Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 8664232042093418762 134 stuboo1 the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on June 28, 2025. Killed from afar by Ijyb (20 damage) ... with a bolt of light ... on level 3 of the Dungeon. The game lasted 00:02:54 (1807 turns). stuboo1 the Conjurer (Deep Elf Conjurer) Turns: 1807, Time: 00:02:55 Health: -6/24 AC: 6 Str: 4 XL: 4 Next: 95% Magic: 6/12 EV: 10 Int: 25 God: Gold: 165 SH: 4 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . f - +0 buckler rNeg . . . c - +0 leather armour {Will+} rPois . (no helmet) rElec . u - +1 cloak rCorr . r - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: blinded A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Armour a - a +0 robe c - a +0 leather armour of willpower (worn) f - a +0 buckler (worn) g - a +0 cloak r - a +0 pair of gloves (worn) u - a +1 cloak (worn) Jewellery m - an amulet of regeneration Scrolls d - a scroll of revelation {unknown} j - 2 scrolls of amnesia {unknown} k - a scroll of teleportation {unknown} n - a scroll of enchant armour {unknown} o - a scroll of vulnerability {unknown} p - a scroll of fear {unknown} s - a scroll of blinking {unknown} t - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} h - 2 potions of curing {unknown} i - 2 potions of resistance {unknown} l - 2 potions of heal wounds {unknown} q - a potion of haste {unknown} Skills: + Level 3.7 Dodging - Level 2.7 Stealth + Level 1.5 Shields + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 62% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 73% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:3 Ijyb, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ijyb shouts! Ijyb moves out of view. Things that are here: a +0 dagger; a goblin corpse Ijyb and 2 jackals come into view. Ijyb is wielding a +0 club, wearing a +0 leather armour of cold resistance and carrying a wand of light. A bat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour of cold resistance and carrying a wand of light (74% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) The jackal barks! Ijyb hits you with a +0 club. The searing ray misses Ijyb. Ijyb hits you but does no damage. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of light hits you! You are blinded! The searing ray hits Ijyb! Ijyb is severely wounded. The searing ray hits the bat! You kill the bat! You finish channelling your searing ray. Ijyb barely misses you. Ijyb hits you but does no damage. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour of cold resistance and carrying a wand of light (severely wounded, 51% to hit at this distance) The searing ray misses Ijyb. The searing ray misses the jackal. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of light hits you!! You are blinded for an even longer time. Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" .##...### ....... . .#....##.# ........# ....#.#'#.. #.#####.......... #..hg@#.†.......# .....h#)#.#.......# ..... #........... .... #.##..#..#. ... #........#.# .. ###........# . #(....#.#.# #.....#...# #.#...###.# .... You could see Ijyb and 2 jackals. Vanquished Creatures Natasha (thrice) (D:3) Robin (D:2) A dart slug (D:1) 2 ribbon worms 6 endoplasms A giant cockroach (D:1) 11 hobgoblins 3 ball pythons 9 bats 2 frilled lizards 8 goblins 2 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stuboo1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 400 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 417 | D:1 | Learned a level 2 spell: Searing Ray 964 | D:2 | Noticed Robin 983 | D:2 | Killed Robin 984 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1462 | D:3 | Found a hazy altar of Hepliaklqana. 1506 | D:3 | Reached skill level 1 in Shields 1594 | D:3 | Noticed Sigmund 1594 | D:3 | Noticed Natasha 1647 | D:3 | Killed Natasha 1648 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1666 | D:3 | Noticed Natasha 1673 | D:3 | Killed Natasha 1674 | D:3 | Reached skill level 5 in Conjurations 1736 | D:3 | Noticed Natasha 1740 | D:3 | Killed Natasha 1800 | D:3 | Noticed Ijyb 1807 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring, chequers_jeans D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_y, uniq_robin D:3: layout_basic, worldfamousw_hep_ancestral_shrine, chequers_ecumenical_altar_simple, uniq_sigmund, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Shields | 1 | 1.5 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 13 || 77 Searing Ray | 5 | 5 || 10 Armour: Leather armour | 8 | 9 || 17 Dodge: Dodged | 12 | 2 || 14 Block: Buckler | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1800 | 1775 | 25 | 0 | 1421 | 3 | 600.0 | Dungeon | 1800 | 1775 | 25 | 0 | 1421 | 3 | 600.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 744 daAuts D:2: 654 daAuts D:3: 401 daAuts