Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 7424488788101637583 483 strontium90w the Conjurer (level 6, -5/32 HPs) Began as a Deep Elf Conjurer on Mar 22, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 4 of the Dungeon. The game lasted 00:09:54 (3074 turns). strontium90w the Conjurer (Deep Elf Conjurer) Turns: 3074, Time: 00:09:55 Health: -5/32 AC: 0 Str: 4 XL: 6 Next: 87% Magic: 15/21 EV: 18 Int: 25 God: Gold: 171 SH: 0 Dex: 13 Spells: 2/16 levels left rFire x . . (150%) - Magic Parchment rCold + . . (50%) (offhand unavailable) rNeg + . . (50%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - ring of positive energy HPRegen 0.25/turn e - ring of protection from cold MPRegen 0.34/turn b - inkwell talisman %: no passive effects @: on fire, scroll-form, glowing A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 171 gold pieces. Inventory: Hand Weapons h - a +2 dagger of holy wrath j - a +0 dagger of speed Missiles g - 11 poisoned darts Armour a - a +0 robe (melded) c - an orb of guile i - the +2 robe "Fapnooc" {Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Jewellery d - a ring of positive energy (worn) e - a ring of protection from cold (worn) Talismans b - an inkwell talisman (worn) f - the scarab talisman "Ler Jihemn" {*Silence Str+7} (You found it on level 1 of the Dungeon) [scarab talisman] *Silence: It may silence you when you take damage. Str+7: It affects your strength (+7). Scrolls g - a scroll of fog i - a scroll of identify h - a scroll of amnesia {unknown} j - a scroll of poison {unknown} a - 2 scrolls of enchant armour n - a scroll of immolation {unknown} q - a scroll of acquirement {unknown} c - a scroll of silence {unknown} Potions g - a potion of magic w - 2 potions of heal wounds f - a potion of attraction {unknown} k - a potion of mutation {unknown} h - a potion of haste o - 3 potions of moonshine {unknown} p - a potion of cancellation {unknown} c - 4 potions of curing e - 4 potions of enlightenment Miscellaneous g - a +0 phantom mirror Skills: + Level 2.8 Dodging + Level 5.3 Stealth + Level 5.6 Spellcasting + Level 6.1(7.8) Conjurations * Level 2.5 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 11% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 e - Vampiric Draining Necr 15% 2d7 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 30% 2d9 3% 1 Soul Splinter Necr 60% N/A 3% 1 Grave Claw Necr 30% 2d9 6% 2 Summon Ice Beast Ice/Summ 15% N/A 12% 3 Passage of Golubria Tloc 15% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The searing ray hits the bombardier beetle! The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. You finish channelling your searing ray. The liquid fire burns you terribly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 89% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) The liquid fire burns you terribly! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you terribly! You die... #.................# #~.~~~~~~~. ##.#.####[........# ##########. #.#.# #######...########....... #.#.# ####.#.....##....... #.#.# ##......###.##....... #[#.########........##..'....... #.#............†..#..####....... #.############.......####....... *,,,,,.......'.;..........###### ******########......#.....#### #......#####....# #......########.## #......#.........# #######................## #########....##.................# #.............................#.. ##.######....####.###.........##. There were no monsters in sight! Vanquished Creatures 2 kobold brigands (Sewer) 3 bombardier beetles A sleepcap (D:3) An iguana (D:6) An orc wizard (D:3) A gnoll (D:1) 6 adders 2 river rats (Sewer) 3 ribbon worms A dart slug (D:3) 5 orcs 7 hobgoblins 6 jackals 5 quokkas 9 ball pythons 13 bats 10 endoplasms 6 frilled lizards 8 goblins 7 kobolds 7 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D:1 | Encountered an electric eel 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/12 338 | D:1 | Learned a level 2 spell: Searing Ray 674 | D:1 | Reached skill level 5 in Conjurations 719 | D:1 | Reached XP level 3. HP: 18/19 MP: 8/13 811 | D:1 | Identified the scarab talisman "Ler Jihemn" {*Silence | Str+7} 898 | D:2 | Reached skill level 1 in Shapeshifting 1143 | D:2 | Found Jeit's Antique Weapon Shop. 1149 | D:2 | Found a faded altar of an unknown god. 1253 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/15 1673 | D:3 | Identified the +2 robe "Fapnooc" {Dex+2} 1983 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/18 2226 | D:4 | You fall into a shaft and drop 3 floors! 2328 | D:7 | Identified the +5 orcbow of Winu {heavy, +Blink rPois | Will+++ Str-3} 2396 | D:6 | Encountered a black bear 2428 | D:6 | Reached skill level 5 in Spellcasting 2443 | D:6 | Encountered a kobold geomancer 2451 | D:5 | Entered Level 5 of the Dungeon 2504 | D:5 | Reached XP level 6. HP: 32/32 MP: 16/20 2553 | D:4 | Found a glowing drain. 2565 | Sewer | Entered a sewer 2601 | Sewer | Learned a level 4 spell: Fulminant Prism 2606 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2610 | Sewer | Learned a level 3 spell: Vampiric Draining 2684 | Sewer | Reached skill level 5 in Stealth 2695 | Sewer | Reached skill level 6 in Conjurations 2751 | Sewer | Found a white marble altar of Elyvilon. 2838 | D:4 | Found a statue of an orb of entropy. 2838 | D:4 | Found a staircase to the Ecumenical Temple. 2838 | D:4 | Found a statue of an orb of entropy. 3073 | D:4 | HP: 1/32 [burnt (4)] 3074 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, minmay_vboxes D:2: layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire, hellmonk_ecumenical_altar_pennies_from_heaven, serial_glass, glass_columns_a, glass_columns_a D:3: minmay_octagon_keep, layout_rooms D:4: layout_basic, mainiacjoe_overflow_tiny_flanked, temple_fountains, portal_sewer_entry_d, minmay_misc_feat_columns D:5: layout_loops_cross, hex_medium, kennysheep_potato, nicolae_sextant, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], minmay_strange_pillars, chequers_serial_rivers_micro_c D:6: cheibrodos_iron_armory, layout_cave_pools D:7: layout_layer_cave, grunt_dithmenos_smoke_and_mirrors, serial_shops, nicolae_lakefront_shop, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 4 5 | 5.3 Shapeshifting | 1 2 | 2.5 Spellcasting | 4 5 | 5.6 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 93 | 70 || 163 Searing Ray | 4 | 16 || 20 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Read: Identify | | 4 || 4 Fog | | 1 || 1 Revelation | | 1 || 1 Armour: None | 4 | 15 || 19 Dodge: Dodged | 8 | 50 || 58 Form: Scroll | 1 | || 1