Dungeon Crawl Stone Soup version 0.33-a0-746-g8ce5bd8831 (webtiles) character file. Game seed: 11781319293809045230 184 stuboo1 the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on Jan 16, 2025. Slain by a black bear (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:15 (2813 turns). stuboo1 the Conjurer (Octopode Conjurer) Turns: 2813, Time: 00:04:15 Health: -4/31 AC: 1 Str: 6 XL: 5 Next: 64% Magic: 1/9 EV: 12 Int: 22 God: Gold: 182 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . j - +3 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . p - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons j - a +3 dagger (weapon) Jewellery l - an amulet of reflection p - an amulet of the acrobat (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} f - 5 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} i - 2 scrolls of blinking {unknown} k - a scroll of noise {unknown} m - 2 scrolls of enchant weapon {unknown} t - 3 scrolls of immolation {unknown} Potions a - a potion of magic b - a potion of cancellation {unknown} d - a potion of might {unknown} n - a potion of enlightenment {unknown} o - a potion of heal wounds {unknown} q - a potion of moonshine {unknown} r - a potion of resistance {unknown} s - a potion of ambrosia {unknown} Skills: + Level 3.2 Dodging + Level 4.6 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 19% 2 Call Imp Summ 6% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 98% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 100% to hit) The magic dart hits the black bear. The black bear is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 100% to hit) The magic dart hits the black bear. The black bear is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 100% to hit) The magic dart hits the black bear but does no damage. The black bear is severely wounded. The black bear goes berserk! The black bear misses you. The black bear completely misses you. The black bear claws you but does no damage. You hit the black bear but do no damage. You grab the black bear. You squeeze the black bear, but do no damage. The black bear is severely wounded. You constrict the black bear. The black bear bites you. The black bear barely misses you. The black bear claws you. The black bear closely misses you. The black bear claws you. The black bear barely misses you. You completely miss the black bear. The black bear is severely wounded. You constrict the black bear. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you! You die... #( ####... #. ##.....#### ... ###.........#. ... ............. ... #..>........ ... ........... ... #........# #.. #<@h?..$# #.............. ##...........## #........:...# #............... #.....?......... ##..........#... #.##.......###. You could see a black bear (berserk). Vanquished Creatures 2 bombardier beetles (D:4) A jelly (D:3) 3 adders A ribbon worm (D:2) A dart slug (D:3) An orc (D:3) 5 ball pythons 6 bats 2 endoplasms 3 giant cockroaches (D:1) 6 goblins 5 hobgoblins 4 jackals (D:3) A quokka (D:3) A frilled lizard (D:3) 6 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stuboo1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 410 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1004 | D:2 | Learned a level 2 spell: Searing Ray 1093 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1759 | D:3 | Reached XP level 4. HP: 25/27 MP: 3/7 2524 | D:4 | Reached XP level 5. HP: 17/31 MP: 3/9 2529 | D:4 | Noticed a black bear 2813 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: serial_bayou_shore_a, layout_rooms D:3: layout_loops_cross D:4: layout_cave_pools, serial_shops, nicolae_shop_crystal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.6 Dodging | 3 | 3.2 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Tentacles | 5 | 2 || 7 Dagger | 13 | 9 || 22 Constrict | 6 | 2 || 8 Cast: Magic Dart | 48 | 43 || 91 Searing Ray | 1 | 2 || 3 Stab: Sleeping | 4 | 3 || 7 Armour: Skin | 7 | 17 || 24 Dodge: Dodged | 30 | 20 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2810 | 2648 | 162 | 132 | 2143 | 4 | 702.5 | Dungeon | 2810 | 2648 | 162 | 132 | 2143 | 4 | 702.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1186 daAuts D:1: 981 daAuts D:2: 565 daAuts D:4: 76 daAuts