Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 3769740747982851258 66 stuboo1 the Conjurer (level 3, -15/19 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Demolished by Ijyb ... wielding a +2 dagger of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:03:36 (1543 turns). stuboo1 the Conjurer (Deep Elf Conjurer) Turns: 1543, Time: 00:03:36 Health: -15/19 AC: 5 Str: 4 XL: 3 Next: 96% Magic: 10/10 EV: 12 Int: 24 God: Gold: 105 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . p - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . c - +1 pair of boots Will ..... m - amulet of the acrobat Stlth ++ g - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: acrobat, wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons p - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) h - a +0 cloak (worn) Jewellery g - a ring of wizardry (worn) m - an amulet of the acrobat (worn) Scrolls e - 3 scrolls of identify {unknown} j - a scroll of brand weapon {unknown} l - a scroll of noise {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of attraction {unknown} i - a potion of cancellation {unknown} k - a potion of haste {unknown} n - a potion of brilliance {unknown} o - a potion of lignification {unknown} Skills: + Level 3.6 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 4% 1 Stone Arrow Conj/Erth 34% 3d9 4% 3 Passwall Erth 4% N/A 12% 3 Fulminant Prism Conj/Alch 8% 3d7 14% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 14% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 45% 5 Alistair's Walking Alem Alch/Frge 4% N/A 69% 5 Nazja's Percussive Temp Frge 2% 4d4 69% 5 Dispersal Tloc 2% N/A 99% 6 Forge Phalanx Beetle Frge 2% N/A 99% 6 Manifold Assault Tloc 2% N/A 100% 7 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Disjunction Tloc 2% N/A 100% 8 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet barely misses Ijyb. Ijyb screams, "Time for continue experiment!" Ijyb attacks as she pursues you! Ijyb completely misses you. The goblin unwields a +0 sling. The goblin closely misses you. There is an open door here. Ijyb attacks as she pursues you! Ijyb misses you. The goblin completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Ijyb! Ijyb is moderately wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is heavily wounded. The goblin shoots a sling bullet. The sling bullet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +2 dagger of electrocution, wearing a +0 leather armour and carrying a wand of flame (heavily wounded, 74% to hit) The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * Ijyb hits you with a +2 dagger of electrocution. The goblin shoots a sling bullet. The sling bullet hits you. The searing ray hits Ijyb. Ijyb is severely wounded. * * * LOW MAGIC WARNING * * * Ijyb misses you. The goblin shoots a sling bullet. The sling bullet hits you. Magic courses through your body. You stop channelling your searing ray. Ijyb hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ################# ##≈≈..#...#......# #≈≈≈@.)..g'$.....# ##≈≈≈g.#...#......# #≈≈#########.)##''# ##≈≈#..........# # ##...'........).# #....'..........# #....'....†.)†..# #.#≈≈#........g.# ##.#≈≈#########..# You could see Ijyb and a goblin. Vanquished Creatures An adder (D:3) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms 6 hobgoblins 9 jackals (D:3) 2 quokkas (D:2) 4 ball pythons 6 bats 3 frilled lizards 2 giant cockroaches 11 goblins 5 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stuboo1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 220 | D:1 | Learned a level 2 spell: Searing Ray 881 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1513 | D:3 | Reached skill level 5 in Conjurations 1529 | D:3 | Noticed Ijyb 1543 | D:3 | Demolished by Ijyb Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms D:2: layout_loops_cross, grunt_ministairs_1, st_stairs_6 D:3: kennysheep_goblin_castle, layout_rooms, zin_academy, gup_sewer_entry_bowl, serial_bayou_lake_a, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.6 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 10 Punch || 1 Cast: Magic Dart || 95 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 19 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1538 | 1485 | 53 | 18 | 1134 | 3 | 512.7 | Dungeon | 1538 | 1485 | 53 | 18 | 1134 | 3 | 512.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 855 daAuts D:1: 521 daAuts D:3: 161 daAuts