Seeded DCSS version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 4334695257546049407 (custom seed) 100 strontium90w the Conjurer (level 4, -7/32 HPs) Began as a Merfolk Conjurer on Nov 18, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon on Apr 18, 2026. The game lasted 00:07:04 (2976 turns). strontium90w the Conjurer (Merfolk Conjurer) Turns: 2976, Time: 00:07:04 Health: -7/32 AC: 2 Str: 7 XL: 4 Next: 73% Magic: 7/7 EV: 14 Int: 19 God: Gold: 97 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) e - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - melded +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very quick A: nimble swimmer 2, mertail a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger e - a +2 short sword of venom (weapon) Missiles d - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of boots (melded) Scrolls f - 5 scrolls of fear e - a scroll of teleportation {unknown} h - 4 scrolls of revelation {unknown} c - a scroll of noise {unknown} j - 2 scrolls of enchant weapon {unknown} Potions g - a potion of magic m - a potion of might c - a potion of curing d - a potion of moonshine {unknown} Skills: + Level 1.4 Fighting + Level 0.4 Short Blades + Level 3.0 Dodging + Level 3.2 Stealth + Level 2.4 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Soul Splinter Necr 8% N/A 16% 1 Gloom Hex/Necr 4% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Martyr's Knell Necr/Summ 2% N/A 85% 4 Death Channel Necr 1% N/A 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ?*(=[ Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History The orc hits you from afar with a +0 trident! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is severely wounded. The orc barely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You kill the orc wizard! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! An orc is nearby! You hit the orc. The orc is lightly wounded. The orc misses you. The orc splashes around in the water. x2 You hit the orc. The orc is poisoned. Your tail-slap misses the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. The orc is almost dead. You kill the orc! You hear a splash. x3 You hit the orc priest but do no damage. The orc priest is poisoned. You hit the orc priest. The orc priest looks as sick as possible! Your tail-slap misses the orc priest. The orc priest is moderately wounded. The orc priest misses you. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest looks as sick as possible! The orc priest is almost dead. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.........#......# #.####.#####.##### #[#♣♣♣♣♣♣###.# #.♣~~~~~~♣...# ###.♣~~~~~≈~~~♣♣# #...♣P~P~≈≈≈P~~~♣♣## #.#~~~~P~≈≈≈~~~P~~~# ..~~~~~~~~~~≈~~~~~~♣### ..~.~.~~♣P~~~~~o@P~#.. ......~.~.~~.~~♣♣o##.# ................)###.# ~~~~............o.oo.# # ♣~♣~P~~P~..~....####o##.###.# ##♣♣~~~~~P~P~P### #......... #~♣~~♣~~P♣~## #.o....... ##♣♣♣♣♣♣♣♣## ##.#o##.## #.#... You could see 2 orc priests. Vanquished Creatures An orc wizard (D:3) 3 adders 2 dart slugs 5 orcs (D:3) 9 endoplasms 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 4 bats 3 frilled lizards 3 goblins 5 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strontium90w the Merfolk Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D:1 | Found Keifecik's Jewellery Shop. 170 | D:1 | Found Fuireely's Armour Emporium. 454 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 457 | D:1 | Learned a level 2 spell: Searing Ray 684 | D:1 | Found Xuatz's Antique Weapon Shoppe. 690 | D:1 | Found Hiwetes's General Store. 999 | D:1 | Found Necvuah's Magic Scroll Shoppe. 1026 | D:1 | Bought a scroll of identify for 22 gold pieces 1141 | D:2 | Reached skill level 1 in Fighting 1345 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1882 | D:2 | Upgraded the game from 0.34-a0-1287-ge0c88c3b9a to | 0.35-a0-256-g859e8e3ba0 1882 | D:2 | Upgraded the game from 0.35-a0-256-g859e8e3ba0 to | 0.35-a0-290-g6208fce011 2263 | D:3 | Reached skill level 4 in Conjurations 2346 | D:3 | Reached XP level 4. HP: 21/32 MP: 4/7 2975 | D:3 | HP: 1/32 [orc priest/+0 flail (6)] 2976 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, serial_shops, shop, nicolae_shop_glassy, shop, shop, nicolae_shop_peninsula D:2: layout_loops_ring, kennysheep_cross_bottleneck D:3: minmay_angry_zag, layout_loops_cross, hangedman_decor_growths, serial_bayou_ford_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.4 Conjurations | 4 | 4.0 Dodging | 3 | 3.0 Stealth | 3 | 3.2 Short Blades | | 0.4 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 61 || 103 Melee: Dagger | 42 | 42 || 84 Tailslap | 1 | || 1 Short sword | | 19 || 19 Cast: Magic Dart | 70 | 10 || 80 Searing Ray | 1 | 4 || 5 Drink: Curing | | 1 || 1 Read: Identify | 2 | || 2 Stab: Sleeping | | 3 || 3 Armour: Robe | 26 | 52 || 78 Dodge: Dodged | 45 | 32 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2966 | 2796 | 170 | 71 | 2259 | 3 | 988.7 | Dungeon | 2966 | 2796 | 170 | 71 | 2259 | 3 | 988.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1206 daAuts D:1: 1098 daAuts D:3: 661 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+