Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 4717594578567894226 4 strontium90w the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Feb 21, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (67 turns). strontium90w the Conjurer (Deep Elf Conjurer) Turns: 67, Time: 00:00:12 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 58% Magic: 2/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the plant. The plant begins to die. The plant is lightly damaged. The jackal closely misses you. You hit the plant. The plant is lightly damaged. The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. A nearby plant withers and dies. The jackal misses you. The jackal completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ≈≈~....P.♣.....♣<♣ ≈≈≈~..........♣♣♣♣ ≈~≈......♣P.P.♣ #≈≈~.....♣###### #≈≈~~....P# #≈~.......# #≈~~.....P# #≈≈~~....♣# #≈≈≈~...@♣# #≈≈~....J.# #≈≈~.....## #≈≈~~....#### #≈≈≈~.....'.## #≈≈≈......'..# #≈≈~..♣...'..##### # #≈≈~.....##......# ... #≈≈≈~....##......#..... You could see an endoplasm. Vanquished Creatures 3 jackals (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shopburst, glass_columns_a Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Magic Dart || 11 Armour: Robe || 6 Dodge: Dodged || 12