snake:2) a +0 halberd (40, -23, Snake:2) a +0 shortbow of flaming (50, -44, Snake:2) a +0 longbow a +0 long sword a +0 robe a naga corpse (skeletalised by now) (53, 3, Snake:2) the serpent talisman of Restlessness {rC++ Int-4 Dex+2} [serpent talisman] rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (18, -15, Slime:5) the staff of Reason {rF+ rN+ Dex+2 Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (19, -17, Slime:5) the staff "Kasonn" {rF+ rC+ Conj} [staff of conjuration] rF+: It protects you from fire. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. (22, -16, Slime:5) the wellspring talisman of Abstinence {Str+5} [wellspring talisman] Str+5: It affects your strength (+5). (23, -16, Slime:5) the +9 long sword "Duywimoj" {freeze, rElec} rElec: It insulates you from electricity.